32 projects for "game controller mapper" with 1 filter applied:

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  • 1
    NetherSX2 Classic

    NetherSX2 Classic

    Continuation of NetherSX2 based on AetherSX2 3668

    ...As with the patch variant, the repository includes configuration changes, fixes for widescreen and deinterlacing behavior, and updated game and controller support developed by the community.
    Downloads: 3,406 This Week
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  • 2
    NetherSX2

    NetherSX2

    Continuation of NetherSX2 based on AetherSX2 4248

    ...It focuses on providing a more complete and feature-rich experience by applying patches to the upstream emulator build and removing ad-related bloat, fixing notification issues, and exposing many internal settings so users have finer control over performance and compatibility on mobile devices. The project maintains an up-to-date GameDB (game compatibility database), improves controller support, and includes widescreen and no-interlace patches that make many games look and run better on modern screens. Developers also include additional fixes specific to AetherSX2 and NetherSX2 builds, along with tools to resign APKs to avoid Play Protect warnings, which makes installation smoother on Android hardware.
    Downloads: 301 This Week
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  • 3
    NanoBoyAdvance

    NanoBoyAdvance

    A cycle-accurate Nintendo Game Boy Advance emulator

    ...In addition to accuracy, it introduces enhancements such as a high-quality audio mixer that improves sound output without altering internal emulation behavior. The project also includes modern usability features like save states, controller remapping, and support for loading ROMs from compressed archives.
    Downloads: 0 This Week
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  • 4
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    ...Based on the template, a simple reflection mechanism is implemented to completely decouple the main program framework, controllers, and views. Support cookies and built-in sessions. Support back-end rendering, the controller generates the data to the view to generate the Html page.
    Downloads: 1 This Week
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    AI-powered service management for IT and enterprise teams

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  • 5
    GemRB Game Engine

    GemRB Game Engine

    GemRB is a portable open-source implementation of the Infinity Engine

    GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine. It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
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    Downloads: 134 This Week
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  • 6
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 355 This Week
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  • 7
    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 9 This Week
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  • 8

    creatiVision emulator

    Vtech Creativision and clones. CSL, Salora Manager, Laser 2001

    Emulates the VTech Creativision, Dick Smith Wizzard, Hanimex Rameses, VTech Laser 2001, Salora Manager and homebrew CSL Cartridge. As of 16.04.24 is the only emulator to include floppy disk image emulation through the dumped disc controller ROM!.
    Downloads: 8 This Week
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  • 9
    antimicro

    antimicro

    Graphical program to map keyboard and mouse controls to a gamepad

    antimicro is a graphical program used to map keyboard keys and mouse controls to a gamepad. It's useful for using a gamepad on PC games that do not have any form of built-in gamepad support. This program can also be used to control any desktop application with a gamepad. On Linux, this means that your system has to be running an X environment in order to run this program. This program currently works with various Linux distributions, Windows (Vista and later), and FreeBSD, but with...
    Downloads: 2,619 This Week
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    AppSignal installs in minutes and auto-configures dashboards, alerts, and error tracking.

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  • 10

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 11

    Wheefun Computer Prototyping Kit

    A Toolkit for Designing Computers

    This package is designed for people who are a) interested in writing emulators or b) integrating this level of detain into their applications (e.g., a video game). The ability to do this is useful because a) it allows for tinkering far before physical implementation of the design is. In addition to a strong core, WFCPK will also include modules emulating various processors (e.g., the MOS 6502 and the Zilog Z80) as well as the Video-Audio Interface (a custom VGA-compatible display and audio controller). ...
    Downloads: 0 This Week
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  • 12
    Machine-Learning-Flappy-Bird

    Machine-Learning-Flappy-Bird

    Machine Learning for Flappy Bird using Neural Network

    Machine-Learning-Flappy-Bird is an educational machine learning project that demonstrates how an artificial intelligence agent can learn to play the Flappy Bird game using neural networks and evolutionary algorithms. The system simulates a population of birds that each possess their own neural network, which acts as a decision-making controller during gameplay. The neural network receives input features representing the bird’s position relative to the next obstacle and determines whether the bird should flap or remain idle. ...
    Downloads: 0 This Week
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  • 13
    ControllerToKeys

    ControllerToKeys

    Emulate Keyboard and Mouse with a Controller.

    ...Hopefully, one day every game will have have mapping. Requires Java 7.
    Downloads: 3 This Week
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  • 14
    Devana

    Devana

    the open source browser strategy game

    Devana is an open source browser strategy game developed from the ground up (without any third party code) using OOP (Object Oriented Programming) code written in the MVC (Model View Controller) paradigm. http://devana.eu/ http://www.facebook.com/DevanaGame
    Downloads: 1 This Week
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  • 15
    Infraelly
    Infraelly 2D MMORPG engine was a project started in late 2007 by insanepotato. It was to include a client, server, map editor, animator, item creator, and designed to compile on Windows and GNU+Linux. Unfortunately, insanepotato passed away in 2011, and thus as he was the only programmer, development of the engine stopped. About a year later, PyroSamurai, took over as project lead and lead programmer. After familiarizing himself with the code insanepotato left behind, PyroSamurai has...
    Downloads: 0 This Week
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  • 16
    The SCND Genesis: Legends

    The SCND Genesis: Legends

    The SCND Genesis: Legends

    The SCND Genesis: Legends is a fighting game based on the web comic The SCND Genesis. The battle system is a hybrid of turn based RPG's and conventional 2D Fighters
    Downloads: 0 This Week
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  • 17
    Traditional Chinese board game (not the solo mode). New version of http://openmahjong.sourceforge.net/ with the following using a different coding pattern : Model-View-Controller (MVC). Now with Chow :-D
    Downloads: 0 This Week
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  • 18
    Mapper is a presentation framework for XML, WEB & GUI applications based on the Model-View-Controller pattern. Its event driven components & models provide an easy & consistent way to bind fields to ValueObjects or Collections for all presentation types.
    Downloads: 1 This Week
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  • 19
    Have you ever tried to control a self developed vehicle with your PC? This Project provides a GUi Controll, the schematics for the on board electroninc (including the xbee host) and the atmega 32 / 644 / 2550 software to get things work together.
    Downloads: 0 This Week
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  • 20
    An Tetris clone in OpenGL and 3D which is controlled by the Nintendo Wiimote Controller.
    Downloads: 0 This Week
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  • 21
    Jigs for Java is a full-stack, web application framework (much like Ruby on Rails) built on Domain-Driven Design, Presentation Model, Model-View-Controller (MMVC more precisely), O/R Mapping, and AJAX. It utilizes familiar, existing, stable technologies.
    Downloads: 0 This Week
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  • 22
    Arasphp is a simple and flexible web development framework for non-gigantic sites. Following the MVC pattern, provides a lot of features: URL mapper, fully-featured models, search engine, paginator and static content controller, relationships and more.
    Downloads: 0 This Week
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  • 23
    GUI for game development. Written on Python. Model-View-Controller interface. Powerfull skinning support. Now under active development.
    Downloads: 0 This Week
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  • 24
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 1 This Week
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  • 25
    Game Boy Advance Xport Software Distribution. This site contains examples and libraries for the Xport 2.0 and Xport Robot Controller for the Game Boy Advance. eCos and RedBoot ports for the Game Boy Advance are also found here.
    Downloads: 0 This Week
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