From: Guilherme B. T. <gui...@gm...> - 2013-10-22 08:31:35
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On 20/10/13 19:51, Clemens Novak wrote: > Hi, > > I made some progress in designing components with several (currently 2) > ports which can be connected via wires (currently straight lines). It's > far from being finished, but nevertheless: > https://github.com/ClemensFMN/QucsQT5PoC . > > Issues / next steps: > > - Extend components class to support components with more / less than > two ports. > - Create netlists from the schematics drawn (requires assigning names > to the wires) > - think about cleverer ways for drawing wires (e.g. by manually placing > corner points) > - integrate the thing into the existing code base > > Guess issue #1 & 2 should be fairly straightforward, #3 & 4 are more > involved, though. > > One additional issue I noticed: After I have placed a few components & > connected them via wires I go into select mode & move the components > around - it works, but if I move them around quickly, the wires leave > some artifacts ("remainders" of the wires) on the screen. Looks like > some double buffering issue of Qt (??) - Does anyone else experience > this and knows how to handle that? I hope it's not a fundamental > QGraphicsScene issue... > > Regards - Clemens > > Hi Clemens, Nice! I just run it and it is looking nice. Keep it up. I will try to find some time to help you out further. Regards, Guilherme |