Showing 1162 open source projects for "c graphics libraries"

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  • 1
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 1 This Week
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  • 2
    AWS IoT Device SDK for Embedded C

    AWS IoT Device SDK for Embedded C

    SDK for connecting to AWS IoT from a device using embedded C

    ...These libraries are only dependent on standard C libraries, so they can be ported to various OS's - from embedded Real-Time Operating Systems (RTOS) to Linux/Mac/Windows. You can find sample usage of C-SDK libraries on POSIX systems using OpenSSL (e.g. Linux demos in this repository), and on FreeRTOS using mbedTLS (e.g. FreeRTOS demos in the FreeRTOS repository).
    Downloads: 0 This Week
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  • 3
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. ...
    Downloads: 2 This Week
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  • 4
    WSL

    WSL

    Windows Subsystem for Linux

    WSL is Microsoft's compatibility layer—now open source—that allows Linux binaries (CLI and GUI) to run natively on Windows without a VM. WSL 1 handles syscall translation; WSL 2 uses a lightweight VM with full Linux kernel, enabling full Linux compatibility, improved I/O, GPU acceleration, and support for distributions like Ubuntu, Debian, Kali, etc.
    Downloads: 1,272 This Week
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  • 5
    SimpleNES

    SimpleNES

    An NES emulator in C++

    SimpleNES is a lightweight, educational Nintendo Entertainment System emulator written in C++ that focuses on demonstrating the core architecture and behavior of classic console emulation. It replicates the essential components of the NES, including CPU execution, graphics rendering, and audio playback, allowing users to run original .nes ROM files on modern systems. The project supports a subset of cartridge mappers, which means it can successfully run a significant portion of early NES games while still being limited compared to full-featured emulators. ...
    Downloads: 0 This Week
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  • 6
    AWS IoT Device SDK for C++ v2

    AWS IoT Device SDK for C++ v2

    Next generation AWS IoT Client SDK for C++ using AWS Common Runtime

    ...The libraries are bound to C++ by the AWS-crt-CPP package.
    Downloads: 0 This Week
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  • 7
    Simple64

    Simple64

    Accurate N64 Emulator

    simple64 is a Nintendo 64 emulator designed to provide accurate and performant emulation of classic N64 games. It aims to replicate original hardware behavior closely while maintaining compatibility across different systems. The emulator includes support for modern graphics plugins and enhancements, improving visual fidelity beyond original hardware limitations. It also provides features such as netplay for multiplayer experiences over the internet. Although development has been archived, it...
    Downloads: 101 This Week
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  • 8
    SerenityOS

    SerenityOS

    The Serenity Operating System

    SerenityOS is an open source Unix-like operating system project with its own custom kernel, graphical user interface, system libraries, and userland tools. It combines a nostalgic “90s UI aesthetic” with modern system capabilities: a preemptive, multi-threaded kernel, own browsers, network stack, file systems, IPC, security features, and a suite of graphical / developer applications. The project is both a hobbyist OS and a polished engineering sandbox.
    Downloads: 18 This Week
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  • 9
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original...
    Downloads: 84 This Week
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  • 10
    Dolphin

    Dolphin

    Dolphin is a GameCube / Wii emulator

    ...Originally released in 2003, it has evolved into one of the most advanced and widely used emulators, known for its high compatibility and continuous development over decades. The project is written primarily in C++ and focuses on accurately replicating console hardware behavior, including CPU timing, graphics rendering, and input handling, allowing games to run as close to original hardware as possible. Beyond simple emulation, Dolphin enhances the gaming experience by enabling higher resolutions, improved textures, and performance optimizations that surpass the limitations of the original consoles. ...
    Downloads: 16 This Week
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  • 11
    RPCS3

