Showing 7 open source projects for "sprites"

View related business solutions
  • Our Free Plans just got better! | Auth0 by Okta Icon
    Our Free Plans just got better! | Auth0 by Okta

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your secuirty. Auth0 now, thank yourself later.
    Try free now
  • Top-Rated Free CRM Software Icon
    Top-Rated Free CRM Software

    216,000+ customers in over 135 countries grow their businesses with HubSpot

    HubSpot is an AI-powered customer platform with all the software, integrations, and resources you need to connect your marketing, sales, and customer service. HubSpot's connected platform enables you to grow your business faster by focusing on what matters most: your customers.
    Get started free
  • 1
    Pixelaria

    Pixelaria

    Software for creating and exporting pixel-art animations.

    Provides functionality for creating pixel art animations and exporting assets into animation sheets automatically in the same tool. Everything runs on a unified and simple interface based on YoYoGame's GameMaker.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    An editor for creating sprite sheets from existing sheets or from frames. - Merge sprites - Cut sprites - Preview animations - Preview tiling on a map (Tiling Test tab) - Create flashing spritesheets from regular images This is NOT a drawing program for creating sheets or animations.
    Downloads: 7 This Week
    Last Update:
    See Project
  • 4
    Originaly this tool was created to help people to create sprites for DS Games. But you can use it to make much more. The features is: Select a list of image files to join them on one single image. Hope you enjoy! And donate if possible!
    Downloads: 0 This Week
    Last Update:
    See Project
  • Bright Data - All in One Platform for Proxies and Web Scraping Icon
    Bright Data - All in One Platform for Proxies and Web Scraping

    Say goodbye to blocks, restrictions, and CAPTCHAs

    Bright Data offers the highest quality proxies with automated session management, IP rotation, and advanced web unlocking technology. Enjoy reliable, fast performance with easy integration, a user-friendly dashboard, and enterprise-grade scaling. Powered by ethically-sourced residential IPs for seamless web scraping.
    Get Started
  • 5
    Onyx CE (Content Editor) is designed to be an extensible toolkit for creating content (scripts, maps, tilesets, and sprites) for 2D games. It intends to support the formats for the Game Creation Engines ika, Verge, and Sphere.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    A 2D game engine made by managed directx, uses c#. wav, mid support, many primitives, 2D sprites, Keyboard-Mouse input. Font loader, sprite rotation, color blend and many more! One thing more : that engine is very very easy and simple!!!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next