Showing 24 open source projects for "pathfinding c++"

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  • Total Network Visibility for Network Engineers and IT Managers Icon
    Total Network Visibility for Network Engineers and IT Managers

    Network monitoring and troubleshooting is hard. TotalView makes it easy.

    This means every device on your network, and every interface on every device is automatically analyzed for performance, errors, QoS, and configuration.
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    Claims Processing solution for healthcare practitioners.

    Very easy to use for medical, dental and therapy offices.

    Speedy Claims became the top CMS-1500 Software by providing the best customer service imaginable to our thousands of clients all over America. Medical billing isn't the kind of thing most people get excited about - it is just a tedious task you have to do. But while it will never be a fun task, it doesn't have to be as difficult or time consumimg as it is now. With Speedy Claims CMS-1500 software you can get the job done quickly and easily, allowing you to focus on the things you love about your job, like helping patients. With a simple interface, powerful features to eliminate repetitive work, and unrivaled customer support, it's simply the best HCFA 1500 software available on the market. A powerful built-in error checking helps ensure your HCFA 1500 form is complete and correctly filled out, preventing CMS-1500 claims from being denied.
  • 1
    OpenTTD

    OpenTTD

    Open source simulation game based on Transport Tycoon Deluxe

    OpenTTD is an open source transport simulation game based on the popular game Transport Tycoon Deluxe by Chris Sawyer, with several additions. OpenTTD is as close to the original as you can get, but has been extended with plenty of great features. These include bigger maps (up to 64 times bigger than the original), stable multiplayer mode that allows for up to 255 players in 15 companies, in-game downloading of heightmaps, AIs, scenarios, and so much more. With its many additions and...
    Downloads: 15 This Week
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  • 2

    Pathfinder MineSweeper

    Une implémentation de l'algo A*

    Ce programme est un pathfinder mettant en scène un robot démineur dont le comportement est simulé. Ici le programme extrait les données d'un terrain à partir d'une heightmap. Puis le robot simulé trace son chemin de bombe en bombe sur le terrain. Tout ceci vu par l'utilisateur via un affichage 3D. L'algorithme utilisé pour le pathfinding est l'algorithme A* (A STAR)
    Downloads: 0 This Week
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  • 3
    Spring RTS Engine

    Spring RTS Engine

    Spring is a free RTS engine developed for Windows, Linux and Mac OS X.

    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 58 This Week
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  • 4
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 3 This Week
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  • Holistically view your business data within a single solution. Icon
    Holistically view your business data within a single solution.

    For IT service providers and MSPs that need a data platform to manage their processes

    BrightGauge, a ConnectWise solution, was started in 2011 to fill a missing need in the small-to-medium IT Services industry: a better way to manage data and provide the value of work to clients. BrightGauge Software allows you to display all of your important business metrics in one place through the use of gauges, dashboards, and client reports. Used by more than 1,800 companies worldwide, BrightGauge integrates with popular business solutions on the market, like ConnectWise, Continuum, Webroot, QuickBooks, Datto, IT Glue, Zendesk, Harvest, Smileback, and so many more. Dig deeper into your data by adding, subtracting, multiplying, and dividing one metric against another. BrightGauge automatically computes these formulas for you. Want to show your prospects how quick you are to respond to tickets? Show off your data with embeddable gauges on public sites.
  • 5

    SGF - Salvathor Game Fabric (sgffabric)

    C++ OpenSource Game Fabric based on SDL2

    The intent of Salvathor Game Engine is to facilitate the maximum creation of a new game. It has several helpers: Control configuration parameters, save and load game; Control media: screen, keyboard, mouse and joystick; control animations; control features of the game: sounds, bitmaps, fonts; Access control to the operating system: filesystem, folders, files; Elaborations of menus; control mods; Support for bitmap fonts, truetype, mugen; Artificial Intelligence: A * pathfinding; I've developed...
    Downloads: 0 This Week
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  • 6
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 0 This Week
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  • 7

    Lua map generator for 2D/3D

    A map generator written in the Lua script plugin language

    This lua map generator allows to create symmetric and point symmetric maps in 2D and 3D. For 3D a method is provided which places any number of players apart form each other in the most regular way possible. Incidentally, this means that the map generator also contains an algorithm for calculating the volume of convex polyhedrons.
    Downloads: 0 This Week
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  • 8

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian, NDS, PSP...
    Downloads: 1 This Week
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  • 9
    Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
    Downloads: 2 This Week
    Last Update:
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  • Cyber Risk Assessment and Management Platform Icon
    Cyber Risk Assessment and Management Platform

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  • 10
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
    Downloads: 0 This Week
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  • 11
    Implémentation de l'algorithme A* (A Star) avec la bibliothèque SDL en C
    Downloads: 0 This Week
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  • 12
    GLUCOSE
    Game Libraries Unified to Create an Operating System for Entertainment for Super 3D Game Platform (S3GP)
    Downloads: 0 This Week
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  • 13
    Brainable is a C++ library containig AI tools for game developpement. You will find in it classes about steering behaviors, pathfinding, learning, decision making... Brainable contains softwares to design graphically different parts of the AI engine.
    Downloads: 0 This Week
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  • 14
    SphinxAIEngineis an open source AI engine. for researching morden AI technical. including for eg Bahviours Tree, Pathfinding .
    Downloads: 0 This Week
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  • 15
    Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
    Downloads: 6 This Week
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  • 16
    Roguelike Library is portable open-source library written in C++. It consist of set of classes that can be used in all roguelike games. Classes are categorized to fullfill tasks of random map generation, pathfinding and counting field of view.
    Downloads: 0 This Week
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  • 17
    Hampton is an application of genetic programming (GP) to the pathfinding problem, first applied by Rick Strom. This project was the focus of a gamasutra.com article, by Strom, on GP and pathfinding.
    Downloads: 0 This Week
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  • 18
    This library is an implementation of many up and coming artificial intelligence algorithms, such as neural networks, genetic algorithms, and pathfinding. The current implementation is in Java, but work is being done on C++ and Python.
    Downloads: 0 This Week
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  • 19
    Matter of War aims to be an open source alternative to commercial real-time strategy games such as Age of Empires with advanced features such as online multiplayer support, "smart" pathfinding, and realistic opponent AI.
    Downloads: 0 This Week
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  • 20
    This project's goal is to "package" AI features altogether. These features can embrace pathfinding, behaviour, fuzzy logic, state machines, and the like.
    Downloads: 2 This Week
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  • 21
    openpf is an algorithm which permits you to find your way into a virtual world ( 3D world ) efficently. It is a testbed for the astar, pathfinding and triangle based pathfinding.
    Downloads: 0 This Week
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  • 22
    Twang is a public-domain library for pathfinding in 2D polygonal environments, ideal for plugging in to a RPG, FPS, adventure, or RTS game.
    Downloads: 0 This Week
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  • 23
    Gamel (pronounced like camel) is a library written in C++ for use in games. Gamel includes common search and sort algorithms, easy-to-use networking methods, logging, 2D/3D distance calculation, entity classes for RPG and FPS games, pathfinding and more.
    Downloads: 0 This Week
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  • 24
    SmartMap

    SmartMap

    SmartMap is an easy desktop random world creator.

    SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.
    Downloads: 0 This Week
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