69 projects for "path-movement" with 2 filters applied:

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  • 1
    GrimAC

    GrimAC

    Fully async, multithreaded, predictive, open source, 3.01 reach

    GrimAC is an open-source anticheat system designed to detect and prevent cheating on Minecraft multiplayer servers through predictive simulation and advanced movement analysis. The project uses a simulation-based detection engine that recreates player movement and physics in order to identify discrepancies between legitimate gameplay and modified client behavior. By analyzing how players move, interact with the world, and send network packets to the server, Grim can detect a variety of cheats such as reach hacks, speed hacks, and anti-knockback modifications. ...
    Downloads: 5 This Week
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  • 2
    Claude of Duty

    Claude of Duty

    A Call of Duty-quality FPS in Three.js, built from a single prompt

    ...It uses no conventional art or audio assets because textures, meshes, animations, weapons, effects, environments, and sounds are generated procedurally from code at runtime. Its systems cover advanced rendering, custom physics, movement, ballistics, enemy AI, spatial audio, and a full combat HUD. The playable market environment includes enterable interiors, instanced props, atmospheric effects, intense combat feedback, and modern shooter controls. The repository also includes deterministic screenshot testing, image-difference checks, profiling, scripted playtests, and an architecture contract used to coordinate the agents.
    Downloads: 29 This Week
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  • 3
    vim-be-good

    vim-be-good

    nvim plugin designed to make you better at Vim Movements

    vim-be-good is a fun, game-oriented Neovim plugin developed by ThePrimeagen that turns learning and practicing Vim movement commands into an interactive experience. Rather than merely memorizing keystrokes, users play engaging mini-games inside Neovim where they must use proper movement commands (like jumping, searching, and editing) to complete challenges, making skill development more enjoyable and practice less repetitive. The plugin is designed specifically for Neovim and includes multiple game modes that focus on different aspects of Vim core mechanics, so players can build muscle memory for navigation and text manipulation commands as they play. ...
    Downloads: 0 This Week
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  • 4
    SteelMC

    SteelMC

    A Minecraft server in Rust focused on a strong foundation

    SteelMC is an independent Minecraft Java Edition server implementation written in Rust. It aims to reproduce vanilla behavior while using modern multicore processors more efficiently. Gameplay updates remain synchronous, while chunk generation, lighting, packet processing, and chunk transmission can run outside the main server tick. Players can join persistent multiplayer worlds, move, interact with blocks, manage inventories, use commands, chat, and return to previously saved areas. Its...
    Downloads: 37 This Week
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  • 5
    Botcraft

    Botcraft

    Botcraft is a cross-platform C++ library to create bots

    Botcraft is an advanced Minecraft bot framework that provides a full client implementation in Node.js, enabling bots to join Minecraft servers, interact with the world, and perform tasks like mining, fighting, and building. It leverages the mineflayer ecosystem to provide a highly programmable interface for automation and AI experimentation in Minecraft. Botcraft is particularly useful for AI researchers, game modders, and automation enthusiasts who want to explore pathfinding, environment...
    Downloads: 0 This Week
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  • 6
    JSoko

    JSoko

    The Sokoban game implemented in Java.

    JSoko is a Java program for playing the Sokoban game. It features path finding, auto push, auto solving, undo/redo, deadlock detection, and more.
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    Downloads: 67 This Week
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  • 7

    Infinite Wisdom

    Java RTS framework

    A bare bones RTS game framework. It has networking and replay support, and have some building blocks to build AI agents (discretized path finding in a continous world). Update (2025. Jun): javax.xml.bind.annotation.XmlAccessType was removed from JDKs later than 1.8. So use the project with JDKs from 1.6 to 1.8. Write in the forum if you're interested in running it on a more modern JDK. The demo program's entry point is Dom1Bootstrapper. You can download a runnable demo jar from the files. ...
    Downloads: 0 This Week
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  • 8
    Path-Creator

    Path-Creator

    Path creation asset for Unity game development

    ...It supports features like automatic path smoothing, looped paths, and adjustable resolution for fine control over movement precision. The system also includes runtime functionality, enabling objects to follow paths dynamically during gameplay. It is designed to be both user-friendly and flexible, accommodating a variety of use cases. Overall, Path Creator simplifies the process of implementing path-based movement in Unity projects.
    Downloads: 0 This Week
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  • 9
    Play with Apache Pulsar

    Play with Apache Pulsar

    A tiny game using Apache Pulsar

    This project is a tutorial-style codebase demonstrating how to build a multiplayer online game (in the style of Bomberman) using Apache Pulsar as the real-time event stream backbone. With Go as the implementation language and the Ebitengine 2D game framework, the system handles rooms, player movement, bomb placement/pushing, destructible and indestructible blocks, scoring, and even replay recording. Central to the architecture is the use of Pulsar topics to propagate player events, score updates, map changes and to synchronize game state across clients. The project serves as a deep dive into real‐time multiplayer architecture, demonstrating how to manage latency, consistency, event ordering and room isolation. ...
    Downloads: 0 This Week
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  • 10

    Opensource Game Studio

    Opensource Game Studio

    ...At present we developing the game engine, in which, we try to combine the best things, that we managed to find in the the world Opensource and Freeware with our own developments. Right now we are working on creation of a mahjong solitaire game, it'll be a first step in a long path to our toolset and full scale RPG in the end.
    Downloads: 6 This Week
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  • 11
    Y.A.G.A.C.