    RPCS3

    PlayStation 3 emulator and debugger

    RPCS3 is an open-source PlayStation 3 emulator and debugger, allowing users to run PS3 games and software on Windows, Linux, and macOS platforms. It aims to preserve the legacy of the PlayStation 3 by enabling gameplay and software testing beyond the original hardware's lifespan. The project has made significant progress in compatibility and performance, supporting a wide range of PS3 titles.
    Downloads: 176 This Week
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  • 12
    libusb

    libusb

    A cross-platform library to access USB devices

    libusb is a library for USB device access from Linux, macOS, Windows, OpenBSD/NetBSD, Haiku and Solaris userspace. It is written in C (Haiku backend in C++) and licensed under the GNU Lesser General Public License version 2.1 or, at your option, any later version. libusb is a C library that provides generic access to USB devices. It is intended to be used by developers to facilitate the production of applications that communicate with USB hardware. Using a single cross-platform API, it...
    Downloads: 30 This Week
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  • 13
    ChefKiss Inferno

    ChefKiss Inferno

    Emulating Apple Silicon devices

    Inferno by ChefKissInc is a low-level systems project focused on enabling hardware acceleration and advanced graphics compatibility on Apple Silicon devices, particularly within unsupported or experimental environments. It is designed to bridge gaps between macOS hardware capabilities and software ecosystems that traditionally rely on different GPU architectures, such as those found in Linux or Windows environments. The project typically operates at the intersection of kernel extensions, GPU...
    Downloads: 1 This Week
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  • 14
    Boxedwine

    Boxedwine

    Emulator that can run 32-bit Windows programs/games

    ...Instead of relying on a native Linux system, it creates a fully self-contained execution environment that allows Windows binaries to run on platforms such as macOS, Linux, Windows, and even web browsers via WebAssembly. The project is written primarily in C++ and leverages SDL for graphics and input handling, providing a flexible runtime capable of supporting a wide range of applications. It supports both 16-bit and 32-bit Windows programs, along with graphics APIs such as OpenGL, Direct3D, and Vulkan for rendering. One of its key innovations is portability, as it can run in environments that traditionally cannot support Wine, including browser-based deployments. ...
    Downloads: 5 This Week
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  • 15

    Log library for C++

    C++ library for flexible logging

    A library of C++ classes for flexible logging to files (rolling), syslog, IDSA and other destinations. It is modeled after the Log for Java library (http://www.log4j.org), staying as close to their API as is reasonable. Home: https://log4cpp.sourceforge.net Platforms: Linux, Windows, MacOS. New: CMake, CTest support for MS VS 2022, RAD Studio 12
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    Downloads: 499 This Week
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  • 16
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    NanoBoyAdvance is a cycle-accurate Game Boy Advance emulator that prioritizes precision and correctness in replicating original hardware behavior. It is designed to emulate the GBA at a very low level, including CPU timing, DMA operations, graphics processing, and memory behavior, ensuring that even edge cases and obscure hardware quirks are faithfully reproduced. The emulator achieves extremely high compatibility, passing multiple hardware test suites and accurately running games that rely...
    Downloads: 4 This Week
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  • 17
    SkyEmu

    SkyEmu

    Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator

    SkyEmu is a modern, multi-system handheld emulator that supports Game Boy, Game Boy Color, Game Boy Advance, and experimental Nintendo DS emulation, with a strong focus on balancing accuracy, performance, and usability. It is designed as a low-level emulator that accurately reproduces hardware behavior while still offering a smooth and accessible user experience across a wide range of platforms. The emulator is highly portable, supporting desktop operating systems, mobile devices, and even...
    Downloads: 94 This Week
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  • 18
    Beast

    Beast

    HTTP and WebSocket built on Boost.Asio in C++11

    Beast is a header-only C++ library that provides low-level HTTP, WebSocket, and networking protocol building blocks on top of Boost.Asio. It is designed for developers who need to build interoperable clients, servers, proxies, gateways, or custom protocol components rather than using a high-level web framework. Beast follows Boost.Asio’s asynchronous model, so it fits naturally into event-driven C++ networking applications. Its algorithms are role-agnostic, meaning the same core abstractions...
    Downloads: 5 This Week
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  • 19
    Collapse Launcher

