Showing 91 open source projects for "sprites"

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  • 1
    Flame

    Flame

    A Flutter based game engine

    Flame is a modular Flutter game engine that provides a complete set of out-of-the-way solutions for games. It takes advantage of the powerful infrastructure provided by Flutter but simplifies the code you need to build your projects. It provides you with a simple yet effective game loop implementation, and the necessary functionalities that you might need in a game. For instance; input, images, sprites, sprite sheets, animations, collision detection, and a component system that we call Flame...
    Downloads: 3 This Week
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  • 2
    microStudio

    microStudio

    Free, open source game engine online

    ... as a guest. microStudio includes all you need to write code, create sprites and maps for your 2D game. All from your web browser. Your project is stored in the cloud, and accessible from anywhere. Write your game code in microScript, a simple language inspired by Lua. The documentation is always there to help. Create cool demos in just a few lines of code. microScript shines by its simplicity and interactivity. But you can also code in JavaScript, Python, or Lua if you prefer.
    Downloads: 2 This Week
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  • 3
    TextureAtlas Extractor and GIF Generator

    TextureAtlas Extractor and GIF Generator

    A tool that extracts all frames from a folder with spritesheets

    This tool simplifies the process of extracting frames from sprite sheets, organizing them into individual folders, and optionally creating GIFs/WebPs. Current Spritesheet types supported * Sparrow * Starling * Packer TXT Do NOT download this tool from unofficial sources, I'm not responsible for any damage caused by this app when downloading from any other sites than the official pages for the tool on GameBanana, SourceForge and this GitHub repository. Official Download Sites: *...
    Downloads: 7 This Week
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  • 4
    My MOD's for 2,5D-games: Duke 3D&more

    My MOD's for 2,5D-games: Duke 3D&more

    My addon for GAME: WW2GI,N.A.M.,Duke Nukem 3D,Blood,Shadow Warrior

    Hi, about few years ago I+ my friends doing some graphic MODS/addon's for old 2,5D DOS-games on BUILD ENGINE (Ken Silverman) like: Duke Nukem 3D, N.A.M. , WW2GI , Blood, Shadow Warrior . Also some gfx-modifications for ID Software DOS-games: DOOM, Quake I. We use some mod's-modifications other Authors + MY own works,arts,sounds,music,animation, my sprites,titlepics,CON-hacking etc. There My N E W L I N K S for free downloading
    Downloads: 2 This Week
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  • 5
    zxED

    zxED

    Utility for viewing ZX Spectrum emulator snapshot files.

    zxED allows users to load in popular ZX Spectrum emulator file formats and view it contents. Currently you can display the memory as bitmaps allowing you to rip any sprites or graphics and save them as images.
    Downloads: 1 This Week
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  • 6
    Shamus

    Shamus

    Shamus remake.

    Our attempt to remake Shamus, a labyrinth game released in 1984 by Synapse. The sprites were redrawn based on the original, sprite editors, levels, scripts and the game itself were made. They planned to finish by the 20th anniversary, but as a result they abandoned it. Source codes for everything listed in the kit. In turn, the authors of Shamus relied on Berzerk from Stern Electronics, Atari and Western Technologies (Vectrex), released in 1980, as well as the continuation of Frenzy from...
    Downloads: 0 This Week
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  • 7
    Starblastrix is a side scrolling shoot'em up game in which your task is to complete the 8 missions destroying as many enemies as you can. Get powerups to increase your weapons power and score.
    Downloads: 0 This Week
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  • 8
    Mingro

    Mingro

    Old-school 2D game engine

    An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
    Downloads: 0 This Week
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  • 9
    TMNT Tello

    TMNT Tello

    Exports graphics of TMNT Shredder's Revenge

    This tool for TMNT Shredder's Revenge allows you to export images from game's ZXNB files which can then be edited and put back in the game.
    Downloads: 4 This Week
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  • 10
    DelphiDoom

    DelphiDoom

    Source port of Doom, Heretic, Hexen and Strife developed in Delphi

    This is a source port of the games Doom, Heretic, Hexen and Strife developed in Delphi. Source code repository: https://github.com/jval1972/DelphiDoom Many features have been added to take advantage of modern hardware: -External hi-res textures -Advanced 32 bit color software rendering -OpenGL support -Quake (md2) models -Sloped floors & ceilings -3d middle floors -Voxels -Dynamic lightmaps -mp3 music -Custom actor definition -and many more... In addition provides...
    Downloads: 18 This Week
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  • 11
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    A hand-crafted 2D game library in Go. Take a look into the features to see what it can do. See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where...
    Downloads: 0 This Week
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  • 12
    Pixel Vision

