Showing 32 open source projects for "c graphics libraries"

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  • 1
    Render Farm Manager, Project Tracker.

    Render Farm Manager, Project Tracker.

    CGRU: Afanasy render farm manager and RULES project tracker.

    CGRU is an open source CG tools pack, includes Afanasy render farm manager and RULES project tracker.
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    Downloads: 38 This Week
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  • 2
    RabbitRemoteControl

    RabbitRemoteControl

    Remote control. Support VNC, RDP, Terminal, SSH, TELNET etc

    Rabbit Remote Control is a open-source, cross-platform, multi-protocol remote control software. Allows you to use any device and system in anywhere and remotely manage any device and system in any way. Its goal is to be simple, convenient, security and easy to use, improving work efficiency. It include remote desktop, remote control, file transfer(FTP, SFTP), terminal, remote terminal(SSH, TELNET), player, network tools etc functions. This is only a read-only mirror...
    Downloads: 33 This Week
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  • 3
    YARP - Yet Another Robot Platform
    YARP, Yet Another Robot Platform. Always dreamt of controlling a humanoid robot? ...well, we do that. A C++ library for IPC, vision and control. This project was migrated to GitHub: https://github.com/robotology/yarp
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    Downloads: 90 This Week
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  • 4
    Based on the source code of Sun Grid Engine, we are continuing the open source development effort here on sourceforge.
    Downloads: 0 This Week
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  • 5
    Portable Linux

    Portable Linux

    Portable Ubuntu Linux for Scientific Computing

    Released August 22, 2013 Lubuntu Blends: Biochemistry 13.04 (Raring) v5.44 Linux Kernel Image 3.8.0-29 Lubuntu Blends are pre-installed Wubi disk image remixes of Ubuntu and Debian Science meta packages, A custom boot loader allows installations to be copied and automatically booted from most external or USB flash drives. Once up and running, use earlier Lubuntu Remix README instructions here until documentation is updated....
    Downloads: 1 This Week
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  • 6
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 7
    HOOPLE is a portable collection of C++ source code, featuring thread-safe objects for collections and event processing, RPC-style plugin-based encrypted networking (CROMP / octopus), bookmark collection management utilities, and a lot of other cool stuff. This is the project page for HOOPLE version 1, which was retired on September 25 2010. The code supposedly still builds on both Linux (with gnu gcc) and on Windows (with ms visual studio). Most of the code from hoople1 has moved into...
    Downloads: 0 This Week
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  • 8
    W.H.C
    Workflow of Heterogeneous Computing. Our aim is to offer a software layer that would leverage the full potential of a network (heterogeneous cpu/gpu/hybrid) by attempting to allocate resources according to application (OpenCL) needs.
    Downloads: 0 This Week
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  • 9
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
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    Downloads: 6 This Week
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  • 10
    WOSH Framework - Wide Open Smart Home
    WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
    Downloads: 0 This Week
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  • 11
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 12
    Tiny Distributed Computing Library is an easy to use cross-platform library for performing distributed computations. It is written in C++ and designed with good performance and modularity in mind.
    Downloads: 2 This Week
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  • 13
    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
    Downloads: 0 This Week
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  • 14
    Distributed rendering over internet support both 3dsmax7 , Maya8.0 support window XP
    Downloads: 0 This Week
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  • 15
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 4 This Week
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  • 16
    hive provides a component-oriented plugin-based framework and a GUI system for distributed computing. Please look at the project website for more detailed informations.
    Downloads: 0 This Week
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  • 17
    Utility classes for sending files over JMS providers like ActiveMQ, use of XDoclet generated code and Hibernate in J2EE projects. In addition code to call EJB SessionBeans from C++. Programming Language: java Libraries: XDoclet, Hibernate
    Downloads: 0 This Week
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  • 18
    vuVolume is a framework for volume rendering algorithms in C++. When creating a new rendering method in vuVolume it is possible to just concentrate on the actual algorithm and let the framework take care of the more administrative tasks.
    Downloads: 0 This Week
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  • 19
    Robot Warfare is a real-time strategy game that gives the user an opportunity to manage and program a team of battling robots that autonomously face opposing teams in a network-enabled environment.
    Downloads: 0 This Week
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  • 20
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 21
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 1 This Week
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  • 22
    LiveScreen makes it possible to publish GUI screenshots that users can interact with. Unlike other remote desktop solutions, no special client is required. Web browsers can act as clients without employing helper apps, plugins or Java.
    Downloads: 0 This Week
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  • 23
    Cheshire3 is a fast Z39.50, SRW, XML search engine, written in Python for extensability and using C libraries for speed. Next generation of the Cheshire system (http://cheshire.berkeley.edu) and designed around a distributable, object oriented model.
    Downloads: 0 This Week
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  • 24
    WeatherMatrix project that weather remind service suit,is consist of wxWeather that client side,weather reminder program wxWidget-based and Weather Community that wxWeather auxiliary part,server side,provide opening weather service.
    Downloads: 0 This Week
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  • 25
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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