Showing 48 open source projects for "open xml"

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  • 1
    A C++ OpenGL GUI Toolkit. Visual output is customizable via CSS and style classes. Forms can be created via XUL (XML UI Language). There are builtin video drivers for GLX, WGL and SDL. Using dummy drivers, it is known to work with SDL, Glut, QT and GLFW.
    Downloads: 1 This Week
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  • 2
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 3
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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  • 4
    IMPFarm is a renderfarm for the POV-Ray raytracer. All communication is via http with XML documents. Servers and clients are cross platform. Management and reporting is done using web pages.
    Downloads: 2 This Week
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  • 5
    XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
    Downloads: 0 This Week
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  • 6
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
    Downloads: 3 This Week
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  • 7
    BURP aims to develop a publicly distributed system for rendering 3D animations over the Internet using CPU idle time.
    Downloads: 0 This Week
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  • 8
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
    Downloads: 0 This Week
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  • 9
    XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
    Downloads: 0 This Week
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  • 10
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 5 This Week
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  • 11
    Photontrik is a new raytracer meant for speed, quantity and quality. Written entirely in C++, Photontrik can be used by any 3D suite on any platform with the ability to output to an XML file. It is currently in its infancy, but could use a lot of help.
    Downloads: 0 This Week
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  • 12
    A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
    Downloads: 2 This Week
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  • 13
    Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture. Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
    Downloads: 1 This Week
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  • 14
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 5 This Week
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  • 15
    An easy-to-use and powerful 3D Rendering engine based on the OpenGL API
    Downloads: 0 This Week
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  • 16
    VtkExtension is a heterogenous library of C++ classes for use with VTK. Included are additional geometry sources, extended collection classes, extended XML parser and string facilities, as well as composite classes abstracting larger application needs.
    Downloads: 0 This Week
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  • 17
    RadianceML aims to integrate the Radiance lighting simulation system into XML environments. A set of XSL transformations is used to import and export native Radiance scenes, a schema to validate scenes and use XML-editors.
    Downloads: 0 This Week
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  • 18
    JGV is a Java applet that lets you embed movable 3D objects in web pages. Users can rotate, scale, translate, select and annotate the objects interactively. Also, JGV supports XML-based transmission of user events to the source web server over HTTP.
    Downloads: 0 This Week
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  • 19
    The plan is to implement XML based renderer for raytracing, radiosity and fast OpenGL, which should be used also as a plugin for web browsers.
    Downloads: 0 This Week
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  • 20
    Jokasta is a fledgeling Java raytracer that will soon support XML scenefiles, distributed rendering and a modular, plug-in engine.
    Downloads: 0 This Week
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  • 21
    IMAgen is free 3D generating software. It can be used on multiple platforms (MAC, Windows, Linux).
    Downloads: 0 This Week
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  • 22
    It'a a simple snake game but in 3D with a lot of new features and a new gameplay.
    Downloads: 0 This Week
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  • 23
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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