From: <mar...@us...> - 2008-11-24 04:19:16
|
Revision: 8477 http://pcgen.svn.sourceforge.net/pcgen/?rev=8477&view=rev Author: maredudd800 Date: 2008-11-24 04:19:06 +0000 (Mon, 24 Nov 2008) Log Message: ----------- Tag docs moved and index updated. Issue#: 2336403 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html 2008-11-24 00:28:00 UTC (rev 8476) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html 2008-11-24 04:19:06 UTC (rev 8477) @@ -221,6 +221,54 @@ <hr> + <p class="indent0"><strong><a name="SKILLSNAMEDTOCCSKILL">Tag Name:</a></strong> CHOOSE:SKILLSNAMEDTOCCSKILL|x</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text (Skill name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text% (Start of skill name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Skill type)</p> + <p class="indent1"><strong>Variables Used (x):</strong> ALL (Displays all skills)</p> + <p class="indent1"><strong>Variables Used (x):</strong> CLASS (Displays all class skills)</p> + <p class="indent1"><strong>Variables Used (x):</strong> CROSSCLASS (Displays all cross class skills)</p> + <p class="indent1"><strong>Variables Used (x):</strong> EXCLUSIVE (Displays all exclusive skills)</p> + <p class="indent1"><strong>What it does:</strong></p> + <ul class="indent2"> + <li>This will produce a list of named skills.</li> + <li>The selected skill will be made a cross class skill for the character.</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> + </ul> + <p class="indent1"><strong>Example:</strong></p> + <p class="indent2"><code>CHOOSE:SKILLSNAMEDTOCCSKILL|CLASS</code></p> + <p class="indent3">This will display a list of all the characters class skills and allow them to select a skill to be made a cross class skill.</p> + <p class="indent1"><strong>Where it is Used:</strong></p> + <p class="indent2">Ability Files</p> + <p></p> + +<hr> + + <p class="indent0"><strong><a name="SKILLSNAMEDTOCSKILL">Tag Name:</a></strong> CHOOSE:SKILLSNAMEDTOCSKILL|x</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text (Skill Name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text% (Start of skill name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Skill type)</p> + <p class="indent1"><strong>Variables Used (x):</strong> ALL (Displays all skills)</p> + <p class="indent1"><strong>Variables Used (x):</strong> CLASS (Displays all class skills)</p> + <p class="indent1"><strong>Variables Used (x):</strong> CROSSCLASS (Displays all cross class skills)</p> + <p class="indent1"><strong>Variables Used (x):</strong> EXCLUSIVE (Displays all exclusive skills)</p> + <p class="indent1"><strong>What it does:</strong></p> + <ul class="indent2"> + <li>This will produce a list of named skills.</li> + <li>The selected skill will be made a class skill for the character.</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> + </ul> + <p class="indent1"><strong>Example:</strong></p> + <p class="indent2"><code>CHOOSE:SKILLSNAMEDTOCSKILL|CROSSCLASS</code></p> + <p class="indent3">This will display a list of all the characters cross class skills and allow them to select a skill to be made a class skill.</p> + <p class="indent1"><strong>Where it is Used:</strong></p> + <p class="indent2">Ability Files</p> + <p></p> + +<hr> + <p class="new">*** New 5.11.x</p> <p class="indent0"><strong><a name="COST">Tag Name:</a></strong> COST:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (ability point cost)</p> Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2008-11-24 00:28:00 UTC (rev 8476) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2008-11-24 04:19:06 UTC (rev 8477) @@ -508,53 +508,6 @@ <hr> - <p class="indent0"><strong><a name="SKILLSNAMEDTOCCSKILL">Tag Name:</a></strong> CHOOSE:SKILLSNAMEDTOCCSKILL|x</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text (Skill name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text% (Start of skill name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Skill type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> ALL (Displays all skills)</p> - <p class="indent1"><strong>Variables Used (x):</strong> CLASS (Displays all class skills)</p> - <p class="indent1"><strong>Variables Used (x):</strong> CROSSCLASS (Displays all cross class skills)</p> - <p class="indent1"><strong>Variables Used (x):</strong> EXCLUSIVE (Displays all exclusive skills)</p> - <p class="indent1"><strong>What it does:</strong></p> - <ul class="indent2"> - <li>This will produce a list of named skills.</li> - <li>The selected skill will be made a cross class skill for the character.</li> - <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with - this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> - </ul> - <p class="indent1"><strong>Example:</strong></p> - <p class="indent2"><code>CHOOSE:SKILLSNAMEDTOCCSKILL|CLASS</code></p> - <p class="indent3">This will display a list of all the characters class skills and allow them to select a skill to be made a cross class skill.</p> - <p class="indent1"><strong>Where it is Used:</strong></p> - <p class="indent2">Ability Files</p> - <p></p> - -<hr> - - <p class="indent0"><strong><a name="SKILLSNAMEDTOCSKILL">Tag Name:</a></strong> CHOOSE:SKILLSNAMEDTOCSKILL|x</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text (Skill Name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text% (Start of skill name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Skill type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> ALL (Displays all skills)</p> - <p class="indent1"><strong>Variables Used (x):</strong> CLASS (Displays all class skills)</p> - <p class="indent1"><strong>Variables Used (x):</strong> CROSSCLASS (Displays all cross class skills)</p> - <p class="indent1"><strong>Variables Used (x):</strong> EXCLUSIVE (Displays all exclusive skills)</p> - <p class="indent1"><strong>What it does:</strong></p> - <ul class="indent2"> - <li>This will produce a list of named skills.</li> - <li>The selected skill will be made a class skill for the character.</li> - <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with - this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> - </ul> - <p class="indent1"><strong>Example:</strong></p> - <p class="indent2"><code>CHOOSE:SKILLSNAMEDTOCSKILL|CROSSCLASS</code></p> - <p class="indent3">This will display a list of all the characters cross class skills and allow them to select a skill to be made a class skill.</p> - <p class="indent1"><strong>Where it is Used:</strong></p> - <p class="indent2">Ability Files</p> - <p></p> -<hr> - <p class="indent0"><strong><a name="SPELLCLASSES">Tag Name:</a></strong> CHOOSE:SPELLCLASSES</p> <p class="indent1"><strong>Variables Used:</strong> None</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2008-11-24 00:28:00 UTC (rev 8476) +++ Trunk/pcgen/docs/navlistindex.html 2008-11-24 04:19:06 UTC (rev 8477) @@ -52,6 +52,8 @@ <li><a href="listfilepages/datafilestagpages/datafilesability.html#ASPECT">ASPECT</a> <span class="note">(Ability)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesability.html#BENEFIT">BENEFIT</a> <span class="note">(Ability)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesability.html#CATEGORY2">CATEGORY</a> <span class="note">(Ability)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesability.html#SKILLSNAMEDTOCCSKILL">CHOOSE:SKILLSNAMEDTOCCSKILL</a> <span class="note">(Ability)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesability.html#SKILLSNAMEDTOCSKILL">CHOOSE:SKILLSNAMEDTOCSKILL</a> <span class="note">(Ability)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesability.html#COST">COST</a> <span class="note">(Ability)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesability.html#MODIFYABILITYCHOICE">MODIFYABILITYCHOICE</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesability.html#MULT">MULT</a> <span class="note">(Ability)</span></li> @@ -655,8 +657,6 @@ <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SHIELDPROF">CHOOSE:SHIELDPROF</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLS">CHOOSE:SKILLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMED">CHOOSE:SKILLSNAMED</a> <span class="note">(Global CHOOSE)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMEDTOCCSKILL">CHOOSE:SKILLSNAMEDTOCCSKILL</a> <span class="note">(Global CHOOSE)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMEDTOCSKILL">CHOOSE:SKILLSNAMEDTOCSKILL</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLCLASSES">CHOOSE:SPELLCLASSES</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLLEVEL">CHOOSE:SPELLLEVEL</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLLIST">CHOOSE:SPELLLIST</a> <span class="note">(Global CHOOSE)</span></li> @@ -1654,8 +1654,8 @@ <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SHIELDPROF">CHOOSE:SHIELDPROF</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLS">CHOOSE:SKILLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMED">CHOOSE:SKILLSNAMED</a> <span class="note">(Global CHOOSE)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMEDTOCCSKILL">CHOOSE:SKILLSNAMEDTOCCSKILL</a> <span class="note">(Global CHOOSE)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMEDTOCSKILL">CHOOSE:SKILLSNAMEDTOCSKILL</a> <span class="note">(Global CHOOSE)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesability.html#SKILLSNAMEDTOCCSKILL">CHOOSE:SKILLSNAMEDTOCCSKILL</a> <span class="note">(Ability)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesability.html#SKILLSNAMEDTOCSKILL">CHOOSE:SKILLSNAMEDTOCSKILL</a> <span class="note">(Ability)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLCLASSES">CHOOSE:SPELLCLASSES</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLLEVEL">CHOOSE:SPELLLEVEL</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLLIST">CHOOSE:SPELLLIST</a> <span class="note">(Global CHOOSE)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2008-11-24 04:31:30
|
Revision: 8478 http://pcgen.svn.sourceforge.net/pcgen/?rev=8478&view=rev Author: maredudd800 Date: 2008-11-24 04:31:21 +0000 (Mon, 24 Nov 2008) Log Message: ----------- Removed Feat File CHOOST:FEATADD tag docs and updated the index Issue#: 2336413 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesfeats.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesfeats.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesfeats.html 2008-11-24 04:19:06 UTC (rev 8477) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesfeats.html 2008-11-24 04:31:21 UTC (rev 8478) @@ -132,26 +132,6 @@ <hr> - <p class="indent0"><strong><a name="FEATADD">Tag Name:</a></strong> CHOOSE:FEATADD|x|x</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text (Feat name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text (TYPE=feat type)</p> - <p class="indent1"><strong>What it does:</strong></p> - <p class="indent2">Adds a Feat to the list of Feats for the Character. It will only - display as a choice those feats that the character is qualified to select.</p> - <p class="indent1"><strong>Example:</strong></p> - <p class="indent2"><code>CHOOSE:FEATADD|Weapon Focus,Toughness,Improved Unarmed Combat</code></p> - <p class="indent3">May choose between "Weapon Focus", "Toughness" or "Improved - Unarmed Combat".</p> - <p class="indent2"><code>CHOOSE:FEATADD|TYPE=General</code></p> - <p class="indent3">May choose any General type feat.</p> - <p class="indent2"><code>CHOOSE:FEATADD|Weapon Focus,Improved Unarmed - Combat|TYPE=Metamagic|TYPE=ItemCreation</code></p> - <p class="indent3">My choose between "Weapon Focus", "Improved Unarmed - Combat", any "Metamagic" type feat or any "ItemCreation" type feat..</p> - <p></p> - -<hr> - <p class="indent0"><strong><a name="COST">Tag Name:</a></strong> COST:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (feat point cost)</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2008-11-24 04:19:06 UTC (rev 8477) +++ Trunk/pcgen/docs/navlistindex.html 2008-11-24 04:31:21 UTC (rev 8478) @@ -300,7 +300,6 @@ <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#ADDSPELLLEVEL">ADDSPELLLEVEL</a> <span class="note">(Feat)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#ASPECT">ASPECT</a> <span class="note">(Feat)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#BENEFIT">BENEFIT</a> <span class="note">(Feat)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#FEATADD">CHOOSE:FEATADD</a ><span class="note">(Feat)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#COST">COST</a> <span class="note">(Feat)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileskey.html#FeatKeys">KEY</a> <span class="note">(Feat)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#MODIFYFEATCHOICE">MODIFYFEATCHOICE</a> <span class="note">(Feat)</span></li> @@ -1624,13 +1623,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#FEAT">CHOOSE:FEAT</a> <span class="note">(Global CHOOSE)</span></li> </ul> </li> - <li> - <a href="listfilepages/globalfilestagpages/globalfileschoose.html">CHOOSE:FEATADD</a> - <ul> - <li><a href="listfilepages/datafilestagpages/datafilesfeats.html#FEATADD">CHOOSE:FEATADD</a> <span class="note">(Feat)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#FEATADD">CHOOSE:FEATADD</a> <span class="note">(Global CHOOSE)</span></li> - </ul> - </li> + <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#FEATADD">CHOOSE:FEATADD</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#FEATLIST">CHOOSE:FEATLIST</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#FEATSELECT">CHOOSE:FEATSELECT</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#HP">CHOOSE:HP</a> <span class="note">(Global CHOOSE)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2008-11-25 17:05:09
|
