20 projects for "auto code generation" with 2 filters applied:

  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

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  • 1
    Blooket Cheats

    Blooket Cheats

    05k0nz's legacy is safe

    ...It organizes cheat scripts by game mode and provides methods for loading them through bookmarklets, a GitHub Pages interface, or browser console execution. The repository includes folders for cheats, tutorials, auto-update logic, page styling, and front-end code. From a software perspective, it is a browser-script collection focused on manipulating a web game environment. However, using cheats can violate platform rules, undermine fair play, and create problems in classroom or competitive settings. It is best described neutrally as a JavaScript-based browser scripting repository rather than as a recommended gameplay tool.
    Downloads: 647 This Week
    Last Update:
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  • 2
    MCreator

    MCreator

    Make Minecraft Java Edition mods, Minecraft Bedrock Edition Add-Ons

    MCreator is an open-source integrated development environment designed to simplify the process of creating Minecraft mods, add-ons, resource packs, and data packs. The software provides a visual programming environment where users can design mod features using graphical tools instead of writing code manually. Through wizards, block-based programming interfaces, and an integrated editor, MCreator generates the underlying Java or JSON code required for the mod automatically. This approach...
    Downloads: 112 This Week
    Last Update:
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  • 3
    slua-unreal

    slua-unreal

    lua dev plugin for unreal engine 4 or 5

    Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Clay

    Clay

    High performance UI layout library in C

    ...It features a single-header design, zero dependencies, and support for WebAssembly, making it lightweight yet powerful for responsive UI rendering. The Clay macro by default accepts an ID as its first argument, which is usually provided by the CLAY_ID() convenience macro. Elements can also be created with auto-generated IDs, by using the CLAY_AUTO_ID() macro. Element IDs have two main use cases. Firstly, tagging an element with an ID allows you to query information about the element later, such as its mouseover state or dimensions. Secondly, IDs are visually useful when attempting to read and modify UI code, as well as when using the built-in debug tools.
    Downloads: 2 This Week
    Last Update:
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  • Stop vibe-debugging. Icon
    Stop vibe-debugging.

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    AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
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  • 5
    ChaosEsqueAnthology

    ChaosEsqueAnthology

    A free 3d game for PC that does not limit the player. Fight,Build,Gain

    ...: http://sourceforge.net/p/chaosesqueanthologyvolume2/ ) 200+ weapons. Build-able enter-able buildings (Like an FPS RPG but with interiors) (Multi-tool/ Utili-tool). City generation (all buildings enterable). A 2 iso (6GB) exploration of what QuakeC can do. Over 100 maps included, along with map editor and sourcecode. Fully free and opensource: code and media. A modification of Xonotic which included extended weapons, maps, vehicles, buildable buildings, mounted weapons, spell casting, monsters, player characters, textures, and game mode (such as colorwar (think liquidwar)) To pick up items press F. ...
    Downloads: 4 This Week
    Last Update:
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  • 6
    Geographical Adventures

    Geographical Adventures

    Geography game about delivering packages

    Geographical Adventures is a collection of projects and experiments focused on procedural generation and geographic simulation, showcasing how complex environments can be created through code. It includes implementations of terrain generation, map systems, and spatial algorithms that simulate real-world geographical features. The project is designed as both a learning resource and a demonstration of procedural techniques, allowing users to explore how landscapes and environments can be generated algorithmically. ...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Chess-Coding-Adventure

    Chess-Coding-Adventure

    A work-in-progress chess bot written in C#

    Chess Coding Adventure is an educational project that walks developers through the process of building a chess engine from scratch, focusing on understanding the underlying algorithms and logic. It is structured as a series of lessons or stages, each introducing key concepts such as move generation, board representation, and search algorithms. The project emphasizes learning by doing, encouraging users to implement features step by step rather than relying on prebuilt solutions. It also explores advanced topics such as evaluation functions and decision-making strategies. The code is designed to be clear and instructional, making it accessible to beginners while still offering depth for more experienced developers. ...
    Downloads: 0 This Week
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  • 8
    Script Hook V .NET (SHVDN)

