PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.

Project Activity

See All Activity >

License

GNU Library or Lesser General Public License version 3.0 (LGPLv3), Other License

Follow PVLE

PVLE Web Site

Other Useful Business Software
Paessler - Monitor Your Whole Network in Minutes Icon
Paessler - Monitor Your Whole Network in Minutes

Auto-discovery finds your devices and deploys pre-configured sensors instantly. No project plan required, just visibility from day one.

Waiting weeks for a monitoring rollout isn't an option when infrastructure doesn't stop running. PRTG's auto-discovery scans your network and suggests from over 200 pre-configured sensor types, so you're watching servers, applications and devices within minutes, not after a multi-week deployment. Enterprise-strength monitoring, without the enterprise complexity. Start your free trial today.
Start Free 30-Day Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of PVLE!

Additional Project Details

Operating Systems

Linux, Windows

Intended Audience

Developers

User Interface

OpenGL, Project is a 3D engine

Programming Language

C++

Related Categories

C++ Games, C++ Libraries, C++ Game Engines

Registered

2007-06-29