This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games.
The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.
Features
- Everything deformable, destructible
- Simulated atmospheres and other fluids
- Active solar systems with orbiting bodies
- Novel lighting system
- Painted canvas art style
Categories
Simulation GamesFollow vibrantbluedot
Other Useful Business Software
PRTG Catches Network Issues Before They Cause Downtime
Reactive troubleshooting usually means hearing about a problem from frustrated users, not your monitoring tool. PRTG sets threshold-based alerts across devices, servers and applications, notifying your team by email, SMS or push the moment a metric crosses a set limit. That means catching a failing disk or overloaded server before it becomes an outage and getting time back from firefighting. Start a free trial and set your first alerts today.
Rate This Project
Login To Rate This Project
User Reviews
Be the first to post a review of vibrantbluedot!