Revision: 8492 http://pcgen.svn.sourceforge.net/pcgen/?rev=8492&view=rev Author: maredudd800 Date: 2008-11-25 17:05:05 +0000 (Tue, 25 Nov 2008) Log Message: ----------- Deprecated PREARMORPROF and PRESHIELDPROF Added PREPROFWITHARMOR and PREPROFWITHSHIELD Updated index Issue#: 2341576 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html 2008-11-25 04:40:46 UTC (rev 8491) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html 2008-11-25 17:05:05 UTC (rev 8492) @@ -172,6 +172,7 @@ <hr> + <p class="new">*** Deprecated 5.15.8 - Remove 6.0 - Use <a href="#PREPROFWITHARMOR">PREPROFWITHARMOR</a> instead.</p> <p class="indent0"><strong><a name="PREARMORPROF">Tag Name:</a></strong> PREARMORPROF:x,y,y</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (The number of armor proficiencies needed).</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (The name of a Armor Prof).</p> @@ -901,6 +902,38 @@ <hr> + <p class="new">*** New 5.15.8</p> + <p class="indent0"><strong><a name="PREPROFWITHARMOR">Tag Name:</a></strong> PREPROFWITHARMOR:x,y,y</p> + <p class="indent1"><strong>Variables Used (x):</strong> Number (The number of armor proficiencies needed).</p> + <p class="indent1"><strong>Variables Used (y):</strong> Text (The name of a Armor Prof).</p> + <p class="indent1"><strong>Variables Used (y):</strong> TYPE.Text (The type of Armor prof).</p> + <p class="indent1"><strong>What it does:</strong></p> + <p class="indent2">Checks for Armor proficiency requirements.</p> + <p class="indent1"><strong>Examples:</strong></p> + <p class="indent2"><code>PREPROFWITHARMOR:1,Chainmail,Full Plate</code></p> + <p class="indent3">Character must be proficient with either "Chainmail" or "Full Plate".</p> + <p class="indent2"><code>PREPROFWITHARMOR:1,TYPE.Medium</code></p> + <p class="indent3">Character must be proficient with Medium armor.</p> + <p></p> + +<hr> + + <p class="new">*** NEW 5.15.8</p> + <p class="indent0"><strong><a name="PREPROFWITHSHIELD">Tag Name:</a></strong> PREPROFWITHSHIELD:x,y,y</p> + <p class="indent1"><strong>Variables Used (x):</strong> Number (The number of shield proficiencies needed).</p> + <p class="indent1"><strong>Variables Used (y):</strong> Text (The name of a shield proficiency).</p> + <p class="indent1"><strong>Variables Used (y):</strong> TYPE.Text (The type of shield proficiency).</p> + <p class="indent1"><strong>What it does:</strong></p> + <p class="indent2">Checks for shield proficiency requirements.</p> + <p class="indent1"><strong>Examples:</strong></p> + <p class="indent2"><code>PREPROFWITHSHIELD:1,Buckler,Large Shield</code></p> + <p class="indent3">Character must be proficient with either "Buckler" or "Large Shield".</p> + <p class="indent2"><code>PREPROFWITHSHIELD:1,TYPE.Tower</code></p> + <p class="indent3">Character must be proficient with Tower shields.</p> + <p></p> + +<hr> + <p class="new">*** Updated 5.9.5</p> <p class="indent0"><strong><a name="PRERACE">Tag Name:</a></strong> PRERACE:x,y,y</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (The number of racial properties which @@ -1026,6 +1059,7 @@ <hr> + <p class="new">*** Deprecated 5.15.8 - Remove 6.0 - Use <a href="#PREPROFWITHSHIELD">PREPROFWITHSHIELD</a> instead.</p> <p class="indent0"><strong><a name="PRESHIELDPROF">Tag Name:</a></strong> PRESHIELDPROF:x,y,y</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (The number of shield proficiencies needed).</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (The name of a shield proficiency).</p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2008-11-25 04:40:46 UTC (rev 8491) +++ Trunk/pcgen/docs/navlistindex.html 2008-11-25 17:05:05 UTC (rev 8492) @@ -834,7 +834,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREAGESET">PREAGESET</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREALIGN">PREALIGN</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREAPPLY">PREAPPLY</a> <span class="note">(Global PRExxx)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREARMORPROF">PREARMORPROF</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREARMORPROF">PREARMORPROF</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREARMORTYPE">PREARMORTYPE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREATT">PREATT</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREBASESIZE">PREBASESIZE</a> <span class="note">(Global PRExxx)</span></li> @@ -870,6 +870,8 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREMULT">PREMULT</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPCLEVEL">PREPCLEVEL</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPOINTBUYMETHOD">PREPOINTBUYMETHOD</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPROFWITHARMOR">PREPROFWITHARMOR</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPROFWITHSHIELD">PREPROFWITHSHIELD</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRERACE">PRERACE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREREACH">PREREACH</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREREGION">PREREGION</a> <span class="note">(Global PRExxx)</span></li> @@ -2227,7 +2229,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREAGESET">PREAGESET</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREALIGN">PREALIGN</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREAPPLY">PREAPPLY</a> <span class="note">(Global PRExxx)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREARMORPROF">PREARMORPROF</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREARMORPROF">PREARMORPROF</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREARMORTYPE">PREARMORTYPE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREATT">PREATT</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREBASESIZE">PREBASESIZE</a> <span class="note">(Global PRExxx)</span></li> @@ -2269,6 +2271,8 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREMULT">PREMULT</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPCLEVEL">PREPCLEVEL</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPOINTBUYMETHOD">PREPOINTBUYMETHOD</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPROFWITHARMOR">PREPROFWITHARMOR</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREPROFWITHSHIELD">PREPROFWITHSHIELD</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRERACE">PRERACE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#PRERACETYPE">PRERACETYPE</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREREACH">PREREACH</a> <span class="note">(Global PRExxx)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2008-12-05 22:55:55
|
Revision: 8565 http://pcgen.svn.sourceforge.net/pcgen/?rev=8565&view=rev Author: maredudd800 Date: 2008-12-05 21:51:52 +0000 (Fri, 05 Dec 2008) Log Message: ----------- Removal of ADD:CLASSSKILLS from Global Add index and link cleanup. Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html 2008-12-05 21:43:08 UTC (rev 8564) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html 2008-12-05 21:51:52 UTC (rev 8565) @@ -196,7 +196,7 @@ <hr> <p class="new">*** New 5.11.11</p> - <p class="indent0"><strong><a name="CLASSSKILLS|">Tag Name:</a></strong> ADD:CLASSSKILLS|x|y,y</p> + <p class="indent0"><strong><a name="CLASSSKILLS">Tag Name:</a></strong> ADD:CLASSSKILLS|x|y,y</p> <p class="indent1"><strong>Variables Used (x):</strong> Number, Variable or Formula (Number of choices granted. Optional)</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (Name of skill)</p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2008-12-05 21:43:08 UTC (rev 8564) +++ Trunk/pcgen/docs/navlistindex.html 2008-12-05 21:51:52 UTC (rev 8565) @@ -93,7 +93,7 @@ <a href="listfilepages/datafilestagpages/datafilesclasses.html"><strong>Class File Tags</strong></a> <ul> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#ABB">ABB</a> <span class="note">(Class)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#CLASSSKILLS|">ADD:CLASSSKILLS</a> <span class="note">(Class)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#CLASSSKILLS">ADD:CLASSSKILLS</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#ADDDOMAINS">ADDDOMAINS</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#ALLOWBASECLASS">ALLOWBASECLASS</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#ATTACKCYCLE">ATTACKCYCLE</a> <span class="note">(Class)</span></li> @@ -529,7 +529,6 @@ <ul> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#CLEAR">ADD:.CLEAR</a> <span class="note">(Global Add)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#ABILITY">ADD:ABILITY</a> <span class="note">(Global Add)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#CLASSSKILLS|">ADD:CLASSSKILLS|</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#EQUIP|">ADD:EQUIP</a> <span class="note">(Global Add)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#FEAT|">ADD:FEAT</a> <span class="note">(Global Add)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#LANGUAGE|">ADD:LANGUAGE</a> <span class="note">(Global Add)</span></li> @@ -1268,7 +1267,7 @@ <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ADD">ADD</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#CLEAR">ADD:.CLEAR</a> <span class="note">(Global Add)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#ABILITY">ADD:ABILITY</a> <span class="note">(Global Add)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#CLASSSKILLS|">ADD:CLASSSKILLS</a> <span class="note">(Class)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#CLASSSKILLS">ADD:CLASSSKILLS</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#EQUIP|">ADD:EQUIP</a> <span class="note">(Global Add)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#FEAT|">ADD:FEAT</a> <span class="note">(Global Add)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesadd.html#LANGUAGE|">ADD:LANGUAGE</a> <span class="note">(Global Add)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-01-07 03:19:37
|
Revision: 8916 http://pcgen.svn.sourceforge.net/pcgen/?rev=8916&view=rev Author: maredudd800 Date: 2009-01-07 03:19:35 +0000 (Wed, 07 Jan 2009) Log Message: ----------- Deprecate equipment file HANDS in favor of SLOTS. Issue#: 2490358 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html 2009-01-07 03:17:28 UTC (rev 8915) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html 2009-01-07 03:19:35 UTC (rev 8916) @@ -519,6 +519,7 @@ <hr> + <p class="new">*** Deprecated 5.15.10 - Remove 6.0 - Use <a href="#SLOTS">SLOTS</a> instead.</p> <p class="indent0"><strong><a name="HANDS">Tag Name:</a></strong> HANDS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Hands required)</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-01-07 03:17:28 UTC (rev 8915) +++ Trunk/pcgen/docs/navlistindex.html 2009-01-07 03:19:35 UTC (rev 8916) @@ -211,7 +211,7 @@ <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#EDR">EDR</a> <span class="note">(Equipment)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#EQMOD">EQMOD</a> <span class="note">(Equipment)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#FUMBLERANGE">FUMBLERANGE</a> <span class="note">(Equipment)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#HANDS">HANDS</a> <span class="note">(Equipment)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#HANDS">HANDS</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#MAXDEX">MAXDEX</a> <span class="note">(Equipment)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#MODS">MODS</a> <span class="note">(Equipment)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#NUMPAGES">NUMPAGES</a> <span class="note">(Equipment)</span></li> @@ -1972,7 +1972,7 @@ <li> <a href="listfilepages/listindex.html#TAGINFO">HANDS</a> <ul> - <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#HANDS">HANDS</a> <span class="note">(Equipment)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesequipment.html#HANDS">HANDS</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#EQMHANDS">HANDS</a> <span class="note">(EQM Bonus)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#HANDS">HANDS</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesraces.html#HANDS">HANDS</a> <span class="note">(Race)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-01-07 07:35:49
|
Revision: 8924 http://pcgen.svn.sourceforge.net/pcgen/?rev=8924&view=rev Author: maredudd800 Date: 2009-01-07 07:35:41 +0000 (Wed, 07 Jan 2009) Log Message: ----------- Docs updated. Issue#: 2491440 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesother.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesother.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesother.html 2009-01-07 07:09:19 UTC (rev 8923) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesother.html 2009-01-07 07:35:41 UTC (rev 8924) @@ -902,32 +902,50 @@ <hr> + <p class="new">*** New 5.15.10</p><p></p> + <p class="indent0"><strong><a name="SPELLKNOWN">Tag Name:</a></strong>SPELLKNOWN:CLASS|w=x|y|w=x|y|w=x|y|w=x|y|w=x|y|z|z</p> + <p class="indent1"><strong>Variables Used (w):</strong> Text (Class Name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> Number (Spell Level)</p> + <p class="indent1"><strong>Variables Used (y):</strong> Text (Spell Name)</p> + <p class="indent1"><strong>Variables Used (z):</strong> PRExxx tag</p> + <p class="indent1"><strong>What it does:</strong></p> + <p class="indent2">This is the character's list of known spells.</p> + <p class="indent1"><strong>Examples:</strong></p> + <p class="indent2"><code>SPELLKNOWN:CLASS|Arawnite Guardian=0|Create Water,Detect Magical Aura,Light,Mending,Read Magic,Resistance,Virtue</code></p> + <p class="indent3">This is the character's known spell's for the Arawnite Guardian class.</p> + <p class="indent2"><code>1 <tab> SPELLKNOWN:CLASS|Trundlefolk Shaman=0|Create Water,Cure Minor Wounds,Detect Magic,Guidance,Mending,Purify Food and Drink</code></p> + <p class="indent3">This is the character's known spell's for the first level Trundlefolk Shaman class.</p> + <p class="indent2"><code>SUBCLASSLEVEL:1 <tab> SPELLKNOWN:CLASS|Holy Warrior=1|Bless,Bless Water,Bless Weapon,Create Water,Cure Light Wounds,Detect Poison,Detect Undead,Divine Favor,Endure Elements,Magic Weapon,Protection from Evil,Read Magic,Resistance,Virtue</code></p> + <p class="indent3">This is the character's known spell's for the first level Holy Warrior subclass.</p> + <p class="indent2"><code>Trundlefolk Shaman.MOD <tab> SPELLKNOWN:CLASS|Trundlefolk Shaman.CLEAR <tab> SPELLKNOWN:CLASS|Trundlefolk Shaman=0|Comprehend Languages,Expeditious Retreat,Grease,Identify,Sleep,Summon Monster I,Unseen Servant</code></p> + <p class="indent3">This changes the character's known spell's for the first level Trundlefolk Shaman class.</p> + <p></p> + +<hr> + <p class="new">*** Updated 5.11.4</p><p></p> - <p class="indent0"><strong><a name="SPELLLEVEL">Tag Name:</a></strong>SPELLLEVEL:v|w=x|y|w=x|y|w=x|y|w=x|y|w=x|y|z</p> - <p class="indent1"><strong>Variables Used (v):</strong> Text (DOMAIN or CLASS Tag)</p> - <p class="indent1"><strong>Variables Used (w):</strong> Text (domain or class name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> Number (level of spell)</p> - <p class="indent1"><strong>Variables Used (y):</strong> Text (domain or class spell name)</p> + <p class="indent0"><strong><a name="SPELLLEVEL">Tag Name:</a></strong>SPELLLEVEL:v|w=x|y|w=x|y|w=x|y|w=x|y|w=x|y|z|z</p> + <p class="indent1"><strong>Variables Used (v):</strong> DOMAIN</p> + <p class="indent1"><strong>Variables Used (v):</strong> CLASS</p> + <p class="indent1"><strong>Variables Used (w):</strong> Text (Domain or Class Name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> Number (Spell Level)</p> + <p class="indent1"><strong>Variables Used (y):</strong> Text (Spell Name)</p> <p class="indent1"><strong>Variables Used (z):</strong> PRExxx tag</p> <p class="indent1"><strong>What it does:</strong></p> - <ul class="indent2"> - <li>This is the character's spell list.</li> - <li>The <code>SPELLLEVEL</code> tag takes PRExxx tags.</li> - <li>PRExxx tags must be the last thing in the tag and they are pipe-delimited (|).</li> - </ul> + <p class="indent2">This is the character's spell list.</p> <p class="indent1"><strong>Examples:</strong></p> <p class="indent2"><code>SPELLLEVEL:DOMAIN|Cold=1|Endure Elements|Cold=2|Chill Metal|Cold=3|Sleet Storm|Cold=4|Wall of Ice|Cold=5|Cone of Cold|Cold=6|Freezing Sphere|Cold=7|Control Weather|Cold=8|Finger of Death|Cold=9|Elemental Swarm</code></p> - <p class="indent3">This is the character's spell's for this Cold domain.</p> + <p class="indent3">This is the character's spell's for the Cold domain.</p> <p class="indent2"><code>SPELLLEVEL:CLASS|Arawnite Guardian=0|Create Water,Detect Magical Aura,Light,Mending,Read Magic,Resistance,Virtue</code></p> - <p class="indent3">This is the character's spell's for this Arawnite Guardian class.