Search Results for "objects detection" - Page 4

Showing 108 open source projects for "objects detection"

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  • 1
    FcaBedrock Formal Context Creator
    FcaBedrock is a tool for creating context files for Formal Concept Analysis. It can convert existing data sets in flat-file CSV or 3-column CSV, to Burmeister (.cxt) or FIMI (.dat) context files.
    Downloads: 4 This Week
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  • 2
    Arengu

    Arengu

    Arengu is a free 2D RPG with a thrilling story and exciting gameplay.

    Arengu is a 2D Indie RPG, which is written in C# with the programming environment XNA and it's developed by three german students. It's still in development, so you can follow the designing procress by playing this game or visiting our blog ( link to our website ). On Twitter ( https://twitter.com/ArenguRPG ) or our blog you'll find the latest news and information. YouTube Presentation of the latest Version ( in german ): https://www.youtube.com/watch?v=aPIr_-dJXQw Blog:...
    Downloads: 0 This Week
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  • 3
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 9 This Week
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  • 4

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people...
    Downloads: 0 This Week
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  • 5

    Object Recognizer

    This application allows us to recognize objects

    ...The best features of this software are that the detection of objects within the collections is very fast and the aplication works without be connected to the network, since you create your own collections locally on your computer.
    Downloads: 0 This Week
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  • 6

    MNTShooter

    A technical try that end in a game !

    MNT Shooter is a small game that implements many algorithms like colision detection, ground generation, MD2 animation and objects projections.
    Downloads: 0 This Week
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  • 7
    FastQR

    FastQR

    A Fast QR code detector for arbitrarily acquired images

    Applications of Quick Response (QR) codes enable rich context interaction through creation of links between physical objects and internet resources. In spite of the widespread use of this kind of barcode, applications for visually impaired people and robots are not common because existing decoders assume that the symbol is properly framed during image acquisition. This project implements a two-stage component-based approach to perform accurate detection of QR code symbols in arbitrarily acquired images. ...
    Downloads: 1 This Week
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  • 8

    Lynx.js

    A lightweight HTML5 Game Engine

    Lynx is a lightweight HTML5 game engine designed to be extremely versatile while maximizing performance. Lynx is made up of separate modules that can be enabled or disabled for each game and can be used to create almost any type of game you'd like. Currently in early stages of development, Lynx is developed by a small team of students with the goal of learning more about game development. Currently, Lynx is not ready for release but we're working hard in our downtime to get it to that point!
    Downloads: 0 This Week
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  • 9
    ...We have deployed active learning functionality based on moving objects' trajectory statistics and shape classification using VTApi (Video Terror Application programming interface), which was created to unify and accelerate the intelligent vision applications development.
    Downloads: 0 This Week
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  • 10
    VOC-DPM

    VOC-DPM

    Object detection system using deformable part models (DPMs)

    The VOC-DPM repository is an implementation of an object detection system built on deformable part models (DPMs) and latent SVM learning, specifically packaged as “voc-release5.” It is the companion code for Ross Girshick’s dissertation, and extends earlier work on discriminatively trained DPMs. The system supports a grammar-based representation for object models, allowing structures such as mixtures and hierarchies to represent parts and whole objects.
    Downloads: 0 This Week
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  • 11
    This library is an effort to provide a collision detection library for generic polyhedra. Its purpose is mainly for 3D games where accurate detection is needed between two non-simple objects.
    Downloads: 0 This Week
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  • 12
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage entity drawing order via depth/layer so that scenes render properly in order (foreground/background, etc.)
    Downloads: 0 This Week
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  • 13
    Combines with jquery-ui-draggable 1.9.2+ and jquery-collision 1.0.2+. Provides collision events while dragging, and handles collision-avoidance. Collision and containment settings are hierarchical and extensible, allowing for complex interactions. Try it out: http://eruciform.com/jquidragcollide/
    Downloads: 0 This Week
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  • 14

    Open Source Mobile Game Engine Template

    OSGET is the first open source mobile game engine template.

    ...The template includes common gaming features such as introductory splash page, changing between level scenes, integrated player control, physical behaviours such as velocity against gravitational force, object collision detection and handling, carrying over the current state of the game including the score over to the level scene, background scrolling, playing different audio channels, event triggering at timeout intervals, level one mission to gain points by dealing with multiple objects, final level mission to deal with the enemy boss, score submission through HTTP. ...
    Downloads: 0 This Week
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  • 15

    LiveVideo

    Real-time Video Analysis Software

    ...Houari Sabirin, and Munchurl Kim, "Moving object tracking in H.264/AVC bitstream," Lecture Notes in Computer Science, vol. 4577, 2007, pp. 483-492. 2. Wonsang You, M.S. Houari Sabirin, and Munchurl Kim, "Real-time detection and tracking of multiple objects with partial decoding in H.264/AVC bitstream domain," Proceedings of SPIE, vol. 7244, 72440D (February 2009).
    Downloads: 0 This Week
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  • 16

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    ...Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
    Downloads: 0 This Week
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  • 17
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
    Downloads: 0 This Week
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  • 18
    curjent
    Concurrent agents for Java. Create multithreaded active objects using standard Java interfaces and classes without explicit use of threads, synchronization, or other concurrency primitives.
    Downloads: 0 This Week
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  • 19
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 20
    Track Color Detection
    Detection color of objects on conveyor belt. Software for camera on PC is written in C# + electronic module with avr controller for control DC motor.
    Downloads: 0 This Week
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  • 21
    a computergraphics project using XNA just a sandbox where you can spawn some objects, maybe with collision detection
    Downloads: 0 This Week
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  • 22
    A library for displaying, manipulating, and collision detection for complex 2D objects. Uses SDL, SDL_gfx, and SDL_ttf as dependencies.
    Downloads: 0 This Week
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  • 23
    Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
    Downloads: 0 This Week
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  • 24
    Simple-space-simulation is simple 2D physical realtime simulation of objects in space witch can move and in iteract including colision detection and gravitation.
    Downloads: 0 This Week
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  • 25
    Connects to Active Directory and retrieves a list of computer objects, queries for FSMO roles, and then connects to computer objects and queries for inventory information, outputting results to .csv file.
    Downloads: 0 This Week
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