Showing 19 open source projects for "sprites"

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  • 1
    Notcurses

    Notcurses

    blingful character graphics/TUI library. definitely not curses

    A library facilitating complex TUIs on modern terminal emulators, supporting vivid colors, multimedia, threads, and Unicode to the maximum degree possible. Things can be done with Notcurses that simply can't be done with NCURSES. It is furthermore fast as shit. What it is not: a source-compatible X/Open Curses implementation, nor a replacement for NCURSES on existing systems. Notcurses abandons the X/Open Curses API bundled as part of the Single UNIX Specification. For some necessary...
    Downloads: 0 This Week
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  • 2
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    ... right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 10 This Week
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  • 3
    cpcrslib

    cpcrslib

    Libraries for CPC game development under z88dk and SDCC

    Downloads: 0 This Week
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  • 4
    A platform independent 2d game programming framework for c/c++ programmers with least possible dependencies for easy porting and with focus on easy api calls and the requirement of commercial programmers
    Downloads: 1 This Week
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  • 5
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
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  • 6
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 9 This Week
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  • 7
    NightFox's Lib for Libnds
    [Warning] Because the lastest release of the lib is quite old, the lib may not work with lastest versions of LibNDS. A recompilation of the lib may fix it. A small lib to help you to code games & applications for your Nintendo DS console. You can find functions to manage backgrounds, sprites, colision maps, text, sound effects, etc. Requires lastest Libnds to work (part of devkitPro).
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    Downloads: 7 This Week
    Last Update:
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  • 8
    Dolmexica Engine

    Dolmexica Engine

    Moddable 2D Fighter for Sega Dreamcast

    ... Character resolution: 256x256 (DC standard: ???) - Frames usable: ~1000 for both characters - Completely modifiable - Support for paletted and/or TrueColor sprites - Easy to pick up and play, easy to mod for, but hard to master (both!) - CD quality audio - Optimized for the Sega Dreamcast
    Downloads: 0 This Week
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  • 9
    GRPLib is a game library directly supporting Blizzard's GRP format (8-bit sprites) used in StarCraft and Diablo II games. It is very fast and can display realistic terrain, units and effects.
    Downloads: 0 This Week
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  • 10
    geWiz:ES
    A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
    Downloads: 0 This Week
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  • 11
    Bare2d is a multi platform 2d game engine that handles only the most bare things: 1. sprites 2. keyboard 3. mouse 4. sound and 5. text. This is the first game engine I will write. I hope to build a game engine specially for independent game programmers
    Downloads: 0 This Week
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  • 12
    THIS LIBRARY IS OUTDATED AND SHOULD NO LONGER BE USED. Please refer directly to this page to get started with DS homebrew development : http://devkitpro.org/wiki/Getting_Started PA_lib is a Nintendo DS library using libnds especially designed for easy use. No need to know much about the DS hardware, just use the prebuilt functions to set up sprites, backgrounds, use the stylus and pad, etc...
    Downloads: 4 This Week
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  • 13
    GLNebula is a program designed for the real-time visualization of planetary nebulae models produced by photoionization codes. It uses camera-oriented quads and point sprites to achieve real-time speeds, also provides free camera movements.
    Downloads: 0 This Week
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  • 14
    MLGame is a 2d game library for OCaml built on top of SDL (OCamlSDL). It features sprites, collision, video contexts, high level network, console, input bindings, widgets and video primitives. Currently package includes some simple exaple games, an
    Downloads: 0 This Week
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  • 15
    GFX lib is a small C library for developing graphic applications targeted at the great MSX computer. Features include VDP and VRAM acess, 3D polygonal graphics, Sprites, PSG manipulation, Joystick input, and many example source codes + documentation.
    Downloads: 0 This Week
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  • 16
    The bmp2gbtile utility is intended for Gameboy Advance development. The utility will convert one or more .bmp files into a single C or C++ source representation. This source can be used in a GBA project for on-screen sprites or background tiles.
    Downloads: 0 This Week
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  • 17
    NESRomTool is a command-line based utility for extraction and injection of Nintendo ROM data from .nes files. It currently works with program and sprite data and can preview individual sprites in the terminal window.
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    Downloads: 0 This Week
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  • 18
    We are remaking the classic RPG game Dink Smallwood. Once finished, we will have remade hundreds of sprites, tiles and other pics. for that reason, we need artists now!! if you're interested in joining a low work community, please contact me, ASAP. T
    Downloads: 0 This Week
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  • 19
    Gojo is a 2D game engine that permits rapid game development, like FENIX, but uses Lua. The engine is written completely in C and uses SDL for graphics, sound, input, and networking. It comes with standard libraries for common game needs such as sprites.
    Downloads: 0 This Week
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