Showing 33 open source projects for "sprites"

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  • 1
    Bootstrap Icons

    Bootstrap Icons

    Open source SVG icon library for Bootstrap

    ... icons within the HTML of your page (as opposed to an external image file). Here we’ve used a custom width and height. Use the SVG sprite to insert any icon through the <use> element. Use the icon’s filename as the fragment identifier (e.g., toggles is #toggles). SVG sprites allow you to reference an external file similar to an <img> element, but with the power of currentColor for easy theming.
    Downloads: 48 This Week
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  • 2
    howler.js

    howler.js

    Javascript audio library for the modern web

    howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com. Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching for...
    Downloads: 1 This Week
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  • 3
    Scribble Deluxe

    Scribble Deluxe

    Efficient, internationalized, text renderer for GameMaker

    A modern text renderer for GameMaker 2023.8 by Juju Adams. Efficient, internationalized, multi-effects text renderer for GameMaker. Scribble Deluxe is a comprehensive text rendering library designed to replace GameMaker’s native draw_text() functions without adding unnecessary complexity. Scribble’s design should feel familiar and intuitive for GameMaker users. Scribble Deluxe supports all GameMaker export platforms, with the exception of HTML5.
    Downloads: 0 This Week
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  • 4
    Emoji

    Emoji

    A library to add Emoji support to your Android / JVM Application

    A Kotlin Multiplatform library to add Emoji support to your Android App / JVM Backend. Check out the sample jvm module for text parsing/searching functionality. PopupWindow which overlays over the soft keyboard. Normal view which is used by EmojiPopup and can also be used as a standalone to select emojis via categories. The library has 4 different sprites providers to choose from (iOS, Google, Facebook & Twitter). The emoji's are packaged as pictures and loaded at runtime. If you want to use...
    Downloads: 0 This Week
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  • 5
    Notcurses

    Notcurses

    blingful character graphics/TUI library. definitely not curses

    A library facilitating complex TUIs on modern terminal emulators, supporting vivid colors, multimedia, threads, and Unicode to the maximum degree possible. Things can be done with Notcurses that simply can't be done with NCURSES. It is furthermore fast as shit. What it is not: a source-compatible X/Open Curses implementation, nor a replacement for NCURSES on existing systems. Notcurses abandons the X/Open Curses API bundled as part of the Single UNIX Specification. For some necessary...
    Downloads: 0 This Week
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  • 6
    USBDM

    USBDM

    Debugging and programming interfaces for Freescale microcontroller

    USBDM BDM Interface for Freescale Microcontrollers USBDM consists of two components: Hardware interfaces for various target devices This includes interfaces ranging from very simple hardware to more complete and capable hardware. Software to support these interfaces This includes: - Plugins to work with Freescale's Codewarrior software under Windows - Plugins to extend the usabilty of Eclipse with USBDM and Codesourcery & ARM toolchains. This includes GDB sprites...
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    Downloads: 483 This Week
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  • 7
    micro(A) Interpreter
    micro(A) is a modern and minimal general purpose open source programming language.
    Downloads: 0 This Week
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  • 8
    Pixel Vision

    Pixel Vision

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 1 This Week
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  • 9
    cpcrslib

    cpcrslib

    Libraries for CPC game development under z88dk and SDCC

    Downloads: 0 This Week
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  • 10
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    Cocos2D-ObjC is a framework for building 2D games, demos, and other graphical/interactive applications for iOS, Mac and tvOS. It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C. Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer...
    Downloads: 0 This Week
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  • 11
    jQuery Knob

    jQuery Knob

    Nice, downward compatible, touchable, jQuery dial

    Tested on Chrome, Safari, Firefox, IE>=8.0 (IE8.0 with excanvas). jQuery Knob is canvas based, with no png or jpg sprites. Touch, mouse and mousewheel, keyboard events implemented. It is downward compatible, and overloads an input element. Display mode "cursor", cursor size could be changed passing a numeric value to the option, default width is used when passing boolean value "true" | default=gauge. The scope of each hook function is the current Knob instance (refer to the demo code).
    Downloads: 0 This Week
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  • 12
    BPT2

    BPT2

    A set of library for C++ and a programming language

    This project is a library based around a script programming language. This programming language allow high level manipulation of graphics (bitmap, sprites, sprite theatre, scrolling, API), sound (effects, music and sample) and of I/O (file, pipe, network)
    Downloads: 0 This Week
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  • 13
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 9 This Week
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  • 14
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 7 This Week
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  • 15
    Easy2D is an object oriented game library that makes possible writing 2D tile-based games with speed and ease. It encapsulates common tasks found in these games, such as: tile maps, animated sprites, bitmap fonts, etc., and is written in C++ using SDL.
    Downloads: 0 This Week
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  • 16
    ZumbiEngine
    Uma poderosa Engine para games.
    Downloads: 0 This Week
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  • 17
    Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
    Downloads: 0 This Week
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  • 18
    Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
    Downloads: 1 This Week
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  • 19
    THIS LIBRARY IS OUTDATED AND SHOULD NO LONGER BE USED. Please refer directly to this page to get started with DS homebrew development : http://devkitpro.org/wiki/Getting_Started PA_lib is a Nintendo DS library using libnds especially designed for easy use. No need to know much about the DS hardware, just use the prebuilt functions to set up sprites, backgrounds, use the stylus and pad, etc...
    Downloads: 4 This Week
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  • 20
    Create a complete game or game components for external use. All apsects exposed through Scripting and COM, or playable in the built-in environment. Edit Graphics, Maps, Sprites, Paths, etc. Includes maze generator, automatic tile matching functionality
    Downloads: 1 This Week
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  • 21
    C++ 2D game engine for PocketPC, Smartphones and Windows 2K/XP
    Downloads: 3 This Week
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  • 22
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
    Downloads: 0 This Week
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  • 23
    Action Arcade 2D j2me Engine Basic engine for j2me action arcade games, basic API for developing games. It will be a light engine. Methods and functions for load and paint graphics, background maps, basic sprites animations.
    Downloads: 0 This Week
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  • 24
    GFX lib is a small C library for developing graphic applications targeted at the great MSX computer. Features include VDP and VRAM acess, 3D polygonal graphics, Sprites, PSG manipulation, Joystick input, and many example source codes + documentation.
    Downloads: 0 This Week
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  • 25
    TnC (The Next Coming) is a set of C++ classes that aims to use "The 4th Coming" (t4c) game datas with SDL library. The TnC classes can be used to extract and get the 4th coming sprites as SDL Surfaces. There's also classes to display the original map
    Downloads: 1 This Week
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