Showing 791 open source projects for "python games code"

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  • 1

    Rhye's and Fall RAND Plus

    Rhye's and Fall RAND, with some tweaks and additions

    This is a modmod of the Civilization 4 mod Rhye's and Fall RAND, by Rhye. This project includes all the tweaks and fixes I have deemed adequate and possible to such mod, and hopefully will include even more in the future as I learn how to implement my ideas.
    Downloads: 5 This Week
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  • 2
    Arx Libertatis

    Arx Libertatis

    Cross-platform port of Arx Fatalis, a first-person role-playing game

    Arx Libertatis is a cross-platform, open source port of Arx Fatalis, a 2002 first-person role-playing game developed by Arkane Studios. Arx Fatalis features crafting, melee and ranged combat, as well as a unique casting system where the player draws runes in real time to effect the desired spell. The Arx Libertatis source code is based on the publicly released Arx Fatalis sources and available under the GPL 3+ license. This does however not include the game data, so you need to obtain...
    Downloads: 9 This Week
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  • 3
    The Elder Scrolls V: The Last Dwemer
    This mod allows you to play as a dwemer, ancient race, which disappeared more than 3,000 years ago. You will back dwemers and your enemies will bow so low in front of your power! Don't forget read Quick Start - https://sourceforge.net/p/tlda/wiki/Quick_Start/
    Downloads: 0 This Week
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  • 4
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 8 This Week
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  • 5
    Sengoku-mod
    A mod for Civilization 4: Beyond the Sword, depicting the sengoku jidai (warring states) period of feudal Japan.
    Downloads: 4 This Week
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  • 6
    glxCore

    glxCore

    Tactical, turn-based game engine, that uses OpenGL and WinAPI

    Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.
    Downloads: 0 This Week
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  • 7
    Archivist
    Archivist is a program for "Magic the Gathering". Archivist allows you to create Magic Decks for Mindless Automaton and Apprentice. You can manage your private card collection and multiple decks. Rich analysis tools help you to improve your deck. Archivist 2 is the latest version build for Windows Systems using the .NET Framework. Download as archive or self extracting archive. No installation required! CODE moved to GitHub - https://github.com/spech66/archivist
    Downloads: 0 This Week
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  • 8
    Bad Monkey Engine

    Bad Monkey Engine

    A truly extensible cross-platform game engine

    The Bad Monkey Engine is designed to function as the core engine for game development. Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
    Downloads: 0 This Week
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  • 9

    Isometric Turn-Based Strategy

    A turn-based strategy game in the spirit of Tactics Ogre

    The end-goal is a deep, complex tactical turn-based RPG. The main inspirations are the Final Fantasy Tactics series and Tactics Ogre, with plenty of room for innovation. Currently, we are implementing weapons, items, and spells into the battle framework, and soon to come will be the core RPG mechanics, AI, and self-contained missions. The game is being coded in C++ using SDL.
    Downloads: 1 This Week
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  • 10
    OPL2

    OPL2

    Open source, moddable game engine for the "Polygon Love 2" game

    OPL2 is an open source, extremely moddable replacement for the Polygon Love 2 game engine, written in Python and C++ and using the Panda3D game engine ( www.panda3d.org ) OPL2 is just an engine, you will need the files from the original game to be able to play. OPL2 doesn't contain any copyrighted material from the original game/engine. While Polygon Love 2 is an erotic/life simulation game, the OPL2 engine does not contain any explicit material itself. OPL2 is heavily moddable and can...
    Downloads: 10 This Week
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  • 11
    SuperWikia Alpha Codebase 1.1

    SuperWikia Alpha Codebase 1.1

    SuperWikia: The Runtime/Realtime Environment for Codesmiths

    The SuperWikia Alpha 1.0 application is an IDE specifically developed for 3D and graphic content. Its built upon the Unity foundation and incorporates various libraries from Komodo IDE, wxDevC++, CodeBlocks, QT Creator and other applications. Its Realtime purpose is an IDE (codesmith developer access), its Runtime (U/I) function is as a space building simulator, operating in conjunction with the SuperWikia 'Navigator' user interface to simulate space economics and fleet operations. It...
    Downloads: 0 This Week
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  • 12
    Development Project for the Civilization 4 mod, Rise from Erebus.
    Downloads: 0 This Week
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  • 13
    Tapan Kaikki is a top view shooter game. The sole purpose of the game is to kill everything that moves. 1-4 players. The first version in the repository is the source code of TK bloodshed (aka TK4.0).
    Downloads: 0 This Week
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  • 14
    Downloads: 0 This Week
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  • 15

