Showing 38 open source projects for "tracer"

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  • 1
    Ray Tracing in One Weekend Book Series

    Ray Tracing in One Weekend Book Series

    The Ray Tracing in One Weekend series of books

    ...These books are formatted for printing directly from your browser, where you can also (on most browsers) save them as PDF. In Ray Tracing in One Weekend, you will build a simple brute-force path tracer. Continuing with Ray Tracing: The Next Week, you will add textures, volumes (like fog), rectangles, instances, lights, and support for lots of objects using a bounding volume hierarchy (BVH). Finally, with Ray Tracing: The Rest Of Your Life, we'll dive into the math of creating a very serious ray tracer.
    Downloads: 12 This Week
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  • 2
    OpenRW

    OpenRW

    Recreation of the classic Grand Theft Auto III game executable

    ...By re-writing the engine from scratch under a permissive, community-friendly license (GPLv3), OpenRW ensures long-term preservation, mod-friendliness, and better hardware compatibility (modern GPUs, controllers, cross-platform input, etc.). For developers, it also offers tools such as a “script tracer” to inspect in-game scripts opcode by opcode, a data-file viewer (RWViewer) for studying object data, models, and map files.
    Downloads: 10 This Week
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  • 3
    Monte Carlo eXtreme (MCX)

    Monte Carlo eXtreme (MCX)

    Physically accurate and validated GPU ray-tracer

    MCX is a GPU-accelerated, general-purpose, physically-accurate and feature-rich 3-D light transport simulator. It is one of the fastest simulators because it can use tens of thousands of GPU threads to simulate photons in parallel.
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    Downloads: 66 This Week
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  • 4

    CIRT

    CIRT - CUDA Interactive Ray Tracer

    CIRT is an implementation of PRTP (Programmable Ray Tracing Pipeline). Mainly it is to be used as a ray-tracing equivalent of OpenGL. It allows the user to implement various ray-tracing related algorithms.
    Downloads: 0 This Week
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  • 5

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 2 This Week
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  • 6
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 3 This Week
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  • 7
    Developer tool for automatic runtime tracing software errors with various resources. Number of resources virtually unlimited.
    Downloads: 1 This Week
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  • 8
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality".
    Downloads: 0 This Week
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  • 9

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    Gphoton is a simple 3d modeler and ray tracer. If you're looking for the best 3d modeler or best ray tracer, this isn't it. If you want to easily make some simple 3D primitives and see multiple reflections or dink with ray trace code, you might find this fun, read on. In 2nd grade we had a sub who taught us to draw 2pt perspective - life was never the same. My dad's drafting book taught that and 3pt persp.
    Downloads: 0 This Week
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  • 10
    Fast Neurite Tracer

    Fast Neurite Tracer

    Semi-automatic neurite tracing with tera-bytes of imaging data.

    Fast Neurite Tracer (FNT) is a tool for semi-automated neurite tracing. FNT can handle big imaging data such as fMOST data. It can also process other types of light imaging data in general. FNT is designed to be * accurate in tracing (each tracing step needs your confirmation), * fast (operations using computer mouse is reduced with automatic searching), * scalable (large volume data of tera-bytes in size are supported).
    Downloads: 0 This Week
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  • 11
    Libraries for integration of atmospheric trajectories. Includes a basic trajectory integrator, contour advection codes and semi-Lagrangian tracer simulations.
    Downloads: 0 This Week
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  • 12
    An object oriented ray tracer and image manipulation library. Also comprises ZRVision, a computer vision support library and several example apps illustrating what can be done with ZeroRay.
    Downloads: 0 This Week
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  • 13

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 14
    Simple 3D renderer based on ray tracing method.
    Downloads: 0 This Week
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  • 15
    qtrt
    An elementary Ray tracer written in Qt
    Downloads: 0 This Week
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  • 16
    Improved ray tracer with a lot of feauters, like soft shadows, textures etc.
    Downloads: 0 This Week
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  • 17
    Ray tracer to create stunning 3D render of scene description.
    Downloads: 0 This Week
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  • 18
    This a ray tracer produced from scratch in C++. Objects supported: Sphere, Plane, Cube, Cylinder. Enhancements included: Phong Shading, Reflection, Shadows, Refraction, Texture Mapping, and Super Sampling.
    Downloads: 0 This Week
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  • 19
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 20
    Tool for monitoring of OCI client applications [f.e.: TOAD/TOra, or any OCI-based fat client] interaction with Oracle Database. Monitors SQL statements and values passed/fetched between client application and RDBMS. Consists of simple and nice GUI [C#] and events handler [C++] with quite a lot of OCI hacking. Interface between handlers and tool's GUI is through tailing of XML "pipeline" files in $HOME/.ocimonitor directory. Tool is quite similar to Quest SQLMonitor, which is unable to trace values.
    Downloads: 0 This Week
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  • 21
    A simple ray tracer written in C++.
    Downloads: 0 This Week
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  • 22
    Virtuelium is an open-source multi-spectral physically based ray-tracer developed to render the visual appearance of material and to be able to do multi-scaled simulations of light interactions.
    Downloads: 0 This Week
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  • 23
    PiscisRT is a C++ enhanced ray tracer. Features global illumination, procedural textures, bump mapping, etc... Supports Windows and GNU platforms.
    Downloads: 1 This Week
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  • 24
    With Ingo Wald's permission, XFRT has been created to provide a free (LGPL), high-performance library that is application source-compatible with the OpenRT api .
    Downloads: 0 This Week
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  • 25
    Our project targets to build real-time rendering ray tracer with advanced geometry supportting such NURBS or other spline surfaces. This project will be open and last for a long time, for I am not focusing on Graphics now.
    Downloads: 0 This Week
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