</p> + <p class="indent3">This is the character's spell's for the Arawnite Guardian class.</p> <p class="indent2"><code>1 <tab> SPELLLEVEL:CLASS|Trundlefolk Shaman=0|Create Water,Cure Minor Wounds,Detect Magic,Guidance,Mending,Purify Food and Drink</code></p> - <p class="indent3">This is the character's spell's for this first level Trundlefolk Shaman class.</p> + <p class="indent3">This is the character's spell's for the first level Trundlefolk Shaman class.</p> <p class="indent2"><code>SUBCLASSLEVEL:1 <tab> SPELLLEVEL:CLASS|Holy Warrior=1|Bless,Bless Water,Bless Weapon,Create Water,Cure Light Wounds,Detect Poison,Detect Undead,Divine Favor,Endure Elements,Magic Weapon,Protection from Evil,Read Magic,Resistance,Virtue</code></p> - <p class="indent3">This is the character's spell's for this first level subclass Holy Warrior class.</p> + <p class="indent3">This is the character's spell's for the first level subclass Holy Warrior class.</p> <p class="indent2"><code>The Dead <tab> NAMEISPI:NO <tab> SPELLLEVEL:DOMAIN|The Dead=1|Detect Return|The Dead=2|Consecrate|The Dead=3|Negative Energy Protection|The Dead=4|Touch of Return|The Dead=5|Hallow|The Dead=6|Heal|The Dead=7|Greater Restoration|The Dead=8|Greater Return|The Dead=9|Imprison Soul</code></p> - <p class="indent3">This is the character's spell's for this Domain.</p> + <p class="indent3">This is the character's spell's for the Domain.</p> <p class="indent2"><code>Trundlefolk Shaman.MOD <tab> SPELLLEVEL:CLASS|Trundlefolk Shaman.CLEAR <tab> SPELLLEVEL:CLASS|Trundlefolk Shaman=0|Comprehend Languages,Expeditious Retreat,Grease,Identify,Sleep,Summon Monster I,Unseen Servant</code></p> - <p class="indent3">This changes the character's spell's for this first level Trundlefolk Shaman class.</p> + <p class="indent3">This changes the character's spell's for the first level Trundlefolk Shaman class.</p> <p></p> <hr> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-01-07 07:09:19 UTC (rev 8923) +++ Trunk/pcgen/docs/navlistindex.html 2009-01-07 07:35:41 UTC (rev 8924) @@ -806,6 +806,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SOURCEPAGE">SOURCEPAGE</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SOURCESHORT">SOURCESHORT</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SOURCEWEB">SOURCEWEB</a> <span class="note">(Global Other)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SPELLKNOWN">SPELLKNOWN</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SPELLLEVEL">SPELLLEVEL</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SPELLS">SPELLS</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SR">SR</a> <span class="note">(Global Other)</span></li> @@ -2533,7 +2534,13 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#MISCSPELLFAILURE">SPELLFAILURE</a> <span class="note">(Misc Bonus)</span></li> </ul> </li> - <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#SPELLKNOWNCLASSLEVEL">SPELLKNOWN</a> <span class="note">(Bonus)</span></li> + <li> + <a href="listfilepages/listindex.html#TAGINFO">SPELLKNOWN</a> + <ul> + <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#SPELLKNOWNCLASSLEVEL">SPELLKNOWN</a> <span class="note">(Bonus)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SPELLKNOWN">SPELLKNOWN</a> <span class="note">(Global Other)</span></li> + </ul> + </li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#SPELLKNOWNMULTCLASSLEVEL">SPELLKNOWNMULT</a> <span class="note">(Bonus)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SPELLLEVEL">SPELLLEVEL</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#SPELLLIST">SPELLLIST</a> <span class="note">(Class)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-01-07 16:26:09
|
Revision: 8928 http://pcgen.svn.sourceforge.net/pcgen/?rev=8928&view=rev Author: maredudd800 Date: 2009-01-07 16:26:05 +0000 (Wed, 07 Jan 2009) Log Message: ----------- Tag added to docs. Issue#: 2467692 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodemiscinfolist.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html 2009-01-07 10:56:18 UTC (rev 8927) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html 2009-01-07 16:26:05 UTC (rev 8928) @@ -40,7 +40,7 @@ <a href="../systemfilestagpages/gamemodemiscinfolist.html#ABILITYCATEGORY">ABILITYCATEGORY</a> tag documentation in the <em>miscinfo.lst</em> file documentation.</p> <p class="indent1"><strong><span class="new">Warning:</span></strong> <code>SOURCExxx</code> tags - may not be used in the abilitycategory list file, so source information must be listed in + must not be used in the abilitycategory list file, so source information must be listed in comments where required.</p> <p></p> @@ -70,6 +70,7 @@ <p class="indent0">The following tags are used in ABILITYCATEGORY lines and are defined in the <a href="../systemfilestagpages/gamemodemiscinfolist.html#ABILITYCATEGORY"><em>miscinfo.lst</em></a> file documentation:</p> <ul class="indent1"> + <li><a href="../systemfilestagpages/gamemodemiscinfolist.html#ABILITYLIST">ABILITYLIST</a> - Defines a list of abilities that are included in the associated category.</li> <li><a href="../systemfilestagpages/gamemodemiscinfolist.html#CATEGORY">CATEGORY</a> - Defines the low-level ability category the category refers to. <ul class="indent2"> <li>Class Abilities, Racial Abilities, Special Attacks, Special Qualities, Feat, Skill, Supernatural, Extraordinary and Spell, etc...</li> Modified: Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodemiscinfolist.html =================================================================== --- Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodemiscinfolist.html 2009-01-07 10:56:18 UTC (rev 8927) +++ Trunk/pcgen/docs/listfilepages/systemfilestagpages/gamemodemiscinfolist.html 2009-01-07 16:26:05 UTC (rev 8928) @@ -1,35 +1,37 @@ <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> <html> -<!-- - PCGen Documentation Project + <!-- + PCGen Documentation Project - $Author$ - $Date$ - $Revision$ + $Author$ + $Date$ + $Revision$ - Contributors: - Shane Molnar - shaneATcliftonmotelDOTcomDOTau - Eddy Anthony - eddybaATmindspringDOTcom - Terry FitzSimons - fitzsimonsATmintelDOTnet - Eric C. Smith - mareduddATblackrootDOTorg + Contributors: + Shane Molnar - shaneATcliftonmotelDOTcomDOTau + Eddy Anthony - eddybaATmindspringDOTcom + Terry FitzSimons - fitzsimonsATmintelDOTnet + Eric C. Smith - mareduddATblackrootDOTorg - Description: - Provides information on the use of PCGen Game Mode: Misc Info List File. ---> -<head> - <title>Game Mode:Miscelaneous Information List</title> - <link rel="stylesheet" type="text/css" href="../../pcgen.css"> - <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> -</head> + Description: + Provides information on the use of PCGen Game Mode: Misc Info List File. + --> + <head> + <title>Game Mode:Miscelaneous Information List</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> -<body> + <body> <h1>Game Mode: miscinfo.lst</h1> + <p></p> - <p></p><hr> +<hr> + <p class="new">*** New 5.11.1</p> <p class="indent0"><strong><a name="ABILITYCATEGORY">Tag Name:</a></strong> ABILITYCATEGORY:x</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text Text (Name of the Ability Category).</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text (Name of the Ability Category).</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>ABILITYCATEGORY begins a line which defines a category of abilities.</li> @@ -43,11 +45,14 @@ </ul> <p class="indent1">The following tags are used in ABILITYCATEGORY lines:</p> <ul class="indent2"> + <li><a href="#ABILITYLIST">ABILITYLIST</a> - Defines a list of abilities that are included in the + associated category.</li> <li><a href="#CATEGORY">CATEGORY</a> - Defines the low-level ability category the category refers to. - <ul class="indent2"> - <li>Class Abilities, Racial Abilities, Special Attacks, Special Qualities, Feat, - Skill, Supernatural, Extraordinary and Spell, etc...</li> - </ul> + <ul class="indent2"> + <li>Class Abilities, Racial Abilities, Special Attacks, Special Qualities, Feat, + Skill, Supernatural, Extraordinary and Spell, etc...</li> + </ul> + </li> <li><a href="#DISPLAYLOCATION">DISPLAYLOCATION</a> - Define the name of the sub tab that the ability category will be displayed on.</li> <li><a href="#DISPLAYNAME">DISPLAYNAME</a> - Defines the display name of the category.</li> <li><a href="#EDITABLE">EDITABLE</a> - Defines whether this category of abilities is user-editable.</li> @@ -63,8 +68,41 @@ <p class="indent3">Defines a category named Special Attack.</p> <p class="indent2"><code>ABILITYCATEGORY:Special Attack <tab> PLURAL=Ambush</code></p> <p class="indent3">Defines a category named Special Attacka andsets the internationalized name to "Ambush".</p> + <p></p> - <p></p><hr> +<hr> + + <p class="new">*** New 5.15.10</p> + <p class="indent0"><strong><a name="ABILITYLIST">Tag Name:</a></strong> ABILITYLIST:x|x(y)</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text (Ability Key).</p> + <p class="indent1"><strong>Variables Used (y):</strong> Text (Ability Sub-Choices).</p> + <p class="indent1"><strong>What it does:</strong></p> + <ul class="indent2"> + <li>Defines a list of abilities and their choices (aka sub keys) that are included in the + associated category.</li> + <li>These abilities are in addition to the abilities included in the category by the TYPE tag.</li> + <li>When a subkey is specified for an ability, only the listed choices will be valid for + that ability in the category.</li> + <li>This tag is valid only in "child" ability categpries. (See <a href="#CATEGORY">CATEGORY</a> tag.)</li> + </ul> + <p class="indent1"><strong>Example:</strong><br></p> + <p class="indent2"><code>ABILITYLIST:Mounted Combat|Skill Focus (Ride)|Skill Focus + (Handle Animal)|Ride-By Attack</code></p> + <p class="indent3">Defines that Mounted Combat, Ride-By Attack and Skill Focus should be + included in the category. However only Ride and Handle Animal will be offered if Skill + Focus is chosen from this category.</p> + <p class="indent2"><code>ABILITYLIST:Weapon Finesse</code></p> + <p class="indent3">Defines that Weapon Finesse should be included in the category. As no + subkey is defined, the normal choices will be offered if Weapon Finesse is chosen from + this category.</p> + <p class="indent1"><strong>Where it is Used:</strong><br></p> + <p class="indent2">ABILITYCATEGORY Lines in <span class="lstfile">miscinfo.lst</span> and + data source <span class="lstfile">abilitycategory.lst</span> files.</p> + <p></p> + + +<hr> + <p class="new">*** New - Was DEFENSENAME.</p> <p class="indent0"><strong><a name="ACNAME">Tag Name:</a></strong> ACNAME:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (What you would like to call @@ -81,8 +119,10 @@ <p class="indent3">The Armor Rating is defined as "Armor Class".</p> <p class="indent2"><code>ACNAME:Defense</code></p> <p class="indent3">The Armor Rating is defined as "Defense".</p> + <p></p> - <p></p><hr> +<hr> + <p class="new">*** New - Was DEFENSEABBREV.</p> <p class="indent0"><strong><a name="ACABBREV">Tag Name:</a></strong> ACABBREV:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (How you would like your @@ -94,8 +134,10 @@ <p class="indent3">The Armor Rating abbreviation is defined as "AC".</p> <p class="indent2"><code>ACABBREV:Def</code></p> <p class="indent3">The Armor Rating abbreviation is defined as "Def".</p> + <p></p> - <p></p><hr> +<hr> + <p class="new">*** New 5.4</p> <p class="indent0"><strong><a name="ACTYPE">Tag Name:</a></strong> ACTYPE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Name of the Armor Class Type being defined by the line).</p> @@ -109,8 +151,10 @@ <p class="indent3">Defines the ACTYPE Total as the Total AC bonuses</p> <p class="indent2"><code>ACTYPE:Touch ADD:TOTAL REMOVE:Armor|NaturalArmor|Shield</code></p> <p class="indent3">Defines the ACTYPE Touch as the Total AC minus Armor, NaturalArmor and Shield bonuses</p> + <p></p> - <p></p><hr> +<hr> + <p class="new">*** New 5.4</p> <p class="indent0"><strong><a name="ADD">Tag Name:</a></strong> ADD:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Name of a defined Armor Class Type).</p> @@ -134,8 +178,10 @@ <p class="indent3">Adds ACTYPE:TOTAL to the ACTYPE being defined in the ACTYPE line.</p> <p class="indent2"><code>ADD:Shield</code></p> <p class="indent3">Adds ACTYPE:SHIELD to the ACTYPE being defined in the ACTYPE line.</p> + <p></p> - <p></p><hr> +<hr> + <p class="indent0"><strong><a name="ALLOWEDMODES">Tag Name:</a></strong> ALLOWEDMODES:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (A | delimited list of game modes).</p> <p class="indent1"><strong>What it does:</strong></p> @@ -143,8 +189,10 @@ <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>ALLOWEDMODES:DnD_v35e|DnD_Olerra</code></p> <p class="indent3">The 3.5 and Olerra sources can be safely included with this source</p> + <p></p> - <p></p><hr> +<hr> + <p class="indent0"><strong><a name="ALTHPABBREV">Tag Name:</a></strong> ALTHPABBREV:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (What you want you games secondary HP equivalent to be abbreviated to).</p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-01-07 10:56:18 UTC (rev 8927) +++ Trunk/pcgen/docs/navlistindex.html 2009-01-07 16:26:05 UTC (rev 8928) @@ -72,6 +72,7 @@ <a href="listfilepages/datafilestagpages/datafilesabilitycategory.html"><strong>Ability Category File Tags</strong></a> <ul> <li><a href="listfilepages/datafilestagpages/datafilesabilitycategory.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(Ability Category)</span></li> + <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ABILITYLIST">ABILITYLIST</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#CATEGORY">CATEGORY</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#DISPLAYLOCATION">DISPLAYLOCATION</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#DISPLAYNAME">DISPLAYNAME</a> <span class="note">(Misc Info)</span></li> @@ -376,6 +377,7 @@ <a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html">Misc Info File Tags</a> <ul> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(Misc Info)</span></li> + <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ABILITYLIST">ABILITYLIST</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ACNAME">ACNAME</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ACABBREV">ACABBREV</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ACTYPE">ACTYPE</a> <span class="note">(Misc Info)</span></li> @@ -1233,18 +1235,19 @@ <ul> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#ABILITY">ABILITY</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ABILITYPCC">ABILITY</a> <span class="note">(PCC)</span></li> - <li> - <a href="listfilepages/listindex.html#TAGINFO">ABILITYCATEGORY</a> - <ul> - <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(PCC)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesabilitycategory.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(Ability Category)</span></li> - </ul> - </li> <li><a href="listfilepages/systemfilestagpages/gamemodestatsandcheckslist.html#ABILITYADDSPELLLEVEL">ABILITY:ADDSPELLLEVEL</a> <span class="note">(Stats & Checks)</span> <span class="note">(In STATNAME Line)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesstartingkits.html#ABILITY">ABILITY:PROMPT:FEAT</a> <span class="note">(Starting Kit)</span></li> </ul> </li> - <li><a href="listfilepages/datafilestagpages/datafilesabilitycategory.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(Ability Category)</span></li> + <li> + <a href="listfilepages/listindex.html#TAGINFO">ABILITYCATEGORY</a> + <ul> + <li><a href="listfilepages/datafilestagpages/datafilesabilitycategory.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(Ability Category)</span></li> + <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(Misc Info)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(PCC)</span></li> + </ul> + </li> + <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ABILITYLIST">ABILITYLIST</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#COMBATAC">AC</a> <span class="note">(Bonus)</span></li> <li> <a href="listfilepages/listindex.html#TAGINFO">ACCHECK</a> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-01-07 21:23:47