    Script Hook V .NET (SHVDN)

    An ASI plugin for Grand Theft Auto V

    ScriptHookVDotNet is an open-source scripting framework for Grand Theft Auto V that enables developers to create and run custom scripts using languages such as C# and VB within the game environment. It acts as a bridge between the game engine and managed code, allowing modders to interact with game systems through a structured and object-oriented API. Built on top of the original Script Hook V, it simplifies the scripting process by providing higher-level abstractions and reducing the need to work directly with low-level native functions. ...
    Downloads: 119 This Week
    Last Update:
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  • 9
    chatbot_chung
    ...Can import aiml simple question/answer or question/random/answers or single star/ multi srai data saved from "AIML_chung" open source application . Online html5 javascript version with 44 languages multilingual auto detection available on the website (source included in the zip file). SORT gentext text generation algorythm option added (desktop version) .
    Downloads: 0 This Week
    Last Update:
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  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
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  • 10
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 10 This Week
    Last Update:
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  • 11

    Darkbot

    The IRC's Talking Robot

    [ Please read https://sourceforge.net/p/darkbot/news/2014/01/darkbots-revitalization/ ] Darkbot is a portable IRC chat robot written in the C language that can be taught responses to user inquiries, and even have conversations with them. Darkbot was originally created by Jason Hamilton as an aid for help channels on Intenet Relay Chat.
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    Downloads: 4 This Week
    Last Update:
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  • 12
    Yapeal

    Yapeal

    Yet Another PHP EVE API Library.

    *** Project Moved *** This is not the code you are looking for!!! Current development on this project has moved to GitHub. Look for the project at : http://github.com/Dragonrun1/yapeal Yapeal not only grabs the data from the API for you but also saves the data into a MySQL database as well. It was made to be ran from a crontab job or a scheduled task and works in the background to 'Auto-magically' as I call it, keep the database updated so all you have to do is work with the database tables not the API and XML. ...
    Downloads: 0 This Week
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  • 13

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

    A java based tool that takes load off the AD&D or OSRIC GM by being able to quickly load creatures encountered and manage the combat quickly without having to reference attack matrix, hd calculations or other charts and tables. With the press of a few buttons a GM can create an encounter and then cycle through the rounds of combat easily finding the AC the creature hit, damage done and other basic information. Does NOT require a network connection to work and should run on just about any...
    Downloads: 0 This Week
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  • 14
    Lapis Minecraft Server
    A Minecraft server written in C# with a large focus on concurrency (multi-threaded) and plugin support. Custom code provides new functionality to existing Minecraft features - this includes new biomes, realms, and populators. Has a robust and customizable terrain generator and easy plugin capabilities for new features.
    Downloads: 0 This Week
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  • 15
    This is a Java GUI version of the famous board game mastermind. It offers random or human code generation and also can save the 10 best results.
    Downloads: 2 This Week
    Last Update:
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  • 16
    Mobile Sudoku is a J2ME implementation of the popular Sudoku puzzle game. Play it anywhere on your mobile phone. Features include: game generation, game solving, auto-annotation, user-set difficulty levels, and an easy to use interface.
    Downloads: 0 This Week
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  • 17

    ictk - Internet Chess ToolKit

    chess library in java, PGN, FEN, ICS

    ictk - Internet Chess ToolKit is a java based set of libraries and widgets useful for performing common tasks such as reading PGN, FEN, and generating legal moves. The net libraries convert ICS (Internet Chess Server) output into java objects.
    Downloads: 0 This Week
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  • 18
    This project has been ended. I decided to rename it to "Generated MUD" (project genmud here) to concentrate on the generation code more.
    Downloads: 0 This Week
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  • 19
    YACHT is an effort to code an intelligent clan management tool for team based games. It features all the usual features (news, roster, document library, member applications) as well as advanced features like automated battle plan generation
    Downloads: 0 This Week
    Last Update:
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  • 20

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
    Last Update:
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