Showing 22 open source projects for "audio development"

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  • 1
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    .... It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
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    Downloads: 38 This Week
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  • 2
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
    Downloads: 0 This Week
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  • 3
    CoRoPa stands for Computational Rough Paths. The aim of CoRoPa is to provide a software framework for various ideas related to Rough Path Theory, including rough differential equations and the digital description of serial data streams.
    Downloads: 2 This Week
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  • 4
    GTK+ IOStream

    GTK+ IOStream

    GTK+iostream, Data plots, ORB, Neural Networks, WSOLA

    ... memory saving code. You can also plot like so : Plot figure; figure.plot(x, y, x.size()); Plotting utilises GtkDataBox.sf.net ORB utilises www.zeroc.com Feed forward neural networks with different activation functions. Audio playback/recording and digital signal processing (DSP) - utilising Jack www.jackaudio.org
    Downloads: 0 This Week
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  • 5

    Distant Speech Recognition

    Beamforming and Speech Recognition Toolkit

    ... and development of automatic distant speech recognition.
    Downloads: 0 This Week
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  • 6
    Dover Gadget Drawer SE
    30 modules, 300+ Synthedit prefabs ranging from subcontrol circuits to synths, fsu effects, drum sequencers, near complete copy/paste/save/load system for xox style patterns. 2 complete vst effects, and one vst synth.
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    Downloads: 3 This Week
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  • 7
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 24 This Week
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  • 8
    ManyEars
    ManyEars implements real-time microphone array processing to perform sound source localisation, tracking and separation. It was designed for mobile robot audition in dynamic environments. NOTE: Development will continue on github : https://github.com/introlab/manyears
    Downloads: 0 This Week
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  • 9
    Cotovía

    Cotovía

    Text-to-Speech System for Galician and Spanish

    ..., both in Galicia, Spain. Its development has involved a research group of linguists and engineers. Cotovía has been developed as a research project, therefore most of the work has been focused on the most interesting aspects from a scientific point of view. Although the performance of the whole TTS system is quite good, there are some parts that could be clearly improved. Cotovia files and installing instructions are available at the Files and Git sections.
    Downloads: 2 This Week
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  • 10
    A speech synthesis and recognition library that is cross-platform, accessible from Java and C++, and has a very small API. Uses CMU Sphinx4 and FreeTTS internally.
    Downloads: 1 This Week
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  • 11
    CAMEL - A Framework for Audio Analysis
    CAMEL (Content-based Audio and Music Extraction Library) is an easy-to-use C++ framework developed for content-based audio and music analysis. The framework provides a set of tools for easy Segmentation, Feature Extraction, Domain Extraction, etc.
    Downloads: 1 This Week
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  • 12
    MonomeSerial is a serial-to-OSC application for the monome series of devices (www.monome.org) We haven't bundled it into a release yet, so source files are in svn. Executables are available at monome.org for the time being.
    Downloads: 0 This Week
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  • 13
    CthughaNix is the reincarnation of Cthugha-L, a Linux port of one of the first audio visualization software packages, known as "An Oscilloscope On Acid".
    Downloads: 0 This Week
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  • 14
    A Collection of Useful C++ Classes for Digital Signal Processing This project has been moved to here: http://code.google.com/p/dspfilterscpp/
    Downloads: 0 This Week
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  • 15
    A 64-bit clean (hopefully!), portable, object oriented library of tightly integrated low-level classes, templates and functions targetting realtime multithreaded applications such as midi sequencers, audio synthesisers, games and simulations.
    Downloads: 0 This Week
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  • 16
    Program performs bird species recognition by their voices. In early stage of development but working well with some popular species and good samples quality.
    Downloads: 0 This Week
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  • 17
    libDSP is a C/C++ library of digital signal processing routines, including standard vector operations, digital filtering, and transforms.
    Downloads: 3 This Week
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  • 18
    FreeSP is an infrastructure for programming platform-independend online signal processing applications. Ports to specific platforms (like DSPs and microcontrollers) are made by simply exchanging the freeSP System-module.
    Downloads: 0 This Week
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  • 19
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 20
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 1 This Week
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  • 21
    'Imagine' project gather tools specifically optimized for delivering various types of contents (files, audio, video, 3D ...).
    Downloads: 0 This Week
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  • 22
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
    Downloads: 0 This Week
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