The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create.

Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.

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License

MIT License

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Additional Project Details

Operating Systems

Linux

Languages

English

Intended Audience

Advanced End Users, Developers

User Interface

Command-line, Console/Terminal

Programming Language

C#, C++

Related Categories

C# Algorithms, C# Artificial Intelligence Software, C# Music Composition Software, C++ Algorithms, C++ Artificial Intelligence Software, C++ Music Composition Software

Registered

2012-12-07