    Y.A.G.A.C.

    Y.A.G.A.C is a free open-source platformer game

    Y.A.G.A.C. is a very challenging and addictive pseudo-2D platformer game, with 2D sprites in a 3D playfield, but you are limited to movement in two dimensions. It's a story-less game, heavily gameplay based, where you play a ninja trapped in dungeons filled with traps and robots. As you collect colored balls hidden around the level, so the platforms of that color become solid and you can then reach new places inside the level. A very challenging game. Excellent and very smooth engine, the game's strongest point.
    Downloads: 1 This Week
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  • 12
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 3 This Week
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  • 13
    xdesktopwaves
    Simulation of water waves on the X Windows desktop. Windows and mouse are like ships on the sea. Each movement of these ends up in moving water waves. You can even have rain and/or storm stirring up the water.
    Downloads: 4 This Week
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  • 14
    Peg Solitaire
    Peg solitaire is a board game for one player involving movement of pegs on a board with holes. The program includes over 330 solitaire problems. The program looks for new solutions and it is possible to raise new problems.
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    Downloads: 2 This Week
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  • 15
    Juicy Breakout
    ...The demo showcases a Breakout-style (brick-breaking) game but with extra polish, effects, easing, cascading animations, sound, and visuals that exaggerate response so you feel every bounce, paddle movement, and collision. The source is under the zlib license, allowing free use and modification.
    Downloads: 1 This Week
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  • 16
    Battlefleet

    Battlefleet

    Battlefleet - Naval warfare at the turn of the century: 1895 - 1905

    ...In Battlefleet old battles can be reproduced. The game graphic is primitive - it shows the ships positions on the map. So, it is simple to learn the game. For now the game allows to reproduce ships movement. The main forces of Russia and Japan in the Tsushima battle are available. Additional ships may be added by user. The first stage of the Tsushima battle is given as example - one of possible scenarios. The game is based on the rules of the Battlefleet from War Time Journal (currently only ships movement part of rules is implemented)
    Downloads: 0 This Week
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  • 17

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are optional) at concentric circles around each point, efficiently costing only the perimeter of those circles (instead of the area) because of the tree of squares. ...
    Downloads: 1 This Week
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  • 18
    Chess

    Chess

    A simple 2D-Chess

    A 2D-Chess with many features, such as a multiplayer server and many others. It will also show you all movement possibilites you have. Playing against Computer is in development
    Downloads: 2 This Week
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  • 19

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 1 This Week
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  • 20
    chess game young developpers first project fell free to share enhancements ideas TO DO : - better description - translate the source in englidh - remove meaningless play on words from the source contact : pathofthechess@gmail.com
    Downloads: 0 This Week
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  • 21
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 0 This Week
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  • 22

    Extend-A-Story

    Interactive and Extendable Story

    Extend-A-Story is an interactive story where you get to choose your path through the story and help write the story. It is written in PHP and uses a MySQL database.
    Downloads: 0 This Week
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  • 23
    Glitch Client

    Glitch Client

    Source for the Flash-based Glitch client

    Glitch-client is the source code for the original Flash-based client for Glitch, the MMO game developed by Tiny Speck. It includes the user interface, display logic, game logic client-side (in AS3), asset handling and communication with servers. The client handles rendering the game world, inventory, avatars, locations, games etc., via the Flash client. The client code was later released as part of the asset archive after the game shut down. Networking / protocol logic to sync with game...
    Downloads: 1 This Week
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  • 24

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    ...You can get the latest version from here: http://java.com/en/download/index.jsp Video giving an overview of how it works (Alpha version): 2013/01 overview: http://youtu.be/ThIVkyk2q0c Updated: http://youtu.be/HLbtk53b-0k Import/Export charts: http://youtu.be/dZGjAwGVF40 Initial: http://youtu.be/pGhpQ1uCznM Change History: https://sourceforge.net/p/oldschooltool/code/118/log/?path=
    Downloads: 2 This Week
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  • 25
    Pygrid Engine

    Pygrid Engine

    Pygrid is an open-source and cross-platform pygame/python 2D engine.

    ...It follows the "grid-fixed" principle, in which every game-object has a fixed size based on a grid (What allows perfect object interaction, such as "collision" and "movement").
    Downloads: 0 This Week
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