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RickyD

beta

Another clone of Rick Dangerous classic game

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Description

Rick Dangerous was one of my favorite games for the spectrum (and Amiga), it already has a very good clone (xrick), but it lacks the ability to easily create new maps and enhance the graphics since they are built in the code itself.
RickyD uses xml extensively to configure all aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited. Creating completely new maps is very easy, just create a new tileset and use a tool like tiled to put everything together.
RickyD uses the brand new SDL 2.0 and the matching libraries SDL2_image, SDL2_mixer and SDL2_ttf.

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Additional Project Details

Intended Audience

End Users/Desktop

User Interface

SDL

Programming Language

C++

Registered

2012-09-07

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