    Pixel Vision

    Teach retro game development with streamlined workflows

    Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of a fork of MonoGame, called MonoVision. This engine provides a standard set of APIs to create authentic-looking 8-bit games with modern programming languages and workflows. It also allows you to define specific limitations for the resolution, colors, number of sprites on screen, and more. There are several...
    Downloads: 1 This Week
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  • 13
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    ... right: cdoom -file s4 -warp 1 save config fault sometimes, glitches in rendering slopes due to fixed point usage, line of sight bullets error on slopes,sprites in multi 3dfloors sometimes render wrong similar to duke nukem 3d quake heretic hexen vavoom zdoom gzdoom but not compatible,only doom2 doom run Thanks:id software for original doom code https://www.idsoftware.com MBF authors,Vladimir Arnost for muslib 1.80: http://www.fit.vutbr.cz/~arnost/welcome.html
    Downloads: 10 This Week
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  • 14
    Trigger Rally

    Trigger Rally

    A fast-paced free software rally racing game

    ... maps are equipped with spoken co-driver notes and co-driver icons. Many configuration details for display and audio adjustments can be edited in the well documented plain text configuration file. Additional contributed maps and events are ready for download as plugins. Trigger Rally works well with common low performance laptops from about 2008. And if something like snow flakes and vegetation sprites demand to much from your system you can just disable it.
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    Downloads: 86 This Week
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  • 15
    imeight

    imeight

    The imaginary eight-bit machine

    Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly) An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette. One goal is to create a framework for making games with 8-bit look and feel, including the process of programming. The programming tutorial helps beginners enter the world of programming in a gamified way.
    Downloads: 0 This Week
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  • 16
    DOOM TREE

    DOOM TREE

    A tool to generate Tree sprites and voxels for the Doom game

    DOOMTREE is tool that generates tree sprites and voxels for the Doom game. It is based on PTree https://sourceforge.net/projects/procedural-tree-generator/ Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMTREE
    Downloads: 1 This Week
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  • 17
    DOOM ROCK

    DOOM ROCK

    A tool to generate Rock sprites, models and voxels for the Doom game

    DOOMROCK is an application that generates rock sprites, models and voxels for the Doom series games based on various input parameters. Creates actor definitions out of the box for ZDoom & DelphiDoom family source ports. Source code repository: https://github.com/jval1972/DOOMROCK
    Downloads: 0 This Week
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  • 18
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts. + Translation, rotation...
    Downloads: 0 This Week
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  • 19
    Y.A.G.A.C.

    Y.A.G.A.C.

    Y.A.G.A.C is a free open-source platformer game

    Y.A.G.A.C. is a very challenging and addictive pseudo-2D platformer game, with 2D sprites in a 3D playfield, but you are limited to movement in two dimensions. It's a story-less game, heavily gameplay based, where you play a ninja trapped in dungeons filled with traps and robots. As you collect colored balls hidden around the level, so the platforms of that color become solid and you can then reach new places inside the level. A very challenging game. Excellent and very smooth engine...
    Downloads: 0 This Week
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  • 20

    8bit Banditos

    An HTML5 Retro Arcade Game

    8bit Banditos is an HTML5 Game written in 100% Javascript. Its fast paced, no hand-holding arcade action consisting of many old arcade sprites over 30 levels of pyrotechnic action. The game makes extensive use of procedural generated explosions and effects. Makes use of Chrome's Web Audio API, Joypad API, and HTML5 Canvas. Recommended running in Chrome Web Browser, i5 or i7 CPU. Play Online here: https://banditos.sourceforge.io
    Downloads: 0 This Week
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  • 21
    OneOver

    OneOver

    One Shooter, Overblown, An Asteroids-esque game that never ends.

    ... 31, 2017) - Sprites and objects removed for letters (obj_eab, obj_eas, ...) - 4 font styles to choose from (backspace in-game or selectable via Settings) v1.4.1.1 (Released Aug 26, 2017) - If mouse support enabled, Player 1 can brake via the right mouse button - Useless code removed from obj_deadplayer & obj_deadplayer2 (Step Event) Thanks to the following (YT Tutorials, GM Community Forums): HeartBeast, RealTutsGML, Shaun Spalding, SlasherXGAMES, VTR Studios, gnysek, BlueScript GDT
    Downloads: 0 This Week
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  • 22

    GameApi

    Gaming library

    A C++ gaming library based on opengl,sdl,freetype which supports bitmaps, sprites, animations, text/fonts, 3d objects/polygons, points/vectors in 2d and 3d.
    Downloads: 0 This Week
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  • 23
    Symmetric Sprite Editor

    Symmetric Sprite Editor

    Create symmetric sprites: browse, save to PC, or store online

    This was a multi-user sprite creation tool.
    Downloads: 1 This Week
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  • 24
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como...
    Downloads: 0 This Week
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  • 25
    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake [DEAD]

    Wacky Wheels Remake

    Project is dead. I'm trying to remake Wacky Wheels in Java using LWJGL. I'm not planning any 3D objects (except walls and static map objects), all entities are sprites with original textures + some modified or added. Expected features for v0.5: - Race single maps and campaigns like in original game - Play deathmatch maps - Split screen for all maps - AI opponennts for all maps - No network multiplayer - Maybe sounds - Possibility to write mods Expected features for v1.0...
    Downloads: 0 This Week
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