Netcode for GameObjects is a Unity package that provides networking capabilities to GameObject & MonoBehaviour workflows. The framework is interoperable with many low-level transports, including the official Unity Transport Package. Visit the Multiplayer Docs Site for package & API documentation, as well as information about several samples which leverage the Netcode for GameObjects package. You can also jump right into our Hello World guide for a taste of how to use the framework for basic networked tasks. We’re evolving our solution, built on Netcode for GameObjects, in the open to become a netcode foundation that you can depend on – customizable and extensible to meet the needs of many multiplayer games types.

Features

  • For Windows, MacOS, and Linux
  • For iOS and Android
  • For most closed platforms, such as consoles
  • For Unity 2020.3, 2021.1, 2021.2 and 2021.3
  • This repository is broken into multiple components, each one implemented as a Unity Package
  • Sits on top of underlying transport layer

Project Samples

Project Activity

See All Activity >

Categories

Games

License

MIT License

Follow Netcode for GameObjects

Netcode for GameObjects Web Site

Other Useful Business Software
$300 Free Credits to Build on Google Cloud Icon
$300 Free Credits to Build on Google Cloud

New customers can spin up VMs, build with AI, and query data at no cost.

Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of Netcode for GameObjects!

Additional Project Details

Operating Systems

Android, Apple iPhone, Linux, Mac, Windows

Programming Language

C#

Related Categories

C# Games

Registered

2022-06-09