|
Revision: 8930 http://pcgen.svn.sourceforge.net/pcgen/?rev=8930&view=rev Author: maredudd800 Date: 2009-01-07 21:23:42 +0000 (Wed, 07 Jan 2009) Log Message: ----------- Update the navtree and prepped Campaign Material Loading Walkthrough. Issue#: 2489987 Modified Paths: -------------- Trunk/pcgen/docs/navtree.html Added Paths: ----------- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html Modified: Trunk/pcgen/docs/navtree.html =================================================================== --- Trunk/pcgen/docs/navtree.html 2009-01-07 20:49:27 UTC (rev 8929) +++ Trunk/pcgen/docs/navtree.html 2009-01-07 21:23:42 UTC (rev 8930) @@ -33,7 +33,8 @@ <li><a href="greetings.html"><strong>PCGen Documentation</strong></a></li> <li><a href="standards.html"><strong>Documentation Standards</strong></a></li> - <li><a href="installationpages/installationsectionheading.html">Installation</a> + <li> + <a href="installationpages/installationsectionheading.html">Installation</a> <ul> <li><a href="installationpages/installationjava.html">Manually Installing Java</a></li> <li><a href="installationpages/installationpcgen.html">Manually Installing PCGen</a></li> @@ -41,10 +42,12 @@ </ul> </li> - <li><a href="walkthroughpages/walkthroughsectionheading.html">Character Creation Walkthrough</a> + <li> + <a href="walkthroughpages/walkthroughsectionheading.html">Character Creation Walkthrough</a> <ul> <li><a href="walkthroughpages/walkthroughheadingstartup.html">Initial Start Up</a></li> <li><a href="walkthroughpages/walkthroughloadcampaign.html">Loading Campaign Materials</a></li> + <li><a href="walkthroughpages/walkthroughloadcampaignadvanced.html">Loading Campaign Materials, Advanced</a></li> <li><a href="walkthroughpages/toolbarquickicons.html">Toolbar Quick Icons</a></li> <li><a href="walkthroughpages/walkthroughcreatenew.html">Creating a New Character</a></li> <li><a href="walkthroughpages/walkthroughprintnew.html">Printing the New Character</a></li> @@ -117,6 +120,8 @@ <li><a href="menupages/settings/plugins/plugins_charactersheet.html">Plugins Menu</a></li> </ul> </li> + + <li><a href="menupages/settings/settingssourceloadingoption.html">Load Sources</a></li> </ul> </li> Added: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html (rev 0) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html 2009-01-07 21:23:42 UTC (rev 8930) @@ -0,0 +1,111 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Shane Molnar - shaneATcliftonmotelDOTcomDOTau + + Description: + PCGen Walkthrough - Choose Campaign/Load Sources. + --> + <head> + <title>Loading Campaign Materials</title> + <link rel="stylesheet" type="text/css" href="../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Loading Campaign Materials</h1> + + <ol> + <li><p>When PCGen starts up it displays the PCGen splash screen.</p> + + <p>After it automatically disappears, you will see the PCGen program window and will be on the + <strong>Source Materials</strong> tab. [Tabs for the Source Material and Loaded Characters + default to the bottom of the screen.]</p></li> + + <li><p>First you should choose your desired Game Mode.</p> + <p>As of now PCGen supports the following Game Modes:</p> + <ul> + <li>3.5e - <a href="http://www.wizards.com/D20/article.asp?x=srd35">Revised (v.3.5) System Reference Document</a> (default selection).</li> + <li>3e - <a href="http://groups.yahoo.com/group/pcgen/files/3.0%20SRD/">System Reference Document.</a></li> + <li>Deadlands - <a href="http://www.peginc.com/index.htm">by Pinnacle Entertainment</a></li> + <li>Legends of Excalibur - <a href="http://www.rpgobjects.com/">by RPG Objects</a></li> + <li>Modern - <a href="http://www.wizards.com/D20/article.asp?x=msrd">d20 Modern System Reference Document.</a></li> + <li>Spycraft - <a href="http://www.spycraftrpg.com/">by Alderac Entertainment Group.</a></li> + <li>Xcrawl - <a href="http://www.pandahead.com/">by Pandahead Productions</a></li> + <li>Sidewinder - <a href="http://www.doghouserules.net/">by Dog House Rules</a></li> + </ul> + + <p class="center"><img src="../images/menus/settings_gamemode.png" alt="Choosing Gamemode" /></p> + + <li><p>Now you can load sources appropriate to your chosen Game Mode/Campaign.</p> + + <p>The Window is broken into 4 panes. The sources <strong>Available</strong> to be used with PCGen, the + sources you have <strong>Selected</strong> for use in Character Generation, the <strong>Source + Info</strong> pane and the button pane.</p> + + <p class="center"><img src="../images/tabs/sourcematerial.png" alt="Loading Campaing Materials"></p> + + <p>If you have never started PCGen before, the right hand <strong>Selected</strong> pane will be empty.</p> + + <p>The upper-left <strong>Available</strong> frame is a tree of publishers.<br /> + Clicking the "+" sign next to a publisher will expand the tree and show + the + subgroups for that publisher.</p> + </li> + + <li><p>When you select a source of interest, the information about the source appears in the lower left + <strong>Source Info</strong> frame. </p> + + <p>Click the <strong>Add</strong> (">") button at the top of the + upper left frame to add the selected source + to the <strong>Selected</strong> pane. You can also double-click the source to + add it. You can also add all sources from a company or setting by selecting + the company/setting instead of the product and then clicking the + <strong>Add</strong> button or double clicking the company/setting.</p> + + <p>If, for instance, you wanted to create a character for the System Reference Document , you would expand the "SRD", and select the "3.0 SRD".</p> + + <p>Do this for every source you need to build your character.</p> + + <p><strong>Note:</strong> If the character you want to build requires information + other than that found in the core player's book, (i.e. it comes from a specific + campaign world, has a prestige class from a supplemental book, or equipment from a + magazine article) you will need to load the source which has this information.</p> + </li> + + <li><p>Once all the sources you need are in the upper right <strong>Selected + </strong>pane, click the <strong>Load</strong> button in the lower right frame. This will load + all sources in the upper right <strong>Selected</strong> pane.</p> + + <p>The Loaded column in the <strong>Selected</strong> pane will then change to + "Y"</p> + + <p>Various pop ups may come up detailing some licensing information and publisher information, + just close those (you can also uncheck the "show at start up" option, so that it only runs once).</p> + + <p>You now have the ability to create a new character. </p> + </li> + </ol> + + <p><strong>Optional:</strong> Before creating a character, you may wish to examine + and/or modify the settings PCGen uses for all characters. This allows certain + common "house rules" to override official rules for a system. This is + under the <strong>Settings-Preferences</strong> menu described <a href="../menupages/settings/settingspreferencesoption.html">here.</a></p> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <edd...@us...> - 2009-01-08 22:26:19
|
Revision: 8936 http://pcgen.svn.sourceforge.net/pcgen/?rev=8936&view=rev Author: eddyanthony Date: 2009-01-08 22:26:14 +0000 (Thu, 08 Jan 2009) Log Message: ----------- [ 2492588 ] Add Load Sources Dialog Box image to docs Modified Paths: -------------- Trunk/pcgen/docs/menupages/settings/settingssourceloadingoption.html Added Paths: ----------- Trunk/pcgen/docs/images/tabs/sourcematerial_basic.png Trunk/pcgen/docs/images/windows/load_sources.png Added: Trunk/pcgen/docs/images/tabs/sourcematerial_basic.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/tabs/sourcematerial_basic.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: svn:keywords + Date Revision Author Id Added: Trunk/pcgen/docs/images/windows/load_sources.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/windows/load_sources.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: svn:keywords + Date Revision Author Id Modified: Trunk/pcgen/docs/menupages/settings/settingssourceloadingoption.html =================================================================== --- Trunk/pcgen/docs/menupages/settings/settingssourceloadingoption.html 2009-01-08 22:21:59 UTC (rev 8935) +++ Trunk/pcgen/docs/menupages/settings/settingssourceloadingoption.html 2009-01-08 22:26:14 UTC (rev 8936) @@ -1,64 +1,63 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> - -<html> - <!-- - PCGen Documentation Project - - $Author: maredudd800 $ - $Date: 2008-03-20 22:53:36 -0400 (Thu, 20 Mar 2008) $ - $Revision: 5660 $ - - Contributors: - Eric C smith - mareduddATblackrrotDOTorg - - Description: - PCGen Documentation Load Sources Option. - --> - <head> - <title>Load Sources Menu Option</title> - <link rel="stylesheet" type="text/css" href="../../pcgen.css"> - <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> - </head> - - <body> - <h1>Load Sources</h1> - <p>The <strong>Load Source</strong> option calls up the <strong>Load Sources</strong> dialog and allows the - user to select what gamemode/sources to load.</p> - - <!-- Need screen-shot od Load Source dialog box. --> - <p class="center"><img src="../../images/menus/settings_loadsources.png" alt="Load Source Menu Option"></p> - - <p>The current default set of <strong>Load Sets</strong> are as follows:</p> - <ul> - <li><strong>MSRD</strong> - Selects the MSRD gameMode and data set for loading.</li> - <li><strong>SRD 3.0 for DMs</strong> - Selects the 3.0 SRD gameMode and data set, including monsters, for loading.</li> - <li><strong>SRD 3.0 for Players</strong> - Selects the 3.0 SRD gameMode and data set, excluding monsters, for loading.</li> - <li><strong>SRD 3.5 for DMs</strong> - Selects the 3.5 SRD gameMode and data set, including monsters, for loading.</li> - <li><strong>SRD 3.5 for Players</strong> - Selects the 3.5 gameMode and data set, excluding monsters, for loading.</li> - <li><strong>Last Loaded</strong> - Selects the last gameMode and data sets used.</li> - </ul> - - <p class="ident0">The command function on this dialog box include the following:</p> - <ul> - <li><strong>Add</strong> - Allows the addition of a customized Load Set</li> - <li><strong>Hide</strong></li> - <li><strong>Unhide</strong></li> - <li><strong>Load</strong></li> - <li><strong>Cancel</strong></li> - </ul> - -<hr> - - <h2>Adding a Customized Load Set</h2> - -<hr> - - <p> - <a href="http://validator.w3.org/check?uri=referer"><img - src="../../images/system/valid-html401.png" - alt="Valid HTML 4.01 Strict" height="31" width="88"></a> - </p> - - </body> - +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: maredudd800 $ + $Date: 2008-03-20 22:53:36 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5660 $ + + Contributors: + Eric C smith - mareduddATblackrrotDOTorg + + Description: + PCGen Documentation Load Sources Option. + --> + <head> + <title>Load Sources Menu Option</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Load Sources</h1> + <p>The <strong>Load Source</strong> option calls up the <strong>Load Sources</strong> dialog and allows the + user to select what gamemode/sources to load.</p> + + <p class="center"><img src="../../images/windows/load_sources.png" alt="Load Source Menu Option"></p> + + <p>The current default set of <strong>Load Sets</strong> are as follows:</p> + <ul> + <li><strong>MSRD</strong> - Selects the MSRD gameMode and data set for loading.</li> + <li><strong>SRD 3.0 for DMs</strong> - Selects the 3.0 SRD gameMode and data set, including monsters, for loading.</li> + <li><strong>SRD 3.0 for Players</strong> - Selects the 3.0 SRD gameMode and data set, excluding monsters, for loading.</li> + <li><strong>SRD 3.5 for DMs</strong> - Selects the 3.5 SRD gameMode and data set, including monsters, for loading.</li> + <li><strong>SRD 3.5 for Players</strong> - Selects the 3.5 gameMode and data set, excluding monsters, for loading.</li> + <li><strong>Last Loaded</strong> - Selects the last gameMode and data sets used.</li> + </ul> + + <p class="ident0">The command function on this dialog box include the following:</p> + <ul> + <li><strong>Add</strong> - Allows the addition of a customized Load Set</li> + <li><strong>Hide</strong></li> + <li><strong>Unhide</strong></li> + <li><strong>Load</strong></li> + <li><strong>Cancel</strong></li> + </ul> + +<hr> + + <h2>Adding a Customized Load Set</h2> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + + </body> + </html> \ No newline at end of file This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-02-06 03:04:50
|
Revision: 9285 http://pcgen.svn.sourceforge.net/pcgen/?rev=9285&view=rev Author: maredudd800 Date: 2009-02-06 03:04:47 +0000 (Fri, 06 Feb 2009) Log Message: ----------- Added deprecation notes were appropriate. Issue#: 2569227 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html 2009-02-06 02:33:12 UTC (rev 9284) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html 2009-02-06 03:04:47 UTC (rev 9285) @@ -866,7 +866,7 @@ <hr> - <p class="new">*** New 5.3.3</p> + <p class="new">*** Deprecated 5.15.11 - Remove 6.0</p> <p><strong><a name="HASSUBCLASS">Tag Name:</a></strong> HASSUBCLASS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Boolean (YES or NO)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -979,7 +979,7 @@ <hr> - <p class="new">*** New 5.11.0</p> + <p class="new">*** Deprecated 5.15.11 - Remove 6.0</p> <p><strong><a name="HASSUBSTITUTIONLEVEL">Tag Name:</a></strong> HASSUBSTITUTIONLEVEL:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Boolean (YES or NO)</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-02-06 02:33:12 UTC (rev 9284) +++ Trunk/pcgen/docs/navlistindex.html 2009-02-06 03:04:47 UTC (rev 9285) @@ -109,8 +109,8 @@ <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#EXCHANGELEVEL">EXCHANGELEVEL</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#EXCLASS">EXCLASS</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSPELLFORMULA">HASSPELLFORMULA</a> <span class="deprecated">(Deprecated)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBCLASS">HASSUBCLASS</a> <span class="note">(Class)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBSTITUTIONLEVEL">HASSUBSTITUTIONLEVEL</a> <span class="note">(Class)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBCLASS">HASSUBCLASS</a> <span class="deprecated">(Deprecated)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBSTITUTIONLEVEL">HASSUBSTITUTIONLEVEL</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HD">HD</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HITDIE">HITDIE</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#ITEMCREATE">ITEMCREATE</a> <span class="note">(Class)</span></li> @@ -1987,8 +1987,8 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesdefine.html#HASDEITY">HASDEITY</a> <span class="note">(Global Variables)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesdefine.html#HASFEAT">HASFEAT</a> <span class="note">(Global Variables)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSPELLFORMULA">HASSPELLFORMULA</a> <span class="deprecated">(Deprecated)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBCLASS">HASSUBCLASS</a> <span class="note">(Class)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBSTITUTIONLEVEL">HASSUBSTITUTIONLEVEL</a> <span class="note">(Class)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBCLASS">HASSUBCLASS</a> <span class="deprecated">(Deprecated)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#HASSUBSTITUTIONLEVEL">HASSUBSTITUTIONLEVEL</a> <span class="deprecated">(Deprecated)</span></li> <li> <a href="listfilepages/listindex.html#TAGINFO">HD</a> <ul> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-02-14 18:22:49
