A simple arcade game for CP/M written in C++ (more precisely, a C code wrapped into the C++ classes).
Depends on cpm-ulibc (https://sourceforge.net/projects/cpm-ulibc) and cpm-libgsx (https://sourceforge.net/projects/cpm-libgsx).
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Compatibility note for Amstrad CPC users: For the correct display use the GSX driver at least version 5 (as shipped with the later versions of DR Draw). Make sure 'SETKEYS KEYS.WP' is started (e.g. from PROFILE.SUB) before running this game,...
Rick Dangerous was one of my favorite games for the spectrum (and Amiga), it already has a very good clone (xrick), but it lacks the ability to easily create new maps and enhance the graphics since they are built in the code itself.
RickyD uses xml extensively to configure all aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited.
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++).
Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide.
The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
SwibPlex - is a fun game for Linux, like to SupaPlex. Main hero - is called Swiborg. He is one of the symbols of Russia Indi GameDev. In game You can flip upside down to the level or you can install a portals. See linuxgamesdev.blogspot.com for more.
26.11.2011 - add html5 (canvas) java script experimentall port.
See "browse files" for more details...
20.07.2014 - rewrite code of original SwibPlex/ Add lights effect on levels.
Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down.
The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones.
There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding...
"United Planets: The Last Crusade" is the first free opensource videogame developed by the Italian Team, Unreal Project.
The Last Crusade is a 2D multi-directional shooter which brings a new experience to the player of these old style videogames.
The Team is releasing now one of the first builds of the game.
PLOT
Year 2223
September.
A weak radio signal is received by the station orbiting Mars.
It's the standard emergency signal. Only one spaceship, heavily damaged, with...
A 2D shoot them up game respecting space physics. Alpha.
Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids.
Dev idle currently, project may stay as is.
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It is a new Concept in Games where the player doesn't interact directly with the game objects but they write a code that describes their behavior.
Players log into their accounts, submit their codes in the games and beat other players with his code.
A game based on "Frets on Fire" ( itself based on Guitar Hero) and its numerous mods, with the aim of providing a good set of features and decent performance. Should work with just about any OS.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
Nintendo DS port complete. Shoot down meteors by matching kanji with their pronunciations. Has kanji for all grade levels (~5,000 total). Inspired by Kanji City Defender.
Teaches the Japanese Kana using a repetitive approach. You must quickly enter each Kana's romanji when it falls from the top of the screen. By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character
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UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is...
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
in the early 90ies dogfight was a very funny public domain 2d-game for the amiga. We (David Bührer and I) rewrote that game for windows32, using directx.
The gameplay and graphics are great, but the code needs some improvements.
Have fun!
Dynaman is a try to create a game like "Dyna Blaster" in C++, supporting Windows and Linux (and probably even more Operating Systems). The code is based on libSDL. It currently supports walking, placing bombs and goodies, we want to add LAN support later
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.