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Programming Languages: Java

License: GNU General Public License version 2.0 (GPLv2)

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browse code, statistics, last commit on 2012-05-26 svn co https://freecol.svn.sourceforge.net/svnroot/freecol freecol

browse code, statistics git clone git://freecol.git.sourceforge.net/gitroot/freecol/freecol (read-only)

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  • Comment: Unit pop ups don't disappear

    I'm having the same problem - running a fairly old Toshiba laptop with XP. I'm definitely running the latest version of Java, just checked and updated. Also, I run it 'windowed', in case that makes a difference. I only just switched to this version - I was using 0.9.5, I think. I haven't got Apache Ant, either. Thanks.

    2012-05-28 05:59:16 PDT by ryth8

  • Followup: RE: Editing .sza files ?

    It is a home-brewed format, since we were unable to find a suitable standardized animation format at the time. The sza file is simply a zip file containing a number of png images and a file named "animation.txt" that specifies the order and duration of the images to display.

    2012-05-28 04:09:54 PDT by burschik

  • Comment: FreeCol didn't start - problem with options.xml

    OK, so we have a bug that happens with 0.10.0 on XP but has not been seen since. Most likely either FreeCol's error handling has improved or Microsoft fixed their Java. I will leave this report open for now, but if no further sightings show up in a few months it will be time to close.

    2012-05-28 02:09:12 PDT by mpope

  • Comment: FreeCol didn't start - problem with options.xml

    Well, now I have Win 7, and I didn't noticed any problems. On my Debian it also works fine.

    2012-05-27 23:52:05 PDT by kpr1

  • Comment: Double right-click colony screen, unit behind menu glitch

    Still happens in 0.10.5, with JRE 7u4. It doesn't happen in my Puppy Linux install, in Linux the context menu appears to the right of the unit. In Windows, right-click on a unit anywhere in the colony window, the context menu appears in the upper left corner of the window. This produces the condition where a unit working on the land can be covered by the context menu. I was able to force...

    2012-05-27 02:05:34 PDT by the_greenknight

  • FreeCol

    mpope committed revision 9859 to the FreeCol SVN repository, changing 4 files.

    2012-05-26 16:46:56 PDT by mpope

  • FreeCol

    siebrand committed revision 9858 to the FreeCol SVN repository, changing 21 files.

    2012-05-26 14:13:49 PDT by siebrand

  • Followup: RE: Ship Names

    If the ships even had just numbers it would make it easier to keep track of them. Could be used along with naming - after you run out of names, they'd just get numbers.

    2012-05-26 03:00:44 PDT by the_greenknight

  • Followup: RE: Ship Names

    If you can come up with enough ship names that each nation has multiple ships in each list, then fair enough. However I am less worried by the naming incongruities, and I suspect our users will be just happy to have ship names at all. We already do enough strange stuff (often founding Jamestown within reach of the south pole or Quebec in the tropics, and meeting Aztecs in Africa for that...

    2012-05-25 22:06:07 PDT by mpope

  • Followup: RE: Ship Names

    Oh, for a fee, though, the aging ships could be refitted; rebuilt to newer models like the British navies were; or sold to poorer powers.

    2012-05-25 17:28:46 PDT by izzieliu

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