Showing 18 open source projects for "software development using ai"

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  • 1

    Point Symmetry Clustering

    Point Symmetry Clustering Approach Using Differential Evolution

    Implementation of Point Symmetry-based Automatic Clustering Approach Using Differential Evolution Using bug fixed KD tree nearest neighbor search from https://github.com/CristianDallos/kmeansclustering. (It is also modified to search for multiple nearest points instead only for one.) Used those academic works for algorithm implementation: http://cs.cug.edu.cn/teacherweb/gwy/Publication/ISICA-09.pdf http://www.isical.ac.in/~sanghami/ieeetkde_cameraready.pdf ...
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  • 2

    serein

    A Framework to Model Metaheuristics

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  • 3
    Bin Packing with Genectic Algorithm

    Bin Packing with Genectic Algorithm

    Bin Packing problem solved using Genectic Algorithm

    This project contains a solution for a Bin Packing problem solved using Genectic Algorithms. The code in the project was created as a solution for a problem in a combinatorial optimization class at the Univeridade Federal do Rio Grande do Sul (UFRGS - Brasil) in 2007.
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  • 4
    NaruGo is game AI project. Current targets are GO board game and Texas Holdem poker. It investigates Genetic programming to build game AI logic. Also EA/GP simulations for TSP, Graph layout and Prisoners Dilemma problem.
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  • 5
    Framework for development of simple evolutionary algorithms / island models programs in distributed environment using MapReduce programming model based on hadoop.
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  • 6
    GeneThello (read jə-ˈne-ˈthe-lō), is an acronym for genetic othello, an othello (reversi) playing program which based on Genetic Algorithm (GA). In principle GeneThello consist of an othello program and a genetic algorithm system.
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  • 7
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
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  • 8
    http://jocdelavida.piposerver.com - Online implementation of Conway's Game of the Life 0 players game, but using entities based on the nature, like animals or plants who born, grow up, reproduces breed and die. Written in Java 6 and Adobe Flex 3.
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  • 9
    Don't hard-code data-structures for Artificial Intelligence (AI). Evolve them (and control flow) as cycles of arrays in arrays with size constraints based on other array sizes (at specific index) in terms of range, multiply, exponent, or permutation. No working code yet. Whats there now is an extension of GigaLineCompile which would become part of Human AI Net, but there are other projects to finish before I can come back to this one.
    Downloads: 0 This Week
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  • 10
    Classroom allocation using Genetic Algorithms and restricted mutation. Developed by AIGroup: Pablo Cababie, Facundo Cancelo, Alvaro Zweig y Gabriel Barrera
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  • 11
    This project is using genetics algorithms to complete scheduling tasks such as timetables for elementary / high schools etc. Currently NetBeans project with no GUI and simple HTML export.
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  • 12
    This chess program changes its strength to give the best match against you. Eventually it learns to beat you specifically through learning alogirthms. Features included transposition tables and a elementary 3-piece endgame tablebase.
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  • 13
    A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
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  • 14
    MAIF is developed in Java 5 (especially Generics) and aims at building AI algorithms, by concentrating onto the mapping of real-world problems, while abstracting from their inner working. It can be extended with new algorithms and problem representations.
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  • 15
    Formicidae is the official simulator and visualizer for the Ant-Wars competitive programming site, written in Java and SISC. The site is hosted at www.ant-wars.net.
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  • 16
    Academic project aiming to write an alife Avida-like program in java.
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  • 17
    This is a cross-platform framework for using Genetic Algorithms for solutions. Written in Java and uses convinient plug-in features for every phase in the genetic development, while maintaining an easy-to-use API for easy integration into applications.
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  • 18
    a sandbox for trying my engine ideas
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