Re: [Tuxpaint-devel] Changes for OLPC XO (was Re: Tux Paint 0.9.18 coming this week)
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From: Bill K. <nb...@so...> - 2007-11-21 18:32:12
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On Wed, Nov 21, 2007 at 01:49:59AM -0500, Albert Cahalan wrote: > I hope you can branch that off for Martin F soon. I as well. His dilemma is that he's got a 10.4 PPC Mac, so it's difficult to get Intel/PPC 'Universal' binaries put together and thoroughly tested. An Intel-Mac-owning friend of his has been helping, but has 10.5 already, and that's caused issues for Martin. *sigh* > I'd like to check in lots of OLPC-related changes as soon as I get > them done, hopefully this weekend. It really can't go into this > release though. Excellent. A number of people have contacted me, recently, about Tux Paint on the XO. Glad to hear you're looking into it again! Out of curiosity, what kind of changes will you be making to Tux Paint? Will they be XO-specific (via #ifdef, for example), or broader changes? I'd like to add some fixed-point math support to the Magic API at some point, but it'd probably be best if I used some existing library for that, rather than try to roll my own. Anyone have recommendations? (The best would be something that could somehow be compiled using floating-point for systems with FPUs, and compiled as fixed-point for systems that don't (Nokia, Zaurus, etc.)) > BTW, I'm not so sure pre-XP is anything these days. > If nothing else, the hardware itself will have died. Heh, yeah. I wouldn't be surprised to hear that many schools are still running older stuff these days. (When I was in high school, we had nothing but Apple IIe systems, aside from the random Mac, until 1992! I have no idea how soon the lab full of 486es running Windows 3.1 was replaced when Win95 came out...) -- -bill! bi...@ne... http://www.newbreedsoftware.com/ |