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TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
Windows clones of the classic Space Invader game. The project consists of three modules running on three different (Windows) platforms: PocketPC, Windows XP, and OpenGL. The OpenGL version can be easily ported to any OS supporting OpenGL.
EQ Guild Portal is an integration project to provide a community
(guild) of online gamers (Everquest) with a coherent collection of postnuke web portal blocks and modules that provides many common guild features -- calendar, user profiles, roster, new e
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Wolfpack is a modular Tcl script system for Eggdrop. It supports dynamic loading, unloading, and configuration of script "modules" via Eggdrop's partyline.
Questnuke is a collection of e-xoops modules for the purpose of keeping track of adventure/rpg game creation. Utilizing existing mods where possible, writing them when they are not yet created.
JobyX is an ICS (Internet Chess Server) robot framework that provides basic robot functionality, including commands, lists, variables, avariables, and (in the new JobyX 2) full-blown Java-like exception handling. Commands, etc, are provided by modules.
UASite is a complete system of PHP scripts that drive the http://www.unitedadmins.com website. It includes an admin interface used to maintain the site. This system is developed by the UA Web Development Team and includes many modules used by the v
A NWScript add-on that provides users with the ability to dynamically link libraries for smaller modules, faster build times, and easier management of modifications of NWN scripts.
This is an attempt to make a complete, and playable atari emulator entirely in python and some common modules. Currently, it only requires PyGame 1.5.0 and Numeric.
Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
Improving the LambdaMOO by adding modules, support grafic ssl moonets, making a client that is good for the programming, chatting and RPGing
part of the new emerald city project. Creative people wanted!!
...Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
Project Steam Weasel is the "code name" for a MacOSX only turn based strategy game in development. The game is intended to be multiplayer by email. By design it is modular, most of the games features are provided by modules.
One default module is an Open
A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
The chaosengine is a generic game library, with a heavy emphasis on modularity, flexibility, OS independence, and OO design.The final product should include an extensive selection of modules not limited to, but including a strong graphics and audio engine
...Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans).
The creation of good games relies on the easy of prototyping and creative exploration.
The educational game framework aims to make it possible for anyone to make a educational game. The project will consist of many premade modules which the user can customize and configure to make a educational game.
cryptshell is a shell used for analysable code (eg anything before wwII). It automates letter substitution, transposition, and has modules useful for breaking various weak ciphers (enigma, substitution, vinigre). It has no real practical value.
OLPC Game Activity. Objective of the game is to help kids in developing countries to make wise food choices. Game would be built using pygame and other olpc,sugar modules. Contribution is most welcome in any form (code, idea, documentation, etc).
Legatus (development code-name) is a futuristic Role-Playing Game. Taking aspects from Fallout, Arcanum, Baldur's Gate and such, the game focuses on a realistic system, and includes an editor for creating new modules, scripts and quests.
MurlynLAN's Advanced Craft and Skills System for NWN1.
Add a wide range of skills and abilities to your NeverWinter Nights 1 modules (both single and multi-player).
You are also welcome to use the work done here to develop for other game engines!