Showing 1572 open source projects for "using"

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  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

    Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.

    Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
    Build apps that ship
  • Outgrown Windows Task Scheduler? Icon
    Outgrown Windows Task Scheduler?

    Free diagnostic identifies where your workflow is breaking down—with instant analysis of your scheduling environment.

    Windows Task Scheduler wasn't built for complex, cross-platform automation. Get a free diagnostic that shows exactly where things are failing and provides remediation recommendations. Interactive HTML report delivered in minutes.
    Download Free Tool
  • 1
    Mech Station Beta

    Mech Station Beta

    Mech Station Beta - Tower Defense like Game

    ...If anyone can provide a server machine or a service like Google Virtual Machine, it would be highly useful and greatly appreciated. The game is written in pure Java using a custom engine. A Java developer or designer is welcome to collaborate on the development. As the title suggests, the game is not yet finished, but it is playable. Developed solo over half a year, with 500 KB of source code and AI-generated graphics. As you can see from the screenshots, the game is designed in a pixel art style. ...
    Downloads: 1 This Week
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  • 2
    tic tac toe AI

    tic tac toe AI

    simplest AI programme of tic-tac-toe game

    This is a program of tic tac toe game it currently is the 1.0 version of this this is my program - an AI program which plays tic-tac-toe, it is an AI program which is given knowledge on the basis of my previous analysis and knowledge about playing tic-tac-toe. I have made it to be playable with players right now but I can make it for AI vs AI, AI vs player, player vs player as well. Using a settings option. I think this program has enough IQ to defeat a normal person. This is the update 1.1 of this game. My future visions about this program is: v 1.0.1 --> bug fixes v 1.1 --> (added) click interaction _______________________________________________________________________________________________________________________________________________ v 1.2 --> addition of reinforcement learning (cache data different for each computer unlike v1.3). ...
    Downloads: 0 This Week
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  • 3
    RufasSlider

    RufasSlider

    Klotsky class block slider puzzles.

    RufaSlider is a collection of 16 different block slider puzzles for kids and casual puzzlers that works on laptops and PCs running Windows, OSX or GNU/Linux. It includes a Klotski-style family, a DirtyDozen family, and a Traffic-Rush family. And now these puzzle families come with AutoSolvers to help you. The Klotski family uses rectangles of 4 sizes: 1x1, 2x2, 1x2, 2x1. The objective in each game is stated near the window top, but usually involves moving a large block to a specified...
    Downloads: 1 This Week
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  • 4
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...You declare what the game world is made of (entities, their relations, physics and lore) and the engine builds the world and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 1 This Week
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 5
    Mehrauli

    Mehrauli

    A surrealist narrative-driven walking simulator

    Mehrauli is a surrealist narrative-driven walking simulator set on a deserted, fictitious island of the same name. The player has stumbled upon the island. On the way, the player finds a trail of cassette tapes lying around that tell the story of a previous inhabitant on the island. He was a man who spent his childhood in the Mehrauli neighbourhood of South West Delhi. The man had stolen some of the neglected monuments from Mehrauli and brought them to the island, with the intention to turn...
    Downloads: 0 This Week
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  • 6
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    ...zBoy supports some additionnal features, too, like intelligent saving of hi-scores for some games that aren't able to save their hi-scores table by themselves because of the lack of a battery-backed RAM on the cartridge, and improving screen's resolution output using graphic algorithms like Scale2x, Scale3x, eagle... Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
    Downloads: 9 This Week
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  • 7
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    ...New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
    Downloads: 5 This Week
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  • 8
    Project 16

    Project 16

    A 16 bit style game on the 16-bit IBM XT.

    A project to make a new 16 bit style dos game that can run on old and new hardware!!! It is planned to be a tile engine game for FreeDOS utilizing mode X of VGA and using the YM3812/OPL2 and YMF262/OPL3 chip to full capabilities! more details later!
    Downloads: 1 This Week
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  • 9
    OpenEagle

    OpenEagle

    Synthetic Vision/Sectional Maps for experimental aircraft.

    OpenEagle provides interfacing to Flightgear to create a synthetic view of the flight using a Garmin G5 EFIS, and other instruments to display the flight at 10hz. The system also includes tools to make and use browser based moving maps from the FAA sectional "tif" files free to download. OpenEagle replaces NAV, and FIX databases in Flightgear with current FAA data. FAA Special rules airspace such as Class B,C, and D, and MOA's et al are displayed in the synthetic view using translucent boundaries in the scene. ...
    Downloads: 3 This Week
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 10
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 1 This Week
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  • 11

    ChaosEsqueAnthologyVolume3

    Volume 3 of ChaosEsque Anthology

    ...The reason is that the older versions of the engine could not easily use an obj file as a map: since they contained no entities, also they were randomly scaled and rotated sometimes to a different version of "up". The newer engine versions allow one to make more specifications using the file name of the obj model, along with other fixes for these types of maps.
    Downloads: 0 This Week
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  • 12
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can be synchronized across clients automatically. ...
    Downloads: 1 This Week
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  • 13
    Cinemagoer

