Showing 114 open source projects for "gameboy"

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  • 1
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    Mohanson GameBoy is a minimalist Game Boy emulator project focused on clarity, experimentation, and educational value rather than full compatibility or performance optimization. It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design.
    Downloads: 6 This Week
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  • 2
    Coffee GB

    Coffee GB

    Gameboy emulator in Java 8

    Coffee GB is a Gameboy Color emulator written in Java 8. It's meant to be a development exercise. More info can be found in the blog post. First I implemented all the Gameboy CPU opcodes. It’s not exactly the Z80, but it’s pretty close. As a reference, I’ve used the GameBoy CPU Manual - later on I discovered that it has a few typos and is not specific enough for some of the operations.
    Downloads: 0 This Week
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  • 3
    iceboy

    iceboy

    GameBoy clone

    The goal of this project is to implement a GameBoy in Verilog using the open source IceStorm tools for Lattice iCE40HX-8K FPGAs.
    Downloads: 0 This Week
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  • 4

    neko-z80asm-scm

    Zilog80 and GameBoy compiler programmed in guile scheme

    Nekoware licensed, programmed on IRIX 6.2. For guile Scheme 1.4 on the same system.
    Downloads: 0 This Week
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  • 5
    Open Source SW/HW Project for Embedded Ethernet Applications. Works with AVR ATmega256/128/103, AVR32, SAM7X, SAM7S(E), SAM9, AT91X40, GameBoy Advance, Cortex M3 / M4 (STM32, NXP LPC, LM3S), Freescale Coldfire, RTL8019AS, LAN91C111, CS8900 and DM9000E chips. Offers a tiny TCP/IP stack including HTTP, FTP and DHCP.
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    Downloads: 2 This Week
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  • 6
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    ...Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
    Downloads: 9 This Week
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  • 7
    pokegb

    pokegb

    A gameboy emulator that only plays Pokemon Blue, in ~50 lines of c++.

    pokegb is an extremely compact and specialized Game Boy emulator written in C++ that is intentionally designed to run only Pokémon Red and Blue, rather than providing general-purpose compatibility. The project is notable for its extreme minimalism, with an implementation of roughly a few dozen lines of code, making it closer to a proof of concept or code-golf experiment than a traditional emulator. It achieves functionality by tailoring the emulator specifically to the requirements and...
    Downloads: 0 This Week
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  • 8
    Utach Family Mobile

    Utach Family Mobile

    NES and Gameboy emulator for Android

    Family Mobile is a Retroarch based multi-emulator for Android with the ability to emulate Family consoles, NES, Gameboy Color and homebrews written in LUA (Lutro). Download the RA32 zip file, extract to /emulated/0/, ensure that the file extractor has access to the /Android/data/ directory, if not, extract it to another directory and copy it manually, and then install the included APK.
    Downloads: 1 This Week
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  • 9

    gremlin-scheme

    The Gremlin Scheme Project

    ...There is a symbol API where you can set variables with the "define" keyword, the lambda API is in place but it does not parse fully. Everything is clean to develop a Scheme from, you just need to plug in parsing and JIT compilation. The GameBoy assembler is in as a reference.
    Downloads: 0 This Week
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  • 10

    SM83 Binutils

    Binutils port for the Sharp SM83 (GameBoy CPU)

    Downloads: 0 This Week
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  • 11
    Zelda : Wooden Crown

    Zelda : Wooden Crown

    Jeu Zelda / Zelda Game

    Versions : Français, English Jeu Zelda Amateur créé en 2020. - Systèmes d'exploitation : Windows, Linux, Android - 10 Donjons - durée de vie : 15 heures. - Graphismes : gameboy color A 1000 téléchargements, je dévoile comment débloquer l’éditeur de scénario. -------------------------------------------------------------------------------- Zelda fan game created in 2020. - Operating systems: Windows, Linux, Android - 10 Dungeons - lifespan: 15 hours. - Graphics: gameboy color At 1000 downloads, I reveal how to unlock the scenario editor. ------------------------------------------------------------------------ Me soutenir / Support me : BTC : 38V6bRXHoHk5URE5ricgQNyc4esvDjC3RU
    Downloads: 0 This Week
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  • 12
    GoBoy

    GoBoy

    Multi-platform Nintendo Game Boy Color emulator written in Go

    GoBoy is a multi-platform Nintendo GameBoy and GameBoy Color emulator written in go. The emulator can run the majority of GB games and some CGB games. There is also colour and sound support. This emulator was primarily built as a development exercise and is still work in progress. Please feel free to contribute if you’re interested in GameBoy emulator development. The program includes debugging functions making it useful for understanding the emulator operation for building one yourself. ...
    Downloads: 0 This Week
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  • 13
    Gameboy.Live

