Showing 41 open source projects for "using"

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  • 1
    NLarn
    A rewrite of Noah Morgan's classic roguelike game Larn (1986). NLarn tries to maintain the atmosphere and story of the original game while improving the gameplay by using state-of-the-art roguelike technology and a simplified user interface.
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    Downloads: 23 This Week
    Last Update:
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  • 2

    NCURSES Derby

    Horse racing simulation

    Now with sqlite3 data storage of racing statistics. A horse racing game programmed with NCURSES and using the menu library. Has a betting window where you choose horse and finish. Simulation is with keyboard characters (~/^\^) to simulate the horses. After the race a results screen can be shown that shows winners and payoff amounts.
    Downloads: 0 This Week
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  • 3

    Sextium

    BOT IRC in Perl

    ...It also keeps a history of those deleted. Features It can also perform other small tasks: Statistics of chan activity with Pisg Statistics of the words used, number of times... Anagram using René Cougnenc's Dictionary Dico still present in Debian-based distributions Management of rights to activate, of users Permission to interact Blocking a user Protection of defined users against Kick, MODE -o, ban...
    Downloads: 0 This Week
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  • 4
    Bat Attack

    Bat Attack

    Bat Attack is a cool classical 8bit game to save wife from the Bats

    ...The story starts when the main character 'Dave' is driving on his honeymoon with his wife Betty when an Evil bat swoops down and take his dearly beloved off. You have to get Betty back by using the guns available to your disposable. When the bats are killed they make a mess all over the ground and sometimes drop weapons they have devoured. There are three weapons available handgun / shotgun / and machine, all useful in there own way. There are three bosses to kill that can be tricky, but don’t let them take your head.
    Downloads: 0 This Week
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  • 5

    Arkanoid SFML

    Arkanoid game using SFML library implemented in C++

    This is the re-factored Arkanoid game using SFML library implemented in C++. The original version was implemented by Vittorio Romeo and is available on github https://github.com/SuperV1234/Tutorials. In order to compile the project you need the installed SFML library and g++ compiler.
    Downloads: 0 This Week
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  • 6

    Pontoon

    Pontoon in c - source code and header file

    Pontoon in c - source code and header file for the game pontoon written in c as a console app using the Lcc compliler. It's completely free, but can you give me a thumbs up if you find it usefull?
    Downloads: 0 This Week
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  • 7
    Steam MegaDrive Alternate Launcher
    This is a Steam "SEGA Mega Drive & Genesis Classics" Simple Launcher replacement using Kega Fusion for emulation. Tutorial http://steamcommunity.com/sharedfiles/filedetails/?id=728843409
    Downloads: 4 This Week
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  • 8
    DW2 Digivolver

    DW2 Digivolver

    Make your Digimon World 2 gameplay a lot easier.

    DW2 Digivolver is a JAVA developed software that aims to facilitate the creation of your Digimon World 2 team throughout the game. The software tries to create a friendly interface for the user to discover the easier ways to get a wanted Digimon via the DNA Digivolution system using an extensive database. On future work, the software is to be updated to become a full support tool for playing Digimon World 2, extending the database to cover Skills, Stages, Items and more.
    Downloads: 2 This Week
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  • 9
    NetMauMau

    NetMauMau

    Single-/multi-player card game Mau Mau (similar to UNO®)

    Play the popular card game Mau Mau (similar to UNO®) against the computer or over the network with your friends. It consists of a highly configurable stand-alone server and a client based on Qt4/5. The client's development is now ceased and in search of a new maintainer, transforming it from a worse and annoying showstopper to a usable and fun to play one. There are binaries available for Windows, Debian 7/8, Ubuntu and Arch Linux as well as ebuilds for Gentoo. See Files section for details.
    Downloads: 1 This Week
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  • 10

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 1 This Week
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  • 11
    A pacman game implementation in scala programming language, a functional language with object-oriented concepts, using concurrency by actors.
    Downloads: 0 This Week
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  • 12
    MathQuizGame

    MathQuizGame

    A math flashcard-like game

    Practice math by adding, subtracting, or multiplying randomly generated numbers. To view the source code of the project, go to https://github.com/tenny1028/Math-Quiz-Game
    Downloads: 1 This Week
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  • 13
    AnsiGL