|
Revision: 9390 http://pcgen.svn.sourceforge.net/pcgen/?rev=9390&view=rev Author: maredudd800 Date: 2009-02-14 18:22:45 +0000 (Sat, 14 Feb 2009) Log Message: ----------- Added FORWARDREF to docs. PCC File Tags and Index. Issue#: 2491427 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html 2009-02-14 15:03:12 UTC (rev 9389) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html 2009-02-14 18:22:45 UTC (rev 9390) @@ -804,6 +804,39 @@ <hr> + <p class="new">*** New 5.15.10</p> + <p class="indent0"><strong><a name="FORWARDREF">Tag Name:</a></strong> FORWARDREF:x|y|y</p> + <p class="indent1"><strong>Variables Used (x):</strong> ABILITY=Text (Ability category)</p> + <p class="indent1"><strong>Variables Used (x):</strong> ARMORPROF</p> + <p class="indent1"><strong>Variables Used (x):</strong> CLASS</p> + <p class="indent1"><strong>Variables Used (x):</strong> DEITY</p> + <p class="indent1"><strong>Variables Used (x):</strong> DOMAIN</p> + <p class="indent1"><strong>Variables Used (x):</strong> EQMOD</p> + <p class="indent1"><strong>Variables Used (x):</strong> EQUIPMENT</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT</p> + <p class="indent1"><strong>Variables Used (x):</strong> LANGUAGE</p> + <p class="indent1"><strong>Variables Used (x):</strong> RACE</p> + <p class="indent1"><strong>Variables Used (x):</strong> SHIELDPROF</p> + <p class="indent1"><strong>Variables Used (x):</strong> SKILL</p> + <p class="indent1"><strong>Variables Used (x):</strong> SPELL</p> + <p class="indent1"><strong>Variables Used (x):</strong> TEMPLATE</p> + <p class="indent1"><strong>Variables Used (x):</strong> WEAPONPROF</p> + <p class="indent1"><strong>Variables Used (x):</strong> CLASSSKILLLIST</p> + <p class="indent1"><strong>Variables Used (x):</strong> CLASSSPELLLIST</p> + <p class="indent1"><strong>Variables Used (x):</strong> DOMAINSPELLLIST</p> + <p class="indent1"><strong>Variables Used (y):</strong> Text (Object name)</p> + <p class="indent1"><strong>What it does:</strong></p> + <p class="indent2">This tag will suppress the "Unconstructed Object" error reports for the listed objects from + appearing within the user interface.</p> + <p class="indent1">Note: This is useful during source loading when objects are referenced that have not yet been loaded.</p> + <p class="indent1"><strong>Example:</strong></p> + <p class="indent2"><code>FORWARDREF:CLASSSPELLLIST|Assassin,Black Guard</code></p> + <p class="indent3">"Unconstructed Object" errors for the "'Assassin" and "Black Guard" + spell lists will be suppressed during source loading.</p> + <p></p> + +<hr> + <p class="new">*** New 5.9.1</p> <p class="indent0"><strong><a name="HIDETYPE">Tag Name:</a></strong> HIDETYPE:x|y|y</p> <p class="indent1"><strong>Variables Used (x):</strong>EQUIP (Equipment Types will be hidden)</p> Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html 2009-02-14 15:03:12 UTC (rev 9389) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html 2009-02-14 18:22:45 UTC (rev 9390) @@ -161,7 +161,7 @@ <a name="SYMBOLOPERATORS"></a> <h4>Symbol Operators</h4> - <a name="%PERCENTCHOICE"></a> + <a name="PERCENTCHOICE"></a> <p class="indent1"><strong>Choice:</strong> <code>%CHOICE</code></p> <blockquote> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-02-14 15:03:12 UTC (rev 9389) +++ Trunk/pcgen/docs/navlistindex.html 2009-02-14 18:22:45 UTC (rev 9390) @@ -972,6 +972,7 @@ <li><a href="listfilepages/datafilestagpages/datafilespcc.html#EQUIPMOD">EQUIPMOD</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#EXCLUDE">EXCLUDE</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#FEAT">FEAT</a> <span class="note">(PCC)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilespcc.html#FORWARDREF">FORWARDREF</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#GAMEMODE">GAMEMODE</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#GENRE">GENRE</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#HELP">HELP</a> <span class="note">(PCC)</span></li> @@ -1949,6 +1950,7 @@ <li><a href="listfilepages/datafilestagpages/datafilescompanionmodifiers.html#FOLLOWERADJUSTMENT">FOLLOWERADJUSTMENT</a> <span class="note">(Companion Modifier)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#FORGET">.FORGET</a> <span class="note">(Global Other)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipmentmodifiers.html#FORMATCAT">FORMATCAT</a> <span class="note">(Equipment Modifier)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilespcc.html#FORWARDREF">FORWARDREF</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#FRACTIONALPOOL">FRACTIONALPOOL</a> <span class="note">(Ability Category and Misc Info)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesstartingkits.html#FREE">FREE</a> <span class="note">(Starting Kit)</span></li> <li> @@ -2632,18 +2634,6 @@ <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#SUBSTITUTIONLEVEL">SUBSTITUTIONLEVEL</a> <span class="note">(Class)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#SWITCH">SWITCH</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesdeities.html#SYMBOL">SYMBOL</a> <span class="note">(Deities)</span></li> - <li> - <a href="listfilepages/listindex.html#TAGINFO">SYMBOLERY</a> - <ul> - <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html">PRExxx Tags "!" Not</a></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesother.html#SA">SA "%" Replacement</a></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#%CHOICE">%CHOICE</a> <span class="note">(Symbols Operators)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#%LIST">%LIST</a> <span class="note">(Symbols Operators)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#!">! (Not)</a> <span class="note">(Symbols Operators)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#%">% (Replacement/Substitution)</a> <span class="note">(Symbols Operators)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#modulus/remainder">modulus/remainder</a> <span class="note">(Symbols Operators)</span></li> - </ul> - </li> <li class="gap"><a id="T" name="T"> </a></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-02-14 23:05:15
|
Revision: 9392 http://pcgen.svn.sourceforge.net/pcgen/?rev=9392&view=rev Author: maredudd800 Date: 2009-02-14 22:24:02 +0000 (Sat, 14 Feb 2009) Log Message: ----------- ALLOWDUPES tag added to PCC docs and index. Issue#: 2551045 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html 2009-02-14 22:16:53 UTC (rev 9391) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilespcc.html 2009-02-14 22:24:02 UTC (rev 9392) @@ -757,6 +757,22 @@ <hr> + <p class="new">*** New 5.15.10</p> + <p class="indent0"><strong><a name="ALLOWDUPES">Tag Name:</a></strong> ALLOWDUPES:x</p> + <p class="indent1"><strong>Variables Used (x):</strong> LANGUAGE</p> + <p class="indent1"><strong>Variables Used (x):</strong> SPELL</p> + <p class="indent1"><strong>What it does:</strong></p> + <ul class="indent2"> + <li>Suppresses the "Duplicate Object" error messages for the listed LST object</li> + <li>This tag will only work if the PCC file it is contained in is the exact PCC file selected by the user.</li> + </ul> + <p class="indent1"><strong>Examples:</strong></p> + <p class="indent2"><code>ALLOWDUPES:SPELL</code></p> + <p class="indent3">Duplicate spells loaded by the user selected PCC files will be allowed.</p> + <p></p> + +<hr> + <p class="indent0"><strong><a name="INCLUDE">Tag Name:</a></strong> (INCLUDE:y|y)</p> <p class="indent0"><strong>Tag Name:</strong> (INCLUDE:CATEGORY=x,y,y|x,y,y) - Special syntax for feats and abilities</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Ability category)</p> @@ -826,9 +842,12 @@ <p class="indent1"><strong>Variables Used (x):</strong> DOMAINSPELLLIST</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (Object name)</p> <p class="indent1"><strong>What it does:</strong></p> - <p class="indent2">This tag will suppress the "Unconstructed Object" error reports for the listed objects from - appearing within the user interface.</p> - <p class="indent1">Note: This is useful during source loading when objects are referenced that have not yet been loaded.</p> + <ul class="indent2"> + <li>This tag will suppress the "Unconstructed Object" error reports for the listed LST objects from + appearing within the user interface.</li> + <li>This is useful during source loading when objects are referenced that have not yet been loaded.</li> + <li>This tag will only work if the PCC file it is contained in is the exact PCC file selected by the user.</li> + </ul> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>FORWARDREF:CLASSSPELLLIST|Assassin,Black Guard</code></p> <p class="indent3">"Unconstructed Object" errors for the "'Assassin" and "Black Guard" @@ -879,12 +898,14 @@ <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>REQSKILL:Alchemy|Bluff|Diplomacy|etc</code></p> - <p> - <a href="http://validator.w3.org/check?uri=referer"><img - src="../../images/system/valid-html401.png" - alt="Valid HTML 4.01 Strict" height="31" width="88"></a> - </p> +<hr> -</body> + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + </body> + </html> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-02-14 22:16:53 UTC (rev 9391) +++ Trunk/pcgen/docs/navlistindex.html 2009-02-14 22:24:02 UTC (rev 9392) @@ -957,6 +957,7 @@ <ul> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ABILITYPCC">ABILITY</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ABILITYCATEGORY">ABILITYCATEGORY</a> <span class="note">(PCC)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ALLOWDUPES">ALLOWDUPES</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ARMORPROF">ARMORPROF</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#BIOSET">BIOSET</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/datafilestagpages/datafilespcc.html#BOOKTYPE">BOOKTYPE</a> <span class="note">(PCC)</span></li> @@ -1299,6 +1300,7 @@ </li> <li><a href="listfilepages/systemfilestagpages/gamemodestatsandcheckslist.html#ALIGNMENTNAME">ALIGNMENTNAME</a> <span class="note">(Stats & Checks)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesclasses.html#ALLOWBASECLASS">ALLOWBASECLASS</a> <span class="note">(Class)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilespcc.html#ALLOWDUPES">ALLOWDUPES</a> <span class="note">(PCC)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodemiscinfolist.html#ALLOWEDMODES">ALLOWEDMODES</a> <span class="note">(Misc Info)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesdefine.html#AllowExtraTurning">AllowExtraTurning</a> <span class="note">(Global Variables)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesdefine.html#AllowHolyAvenger">AllowHolyAvenger</a> <span class="note">(Global Variables)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-03-03 19:39:22
|
Revision: 9573 http://pcgen.svn.sourceforge.net/pcgen/?rev=9573&view=rev Author: maredudd800 Date: 2009-03-03 19:39:17 +0000 (Tue, 03 Mar 2009) Log Message: ----------- Updated docs to make older status marks less obtrusive. Changed BOLDED RED to Plain Black text. Issue#: 2656146 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilescompanionmodifiers.html Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesdeities.html Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html Trunk/pcgen/docs/pcgen.css Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesability.html 2009-03-03 19:39:17 UTC (rev 9573) @@ -74,7 +74,7 @@ <hr> - <p class="new">*** New 5.11.x</p> + <p class="status">*** Added 5.11.x</p> <p class="indent0"><strong><a name="ADDSPELLLEVEL">Tag Name:</a></strong> ADDSPELLLEVEL:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Increase in spell slot level)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -132,7 +132,7 @@ <hr> - <p class="new">*** New 5.11.x</p> + <p class="status">*** Added 5.11.x</p> <p class="indent0"><strong><a name="BENEFIT">Tag Name:</a></strong> BENEFIT:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (benefit text)</p> <p class="indent1"><strong>Variables Used (x):</strong> .CLEAR</p> @@ -201,7 +201,7 @@ <hr> - <p class="new">*** Updated 5.13.6</p> + <p class="status">*** Updated 5.13.6</p> <p class="indent0"><strong><a name="CATEGORY2">Tag Name:</a></strong> CATEGORY:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Ability category)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -269,7 +269,7 @@ <hr> - <p class="new">*** New 5.11.x</p> + <p class="status">*** Added 5.11.x</p> <p class="indent0"><strong><a name="COST">Tag Name:</a></strong> COST:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (ability point cost)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -301,7 +301,7 @@ <hr> - <p class="new">*** New 5.11.x</p> + <p class="status">*** Added 5.11.x</p> <p class="indent0"><strong><a name="MULT">Tag Name:</a></strong> MULT:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Boolean ('YES' or 'NO')</p> <p class="indent1"><strong>What it does:</strong></p> @@ -313,7 +313,7 @@ <hr> - <p class="new">*** New 5.11.x</p> + <p class="status">*** Added 5.11.x</p> <p class="indent0"><strong><a name="STACK">Tag Name:</a></strong> STACK:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Boolean ('YES' or 'NO')</p> <p class="indent1"><strong>What it does:</strong></p> @@ -372,7 +372,7 @@ <hr> - <p class="new">*** New 5.11.x</p> + <p class="status">*** Added 5.11.x</p> <p class="indent0"><strong><a name="VISIBLE">Tag Name:</a></strong> VISIBLE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> YES (Default)</p> <p class="indent1"><strong>Variables Used (x):</strong> NO</p> Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesabilitycategory.html 2009-03-03 19:39:17 UTC (rev 9573) @@ -50,7 +50,7 @@ <hr> - <p class="new">*** New 5.13.5</p> + <p class="status">*** Added 5.13.5</p> <p class="indent0"><strong><a name="ABILITYCATEGORY">Tag Name:</a></strong> ABILITYCATEGORY:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Name of the Ability Category).