C++ Frontend for the RenderMan Interface
realistic driving simulation + functions for 2D/3D graphics
High-efficiency minimalist C++ wrapper for OpenGL 4.3
Realtime raytracer using SIMD on ARM, MIPS, PPC and x86
A simple 3D framework in C++
crossplatform multithreaded object-oriented render and audio engine
C++ header-only library that simulates GLSL math
A project that has moved to GitHub
3D Without Boundaries
Scanning Probe Microscopy Controller and Data Visualization Software
rayshade and POV for Mathematica Export + view
Vivid is a modern C++ 3D engine using OpenGL4+
Shadow mapping in Qt3D using C++
A tool for creating models for the DelphiDoom Engine
This program animates a shaded tesseract
Tao3D is a programming language for real-time interactive 3D