A client/server cardgame system. The server is cross platform, and clients will be written for different platforms. Games are developed as 'plugin' modules, and can be added without recompiling the server.
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- Delivering fast and powerful native applications for Windows, Linux, macOS, iOS, Android, cloud and IoT.
- Rapidly design, build, and run applications optimized for native performance, from a single code base across all platforms.
- Securely connect and embed any data, on any tier, in the Enterprise, or cloud.
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