The Bad Monkey Engine is designed to function as the core engine for game development. Its architecture fully supports cross-platform game development by abstracting all platform specific code into general purpose utility classes. The primary platform is WinTel with parallel development occurring for Unix-based operating systems. Console-based platforms are not available yet due to the restricted nature of the APIs for these platforms.
Follow Bad Monkey Engine
Other Useful Business Software
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of Bad Monkey Engine!