Showing 31 open source projects for "voxel engine"

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  • 1
    MineTest

    MineTest

    Open source voxel game engine with support for survival and crafting

    An open source voxel game engine.
    Downloads: 46 This Week
    Last Update:
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  • 2
    VoxelCore

    VoxelCore

    Voxel game engine in C++ with OpenGL

    VoxelEngine-Cpp is a minimal voxel engine written in modern C++ using OpenGL, GLFW, and GLM, inspired by Minecraft-style block worlds. It offers a clean foundation for learning and experimenting with voxel-based rendering and world generation. With features like chunk loading, perlin noise terrain generation, and basic lighting, the engine is a perfect starting point for developers who want to create sandbox games or explore the technical aspects of 3D voxel environments.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 3
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    Luanti, originally known as Minetest, is a free, open-source voxel game engine and platform designed to let players, modders, and developers build and play diverse sandbox-style 3D worlds. Written in C++ for core performance and Lua for scripting, Luanti runs on multiple operating systems (Windows, macOS, Linux, BSD variants and even Android), making it highly accessible and cross-platform. Rather than being a single game, Luanti is meant as an engine and toolkit: individual “games” are actually collections of mods — written in Lua — that define terrain, items, NPCs, mechanics, and rules. ...
    Downloads: 14 This Week
    Last Update:
    See Project
  • 4
    VulkanMod

    VulkanMod

    Vulkan renderer mod for Minecraft

    This is a fabric mod that introduces a brand new Vulkan-based voxel rendering engine to Minecraft Java in order to both replace the default OpenGL renderer and bring performance improvements.
    Downloads: 55 This Week
    Last Update:
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  • 5
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6

    BB2VE

    Blockbench models to MihailRis's Voxel Engine converter

    gtihub repository - https://github.com/qsyatmcode/BB2VE
    Downloads: 0 This Week
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    See Project
  • 7
    GoCraft

    GoCraft

    A Minecraft like game written in go

    GoCraft is an open-source sandbox game project written in the Go programming language that recreates core gameplay ideas from Minecraft. The project demonstrates how a voxel-based world simulation can be implemented using Go along with graphics libraries and OpenGL-style rendering pipelines. GoCraft includes basic terrain generation, block placement mechanics, and player movement within a procedurally generated world composed of cubic blocks. The game engine provides essential features such as world rendering, chunk management, and interaction with blocks through simple controls. ...
    Downloads: 0 This Week
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  • 8
    DelphiDoom Voxel Editor

    DelphiDoom Voxel Editor

    A tool for creating voxels for the DelphiDoom Engine

    This program is a simple voxel editor. It can generate voxel images. Output voxels can be used either with DelphiDoom, either with any application that supports the slab6 vox format. Source code repository: https://github.com/jval1972/DD_VOXEL
    Downloads: 7 This Week
    Last Update:
    See Project
  • 9
    Minecraft

    Minecraft

    Simple Minecraft-inspired program using Python and Pyglet

    Minecraft is a simple Minecraft-inspired demo written in Python using the Pyglet library for windowing, input, and OpenGL rendering. The project implements a first-person block world where you can walk around, jump, fly, and place or remove blocks using a small set of block types like brick, grass, and sand. It provides full WASD movement with mouse look and basic building controls, giving a surprisingly complete “sandbox” feel in only a small amount of Python code. The author explicitly...
    Downloads: 9 This Week
    Last Update:
    See Project
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  • 10
    OpenSpades

    OpenSpades

    Compatible client of Ace of Spades 0.75

    OpenSpades is a high-performance, visually enhanced client for Ace of Spades, the voxel-based first-person shooter known for combining Minecraft-like block building with fast-paced combat. OpenSpades replaces the original client with a more modern implementation using OpenGL for better graphics, animations, and overall responsiveness. It is compatible with the classic Ace of Spades 0.75 protocol and focuses on improving player experience while staying true to the original mechanics. With...
    Downloads: 2 This Week
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  • 11
    Downloads: 0 This Week
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  • 12

    CFML fabric simulation engine

    3D drape simulation engine using particle based method

    This is free library for garment pattern design and 3D simulation by CFML (Computational Fibrous Materials Lab) group for textile engineers. Currently supports MS Windows environment only(compiled with Embacadero C++ Builder XE5). Details on the performance are submitted to the IJCST journal. Garment pattern data: courtesy of Kolon Group, Shinsegye Department Store, KRIFI.re.kr (former Sewtec), Prada and some more. Using the following open sources: - D. Pritchard.org, "freecloth",...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 13

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 14

    Athelia

    Medieval survival game, built with a custom voxel engine

    A full description will be provided in a later stadium, when the game is better defined. See the wiki for additional information until then.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15

    PeterSvP's Game Framework

    Simple, component-based game engine based on Ogre and PolyVox,

    This engine is used for implementing of voxel based games like Minecraft. Please note that all art that is done by me is copyrighted by me but there are still way too much placeholder images. The final game Crafterria will not be open-source, but the engine will most likely be such.
    Downloads: 0 This Week
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    See Project
  • 16
    Library for creating and analyzing voxel objects. This project has moved to github. https://github.com/jonhiller/Voxelyze
    Downloads: 0 This Week
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  • 17
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 18
    VoxRend is an OpenSource voxel graphic engine. It can be used to create games or simulations, but you can use it to get other graphic representations. Uses tile-maps and can load and render Ken's VOX files. Today it's inactive but I have plans for the
    Downloads: 0 This Week
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  • 19
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 13 This Week
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  • 20

    vibrantbluedot

    Space + Planet Simulation in a voxel-like world

    This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games. The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
    Downloads: 0 This Week
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  • 21
    Project to create a Voxel engine.
    Downloads: 0 This Week
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  • 22

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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    See Project
  • 23
    OpenGL Voxel based 3D Engine
    Downloads: 0 This Week
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  • 24
    Voxelstein 3D is a voxel based FPS game in the spirit of Wolfenstein 3D. It uses Ken Silverman's Voxlap engine.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 25
    Rearview is not meant to be a very sharp-shaped engine. Its strength are grown things, dirty things, bumpy things. Natural stuff like smooth hills, old walls.
    Downloads: 0 This Week
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    See Project
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