    Collapse Launcher

    An Advanced Launcher for miHoYo/HoYoverse Games

    Collapse was originally designed for Honkai Impact 3rd. However, as the project evolved, this launcher is now a game client for all currently released miHoYo Games. Collapse came from the Honkai Impact translation in Chinese and Japanese. The word came from or Bēng huài in Chinese and also or Houkai in Japanese, both meaning "Collapse" which is why we chose it as our launcher name with the added inspiration that this was supposed to be an alternative (enhanced) launcher for Honkai Impact 3rd...
    Downloads: 41 This Week
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  • 20
    OpenHardwareMonitor

    OpenHardwareMonitor

    Free open source tool for real-time PC hardware sensor monitoring

    Open Hardware Monitor is a free and open source hardware monitoring application designed primarily for personal computers. It provides real-time insights into key system metrics such as temperatures, fan speeds, voltages, load percentages, and clock speeds by reading directly from sensors embedded in CPUs, GPUs, motherboards, and storage devices. The tool supports a wide range of sensor hardware found on modern systems, including Intel and AMD processors, NVIDIA and AMD graphics cards, SMART...
    Downloads: 43 This Week
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  • 21
    Proton

    Proton

    Compatibility tool for Steam Play based on Wine and other components

    Proton is a tool for use with the Steam client which allows games which are exclusive to Windows to run on the Linux operating system. It uses Wine to facilitate this. Most users will prefer to use Proton provided by the Steam client itself. The source code is provided to enable advanced users the ability to alter Proton. For example, some users may wish to use a different version of Wine with a particular title. As the new Steam Play is still in Beta, it is recommended that you opt into the...
    Downloads: 68 This Week
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  • 22
    Pony OS

    Pony OS

    My Little Unix: Kernels are Magic

    ponyos is a lightweight, UNIX-like operating system developed as a personal hobby project by the creator of ToaruOS. It features a monolithic kernel written in C and aims for a POSIX-compliant environment with a built-from-scratch userland. ponyos includes a graphical interface, dynamic linker, shared libraries, and a package manager. It’s designed for fun, experimentation, and as a platform to learn and play with operating system internals, with surprisingly advanced features given its hobbyist origin.
    Downloads: 26 This Week
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  • 23
    mGBA

    mGBA

    mGBA Game Boy Advance Emulator

    ...It supports not only Game Boy Advance titles but also Game Boy and Game Boy Color games, making it a versatile multi-generation emulator. The architecture is written in C and focuses on precise hardware emulation, including CPU timing, graphics rendering, and audio output, which are essential for compatibility with a wide range of games. It includes multiple frontends such as Qt for a full graphical interface and SDL for lightweight usage, giving users flexibility depending on their environment.
    Downloads: 21 This Week
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  • 24
    ToaruOS

    ToaruOS

    Hobby operating system, bootloader, kernel, drivers, C library

    ToaruOS is a "complete" operating system for x86-64 PCs and experimental support for ARMv8. While many independent, hobby, and research OSes aim to experiment with new designs, ToaruOS is intended as an educational resource, providing a representative microcosm of functionality found in major desktop operating systems. The OS includes a kernel, bootloader, dynamic shared object linker, C standard library, its own composited windowing system, a dynamic bytecode-compiled programming language,...
    Downloads: 4 This Week
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  • 25
    spdlog

    spdlog

    Fast C++ logging library

    spdlog is a header only library. Just copy the files under include to your build tree and use a C++11 compiler. It provides a python like formatting API using the bundled fmt lib. spdlog takes the "include what you need" approach, your code should include the features that actually needed. For example, if you only need rotating logger, you need to include "spdlog/sinks/rotating_file_sink.h". spdlog provides various log targets, which are, rotating log files, daily log files, console logging...
    Downloads: 9 This Week
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