</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesclasses.html 2009-03-03 19:39:17 UTC (rev 9573) @@ -193,7 +193,7 @@ <hr> - <p class="new">*** Updated 5.11.6</p> + <p class="status">*** Updated 5.11.6</p> <p class="indent0"><strong><a name="ATTACKCYCLE">Tag Name:</a></strong> ATTACKCYCLE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> BAB, RAB, or UAB</p> <p class="indent1"><strong>What it does:</strong></p> @@ -211,7 +211,7 @@ <hr> - <p class="new">*** Updated 5.13.6</p> + <p class="status">*** Updated 5.13.6</p> <p class="indent0"><strong><a name="CLASS">Tag Name:</a></strong> CLASS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text</p> <p class="indent1"><strong>What it does:</strong></p> @@ -314,7 +314,7 @@ <hr> - <p class="new">*** Updated 5.14.1RC2</p> + <p class="status">*** Updated 5.14.1RC2</p> <p class="indent0"><strong><a name="ADDDOMAINS">Tag Name:</a></strong> ADDDOMAINS:x.x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Domain Name)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -342,7 +342,7 @@ <hr> - <p class="new">*** New 5.4</p> + <p class="status">*** Added 5.4</p> <p class="indent0"><strong><a name="CASTERLEVEL">Tag Name:</a></strong> BONUS:CASTERLEVEL|x|y</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Class name)</p> <p class="indent1"><strong>Variables Used (y):</strong> Number (Number to add class level)</p> @@ -366,7 +366,7 @@ <hr> - <p class="new">*** New 4.3.1</p> + <p class="status">*** Added 4.3.1</p> <p class="indent0"><strong><a name="BONUSSPELLSTAT">Tag Name:</a></strong> BONUSSPELLSTAT:x</p> <p class="indent1"><strong>Variables Used (x):</strong>Text (Abbreviated name of stat from statsandchecks.lst or "None")</p> @@ -388,7 +388,7 @@ <hr> - <p class="new">*** Updated 5.8</p> + <p class="status">*** Updated 5.8</p> <p class="indent0"><strong><a name="CAST">Tag Name:</a></strong> CAST:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number or Formula</p> <p class="indent1"><strong>What it does:</strong></p> @@ -428,7 +428,7 @@ <hr> - <p class="new">*** Updated 5.14.1</p> + <p class="status">*** Updated 5.14.1</p> <p class="indent0"><strong><a name="DOMAIN">Tag Name:</a></strong> DOMAIN:x|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text</p> <p class="indent1"><strong>What it does:</strong></p> @@ -490,7 +490,7 @@ <hr> - <p class="new">*** Updated 5.8</p> + <p class="status">*** Updated 5.8</p> <p class="indent0"><strong><a name="KNOWN">Tag Name:</a></strong> KNOWN:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number</p> <p class="indent1"><strong>What it does:</strong></p> @@ -513,7 +513,7 @@ <hr> - <p class="new">*** Updated 5.11.4</p> + <p class="status">*** Updated 5.11.4</p> <p class="indent0"><strong><a name="KNOWNSPELLS">Tag Name:</a></strong> KNOWNSPELLS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text and/or Number</p> <p class="indent1"><strong>What it does:</strong></p> @@ -575,7 +575,7 @@ <hr> - <p class="new">*** Updated 5.11.6</p> + <p class="status">*** Updated 5.11.6</p> <p class="indent0"><strong><a name="PROHIBITSPELL">Tag Name:</a></strong> PROHIBITSPELL:x</p> <p class="indent1"><strong>Variables Used (x):</strong> ALIGNMENT.Text (Alignment name)</p> <p class="indent1"><strong>Variables Used (x):</strong> DESCRIPTOR.Text (Descriptor name)</p> @@ -641,7 +641,7 @@ <hr> - <p class="new">*** Updated 5.11.4 ***</p> + <p class="status">*** Updated 5.11.4 ***</p> <p class="indent0"><strong><a name="SPELLLIST">Tag Name:</a></strong> SPELLLIST:x|y|y</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (number of choices)</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (Class Name)</p> @@ -714,7 +714,7 @@ <hr> - <p class="new">*** Updated 5.11.4</p> + <p class="status">*** Updated 5.11.4</p> <p class="indent0"><strong><a name="SPECIALTYKNOWN">Tag Name:</a></strong> SPECIALTYKNOWN:x,x,x,x,...</p> <p class="indent1"><strong>Variables Used (x):</strong> Number</p> <p class="indent1"><strong>What it does:</strong></p> @@ -738,7 +738,7 @@ <hr> - <p class="new">*** Updated 5.13.x</p> + <p class="status">*** Updated 5.13.x</p> <p class="indent0"><strong><a name="ALLOWBASECLASS">Tag Name:</a></strong> ALLOWBASECLASS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Boolean (Default "YES")</p> <p class="indent1"><strong>What it does:</strong></p> @@ -755,7 +755,7 @@ <hr> - <p class="new">*** Updated 5.13.x</p> + <p class="status">*** Updated 5.13.x</p> <p class="indent0"><strong><a name="CHOICE">Tag Name:</a></strong> CHOICE:x|y</p> <p class="indent1"><strong>Variables Used (x):</strong> DESCRIPTOR</p> <p class="indent1"><strong>Variables Used (x):</strong> SCHOOL</p> @@ -787,7 +787,7 @@ <p></p> <hr> - <p class="new">*** New 5.3.3</p> + <p class="status">*** New 5.3.3</p> <P><strong><a name="COST">Tag Name:</a></strong> COST:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number</p> <p class="indent1"><strong>What it does:</strong></p> @@ -833,7 +833,7 @@ <hr> - <p class="new">*** New 5.4</p> + <p class="status">*** Added 5.4</p> <p class="indent0"><strong><a name="PROHIBITCOST">Tag Name:</a></strong> PROHIBITCOST:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Integer</p> <p class="indent1"><strong>What it does:</strong></p> @@ -891,7 +891,7 @@ <hr> - <p class="new">*** New 4.3.1</p> + <p class="status">*** Added 4.3.1</p> <p><strong><a name="SUBCLASSLEVEL">Tag Name:</a></strong> SUBCLASSLEVEL:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number</p> <p class="indent1"><strong>What it does:</strong></p> @@ -930,7 +930,7 @@ <hr> - <p class="new">*** New 5.11.0</p> + <p class="status">*** Added 5.11.0</p> <p class="indent0"><strong><a name="SUBSTITUTIONCLASS">Tag Name:</a></strong> SUBSTITUTIONCLASS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (name of substitution levels)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -948,7 +948,7 @@ <hr> - <p class="new">*** New 5.11.0</p> + <p class="status">*** Added 5.11.0</p> <p><strong><a name="SUBSTITUTIONLEVEL">Tag Name:</a></strong> SUBSTITUTIONLEVEL:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number</p> <p class="indent1"><strong>What it does:</strong></p> @@ -972,7 +972,7 @@ <hr> - <p class="new">*** New 5.11.11</p> + <p class="status">*** Added 5.11.11</p> <p class="indent0"><strong><a name="CLASSSKILLS">Tag Name:</a></strong> ADD:CLASSSKILLS|x|y,y</p> <p class="indent1"><strong>Variables Used (x):</strong> Number, Variable or Formula (Number of choices granted. Optional)</p> @@ -1033,7 +1033,7 @@ <hr> - <p class="new">*** New 5.3.9</p> + <p class="status">*** Added 5.3.9</p> <p class="indent0"><strong><a name="SKILLPOOLNUMBER">Tag Name:</a></strong> BONUS:SKILLPOOL|NUMBER|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number, variable or formula (Number to add to skill pool)</p> @@ -1089,7 +1089,7 @@ <hr> - <p class="new">*** Updated 5.13.6</p> + <p class="atatus">*** Updated 5.13.6</p> <p class="indent0"><strong><a name="HITDIE">Tag Name:</a></strong> HITDIE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Hit Die size)</p> <p class="indent1"><strong>Variables Used (x):</strong> %+Number (Amount added to Hit Die)</p> @@ -1173,7 +1173,7 @@ <hr> - <p class="new">*** New 5.13.3</p> + <p class="status">*** Added 5.13.3</p> <p class="indent0"><strong><a name="REPEATLEVEL">Tag Name:</a></strong> w:REPEATLEVEL:x|y|z</p> <p class="indent1"><strong>Variables Used (w):</strong> Number (Class level)</p> <p class="indent1"><strong>Variables Used (w):</strong> SUBCLASSLEVEL:Number (Class level)</p> @@ -1285,7 +1285,7 @@ <hr> - <p class="new">*** New 4.3.9</p> + <p class="status">*** Added 4.3.9</p> <p class="indent0"><strong><a name="VISIBLE">Tag Name:</a></strong> VISIBLE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Boolean (YES/NO)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -1304,7 +1304,7 @@ <hr> - <p class="new">*** Updated 5.7.12</p> + <p class="status">*** Updated 5.7.12</p> <p class="indent0"><strong><a name="WEAPONBONUS">Tag Name:</a></strong> WEAPONBONUS:x|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Weapon Proficiency Name)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE.Text (Weapon Type)</p> @@ -1360,7 +1360,7 @@ <hr> - <p class="new">*** New 5.7.9</p> + <p class="status">*** Added 5.7.9</p> <p class="indent0"><strong><a name="MONNONSKILLHD">Tag Name:</a></strong> MONNONSKILLHD:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Number of hit dice)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -1376,7 +1376,7 @@ <hr> - <p class="new">*** New 5.7.9</p> + <p class="status">*** Added 5.7.9</p> <p class="indent0"><strong><a name="MONSKILL">Tag Name:</a></strong> MONSKILL:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number or Formula (Skill points per level/hit die)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -1391,7 +1391,7 @@ <hr> - <p class="new">*** Updated 5.9.4</p> + <p class="status">*** Updated 5.9.4</p> <p class="indent0"><strong><a name="PRERACETYPE">Tag Name:</a></strong> PRERACETYPE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Race Name)</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilescompanionmodifiers.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilescompanionmodifiers.html 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilescompanionmodifiers.html 2009-03-03 19:39:17 UTC (rev 9573) @@ -132,7 +132,7 @@ <hr> - <p class="new">*** New 5.11.0</p> + <p class="status">*** Added 5.11.0</p> <p class="indent0"><strong><a name="FOLLOWERADJUSTMENT">Tag Name:</a></strong> FOLLOWERADJUSTMENT:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Number the effective master level is adjusted for this (or these) creatures)</p> @@ -182,7 +182,7 @@ <hr> - <p class="new">*** New 5.9.4</p> + <p class="status">*** Added 5.9.4</p> <p class="indent0"><strong><a name="RACETYPE">Tag Name:</a></strong> RACETYPE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Creature Type)</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesdeities.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesdeities.html 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesdeities.html 2009-03-03 19:39:17 UTC (rev 9573) @@ -54,7 +54,7 @@ <hr> - <p class="new">*** New 5.7.5</p> + <p class="status">*** Added 5.7.5</p> <p class="indent0"><strong><a name="APPEARANCE">Tag Name:</a></strong> APPEARANCE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Description of what the Deity looks like</p> <p class="indent1"><strong>What it does:</strong></p> @@ -65,7 +65,7 @@ <p></p> <hr> - <p class="new">*** Updated 5.14.1</p> + <p class="status">*** Updated 5.14.1</p> <p class="indent0"><strong><a name="DEITYWEAP">Tag Name:</a></strong> DEITYWEAP:x|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Weapon Name)</p> <p class="indent1"><strong>Variables Used (x):</strong> ANY</p> @@ -131,7 +131,7 @@ <hr> - <p class="new">*** New 5.11.8</p> + <p class="status">*** Added 5.11.8</p> <p class="indent0"><strong><a name="RACE">Tag Name:</a></strong> RACE:x|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Race of typical Worshippers)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -154,7 +154,7 @@ <hr> - <p class="new">*** New 5.7.5</p> + <p class="status">*** Added 5.7.5</p> <p class="indent0"><strong><a name="TITLE">Tag Name:</a></strong> TITLE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (The Deity's title)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -166,7 +166,7 @@ <hr> - <p class="new">*** New 5.7.5</p> + <p class="status">*** Added 5.7.5</p> <p class="indent0"><strong><a name="WORSHIPPERS">Tag Name:</a></strong> WORSHIPPERS:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (The Deity's typical worshippers)</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html 2009-03-03 19:39:17 UTC (rev 9573) @@ -25,7 +25,39 @@ <body> <h1>Equipment Files</h1> - <p class="new">*** Updated 5.13.6</p> + + <p>Equipment files are where all equipment is listed, given it's important information for the correct + output.</p> + <p>This section consists of two major sections: <a href="#EquipmentBuilding">Building Equipment</a> + and the <a href="#TagDictionary">Equipment Tag Dictionary</a>.</p> + +<hr> + + <h2><a name="EquipmentBuilding">Building a Piece of Equipment</a></h2> + + <p class="indent0">The Equipment file consists of a number of lines, each representing one piece + of equipment.</p> + <p></p> + +<hr> + + <h2><a name="TagDictionary">Equipment Tag Dictionary</a></h2> + + <p class="indent0">The Equipment Tag Dicionary is broken into two sub-sections: + <a href="#GeneralTagList">The General Tag List</a>, and the + <a href="#WeaponArmorTagList">Weapon/Armor Tag List</a>.</p> + <p></p> + +<hr> + + <h3><a name="GeneralTagList">General Equipment Tags</a></h3> + + <p>The following tags are used in all equipment.</p> + <p></p> + +<hr> + + <p class="status">*** Updated 5.13.6</p> <p>The first field is the item's name and is required. This first list of tags is relevant to all equipment</p> <p class="indent2"><code>Clothing Outfit (Business)</code></p> @@ -132,7 +164,7 @@ <hr> - <p class="new">*** Updated 5.14.0</p> + <p class="status">*** Updated 5.14.0</p> <p class="indent0"><strong><a name="EDR">Tag Name:</a></strong> EDR:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Integer greater than zero)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -189,7 +221,7 @@ <hr> - <p class="new">*** New 5.9.6</p> + <p class="status">*** Added 5.9.6</p> <p class="indent0"><strong><a name="NUMPAGES">Tag Name:</a></strong> NUMPAGES:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Number of pages in spell book)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -202,7 +234,7 @@ <hr> - <p class="new">*** New 5.9.6</p> + <p class="status">*** Added 5.9.6</p> <p class="indent0"><strong><a name="PAGEUSAGE">Tag Name:</a></strong> PAGEUSAGE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Formula (Number of pages each spell will use)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -262,7 +294,7 @@ <hr> - <p class="new">*** New 5.9.7</p> + <p class="status">*** Added 5.9.7</p> <p class="indent0"><strong><a name="QUALITY">Tag Name:</a></strong> QUALITY:x|y</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Name of the quality)</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (Text string value of the quality)</p> @@ -278,7 +310,7 @@ <hr> - <p class="new">*** Updated 5.5.2</p> + <p class="status">*** Updated 5.5.2</p> <p class="indent0"><strong><a name="SIZE">Tag Name:</a></strong> SIZE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (F,D,T,S,M,L,H,G,C)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -307,7 +339,7 @@ <hr> - <p class="new">*** Updated 5.7.1</p> + <p class="status">*** Updated 5.7.1</p> <p class="indent0"><strong><a name="SPROP">Tag Name:</a></strong> SPROP:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Special property)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -350,8 +382,10 @@ <p class="indent3">Item weighs 5 coins.