Search Results for "collision library" - Page 2

Showing 87 open source projects for "collision library"

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  • 1

    WorldPredictor

    Situation prediction using Kinect (PCL) and NVIDIA PhysX

    Project from my last semester of M.Sc. Computer Science: A depth sensor (XBOX 360 Kinect) is used read using the Point Cloud Library to extract primitives like spheres, boxes and plains. This information is passed to NVIDIA PhysX to predict a situation, e.g. a rolling ball, and act depending on the simulated outcome, e.g. avoid a collision by braking or accelerating.
    Downloads: 0 This Week
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  • 2

    OCE.js

    An animation library for HTML5 Canvas

    A hierarchical layer based animation library for HTML5 Canvas. Provides anchoring, point-to-bounding box collision,pixel buffers, affine transform and a simple API, among other things.
    Downloads: 0 This Week
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  • 3
    FreeSOLID is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. FreeSOLID is designed to be used in interactive 3D graphics applications.
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    Downloads: 4 This Week
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  • 4
    J3DWorkbench
    An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
    Downloads: 1 This Week
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  • 5

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
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  • 6
    FlashPunk

    FlashPunk

    A free ActionScript 3 library designed for developing 2D Flash games

    FlashPunk is an open-source 2D game engine for Flash, designed for rapid game prototyping and development in ActionScript 3. It offers a simple entity-component system, support for tilemaps, collision detection, and animation, making it ideal for creating pixel-art and arcade-style games. FlashPunk was a favorite among indie developers in the early 2010s due to its simplicity and performance.
    Downloads: 0 This Week
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  • 7
    Open Dynamics Engine
    A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
    Downloads: 7 This Week
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  • 8

    FSCAET

    Flight Safety Classification and Evaluation Tool

    Flight Safety Classification and Evaluation tool allows for evaluation of an airplane flight which is based on recorded data. The tool design is divided into five main parts: flight state classification, flight envelope (limits) tests, terrain collision determination, flight maneuver detection and airspace violation test. It provides a report describing the violated conditions of the flight. The library is extended by auxiliary functions for visualization of the recorded flight data. The evaluation tool is used together with full motion simulator depicted at http://www.youtube.com/watch?...
    Downloads: 0 This Week
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  • 9

    SugarLab

    A lightweight HTML5/JS library for making games!

    A lightweight but fully-featured canvas based engine for writing games. Features: -Browser handling -Basic game structure -Pollable control states -Entities system -Full audio tag support -WebAudio API integration -Vector math -Collision detection for lines, AABB's, and convex polygons -Built-in debug drawing -Nodes, NodeMaps, and A* pathfinding -Viewport system -Many optimizations such as sorting, culling, minimal state changes, etc. -AJAX asset pipeline -Animation -Spriter...
    Downloads: 0 This Week
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  • 10
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. ...
    Downloads: 0 This Week
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  • 11
    This library is an effort to provide a collision detection library for generic polyhedra. Its purpose is mainly for 3D games where accurate detection is needed between two non-simple objects.
    Downloads: 0 This Week
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  • 12
    Lagrange Rally 3D

    Lagrange Rally 3D

    3D vehicle simulator based on Lagrangian dynamics to simulate dynamics

    3D vehicle simulator in which vechicle's configuration as a whole (articulated body) , is represented by a 'vector' of generalised coordinates. so concepts like usual position and orientation of main body and wheels is all defined by the generalised coordinates.Using Lagrangian dynamics, theese coordinates are evolving in time in a realistic manner according to F=ma but as if there were also all constraint forces concretasing the presence of joints: hinge, prismatic, rigid connection, etc....
    Downloads: 2 This Week
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  • 13

    Jatta

    General Utility Library

    Jatta is a complete utility library aimed at increasing development time for games or other interactive media.
    Downloads: 0 This Week
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  • 14
    OpenRAVE
    Moved to https://github.com/rdiankov/openrave An open-source, cross-platform, plugin-based robot planning environment for autonomous robotics. Includes services like collision detection, physics, (inverse) kinematics, sensors, robot controls, python bindings, and a network scripting environment.
    Downloads: 3 This Week
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  • 15
    conventAccordion

    conventAccordion

    jQuery plugin for horizontal and/or vertical accordion.

    conventAccordion is a fast and beautiful jQuery plugin that allows you to create responsive horizontal and vertical accordion slider with cool Elastic Collision Effects on your page. It comes with 4 built-in themes that helps implement your accordion slider easily and quickly. Features: 4 stylish themes included: basic (default), dark, light or stitch; Horizontal (default) or vertical accordion Responsive layout Many options for creating your own accordion slider
    Downloads: 0 This Week
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  • 16

    jMonkeyEngine Demo Application

    Demonstrating the features of jMonkeyEngine 3.

    jMonkeyEngine is a well-known and widely used free, open source game engine. This demo application shows the power and some features of the newest jME release, the jME 3. jMonkeyEngine uses OpenGL as its graphics library. Some features that are included in this software are: particle effects, water rendering, lighting, animations, unit collision, terrain generation, models and scenes, textures. The applications is in .jar format, so it is platform independent. The only requirement is that the user has the free Java 5 or 6 Runtime installed.
    Downloads: 0 This Week
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  • 17
    Java software graphic library providing a simple 3D real-time render system, a skeletal animation system, a files loading system (OBJ and Milkshape3D ASCII), a collision management system and a real-time game management system. Available for Java 1.5 and more.
    Downloads: 0 This Week
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  • 18
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 0 This Week
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  • 19
    irrBullet
    IrrBullet is the most powerful open-source physics wrapper and extension library available for the Irrlicht rendering engine. IrrBullet has a unique design and goal that isn't attempted in other physics wrappers. Whether you are a proficient C++ software developer or someone new to game development, IrrBullet has what you need to make your game or simulation's physics outstanding, and in a much more timely manner than learning and applying the math, design principles, and skills...
    Downloads: 0 This Week
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  • 20

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
    Downloads: 2 This Week
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  • 21
    Jidgen is an easy-to-use, but powerful Java-based id generator. It uses templates for automated id generation and optional collision detection to avoid duplicate ids.
    Downloads: 0 This Week
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  • 22
    Simon is a C++ library for physically plausible dynamics simulations. Its features include collision resolution with resting contact, friction, articulated joints and spring connections for rigid bodies and particles.
    Downloads: 0 This Week
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  • 23
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
    Downloads: 0 This Week
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  • 24
    AS3Libs

    AS3Libs

    A collection of AS3 libraries and sketches

    AS3Libs is a collection of ActionScript 3 libraries and sample sketches maintained by Grant Skinner. It includes many small independent libraries for things like collision detection, color matrices/filters, particle effects, random number utilities, path-finding, etc., as well as smaller visual/interactive sketch examples. It is intended as a resource/toolbox for developers building in AS3 (Flash / AIR). Simple library for breaking intensive tasks up across frames to maintain UI responsiveness (simple green threads). ...
    Downloads: 0 This Week
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  • 25
    EZPhysics
    EZPhysics API library integrates rigid-body physics pretty graphics. Rigg up skeletal meshes and virtual reality scenes with simulated joints, mass and collision info. Combines ODE, Ogre3D, wxWidgets. Aspires to become a real-time robot simulator.
    Downloads: 0 This Week
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