A Minecraft server written in C# with a large focus on concurrency (multi-threaded) and plugin support. Custom code provides new functionality to existing Minecraft features - this includes new biomes, realms, and populators. Has a robust and customizable terrain generator and easy plugin capabilities for new features.

Features

  • The multi-threaded server allows more players to be online at once with less delay.
  • Multiple terrain generators - use them for worlds on the server, or just to generate a SSP Minecraft world.
  • Run multiple worlds simultaneously on the same server, each with different generation settings.
  • Plug-in support allows custom code to easily listen to events and act on them.
  • Various plug-in types including: terrain generators, biomes, landmarks, chunk populators, server modes, and extensions.
  • Built-in permission and economy support.
  • Runs on multiple operating systems through Mono (runs natively on Windows).

Project Samples

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Categories

Multiplayer

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Additional Project Details

Intended Audience

Advanced End Users, Developers, End Users/Desktop

User Interface

Command-line

Programming Language

C#

Registered

2011-07-12