</p> - <hr><h2>Weapon/Armor Tags</h2> +<hr> + <h3><a name="WeaponArmorTagList">Weapon/Armor Tags</a></h3> + <p>The following tags are for equipment with TYPE:Weapon, TYPE:Armor, or TYPE:Shield.</p> <p class="indent0"><strong>Notes:</strong></p> @@ -375,7 +409,7 @@ <hr> - <p class="new">*** Rediscovered 5.11.4</p> + <p class="status">*** Rediscovered 5.11.4</p> <p class="indent0"><strong><a name="ALTCRITMULT">Tag Name:</a></strong> ALTCRITMULT:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Secondary attack's critical modifier)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -422,7 +456,7 @@ <hr> - <p class="new">*** New 5.7.15</p> + <p class="status">*** Added 5.7.15</p> <p class="indent0"><strong><a name="ALTEQMOD">Tag Name:</a></strong> ALTEQMOD:x|y|y.x|y|y</p> <p class="indent1"><strong>Variables Used (x):</strong> Text, period delimited (Equipment modifier name)</p> @@ -502,7 +536,7 @@ <hr> - <p class="new">*** New 5.7.15</p> + <p class="status">*** Added 5.7.15</p> <p class="indent0"><strong><a name="FUMBLERANGE">Tag Name:</a></strong> FUMBLERANGE:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Equipment fumble range)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -544,7 +578,7 @@ <hr> - <p class="new">*** Updated 5.13.8</p> + <p class="status">*** Updated 5.13.8</p> <p class="indent0"><strong><a name="PROFICIENCY">Tag Name:</a></strong> PROFICIENCY:x|y</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (WEAPON, ARMOR, or SHIELD)</p> <p class="indent1"><strong>Variables Used (y):</strong> Text (Proficiency Name)</p> @@ -591,7 +625,7 @@ <hr> - <p class="new">*** Updated 5.11.6</p> + <p class="status">*** Updated 5.11.6</p> <p class="indent0"><strong><a name="REACH">Tag Name:</a></strong> REACH:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Weapon Reach)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -608,7 +642,7 @@ <hr> - <p class="new">*** New 5.11.6</p> + <p class="status">*** Added 5.11.6</p> <p class="indent0"><strong><a name="REACHMULT">Tag Name:</a></strong> REACHMULT:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (Weapon Reach Multiplier)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -637,7 +671,7 @@ <hr> - <p class="new">*** New 5.5.2</p> + <p class="status">*** Added 5.5.2</p> <p class="indent0"><strong><a name="WIELD">Tag Name:</a></strong> WIELD:x</p> <p class="indent1"><strong>Variables Used (x):</strong> Light (Weapon is Light)</p> <p class="indent1"><strong>Variables Used (x):</strong> OneHanded (Weapon can be wielded in one hand)</p> Modified: Trunk/pcgen/docs/pcgen.css =================================================================== --- Trunk/pcgen/docs/pcgen.css 2009-03-03 18:33:39 UTC (rev 9572) +++ Trunk/pcgen/docs/pcgen.css 2009-03-03 19:39:17 UTC (rev 9573) @@ -142,6 +142,10 @@ font-weight: bold; margin-bottom: -10px; } +.status { + color: #000000; + margin-bottom: -10px; +} .underline { text-decoration: underline; } This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-03-17 04:56:30
|
Revision: 9683 http://pcgen.svn.sourceforge.net/pcgen/?rev=9683&view=rev Author: maredudd800 Date: 2009-03-17 04:56:21 +0000 (Tue, 17 Mar 2009) Log Message: ----------- Prep for new Source Loading walkthrough Issue#: 2489987 Modified Paths: -------------- Trunk/pcgen/docs/navtree.html Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html Trunk/pcgen/docs/walkthroughpages/walkthroughsectionheading.html Modified: Trunk/pcgen/docs/navtree.html =================================================================== --- Trunk/pcgen/docs/navtree.html 2009-03-17 04:55:12 UTC (rev 9682) +++ Trunk/pcgen/docs/navtree.html 2009-03-17 04:56:21 UTC (rev 9683) @@ -46,7 +46,7 @@ <a href="walkthroughpages/walkthroughsectionheading.html">Character Creation Walkthrough</a> <ul> <li><a href="walkthroughpages/walkthroughheadingstartup.html">Initial Start Up</a></li> - <li><a href="walkthroughpages/walkthroughloadcampaign.html">Loading Campaign Materials</a></li> + <li><a href="walkthroughpages/walkthroughloadcampaign.html">Loading Campaign Materials, Basic</a></li> <li><a href="walkthroughpages/walkthroughloadcampaignadvanced.html">Loading Campaign Materials, Advanced</a></li> <li><a href="walkthroughpages/toolbarquickicons.html">Toolbar Quick Icons</a></li> <li><a href="walkthroughpages/walkthroughcreatenew.html">Creating a New Character</a></li> Modified: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html 2009-03-17 04:55:12 UTC (rev 9682) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html 2009-03-17 04:56:21 UTC (rev 9683) @@ -12,16 +12,16 @@ Shane Molnar - shaneATcliftonmotelDOTcomDOTau Description: - PCGen Walkthrough - Choose Campaign/Load Sources. + PCGen Walkthrough - Choose Campaign/Load Sources, Basic. --> <head> - <title>Loading Campaign Materials</title> + <title>Loading Campaign Materials, Basic</title> <link rel="stylesheet" type="text/css" href="../pcgen.css"> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> </head> <body> - <h1>Loading Campaign Materials</h1> + <h1>Loading Campaign Materials, Basic</h1> <ol> <li><p>When PCGen starts up it displays the PCGen splash screen.</p> Modified: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html 2009-03-17 04:55:12 UTC (rev 9682) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html 2009-03-17 04:56:21 UTC (rev 9683) @@ -12,16 +12,16 @@ Shane Molnar - shaneATcliftonmotelDOTcomDOTau Description: - PCGen Walkthrough - Choose Campaign/Load Sources. + PCGen Walkthrough - Choose Campaign/Load Sources, Advanced. --> <head> - <title>Loading Campaign Materials</title> + <title>Loading Campaign Materials, Advanced</title> <link rel="stylesheet" type="text/css" href="../pcgen.css"> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> </head> <body> - <h1>Loading Campaign Materials</h1> + <h1>Loading Campaign Materials, Advanced</h1> <ol> <li><p>When PCGen starts up it displays the PCGen splash screen.</p> Modified: Trunk/pcgen/docs/walkthroughpages/walkthroughsectionheading.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughsectionheading.html 2009-03-17 04:55:12 UTC (rev 9682) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughsectionheading.html 2009-03-17 04:56:21 UTC (rev 9683) @@ -38,7 +38,8 @@ <p>This process is divided into the following steps:</p> <ol> - <li><a href="walkthroughloadcampaign.html">Loading campaign materials</a></li> + <li><a href="walkthroughloadcampaign.html">Basic</a> or <a href="walkthroughloadcampaignadvanced.html">Advanced</a> + campaign materials loading</a></li> <li><a href="toolbarquickicons.html">Toolbar Quick Icons</a></li> <li><a href="walkthroughcreatenew.html">Creating a new character</a></li> <li><a href="walkthroughprintnew.html">Printing the finished character</a></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <edd...@us...> - 2009-03-20 02:27:27
|
Revision: 9725 http://pcgen.svn.sourceforge.net/pcgen/?rev=9725&view=rev Author: eddyanthony Date: 2009-03-20 02:27:22 +0000 (Fri, 20 Mar 2009) Log Message: ----------- 2688469, 2489992 and 2673286 merged from 5.16 branch Modified Paths: -------------- Trunk/pcgen/docs/faqpages/faqstartupinstallissues.html Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html Trunk/pcgen/docs/outputsheetpages/tokens/outputsheettokensweapon.html Modified: Trunk/pcgen/docs/faqpages/faqstartupinstallissues.html =================================================================== --- Trunk/pcgen/docs/faqpages/faqstartupinstallissues.html 2009-03-20 02:11:34 UTC (rev 9724) +++ Trunk/pcgen/docs/faqpages/faqstartupinstallissues.html 2009-03-20 02:27:22 UTC (rev 9725) @@ -39,20 +39,14 @@ Unzipping is done differently on different platforms (don't ya hate that?).</p> <p><strong>Windows</strong> users should download a zip utility such as <a href="http://www.winzip.com/">WinZip</a>. - Here are some sample instructions for WinZip. After WinZip has been installed, double-click one of the files. This + Here are some sample instructions for WinZip. After WinZip has been installed, double-click the file. This will open the file in WinZip. On the menu-bar, click the "Extract to..." button, and enter the location where you want to have PCGen (Example: <code>c:\tools\pcgen</code>). - Make sure you have the "Include Subfolders" option checked!! Then you - do the same thing for the other file. Make sure you extract to the same - directory as last time. - You might be asked if WinZip should overwrite the files already there. - If so, you can safely choose yes, (no _really_, you can honestly, I wouldn't - lie to you.).</p> + Make sure you have the "Include Subfolders" option checked!!</p> - <p><strong>Mac OS X</strong> users can simply double-click the files, which will make two different folders. Then - it is simply (we FAQ authors _love_ that word) a case of making a new folder somewhere - (preferably in the Applications folder) and moving all the <strong>contents</strong> of the other two - folders into that. <strong>Do not move the entire folders.</strong> Only the contents!</p> + <p><strong>Mac OS X</strong> users can simply double-click the file which unzips it. Then + it is simply (we FAQ authors _love_ that word) a case of moving the new folder somewhere + (preferably in the Applications folder).</p> <p><strong>Linux/Unix</strong> users should use Gzip. Unix/Linux users by there nature should know what they are doing by now ;-)</p> @@ -160,36 +154,6 @@ <p>Note that on Windows, enclosing the entire path in double quotation marks is an acceptable way to accessing the directory, i.e. <code>"c:\program files\pcgen\"</code>.</p> - - <p>Another reason might be the _ever_ popular "unzipping error". You <strong><span class="underline"> - must</span></strong> keep the structure intact, when you unzip the downloaded - files. In other words, be sure to unzip the files with the option enabled - to create the appropriate directory structure within the install - directory.</p> - - <p>In Windows this should be a breeze. But be aware of a small pitfall with - Mac OS X here. I've discovered that Mac OS X doesn't simply overwrite the - files within a specified directory, but in fact overwrites the entire - directory. What this means is that if you do things in the "wrong" order - some directories might be empty. There are three ways to make sure this - doesn't happen.</p> - - <ul> - <li> - <p>One is to unzip the files into different directories, and then move - the individual files to their right position.</p> - </li> - <li> - <p>Another way is to use the terminal-window. Move the zip-files to where - you want them and use the terminal-window to manually unzip the files. - The first two files shouldn't be any problem just write <code>"unzip - pcgenXXX_part1of3.zip"</code>, and watch the files being unstuffed. - Do the same for pcgenXXX_part2of3.zip BUT, when you try this for pcgenXXX_part3of3.zip, - you'll be asked a question. Answer this by typing "<code>A</code>". - Wheee, look at it go! Anyway, you should now have a file called pcgen.jar, - which you can double-click to start PCGen.</p> - </li> - </ul> </li> <li><span class="underline">Why can't I make a new character? The "New" Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html 2009-03-20 02:11:34 UTC (rev 9724) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesequipment.html 2009-03-20 02:27:22 UTC (rev 9725) @@ -376,7 +376,7 @@ <p class="indent1"><strong>Variables Used (x):</strong> Number (Item Weight)</p> <p class="indent1"><strong>What it does:</strong></p> <p class="indent2">The weight of the item in question. You can specify any positive - number weight or if no weight use a - (dash)</p> + number weight or if no weight use a 0 (zero)</p> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>WT:5</code></p> <p class="indent3">Item weighs 5 coins.</p> Modified: Trunk/pcgen/docs/outputsheetpages/tokens/outputsheettokensweapon.html =================================================================== --- Trunk/pcgen/docs/outputsheetpages/tokens/outputsheettokensweapon.html 2009-03-20 02:11:34 UTC (rev 9724) +++ Trunk/pcgen/docs/outputsheetpages/tokens/outputsheettokensweapon.html 2009-03-20 02:27:22 UTC (rev 9725) @@ -151,7 +151,8 @@ <li>RANGE - Range of weapon, in feet.</li> <li>RANGENOUNITS - Range of weapon, in feet (no ' indicator).</li> <li>RATEOFFIRE - Rate of fire of the weapon, displayed as listed in the LST files following the RATEOFFIRE tag.</li> - <li>REACH - Reach of weapon, in feet.</li> + <li>REACH - Reach of weapon, in the selected unit set.</li> + <li>REACHUNIT - The unit that the reach is measured in (normally ft or m)</li> <li>SIZE - Size of weapon.</li> <li>SIZEMOD - Returns the character size modifier.</li> <li>SPROP - Special Properties of weapon.</li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <ama...@us...> - 2009-03-22 04:11:49
|
Revision: 9742 http://pcgen.svn.sourceforge.net/pcgen/?rev=9742&view=rev Author: amaitland Date: 2009-03-22 04:11:44 +0000 (Sun, 22 Mar 2009) Log Message: ----------- BONUS:LANGUAGES|NUMBER|x is undocumented Issue#: 2670163 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesbonus.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesbonus.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesbonus.html 2009-03-22 01:56:58 UTC (rev 9741) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesbonus.html 2009-03-22 04:11:44 UTC (rev 9742) @@ -937,7 +937,22 @@ <p></p> <hr> + + <p class="indent0"><strong><a name="LANGUAGES">Tag Name:</a></strong> BONUS:LANGUAGES|NUMBER|x</p> + <p class="indent1"><strong>Variables Used (x):</strong> Number, variable or formula</p> + <p class="indent1"><strong>What it Does:</strong></p> + <p class="indent2">Used to increase or decrease the number of available language slots available. + Like most BONUS tags ITEMCOST can be qualified with PRExxx tags.</p> + <p class="indent1"><strong>Example:</strong></p> + <p class="indent2"><code>BONUS:LANGUAGE|NUMBER|1</code></p> + <p class="indent3">Adds 1 to the available language pool.</p> + <p class="indent2"><code>BONUS:LANGUAGE|NUMBER|-1</code></p> + <p class="indent3">Reduces the available language pool by 1.</p> + <p></p> + +<hr> + <p class="indent0"><strong><a name="MISCACCHECK">Tag Name:</a></strong> BONUS:MISC|ACCHECK|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Number, variable or formula (Number to add to armor check)</p> <p class="indent1"><strong>What it Does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-03-22 01:56:58 UTC (rev 9741) +++ Trunk/pcgen/docs/navlistindex.html 2009-03-22 04:11:44 UTC (rev 9742) @@ -585,6 +585,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#HPALTHP">BONUS:HP|ALTHP</a> <span class="note">(Global BONUS)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#HPCURRENTMAX">BONUS:HP|CURRENTMAX</a> <span class="note">(Global BONUS)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#ITEMCOST">BONUS:ITEMCOST|TYPE</a> <span class="note">(Global BONUS)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#LANGUAGES">BONUS:LANGUAGES|NUMBER</a> <span class="note">(Global BONUS)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#MISCACCHECK">BONUS:MISC|ACCHECK</a> <span class="note">(Global BONUS)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#MISCCR">BONUS:MISC|CR</a> <span class="note">(Global BONUS)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#MISCMAXDEX">BONUS:MISC|MAXDEX</a> <span class="note">(Global BONUS)</span></li> @@ -1498,7 +1499,10 @@ <li><a href="listfilepages/systemfilestagpages/systemfilessizeadjustment.html#BONUSITEMWEIGHT">BONUS:ITEMWEIGHT</a> <span class="note">(Size Adjustment)</span></li> <li><a href="listfilepages/systemfilestagpages/gamemodestatsandcheckslist.html#BONUSLANG">BONUS:LANG</a> <span class="note">(Stats & Checks)</span> <span class="note">(In STATNAME Line)</span></li> <li><a href="listfilepages/systemfilestagpages/systemfilessizeadjustment.html#BONUSLOADMULT">BONUS:LOADMULT</a> <span class="note">(Size Adjustment)</span></li> - <li> + + <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#LANGUAGES">BONUS:LANGUAGES|NUMBER</a> <span class="note">(Global BONUS)</span></li> + + <li> <a href="listfilepages/listindex.html#TAGINFO">MISC</a> <ul> <li><a href="listfilepages/globalfilestagpages/globalfilesbonus.html#MISCACCHECK">BONUS:MISC|ACCHECK</a> <span class="note">(Global BONUS)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2010-12-22 21:36:33
