Showing 466 open source projects for "basic"

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  • 1
    Basic Computer Games

    Basic Computer Games

    An updated version of the classic "Basic Computer Games" book

    Basic Computer Games is a modern revitalization of the classic “Basic Computer Games” book’s collection of games, ported and expanded into various modern, memory-safe and scripting languages. It includes illustrative code examples of many classic games (e.g. Blackjack, Bowling) in multiple languages, with the goal of making the historical games accessible and educational in safe modern environments.
    Downloads: 6 This Week
    Last Update:
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  • 2
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    ...It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 8 This Week
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  • 3
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    ...Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 8 This Week
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  • 4
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    Defold is an open-source, cross-platform game engine originally developed for 2D games but also capable of 3D — intended to give developers a turnkey solution for building games for desktop, mobile, web, and even consoles. It ships as a full editor/IDE, combining scene editing, asset management, scripting, and build/export pipelines, so developers don’t need to assemble disparate tools themselves. Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the...
    Downloads: 9 This Week
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  • 5
    Tower Building Game

    Tower Building Game

    HTML5 Canvas Tower Building Game

    Tower Building Game is a small game project — likely implementing a classic “tower defense” or “tower-based” game — designed to showcase game-development fundamentals such as rendering, game logic, user interaction, and possibly simple physics or animations. As an open-source repository, tower_game aims not only to deliver a playable game, but also to serve as a learning resource or template: developers can inspect its code, understand how game loops, input handling, asset management, and...
    Downloads: 4 This Week
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  • 6
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    Hypackel Engine is a JavaScript-based 2D game engine designed to provide beginner-friendly tools for creating simple games such as platformers, RPGs, and top-down shooters. It focuses on accessibility by offering a lightweight and easy-to-integrate script that developers can import directly into web-based projects. The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level...
    Downloads: 1 This Week
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  • 7
    Basic Blind Chess

    Basic Blind Chess

    Blind Chess using Taiwan rules

    Blind Chess also known as "Dark Chess" (暗棋) or "Banqi" or Half Chess , is a two-player Chinese board game played on a 4x8 grid, or half of the xiangqi (Chinese Chess) board. This application is using Taiwan rule. AI is using basic minimax tree structure and some rules. Advanced algorithm such as Upper Confidence bounds applied to Trees and Monte Carlo Tree Search are NOT used. This app is single player vs computer only. For English user, Christakis Giorgios made Software Requirements Specification(pdf file), it will help anyone that downloads this application to understand basic blind chess and use it. ...
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    Downloads: 0 This Week
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  • 8
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    ...Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. This means things like basic UI elements, text rendering, advanced input handling (textboxes) and performance overlays are provided out-of-the-box. Any of the osu! code that is deemed useful to other game projects will live in this framework project. Anywhere we implement graphical components, they will be displayed with a generic design and will be derivable for further customization.
    Downloads: 1 This Week
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  • 9
    Netcode for GameObjects

    Netcode for GameObjects

    Netcode that provides networking capabilities to GameObject workflows

    ...Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.
    Downloads: 0 This Week
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  • 10
    OSRS .json Hiscores

    OSRS .json Hiscores

    The Oldschool Runescape API wrapper that does more

    OSRS .json Hiscores is a server-side API wrapper designed to transform Old School RuneScape hiscores data into structured and developer-friendly JSON objects, addressing limitations in the official API’s output formats. The official API typically returns CSV or basic arrays, which can be difficult to work with, so this project restructures the data into meaningful objects that include player stats, rankings, and inferred metadata. It also adds additional logic to determine player game modes, including historical transitions such as de-ironing or hardcore status changes. The library includes functions for retrieving leaderboard pages, skill rankings, and activity statistics, making it suitable for building analytics dashboards or game-related applications. ...
    Downloads: 0 This Week
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  • 11
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 12
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 0 This Week
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  • 13
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. Because it’s “batteries included” for common tasks (rendering, drawing shapes, text, basic UI, game loop), Macroquad works well for rapid prototyping.
    Downloads: 0 This Week
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  • 14
    Open Source Cartridge Reader

    Open Source Cartridge Reader

    A shield for the Arduino Mega that can back up video game cartridges

    ...Easy to modify open-source code, write your own extensions and share them with others. Portable thanks to a battery. Modular design using mostly off-the-shelf components. Reads NES, Famicom and Family Basic cartridges including save. Supports Mapper 30/NESmaker and flashes INL NM30 boards. Reads SNES roms and reads/writes save games from and to the SNES cartridge. Supported cartridge types so far, LoRom, HiRom, ExHiRom, DSP, SuperFX, SuperFX2, SDD1, CX4, SPC7110, SA1 (last two chips need Adafruit Clock Generator). Reads and writes SNES Satellaview 8M Memory packs (BS-X cartridge and Adafruit Clock Generator needed). ...
    Downloads: 0 This Week
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  • 15
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 16
    Delta Executor For PC

    Delta Executor For PC

    Use the Delta Executor APK with Roblox on a Windows PC.

