Tactical, turn-based game engine, that uses OpenGL and WinAPI specific. In the initial phase of development will focus on the general game logic, in an elegant pack of std. C++. This project in principle, can be described as academic. Feel free to to review the code, any remarks and comments.

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Additional Project Details



Intended Audience

Developers, Other Audience

User Interface

OpenGL, Win32 (MS Windows)

Programming Language

Python, Perl, C++, C