Search Results for "audio development" - Page 3

Showing 247 open source projects for "audio development"

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  • 1
    Q Light Controller Plus
    QLC+ is a fork of the great QLC project written by Heikki Junnila. This project aims to continue the development of QLC and to introduce new features. The primary goal is to bring QLC+ at the level of other lighting control commercial softwares. Please download the latest version from https://www.qlcplus.org.
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    Downloads: 55 This Week
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  • 2
    Final Fantasy VI SDK

    Final Fantasy VI SDK

    A starter development kit that let you develop FF6-like games on PC.

    The Final Fanrast VI SDK is a starter development kit that let you develop FF6-like games on PC. The goal of this SDK is to provide the default systems from Final Fantasy VI including a complete database, audio and graphical resources and new RGSS Scripts.
    Downloads: 1 This Week
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  • 3

    Distant Speech Recognition

    Beamforming and Speech Recognition Toolkit

    ... and development of automatic distant speech recognition.
    Downloads: 0 This Week
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  • 4
    Dover Gadget Drawer SE
    30 modules, 300+ Synthedit prefabs ranging from subcontrol circuits to synths, fsu effects, drum sequencers, near complete copy/paste/save/load system for xox style patterns. 2 complete vst effects, and one vst synth.
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    Downloads: 3 This Week
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    Text to Morse code translator

    Text to Morse code translator

    This program translates text into morse code.

    This program is used to translate text into morse code. After you type in the text you will see the morse code being displayed and you will hear the suitable beep.(Audio and graphical response).The space inbetween words is marked by a "/" (slash). FOR ANY HELP CONTACT ME USING MAIL
    Downloads: 0 This Week
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  • 6
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 24 This Week
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  • 7
    ManyEars
    ManyEars implements real-time microphone array processing to perform sound source localisation, tracking and separation. It was designed for mobile robot audition in dynamic environments. NOTE: Development will continue on github : https://github.com/introlab/manyears
    Downloads: 0 This Week
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  • 8

    vstgui

    Cross platform C++ library for developping audio plugin´s UI

    VSTGUI is a cross platform C++ library mainly for developing user interfaces for audio plug-ins (VST, AudioUnit, AAX, RTAS, etc).
    Downloads: 11 This Week
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  • 9
    onewaytogo-audio

    onewaytogo-audio

    Development has moved to github

    onewaytogo-audio is the audio version of onewaytogo, for the blind and the sighted. It's a simple action puzzle game inspired by 1990 game named Sensitive by Oliver Kirwa. Gameplay is somewhat different though. This is my first audio game, so please don't hesitate to give feedback on Discussion page, so I can make this game and future ones better.
    Downloads: 0 This Week
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  • 10
    This project has moved to https://github.com/lipnitsk/libcue
    Downloads: 0 This Week
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  • 11

    ArduinoRCLib

    Library for Arduino based R/C equipment

    A library containing functions for building Arduino based R/C equipment like transmitters, receivers and flight controllers.
    Downloads: 7 This Week
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  • 12
    KISS Player

    KISS Player

    A Simple and Lightweight Music Player

    Development moved to: https://github.com/andreldm/kissplayer
    Downloads: 1 This Week
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  • 13
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 14
    eChanter is an Open Source electronic bagpipe project, based on the Arduino platform, using capacitive touch sensors, with polyphonic wavetable synthesis PCM audio at 8KHz. See Files for the development version, eChanter v3.0.
    Downloads: 2 This Week
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  • 15

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
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  • 16
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 0 This Week
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  • 17
    SynAssembler is a Win application to create Synthesizer starting from block description. Development status: available blocks: oscillator, audio out, MIDI in.
    Downloads: 0 This Week
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  • 18

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 19
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 20
    GNU Telephony

    GNU Telephony

    GNU Telephony Services and Applications

    GNU Telephony intends anyone to use free as in freedom software for telephony, and to do real-time collaboration freely and privately over the Internet, with the freedom to do so on any platform they choose to use.
    Downloads: 0 This Week
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  • 21
    AVRS performs spatial 3D-sound processing allowing the arbitrary placement of sound source in auditory space. The main goal is to develop a genuine experimental flexible platform, that runs in a general-purpose architecture computer (standard hardware and software).
    Downloads: 0 This Week
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  • 22
    JACK Audio Connection Kit - Qt GUI Interface: A simple Qt application to control the JACK server daemon.
    Downloads: 0 This Week
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  • 23
    qAllInOne

    qAllInOne

    A media player which can play any format for different platforms

    qAllInOne (aka qAIO) is a free open-source software built using Qt to provide users an All-In-One media player, so it can view images, play videos and audio. Instead of having multiple separate software for each media type, qAllInOne aims on providing one software for all media types. qAllInOne is targeted for everyone, but mainly to people whom install their Operating System from scratch (i.e Gentoo) and want a good Media Player for their GUI system (Gnome,Xfce,LXDE or any x11 based...
    Downloads: 0 This Week
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  • 24
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 25
    NOTE: The library code compatible with audacity has migrated to https://github.com/claytonotey/libsbsms A subband sinusoidal modeling library/command line tool/gui for time stretching and pitch scaling audio. Download the sbsms package for the source or the win32/mac wxSBSMSPlayer package for the gui binaries.
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    Downloads: 23 This Week
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