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Just a very RAW piece of 3D rogue-like game. Created with Irrlicht / Irrklang libraries.
1 Random Level 30x30 Tiles.
Primitive Combat And AI
A* as pathfinder. Map generator based on Rogue(1983) map generation algorithm.
Clotho is a "platform-based design" environment for the development and management of synthetic biological systems. It allows for the development of independent tools which communicate and provides a rich data API for retrieval of biological data.
This half way finsihed project is a rigid body simulation without constraints and has its own algorithm to calculate the forces which act on the plane. It was the practical part of my gymnasium thesis. Documentation can be downloaded (german).
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Game Toolbox is a C# assembly designed to facilitate the creation of games and game prototypes. It contains no graphics code, does not depend on XNA, and is Mono-compatible. It provides implementations of A*, GOAP, a genetic algorithm, and more.
this just an experiment of cryptography. I mixed two cryptography algorithm in this program. But I need your participation to break the code to help me improve the quality of algorithm. Thanks. Sorry for my poor english
A php script for generating Rubik's cube visualisations
INSTALLATION INSTRUCTIONS
These instructions are for installing the script on your own web server. If you do not have access to your own server, or would just like to try out the software, please visit:
http://cube.crider.co.uk/visualcube.php
PREREQUISITES
You will need:
* Access to an Apache web server with PHP and ImageMagic installed.
* A MySQL database. This is optional, but will improve performance if you have a high traffic website.
STEPS
1. Download the code using...
LSGTL means LLX’s Static Graph Template Library which is a light-weighted header-only template library developed mainly for static graph analysis. LSGTL is expected to be used in laboratories for research purposes mostly.
Pure Java implementation of an interactive 3d graph rendering engine and editor using a spring embedder algorithm. Nice looking sterile real time 3d environment. Feel free to extend our project and build something awesome, just let us know please :D
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{AlgorithmA}; 2010 stands for Algorithm Animation. AlgorithmA is a web-based application to help computer science students learn algorithms through visual demonstrations and step-by-step execution of the corresponding algorithm written in pseudo-code
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
C# code, with description in description_for_notes_detector.docx The task is to find algorithm where you can get sound from microphone of piano and the algorithm must recognize it and print it in textbox.
This library provides two operations: one to wrap key data, and another to unwrap the key data. This code also includes a fairly comprehensive unit test library which ensures the implementation is verified against the vectors provided in RFC 3394.
Active Shape/Appearance Model Library (ASMLibrary/AAMLibrary) source code, which includes ASMBuilding/AAMBuilding as well as ASMFitting/AAMFitting algorithm. It is developped under OpenCV 1.0 for locating features in a face and face recognition.
A Java package for pretty-printing a text by deciding where to introduce line-breaks and indentation. A Java implementation of Derek Oppen\'s pretty printing algorithm. It is _not_ a pretty printer for Java code, though it could be used to write one.
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
Java API for implementing any kind of Genetic Algorithm and Genetic Programming applications quickly and easily. Contains a wide range of ready-to-use GA and GP algorithms and operators to be plugged-in or extended. Includes Tutorials and Examples.
Java port of Mozilla's automatic charset detection algorithm. See... <a href="http://www.mozilla.org/projects/intl/chardet.html"> http://www.mozilla.org/projects/intl/chardet.html </a>for the details of the orginal code and Author.
iScore measures the interestingness of news articles in a limited user environment. It is an online learning algorithm that combines a large set of disparate features to classify documents. To download the source code, please use subversion.
Business Process Engine (BPE) is an implementation of Model-Driven Development approach. BPE let you to "draw" an algorithm (flow of actions) and test it in the same environment.
Solution is implemented in C# as a plug-in to Microsoft Visio tool.
This is an algorithm to codify Spanish words to an equivalent phonetic code. That intends to be a substitute of Soundex algorithm that is not practical to use in Spanish. It is very useful for search engines based on text information.
Brute is a brute force hash cracker, it allows the user to specify how many threads he want running simultaneously. It is fast, and modular, all the hash algorithm dependent code lies in a module (a shared library). Modules available: MD5; SHA256; SHA512