    Freedom Fantasy

    Open-source RPG for Linux similar to the NES game Final Fantasy

    Freedom Fantasy is an open-source RPG (role-playing game) inspired by both the classic game Final Fantasy for the NES and the open-source software culture. It stars leading free and open-source software mascots GNU, Tux, Mozilla, and Beastie and features appearances from many more. It is written in C++ and uses the SDL library (not included) for graphics. The source code is available under the GNU GPL version 2 or later.
    Downloads: 0 This Week
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  • 16

    Beat Station

    beatStation is an openFrameworks tapping recorder

    beatStation can annotate onsets, beats or segments in audio files. Download the archive and extract/copy the directory on your local hard drive. Before starting the app you need to copy 2 or more sound files to annotate in the data/sounds/ subdirectory. You can also adjust different settings from the settings file. Take a look at the wiki page for more info. For instance, you can choose to tap with a midi interface or just use the keyboard. beatStation was designed as a game...
    Downloads: 0 This Week
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  • 17
    Deep Space Pirates
    A space combat simulator game/learning project. All the info in our wiki: https://sourceforge.net/apps/mediawiki/dspirates/index.php?title=Main_Page Our code at: https://deepspacepirates.codeplex.com/SourceControl/latest
    Downloads: 0 This Week
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  • 18

    PlushCoder

    Encode/decode the "Plush Code"

    Application designed for the creation/deciphering of "Plush Codes" that are used by the aficionados of plush animal dolls. The code, based on the "Geek Code" of Usenet days, operates in a similar manner: condensing personal information and details of the level of involvement into a concise string of characters. The Plush Coder allows one to make such a code from drop down menus, and/or by manual additions/adjustments to code elements. The app likewise interprets any Plush Codes entered...
    Downloads: 0 This Week
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  • 19
    Physica

    Physica

    A casual platformer

    Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding...
    Downloads: 0 This Week
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  • 20
    This site is designed to be a repository of code for Charlie Calvert's books, lectures, articles and programming projects. I plan to release all my code as open source.
    Downloads: 0 This Week
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  • 21
    OpenGRASP is a simulation toolkit for grasping and dexterous manipulation. It is based on a modular architecture, that supports the creation and addition of new functionality and the integration of existing and widely used technologies and standards.
    Downloads: 1 This Week
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  • 22
    rov-suite

    rov-suite

    Complete ROV Control Suite

    This project aims to create a flexible, cross-platform ROV (remotely operated vehicle) control system based on Qt and the Arduino microcontroller series with multi-platform support. You can view the development blog at http://chrisstechblog.blogspot.com. If you have any questions, comments, ideas or complaints please let us know! We'd love to hear from you how we can improve ROV-Suite! Thanks! P.S. If you want to give us a negative review, please elaborate on why you are giving...
    Downloads: 4 This Week
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  • 23
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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  • 24
    Package to interface and control an Astromech Droid (Star Wars' R2-D2 and friends) replica using Willow Garage's ROS Robot Operating System. Please visit http://astromech.net for info on Astromech replicas and ros.org for info on the ROS system.
    Downloads: 0 This Week
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  • 25
    OGLBricks

    OGLBricks

    Simple puzzle game

    OGLBricks is a simple falling-blocks game. It's implementing a well-known game mechanics - take a look at the screenshot and you'll recognise it :) The gameplay is customisable: the player can set the field size, the size of the shapes and many other options. Also, the player can save the game at any moment and load it later. OGLBricks doesn't require installation - just unpack and run! The project is still under development, any help on graphical assets would be appreciated.
    Downloads: 0 This Week
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