Showing 48 open source projects for "linux xp like"

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  • 1
    two.js

    two.js

    A renderer agnostic two-dimensional drawing api for the web

    Two.js is a two-dimensional drawing api geared towards modern web browsers. It is renderer agnostic enabling the same api to draw in multiple contexts: svg, canvas, and webgl. Two.js is deeply inspired by flat motion graphics. As a result, two.js aims to make the creation and animation of flat shapes easier and more concise. At its core two.js relies on a scenegraph. This means that when you draw or create an object (a Two.Path or Two.Group), two actually stores and remembers that. After you...
    Downloads: 0 This Week
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  • 2
    react-native-filament

    react-native-filament

    A real-time physically based 3D rendering engine for React Native

    react-native-filament is a React Native wrapper for Google's Filament real-time physically-based rendering engine, enabling mobile developers to render high-quality 3D scenes within React Native applications. This library acts as a bridge between JavaScript and the powerful Filament engine through native modules, giving React Native apps access to modern rendering capabilities like PBR materials, image-based lighting, and dynamic shadows. Designed for both iOS and Android, it opens the door...
    Downloads: 0 This Week
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  • 3
    Vedo

    Vedo

    A python module for scientific analysis of 3D data

    A lightweight and powerful python module for scientific analysis and visualization of 3d objects. Inspired by the vpython manifesto "3D programming for ordinary mortals", vedo makes it easy to work with 3D pointclouds, meshes and volumes, in just a few lines of code, even for less experienced programmers. vedo is based on VTK and numpy, with no other dependencies. Import meshes from VTK format, STL, Wavefront OBJ, 3DS, Dolfin-XML, Neutral, GMSH, OFF, PCD (PointCloud). Export meshes as ASCII...
    Downloads: 0 This Week
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  • 4
    GEM (Graphics Environment for Multimedia) is a library to be used with Miller Puckette's Max-like realtime-computermusic-software "Pure Data" (Pd), which allows to draw and control openGL- and pixel-graphics (like video) in realtime from within Pd.
    Downloads: 3 This Week
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    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 6
    G3D Innovation Engine
    G3D is a commercial-grade C++ 3D engine. It is used in commercial games, research papers, military simulators, and university courses. G3D supports real-time rendering, off-line rendering like ray tracing, and general purpose computation on GPUs. As of January 16, 2018, SourceForge is again the home of the active repository for G3D.
    Downloads: 14 This Week
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  • 7
    glslmath

    glslmath

    C++ header-only library that simulates GLSL math

    GLSLmath provides C++ math operations as defined by GLSL. For example, it provides methods to easily setup viewing transformations and perspective projections. GLSLmath has been inspired by the glm and slmath libraries, which aim to mimic GLSL, but in contrast to those GLSLmath does not focus on a complete conforming implementation of GLSL. It rather aims to provide a convenient single header file that implements the most commonly used subset of GLSL so that it is easy to use for rapid...
    Downloads: 0 This Week
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  • 8

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 0 This Week
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  • 9
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 70,112 This Week
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  • 10
    Angular Universal

    Angular Universal

    Server-side rendering and prerendering for Angular

    The Angular Universal project is a community-driven project to expand on the core APIs from Angular (platform-server) to enable developers to do a server-side rendering of Angular applications in a variety of scenarios. This repository will host various tools like engines to integrate with various backends(NodeJS, ASP.NET etc.) and also extra modules and examples to help you start with server-side rendering. Control server-rendered page and transfer state before client-side web app loads to...
    Downloads: 0 This Week
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  • 11
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements. Compatible for most...
    Downloads: 2 This Week
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  • 12
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 6 This Week
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  • 13
    rayshade-mathematica

    rayshade-mathematica

    rayshade and POV for Mathematica Export + view

    Beautifully Render* your Graphic3D and Shown or Manipulate right in the Front End (without Export to, ie 3DStudio Art Renderer, et al). For use with Mathematica 4.0 - 13.1. Makes file.ray or .pov that will look much like image in notebook except rendered. Works easily/automatically with many Graphics3D (and some Graphic) as well. However graphics in 13.1 is too big to comment on: many will work many not. Has many options to fix renders that aren't so auto. Now very portable (Apple, Microsoft, Linux) supported (given rayshade or povray binary download or compiled). ...
    Downloads: 0 This Week
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  • 14
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 15
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    Unreal Engine resource viewer (formerly Unreal Model Viewer) is a program for viewing and extracting resources from various games made with Unreal Engine. Sometimes the program is referenced as "umodel", the short of "unreal" and "model viewer". The project was originally named the "Unreal model viewer", however, the name was changed in 2011 to meet the request from Epic Games. Please note that the "official" project's name is "UE Viewer", and a short unofficial name of the project is...
    Downloads: 79 This Week
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  • 16
    react-blessed

    react-blessed

    A react renderer for blessed

    A React custom renderer for the blessed library. This renderer should currently be considered as experimental, is subject to change and will only work with React's latest version (17.x.x, using Fiber). Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original...
    Downloads: 0 This Week
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  • 17
    Objectron

    Objectron

    A dataset of short, object-centric video clips

    The Objectron dataset is a collection of short, object-centric video clips, which are accompanied by AR session metadata that includes camera poses, sparse point-clouds and characterization of the planar surfaces in the surrounding environment. In each video, the camera moves around the object, capturing it from different angles. The data also contain manually annotated 3D bounding boxes for each object, which describe the object’s position, orientation, and dimensions. The dataset consists...
    Downloads: 0 This Week
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  • 18
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output. It's particularly useful in game development, VFX,...
    Downloads: 1 This Week
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  • 19
    xeogl

    xeogl

    A WebGL-based 3D engine for technical visualization

    xeogl is an open source JavaScript library from xeolabs for 3D model visualization on WebGL. It gives you tools to create interactive 3D worlds in your browser. Load models from formats like glTF or OBJ, or generate them programmatically. Navigate them with the camera and script them with Javascript, to build compelling 3D presentations. Load multiple models. Isolate/move/emphasize objects. Camera navigation controls. Camera animations (flyto, follow, path etc). Emphasis effects (wireframe,...
    Downloads: 0 This Week
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  • 20
    This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
    Downloads: 0 This Week
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  • 21
    FontGL

    FontGL

    Texture font for OpenGL applications

    It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
    Downloads: 0 This Week
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  • 22
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 23
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    ...You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
    Downloads: 0 This Week
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  • 24
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 1 This Week
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  • 25
    OpenGI is a platform-independent C-library for parameterizing triangular meshes and creating Geometry Images from this parameterization.
    Downloads: 0 This Week
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