    AnsiGL

    A modern "graphics" API for text-based applications

    Sourceforge is no longer being updated! Check out our new home instead: http://github.com/nicrohobak/AnsiGL ---------------------------------------- AnsiGL is a C++ console text "graphics" API using simply ASCII characters and ANSI escape sequences, and all without the use of any video hardware. It strives to be a simple-to-use text-graphical toolkit have with an intuitive interface for developers, while maintaining a sufficiently high degree of flexibility. Many comparable APIs tend to either use video hardware, or are simply not as fully-featured as one might hope or expect, at least in the area of visual elements. ...
    Downloads: 1 This Week
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  • 14
    ballspace

    ballspace

    Ballspace is a Tux breakout game with a level editor.

    ...Ballspace is different of the classic games : ° You don't have no life in the game but you must protect all the Tuxs at the bottom of the screen. The game is finished as soon as you have no Tuxs to protect. ° You can pass to the next level as soon as you have destroy at least 75% of the bricks in using your super power... ° If a ball falls, you don't lose a life but at worst one or all the Tuxs... The keys of the game : left and right to move, space to shoot.Escape to exit, Q to quit the current screen. P to pause. F to switch between fullscreen and windowed mode
    Downloads: 2 This Week
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  • 15

    retropong

    Retro pong clone implemented using sfml

    This is my version of the pong game, i tried to make it a little bit more fun adding the fire feature (use space bar), now the you can shoot the enemy paddle to kill him or to try to hit the ball so it will change the direction and surprise the enemy. Every time you lose or win you the game will notify you with the time you needed, try to beat your friend time. I was very surprised how easy is to use the sfml library so i decided to implement the game, i encourage people to get involved...
    Downloads: 1 This Week
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  • 16
    term_ CTruck3D

    term_ CTruck3D

    ASCII-Art variant of the CTruck3D _Open truck/car simulator

    the ASCII-art variant of the CTruck3D car simulator series by Simon Hasur : a physically very realistic offroad driving simulator (rally ) in which one can drive in total freedom on a piece of terrain, make jumps, turn upside down and whatever ; see CTruck3D _Open and XCTruck3D _Truck for more detailes. this is a variant which displays graphics using only ASCII characters. This is quite instructive as software, expecially if taken in conjuction with the pure X Window System version: in both cases the 3D frames representing what happens are done internally by the program, using basic concepts form 3D computational graphics. Stanrd C as all the optehr memeberso of the series. ...
    Downloads: 1 This Week
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  • 17
    ASCII Pyng Pong (Pyng because of Python) is coded in Python using Curses. At the moment, it offers an unbeatable AI only!
    Downloads: 0 This Week
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  • 18
    Converstional engine, in the line of Zork, written using ANSI C. For the time being it's just a bunch of useless code, and its design is still childish at most. However, progress is being made char* after char*
    Downloads: 0 This Week
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  • 19
    Project to create an efficient game engine compiler using the Collada asset exchange format.
    Downloads: 0 This Week
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  • 20
    gmodes
    Examples how to make basic and clever addons and gamemodes using GarrysMod. Also in our svn repository there is a list of stuff maded by members of gmodspain.com. Those files enable future improvement and modifications for lua coders.
    Downloads: 3 This Week
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  • 21
    PSNewhere
    PSNewhere is a widget for S60 5th Edition devices that allows a PS3 user to see who of their friends is online using their mobile phone. Hopefully other platforms supported soon.
    Downloads: 0 This Week
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  • 22
    An attempt to clone a final fantasy game using ncurses.
    Downloads: 0 This Week
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  • 23
    An other connect4 written in Ada using GtkAda, main language is French. An Artificial Intelligence is provided, you can play against the computer. Un autre Puissance4 écrit en Ada s'appuyant sur GtkAda. Il est pourvu d'une Intelligence Artificielle.
    Downloads: 1 This Week
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  • 24
    Fkmines
    A minesweeper clone for linux terminals using ncurses
    Downloads: 0 This Week
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  • 25
    An 3D space ship game, as a re-make of the original space invaders. Using 3D models for the ships, and raw terrain files. It is an Ogre 3D based project, Ode library for the physics, FMOD for the music layer and RakNet for the network layer.
    Downloads: 0 This Week
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