Showing 14 open source projects for "sprites"

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  • 1
    TMNT Tello

    TMNT Tello

    Exports graphics of TMNT Shredder's Revenge

    This tool for TMNT Shredder's Revenge allows you to export images from game's ZXNB files which can then be edited and put back in the game.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Pixel Vision

    Pixel Vision

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Pixelaria

    Pixelaria

    Software for creating and exporting pixel-art animations.

    Provides functionality for creating pixel art animations and exporting assets into animation sheets automatically in the same tool. Everything runs on a unified and simple interface based on YoYoGame's GameMaker.
    Downloads: 1 This Week
    Last Update:
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  • 4

    LAZYSHELL

    Super Mario RPG Editor that can edit nearly everything in the game

    Lazy Shell is a third party .NET application written in the C# programming language which is capable of editing a wide range of elements within the Super Mario RPG (US) ROM image file. It provies an interface that can edit allies, battle animations, attacks, spells, sound effects, music, battlefields, dialogues, fonts, effects, events, formations, items, shops, level/location maps, the main title, menus, the mine-cart maps, monsters, sprites, world maps, and more.
    Downloads: 5 This Week
    Last Update:
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  • 5
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
    Last Update:
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  • 6
    ASTRO:GameEngine

    ASTRO:GameEngine

    ASTRO é uma plataforma para que tem a capacidade de criar jogos 2D.

    Sobre: ASTRO é uma plataforma para o Windows que tem a capacidade de criar jogos em 2D, com físicas,colisões,animações entre outros, foi desenvolvido exclusivamente para o Windows,mais no futuro essa regra pode-se quebrar,Astro possui tudo oque é necessário para o desenvolvimento de um jogo em 2D. Características : Astro é totalmente flexível, por ter um Layout ,personalizável, é fácil de se utilizar,possui ferramentas ,de fácil manuseio , você pode criar câmeras, mover para uma...
    Downloads: 0 This Week
    Last Update:
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  • 7
    An editor for creating sprite sheets from existing sheets or from frames. - Merge sprites - Cut sprites - Preview animations - Preview tiling on a map (Tiling Test tab) - Create flashing spritesheets from regular images This is NOT a drawing program for creating sheets or animations.
    Downloads: 7 This Week
    Last Update:
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  • 8
    SilverGine
    SilverGine is a Silverlight 4.0 Sprite Game Engine written in c#. Features: very easy to use / integrate * static sprites * animated sprites: keyframe,shader based,tileset * multithreaded sprite state updates * built in physics background loop
    Downloads: 0 This Week
    Last Update:
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  • 9
    Originaly this tool was created to help people to create sprites for DS Games. But you can use it to make much more. The features is: Select a list of image files to join them on one single image. Hope you enjoy! And donate if possible!
    Downloads: 0 This Week
    Last Update:
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  • 10
    Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
    Downloads: 1 This Week
    Last Update:
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  • 11
    A 2D game engine made by managed directx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!
    Downloads: 0 This Week
    Last Update:
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  • 12
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Multi-player networking Real Time Strategy game written in C# .NET using Direct3D sprites and TCP/IP sockets. Dragon Siege is a unique combination of the town defense idea (see game "The Horde") combined with modern RTS features.
    Downloads: 0 This Week
    Last Update:
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  • 14
    iotaBuildIt

    iotaBuildIt

    Experimental project in crowd-sourced scrolling game development.

    This project is an attempt to create a side-scrolling game on which multitudes of contributors can freely expand and enhance. We hope to see submissions of graphics, sprites, level designs, storylines, everything down to the fundamental mechanics of the game. And we hope that a rating system will help the best of the best evolve out of this project, generating an ever-growing and improving massive 2D game. The game runs in an HTML5-capable browser, so it's very easily accessible to a range...
    Downloads: 0 This Week
    Last Update:
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