Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
Features
- Multithreading
- Free view camera
- Loading PNG with heightmap
- Equirectingular sky image
- Options in plain text file
- Parameters configurable from running demo application
License
Public DomainFollow SFML Voxel Raycaster
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