    This project allows the Delta Executor APK to be compatible with Roblox running natively on a Windows PC. Delta Executor For PC emulates the necessary environment to run the APK and integrates it with the Roblox process running on your Windows machine. If the Delta Executor APK is not found, the project will automatically download it. The "DeltaExecutorVector.svg" file is just the logo in vector format. How to run 1. It's good practice to always first read the source code. 2. Click...
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    Downloads: 20,800 This Week
    Last Update:
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  • 17

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 451 This Week
    Last Update:
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  • 18
    Brain Teaser

    Brain Teaser

    A fifteen-like game.

    This computer game is based on BrainTeaser by Wim Nijland. Choose digits from 1 to 9, split by reaction method into three groups: 1-3-7-9, 2-4-6-8, and 5. The goal is to display all digits except 5, avoiding the field clearing and counter overflow.
    Downloads: 12 This Week
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  • 19
    LocoNet over TCP
    Client-server based software that talks to Digitrax LocoNet. TCP server talks through a hardware interface (e.g. LocoBuffer) to LocoNet. (User interface) clients talk to that server.
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    Downloads: 33 This Week
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  • 20
    CarDriving
    The very basic of a java 3D car driving game, freely expandable including a built-in basic 3D object editor and a more complex road+objects editor. Source code available, no OpenGL.
    Downloads: 6 This Week
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  • 21
    FranMsxApps

    FranMsxApps

    My MSX programs and some additional .cas tools

    I wanted to share the programs I developed with my MSX computer in the 80s and early 90s. There is a web page that you can visit: https://www.frojasg1.com:8443/downloads_web/web/html/aplisMSX.html?origin=sourceforge Some of the programs are cool. The most relevant are: - A graphic designer in Assembler Z-80 - A ship game in Assembler Z-80 - A text to speech in Spanish. - The seed of a maze game. - My version of Tetris in Assembler Z-80 There are some demo videos, and even...
    Downloads: 0 This Week
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  • 22
    Advanced Yacht

    Advanced Yacht

    Yacht with nine-sided dices.

    A modification of the game Yacht with the rules of 1938 year. The goal is to score the maximum number of points by throwing five dice to obtain certain combinations. Player can roll up to three times per turn, either all dice or selected dice. The game consists of eighteen rounds. After each round, player can choose which scoring category to use, but you cannot choose the same category twice. Some categories are fixed, while others depend on the value of the dice.
    Downloads: 2 This Week
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  • 23
    Scorched Earth Online War

    Scorched Earth Online War

    Online War system for IL-2 Sturmovik and Iron Front in ArmA 2

    SEOW is a dynamic multiplayer campaign system for running on-line wars using the IL-2 combat simulator together with Iron Front in ArmA 2. SEOW is a free add-on for IL-2 and Iron Front in ArmA 2 released under the GNU Public Licence. For an install of SEOW, you need the MP, the DB and the DCS, 3 downloads in total. Check out the Files tab above for direct downloads.
    Downloads: 17 This Week
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  • 24
    Simon

    Simon

    A varied version of the game «Simon».

    A modification of the game «Simon», invented by Ralph Henry Bower and Howard J. Morrison, with a Soviet implementation called Electronics IE-01 «Ivolga». Instead of four cells, there are now between two and ten.
    Downloads: 0 This Week
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  • 25
    R-P-S

    R-P-S

    Rock, Paper, Scissors is a hand game.

    «Rock-Paper-Scissors» is a hand game originating in China, usually played between two or three people, in which each player simultaneously forms one of three shapes with an outstretched hand. These shapes are «rock» (a closed fist), «paper» (a flat hand), and «scissors» (a fist with the index finger and middle finger extended, forming a V). A simultaneous, zero-sum game, it has three possible outcomes: a draw, a loss, or a win.
    Downloads: 1 This Week
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