40 projects for "gameboy" with 1 filter applied:

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  • 1
    zBoy

    zBoy

    a multiplatform, full-featured GameBoy classic emulator

    ...Here you can see a comparison between graphic algorithms supported by zBoy. This is also one of the very few GameBoy emulators that provides a 2-gameboys link emulation, which makes it possible to play some games in 2-players mode on a LAN. The emulator is available for Linux, DOS and Windows (but should compile for other systems, too).
    Downloads: 5 This Week
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  • 2

    SM83 Binutils

    Binutils port for the Sharp SM83 (GameBoy CPU)

    Downloads: 0 This Week
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  • 3
    Sensa

    Sensa

    Android, DOS, FirefoxOS, Linux, MacOS and Windows all in one..

    Sensa is not an operating system, is a work environment compatible with Android © 4.4.4, Firefox OS ©, Linux Ubuntu 12.12 ©, MacOS Classic 7 ©, MS -DOS © operating systems, and Microsoft Windows 8.1 ©; whose distribution is free, and with source code available under GNU GPL 2.0 license .
    Downloads: 3 This Week
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  • 4
    NESbox

    NESbox

    Emulator of NES, SNES, Sega Mega Drive, GameBoy video consoles

    The nesbox/emulator is an open source, browser-based emulator for a collection of retro gaming systems (NES, Super Nintendo, Sega Mega Drive, GameBoy, etc.). It’s written in ActionScript/Flash, and the project includes SWF binaries so you can embed the emulator into web pages. The emulator allows users to load ROMs and play them in their browsers via the Flash plugin. It’s licensed under the MIT license, meaning it’s quite permissive in terms of reuse. While Flash is an aging technology, the project remains a practical way to access old console gaming via browser, as long as Flash is supported or available.
    Downloads: 16 This Week
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  • 5

    Sharpulator

    A multithreaded, test-driven electronics emulator for .net 4.0.

    Sharpulator is a multithreaded, test-driven electronics emulator written in C# 4.0. It's initial focus will be on emulating gaming consoles, with the GameBoy as a starting point. It will be written using modern software development methodologies, with the TPL Dataflow library as a backbone. It will simulate hardware functionality at a low level without sacrificing performance. The end goal for this project is to allow the ability to simulate hardware by simply dropping common components onto a virtual integrated circuit.
    Downloads: 0 This Week
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  • 6
    OpenTetris Classic

    OpenTetris Classic

    Open-Source Classic Tetris

    OpenTetris Classic is a full recreation of the 1989 hit Classic, Tetris. This is modeled after the GameBoy Version, with a few teaks and fixes. OpenTetris classic is in the Beta stages, but I hope it will be finished soon. *NOTE All the Images and Sounds used in this Game are not my own, those are owned by Nintendo
    Downloads: 3 This Week
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  • 7

    Xboo loader

    Use the XBoo cable to upload a file to a GBA

    This is a command line application to upload a file to a Gameboy Advance (GBA or GBA SP). It can work on Windows, Linux and *BSD platforms. It uses the parallel port, and can use PCMCIA, PCI and PCI express parallel port adapters. It won't work with USB to parallel adapters. See this video for another alternative using the USB port. https://www.youtube.com/watch?v=Zfmj_KPE_L4
    Downloads: 0 This Week
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  • 8

    libz80

    A Z80 emulation library

    A fast, clean and simple Z80 emulation library. Its just a *Z80* emulation library, so other emulators (ie Spectrum, Calculator, GameBoy emulators) can take advantage of it.
    Downloads: 4 This Week
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  • 9
    gbsplay emulates the sound hardware of the Nintendo Gameboy. It is able to play the sounds from a Gameboy module dump (.GBS format) over /dev/dsp and NAS. Included is an XMMS input plugin, a tool to display information about a .GBS file, and a demo song.
    Downloads: 0 This Week
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  • 10
    A Java-based Gameboy and Gameboy Color emulator for mobile devices and PCs. If you want to play Gameboy games on your mobile phone you should try this emulator. For more information see the Wiki http://sourceforge.net/apps/mediawiki/javagb/index.php.
    Downloads: 14 This Week
    Last Update:
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  • 11
    JSGB is a Nintendo GameBoy emulator. Written in JavaScript and HTML5. Integrates a debugger with breakpoints support, memory, viewer and more... You can test it here: www.codebase.es/jsgb/?v=0.02
    Downloads: 1 This Week
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  • 12
    cingb is an ATTEMPT to write a Gameboy-emulator for all kinds of platforms. It plays Gameboy and Gameboy Color ROMs, includes a debugger for step-by-step analysis of Gameboy programs and might be also interesting for educational purposes.
    Downloads: 0 This Week
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  • 13
    CatchemRPG will be a fully featured Java RPG similar to the old gameboy pokemon series.A plethora of mini games, side quests and content will be added to make it a fun game to play. Early test builds released. Not very functional yet...
    Downloads: 0 This Week
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  • 14
    vdr-gbc is a plugin for the linux vdr (video digital recorder). This plugin can play gameboy color games in osd of vdr. the control is made by joystick or the IR remote control. No roms are provide with the emulator.
    Downloads: 0 This Week
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  • 15
    Mario is a Nintendo® GameBoy emulator for PalmOS, Java, Java Micro Edition (J2ME), Microsoft Windows, Mac OS X, Linux, and POSIX platforms.
    Downloads: 0 This Week
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  • 16
    A graphical frontend for many console emulators for systems such as the SNES, NES and Gameboy.
    Downloads: 0 This Week
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  • 17
    The GBA KFile Plugin allows to display meta data of GameBoy Advance ROM files in the file tool tips and properties dialogs of the K Desktop Environment.
    Downloads: 0 This Week
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  • 18
    GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.
    Downloads: 1 This Week
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  • 19
    Millie is (currently) a commandline tool for editing the Gameboy Advance series of "Who Wants To Be A Millionaire?" games.
    Downloads: 0 This Week
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  • 20
    The Socrates Gameboy Advance Development Engine (The SGADE) is a high-level library that simplifies the development of games for the Nintendo Gameboy Advance.
    Downloads: 0 This Week
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  • 21
    Our project is designed for people who know C and/or C Gameboy development to discuss problems with their code, share code 'snippets', and make games together. They will be compiled and made into GB format allowing them to be played on emulators and/or
    Downloads: 0 This Week
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  • 22
    GBA Map Editor written in C using GTK to interpret GBA tile/palette data to allow a graphical method of creating large maps for GBA games.
    Downloads: 1 This Week
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  • 23
    A Gameboy Color (GBC) Emulator.
    Downloads: 0 This Week
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  • 24
    A Nintendo Gameboy (Color) Emulator written in Java.
    Downloads: 0 This Week
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  • 25

    VisualBoyAdvance

    An emulator for Gameboy and GameboyAdvance systems

    An emulator for Gameboy and GameboyAdvance systems.
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    Downloads: 385 This Week
    Last Update:
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