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This is a small project that a group of mine is creating. In short this is a game that will be entered into a contest on 3/16/10 and judged on 3/24/10. The Event is for TSA (technology student association) and the project is for the New Jersey branch
Sloth Online RPG is a 2D fully graphical online game engine. It features rich tile based maps with layers, fully customizable characters and a completely interactive environment. Also included are resources such as map editors, sprites, tiles, and more.
Originaly this tool was created to help people to create sprites for DS Games. But you can use it to make much more. The features is: Select a list of image files to join them on one single image. Hope you enjoy! And donate if possible!
This is just a Demo release of the game. Known problem: - The game runs slow / laggy. i think the enemies/camera might be causing it. Play as Super mario in 4 new levels! Game made in python with help of sprites/images Made by Morp.
A project to recreate Blood on the Quake 3 engine. The game will have the same feel as Blood, because it was have the exact same levels, and use sprites instead of 3d models.
space_shooter is based on Clanlib (0.8.1) and shows usage of Sprites, Collision Detection, Resolution independent drawing, XML, and Resource usage. Shoot asteroids to get a highscore.
Hidro killer Kombat is a Versus fighting videogame with highly detailed digitized sprites, graphics based on CRM32Pro from megastormsystems and SDL. can easily ported to linux.
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Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
clanfx is a 2D, tile-based Javascript game engine developed using Javascript and CSS. It currently works in Firefox, Epiphany and Opera browsers. Features include many animated sprites, spell effects, buildings, tiles/textures and basic game AI.
Uzi2d is an OpenGL-powered 2d game library. Features include sprites, sprite sheets, font rendering, geometric collision detection, resource management and other classes useful for game programming.
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps, Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality
Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
A 2D game engine made by managed directx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!
THIS LIBRARY IS OUTDATED AND SHOULD NO LONGER BE USED. Please refer directly to this page to get started with DS homebrew development : http://devkitpro.org/wiki/Getting_Started
PA_lib is a Nintendo DS library using libnds especially designed for easy use. No need to know much about the DS hardware, just use the prebuilt functions to set up sprites, backgrounds, use the stylus and pad, etc...
GLNebula is a program designed for the real-time visualization of planetary nebulae models produced by photoionization codes. It uses camera-oriented quads and point sprites to achieve real-time speeds, also provides free camera movements.
The Creatures Content Installer is an AutoIT based utility to install various types of content addition (such as eggs, agents and sprites) for the Creatures series of games.
A Java port of "powermanga", which is an arcade 2D shoot-em-up game with 42 levels, 14 guardians and more than 200 sprites. It runs in 320x200 or 640x400 pixels. It runs on J2SE and some J2ME (MIDP 2.0/CLDP 1.1) enabled systems, SWT is also supported.
Athelias is an RPG for the Well of Souls engine. The goal of this project is to further the development of Athelias. Currently someone is needed to help redo the sprites.
Complete development utility for graphics of tile based games. Includes a bitmap editor for creating tiles and sprites and a map editor for designing level maps. Output is completely programmable, generate header/source files for use with any project!
GCSx is a 2D Game Creation System that uses tile-based maps, sprites, and a flexible language to create any game type. (RPGs, Action, Puzzles, etc.) GCSx was designed to improve on MegaZeux but avoid it's two flaws- DOS dependency and text-mode graphics.
Enzys is a project aiming to develop a free 2D isometric MMORPG for linux.
this project uses Irrlicht library for 2D sprites rendering and some 3D effects