This project's goal is to explore the use of voxels and abstract rendering methods to create an engine that could be used for exploration or simulation games.

The expectation is that by taking shortcuts key areas of game rendering, we will be able to create large scale environments for players to explore and alter.

Features

  • Everything deformable, destructible
  • Simulated atmospheres and other fluids
  • Active solar systems with orbiting bodies
  • Novel lighting system
  • Painted canvas art style

Project Activity

See All Activity >

Categories

Simulation Games

Follow vibrantbluedot

vibrantbluedot Web Site

Other Useful Business Software
Endpoint Management with Remote Control Built In Icon
Endpoint Management with Remote Control Built In

Patch, monitor, and connect to Windows and macOS devices from one console

Save 50% on your first year when you switch from your existing RMM to Splashtop AEM. Automate patching, track inventory, and jump directly into 1-click unattended remote sessions without switching tools.
Start Free Trial
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of vibrantbluedot!

Additional Project Details

Languages

English

User Interface

.NET/Mono

Programming Language

Boo, C#, JavaScript

Related Categories

C# Simulation Games, JavaScript Simulation Games, Boo Simulation Games

Registered

2012-02-05