    Cinemagoer

    Python package useful to retrieve and manage the data of IMDb

    ...As on the IMDb site, each TV series and also each of a TV series’ episodes is treated as a regular title, just like a movie. The episodes of a series can be fetched using the “episodes” infoset.
    Downloads: 0 This Week
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  • 14
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    ...The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. Torque2D also includes its own scripting language, enabling rapid iteration and gameplay scripting without deep engine modification.
    Downloads: 2 This Week
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  • 15
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    ...Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also means the engine is evolving rapidly as features are added and refined. Using Murder, you get a lot of the low-level plumbing handled: rendering, input, update-loop, resource loading — so you can focus on actual game logic, art, and design instead of boilerplate. It powers projects like games built by its creators and even won a game-jam with one of those, demonstrating that despite its youth, it's already production-capable. ...
    Downloads: 2 This Week
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  • 16
    u6ish

    u6ish

    Simple Ultima 6-inspired game

    A small-scale game using art and characters from Ultima 6, implemented in Godot to practice game development
    Downloads: 0 This Week
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  • 17
    Homebrew App Store

    Homebrew App Store

    GUI for downloading/managing homebrew apps for video game consoles

    ...When you're done, you can press the Home or Minus buttons to exit. To run this program, a modded Wii U is required. There are work-in-progress ports to 3DS and Wii, with varying degrees of feature support. These can be compiled using the instructions below, but aren't yet ready to be used by most users.
    Downloads: 98 This Week
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  • 18
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 1 This Week
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  • 19
    Steam Tinker Launch

    Steam Tinker Launch

    Linux wrapper tool for use with the Steam client for custom launch

    Steam Tinker Launch is a versatile Linux wrapper tool for use with the Steam client which allows for easy graphical configuration of game tools, such as GameScope, MangoHud, modding tools, and a bunch more. It supports both games using Proton and native Linux games and works on both X11 and Wayland. An incredible wrapper with a menu that lets you easily toggle and modify various settings for games on Linux. Anything from proton versions to startup and exit scripts, proton/dxvk/etc. settings, FSR, reshade, and even options for various tools like game mode, replay-sorcery, game scope, etc. ...
    Downloads: 35 This Week
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  • 20
    vivid

    vivid

    Vivid3D is an open-source 3D engine with powerful 2D UI.

    Vivid3D is a full 3D engine with open-source code, which also includes a full 2D UI. This UI is combined with the engine for the "Vivid3D" tool - which is similar in usage to Unity3D, in some regards.
    Downloads: 0 This Week
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  • 21
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    This project is a tutorial-style codebase demonstrating how to build a multiplayer online game (in the style of Bomberman) using Apache Pulsar as the real-time event stream backbone. With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score updates, map changes and to synchronize game state across clients. ...
    Downloads: 0 This Week
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  • 22
    Ancient Beast

    Ancient Beast

    The Turn Based Strategy Game/eSport. Master your beasts

    ...The world is split into 7 factions, based off the seven deadly sins (Avarice, Envy, Gluttony, Lust, Pride, Sloth, Wrath), fighting each other for resources, land, and supremacy. The game is designed to be lightweight and run on most devices out there as it adjusts on the fly thanks to various optimizations and it will be playable using pretty much any input method you can think of. So far you can play it using a mouse, keyboard, touchscreens, and pretty soon with gamepads, voice commands, AR/VR glasses, and even brainwave headbands.
    Downloads: 2 This Week
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  • 23
    Torque3D

    Torque3D

    MIT Licensed Open Source version of Torque3D from GarageGames

    ...It has robust support for physics, animation, lighting, shaders, and networking, making it suitable for a wide range of 3D applications from driving simulators to multiplayer games and interactive experiences. Using modern shader pipelines, support for COLLADA and other model formats, and advanced rendering techniques such as deferred lighting and volumetric effects, Torque3D allows creators to build visually rich worlds that can be deployed on Windows, macOS, Linux, and even the web.
    Downloads: 2 This Week
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  • 24

    Gester

    A game engine for console based text games

    Gester is a game engine for console based text game. You make text based games easily using Gester. These games can be played by using the 'gest' command. The 'gest' command will invoke the game engine which will read the game script file (.gest file) and present the game on the command line Install Gester using pip: "pip install gester" See our PyPI page for more details: https://pypi.org/project/gester
    Downloads: 1 This Week
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  • 25
    js-css-poker-fxmod
    A free online Texas Hold'em poker game written in JavaScript and a web-gui using HTML5 and CSS, all source included. This project is a mod. The original author/program can be found here: https://sourceforge.net/projects/js-css-poker/ A live demo of my mod is available at: https://js-css-poker-fxmod.sourceforge.io/poker.html You can download my mod in the files tab of this page. Additional Information: -The "Avatars" were created with "facegen" -Poker Tables: I created these with "inkscape" -Playing Cards: I created these with "inkscape/gimp/xnview" -Wood Background 4K: I created this with "gimp" -Poker Chips: I created these with "blender" -Buttons: I created these with "inkscape" -Voices: Created with "http://www.fromtexttospeech.com/" -Sounds: From various free online websites -I modified "js-css-poker" code to work with these resources and provide additional gameplay feedback. ...
    Downloads: 4 This Week
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