    Gameboy.Live

    A basic gameboy emulator with terminal "Cloud Gaming" support

    A basic gameboy emulator with terminal "Cloud Gaming" support. Gameboy.Live is a Gameboy emulator written in go for learning purposes. You can simply play Gameboy games on your desktop. Or, "Cloud Game" in your terminal with a single command (The demo server is down now, you have to deploy on your own server) You can directly download the executable file from the Release page, or build it from the source.
    Downloads: 0 This Week
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  • 14
    Emulator Pro

    Emulator Pro

    All Emulators for Windows in a single program

    ...Perchè andare a cercare tra cartelle e cartelle quando basta un click e puoi avviare l'emulatore che vuoi? ---ATTUALMENTE IN BETA----- Attualmente ci sono gli emulatori per NES,SNES,Nintendo 64,GameCube,Wii,Wii U,GameBoy/Color/Advance e Nintendo (3)DS.Stiamo lavorando per aggiungere nuovi emulatori,e organizzare un interfaccia sempre più semplice. NotaCEMU richiede un computer a 64 bit.
    Downloads: 0 This Week
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  • 15
    DarkFrontend

    DarkFrontend

    Frontend pour les émulateurs d'arcades et consoles.

    Frontend pour emulteurs arcades (MAME) et emulateurs de consoles de salon (SNES, MEGADRIVE, GAMEBOY et COLECOVISION). Frontend codé en python avec la librairie PYGAME.
    Downloads: 0 This Week
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  • 16
    GIOVANNI

    GIOVANNI

    A Gameboy Emulator for the Apple Watch

    Games are loaded from your iPhone's documents directory. In iTunes, drop .gb or .gbc files into the Giovanni app documents folder, and they'll show up automatically on your Apple Watch. When you play a game for the first time, it'll download to your watch and get cached in the watch's documents directory. Subsequent loads are immediate. Emulator saving and loading is automatic and happen whenever the app gets closed/inactivated or opened/activated. In-game saving and loading is completely...
    Downloads: 0 This Week
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  • 17
    Fox Audio Player

    Fox Audio Player

    Simple and cross-platform music player.

    Simple and cross-platform music player. Automatically builds playlists based on the content of the folder selected from the dir browser. Supports various file types from digital audio to old videogame music using external libraries for decoding.
    Downloads: 1 This Week
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  • 18

    retrogamepi

    Combine Retropi with Gameboy

    Combining the both projects - http://blog.petrockblock.com/retropie/ - https://learn.adafruit.com/pigrrl-raspberry-pi-gameboy - http://www.thingiverse.com/thing:382485
    Downloads: 0 This Week
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  • 19
    Beagle Entertainment System

    Beagle Entertainment System

    Turns the BeagleBone Black into a Nintendo-based retrogaming console.

    The Beagle Entertainment System (BES) project is a complete filesystem image that turns the ARM-based BeagleBone Black single board computer into an embedded appliance capable of playing software for the SNES, NES, GBA, and Gameboy Color platforms. A full system image, ready to be written to a microSD card and used as-is, is available for download. Just connect your BES-enabled BeagleBone Black to your network and you can use BES's Node.js web interface to add or remove ROMs, configure gamepads, and edit ROM descriptions for the front-end GUI. There's no need to hand edit configuration files or manually copy ROM files onto the microSD card! ...
    Downloads: 4 This Week
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  • 20
    VBA-M

    VBA-M

    A merge of the original Visual Boy Advance forks

    The continuing development of the legendary VBA gameboy advance emulator.
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    Downloads: 181 This Week
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  • 21

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 22
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 2 This Week
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  • 23

    armgba

    GBA ARM Assembler

    ARM assembler with FASMARM, Flat Assembler, GameBoy Advance
    Downloads: 0 This Week
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  • 24
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 18 This Week
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  • 25

    dmg-micro-sync

    Arduino micro based new sync devices for Gameboys

    Arduino based sync devices for Gameboy software like LSDJ and nanoloop do exist, utilizing the arduino uno platform. Yet the 'arduino micro' controller is so handy and small in size, it's perfect for such devices. Unfortunately it is very different from the arduino uno in respect of serial communication and ports mapping. Direct port access is vital for syncing the Gameboy, and the source of incompatibility.
    Downloads: 0 This Week
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