|
Revision: 14238 http://pcgen.svn.sourceforge.net/pcgen/?rev=14238&view=rev Author: maredudd800 Date: 2010-12-22 21:36:27 +0000 (Wed, 22 Dec 2010) Log Message: ----------- Docs updated Issue#: NEWTAG-9 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2010-12-22 21:18:13 UTC (rev 14237) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2010-12-22 21:36:27 UTC (rev 14238) @@ -464,6 +464,27 @@ <hr> + <p class="new">*** New 5.17.4</p> + <p class="indent0"><strong><a name="SIZE">Tag Name:</a></strong> CHOOSE:SIZE|x|x</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text (Size)</p> + <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Size type)</p> + <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Prohibited size type)</p> + <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> + <p class="indent1"><strong>What it does:</strong></p> + <ul class="indent2"> + <li>This will produce a list of sizes (e.g. Small, Colossal, etc).</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> + </ul> + <p class="indent1"><strong>Example:</strong></p> + <p class="indent2"><code>CHOOSE:SIZE|ALL</code></p> + <p class="indent3">This will produce a list of all sizes available in the gameMode.</p> + <p class="indent1"><strong>Where it is Used:</strong></p> + <p class="indent2">Global except for Equipmod Files</p> + <p></p> + +<hr> + <p class="indent0"><strong><a name="SKILLS">Tag Name:</a></strong> CHOOSE:SKILLS</p> <p class="indent1"><strong>Variables Used:</strong> None</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2010-12-22 21:18:13 UTC (rev 14237) +++ Trunk/pcgen/docs/navlistindex.html 2010-12-22 21:36:27 UTC (rev 14238) @@ -659,6 +659,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SALIST">CHOOSE:SALIST</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SCHOOLS">CHOOSE:SCHOOLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SHIELDPROF">CHOOSE:SHIELDPROF</a> <span class="note">(Global CHOOSE)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SIZE">CHOOSE:SIZE</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLS">CHOOSE:SKILLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLSNAMED">CHOOSE:SKILLSNAMED</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SPELLCLASSES">CHOOSE:SPELLCLASSES</a> <span class="note">(Global CHOOSE)</span></li> @@ -1672,6 +1673,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SALIST">CHOOSE:SALIST</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SCHOOLS">CHOOSE:SCHOOLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SHIELDPROF">CHOOSE:SHIELDPROF</a> <span class="note">(Global CHOOSE)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SIZE">CHOOSE:SIZE</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipmentmodifiers.html#CHOOSESKILL">CHOOSE:SKILL</a> <span class="note">(Equipment Modifier)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipmentmodifiers.html#SKILLBONUS">CHOOSE:SKILLBONUS</a> <span class="note">(Equipment Modifier)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#SKILLS">CHOOSE:SKILLS</a> <span class="note">(Global CHOOSE)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2011-06-13 19:51:28
|
Revision: 15111 http://pcgen.svn.sourceforge.net/pcgen/?rev=15111&view=rev Author: maredudd800 Date: 2011-06-13 19:51:21 +0000 (Mon, 13 Jun 2011) Log Message: ----------- Update the Basic and Advanced LST File Loading walkthrough in the docs. Issue#: DOCS-12 Modified Paths: -------------- Trunk/pcgen/docs/images/windows/load_sources.png Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignbasic.html Added Paths: ----------- Trunk/pcgen/docs/images/menus/settings_loadsources.png Trunk/pcgen/docs/images/windows/createnewsourcecollection1.png Trunk/pcgen/docs/images/windows/createnewsourcecollection2.png Added: Trunk/pcgen/docs/images/menus/settings_loadsources.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/settings_loadsources.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/windows/createnewsourcecollection1.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/windows/createnewsourcecollection1.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/windows/createnewsourcecollection2.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/windows/createnewsourcecollection2.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Modified: Trunk/pcgen/docs/images/windows/load_sources.png =================================================================== (Binary files differ) Modified: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html 2011-06-13 17:06:24 UTC (rev 15110) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaign.html 2011-06-13 19:51:21 UTC (rev 15111) @@ -27,7 +27,8 @@ data sets. PCGen provides an extensive library of data sets from a broad range of RPG publishers. Loading these sets can be accoplished in one of two methods:</p> <p class="indent1"><a href="walkthroughloadcampaignbasic.html">Basic Mode</a> provides a selection of the more commonly used data sets as - preconfigured loads. This mode also allows the user to add their own preconfigured set through the creation of a custom PCC file.</p> + preconfigured collections ready for loading. This mode also allows the user to add their own preconfigured set through the creation of + a custom PCC file.</p> <p class="indent1"><a href="walkthroughloadcampaignadvanced.html">Advanced Mode</a> allows the experienced user access to the complete list of available data sets and provides complete control over which sets are loaded.</p> </ol> Modified: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html 2011-06-13 17:06:24 UTC (rev 15110) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html 2011-06-13 19:51:21 UTC (rev 15111) @@ -21,16 +21,23 @@ </head> <body> - <h1>Loading Campaign Materials, Advanced</h1> - - <ol> - <li><p>When PCGen starts up it displays the PCGen splash screen.</p> + <h1>Loading Campaign Materials: Advanced Mode</h1> + + <p class="sidebar1">For a simpler method for loading sourcescheck out the <a href="walkthroughloadcampaignbasic.html">Loading Campaign Materials: Basic Mode</a> page.</p> + +<hr> + + <ol class="indent2"> + <li> + <p>When PCGen starts up it displays the PCGen splash screen.</p> <p>After it automatically disappears, you will see the PCGen program window and will be on the <strong>Source Materials</strong> tab. [Tabs for the Source Material and Loaded Characters - default to the bottom of the screen.]</p></li> + default to the bottom of the screen.]</p> + </li> - <li><p>First you should choose your desired Game Mode.</p> + <li> + <p>First you should choose your desired Game Mode.</p> <p>As of now PCGen supports the following Game Modes:</p> <ul> <li>3.5e - <a href="http://www.wizards.com/D20/article.asp?x=srd35">Revised (v.3.5) System Reference Document</a> (default selection).</li> @@ -43,11 +50,13 @@ <li>Sidewinder - <a href="http://www.doghouserules.net/">by Dog House Rules</a></li> </ul> - <p class="center"><img src="../images/menus/settings_gamemode.png" alt="Choosing Gamemode" /></p> + <p class="center"><img src="../images/menus/settings_gamemode.png" alt="Choosing Gamemode" /></p> + </li> - <li><p>Now you can load sources appropriate to your chosen Game Mode/Campaign.</p> + <li> + <p>Now you can load sources appropriate to your chosen Game Mode/Campaign.</p> - <p>The Window is broken into 4 panes. The sources <strong>Available</strong> to be used with PCGen, the + <p>The Window is broken into 4 panes. The sources <strong>Available</strong> to be used with PCGen, the sources you have <strong>Selected</strong> for use in Character Generation, the <strong>Source Info</strong> pane and the button pane.</p> @@ -61,7 +70,8 @@ subgroups for that publisher.</p> </li> - <li><p>When you select a source of interest, the information about the source appears in the lower left + <li> + <p>When you select a source of interest, the information about the source appears in the lower left <strong>Source Info</strong> frame. </p> <p>Click the <strong>Add</strong> (">") button at the top of the @@ -81,7 +91,8 @@ magazine article) you will need to load the source which has this information.</p> </li> - <li><p>Once all the sources you need are in the upper right <strong>Selected + <li> + <p>Once all the sources you need are in the upper right <strong>Selected </strong>pane, click the <strong>Load</strong> button in the lower right frame. This will load all sources in the upper right <strong>Selected</strong> pane.</p> @@ -95,10 +106,12 @@ </li> </ol> - <p><strong>Optional:</strong> Before creating a character, you may wish to examine - and/or modify the settings PCGen uses for all characters. This allows certain - common "house rules" to override official rules for a system. This is - under the <strong>Settings-Preferences</strong> menu described <a href="../menupages/settings/settingspreferencesoption.html">here.</a></p> + <p class="sidebar1"><strong>Optional:</strong> Before creating a character, you may wish to examine and/or modify the settings PCGen uses for all + characters. This allows certaincommon "house rules" to override official rules for a system. This can be found under the + <a href="../menupages/settings/settingspreferencesoption.html"><strong>Settings-Preferences</strong></a> menu.</p> + <p></p> + +<hr> <p> <a href="http://validator.w3.org/check?uri=referer"><img Modified: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignbasic.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignbasic.html 2011-06-13 17:06:24 UTC (rev 15110) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignbasic.html 2011-06-13 19:51:21 UTC (rev 15111) @@ -21,13 +21,98 @@ </head> <body> - <h1>Loading Campaign Materials, Basic</h1> + <h1>Loading Campaign Materials: Basic Mode</h1> + + <p class="sidebar1">For the advanced method for loading sources check out the <a href="walkthroughloadcampaignadvanced.html">Loading Campaign Materials: Advanced Mode</a> page.</p> + +<hr> + + <h3>Basic Source Loading</h3> - <p><strong>This page is under construction.</strong></p> + <ol class="indent2"> + <li> + <p>PCGen is configured to launch the "Load Sources" window when launched for the first time after a clean install.</p> + <p class="center"><img src="../images/windows/load_sources.png" alt="Basic Load Sources Window" /></p> + + <p>If the window does not pop-up upon launching of PCGen you can call it up by selecting the "Load Sources" item on the "Settings" menu. + This can be found under the <a href="../menupages/settings/settingssourceloadingoption.html"><strong>Settings-Load Sources</strong></a> + menu.</p> + <p class="center"><img src="../images/menus/settings_loadsources.png" alt="Choosing Load Sources" /></p> + </li> + + <li> + <p>To load one of the standard configurations, listed below, simply select the set desired and then click the <strong>LOAD</strong> button + near the lower-right of the window. PCGen will then switch to the appropriate GameMode and will load the sets contained in the selected + configuration file.</p> + <p>As of PCGen 5.17.x, the Standard Configurations provided as part of the basic mode of source loading include the following sets:</p> + <ul class="indent2"> + <li>MSRD: <a href="http://www.wizards.com/D20/article.asp?x=msrd">d20 Modern System Reference Document</a></li> + <li>SRD 3.0 for Players: <a href="http://groups.yahoo.com/group/pcgen/files/3.0%20SRD/">System Reference Document</a></li> + <li>SRD 3.5 for Players: <a href="http://www.wizards.com/D20/article.asp?x=srd35">Revised (v.3.5) System Reference Document</a></li> + <li>SRD 3.5 for Game Masters (Includes Monsters): <a href="http://www.wizards.com/D20/article.asp?x=srd35">Revised (v.3.5) System Reference Document</a></li> + <li>Pathfinder RPG for Players: <a href="http://paizo.com/pathfinderRPG/prd/">Pathfinder Roleplaying Game Reference Document</a></li> + <li>Pathfinder RPG for Players - Advanced: <a href="http://paizo.com/pathfinderRPG/prd/">Pathfinder Roleplaying Game Reference Document</a></li> + <li>Pathfinder RPG for Game Masters (Includes Monsters): <a href="http://paizo.com/pathfinderRPG/prd/">Pathfinder Roleplaying Game Reference Document</a></li> + </ul> + </li> + <li> + <p>You may now create your new haracter.</p> + </li> + </ol> <p></p> + <p class="sidebar1"><strong>Optional:</strong> Before creating a character, you may wish to examine and/or modify the settings PCGen uses for all + characters. This allows certaincommon "house rules" to override official rules for a system. This can be found under the + <a href="../menupages/settings/settingspreferencesoption.html"><strong>Settings-Preferences</strong></a> menu.</p> + <p></p> <hr> + <h3>Loading Additional Sources After a Loading a Standard Source Collection</h3> + + <p>Once a standard configuration has been loaded you can add other source files from the same <strong>GameMode</strong>. The following are + the steps to followed:</p> + <ol class="indent2"> + <li> + <p>Follow the instructions contained in <strong>Step 4</strong> on the <a href="walkthroughloadcampaignadvanced.html">Loading + Campaign Materials: Advanced Mode</a> page to find and add additional sources to be loaded.</p> + </li> + <li> + <p>Once all desired additional sources have been added, ckick on the "Unload All" button.</p> + <p class="center"><img src="../images/tabs/sourcematerial.png" alt="Loading Campaing Materials"></p> + </li> + <li> + <p>Click on the "Load" button.</p> + </li> + <li> + <p>You may now create your new character.</p> + </li> + </ol> + <p></p> + <p class="sidebar1"><strong>Optional:</strong> Before creating a character, you may wish to examine and/or modify the settings PCGen uses for all + characters. This allows certaincommon "house rules" to override official rules for a system. This can be found under the + <a href="../menupages/settings/settingspreferencesoption.html"><strong>Settings-Preferences</strong></a> menu.</p> + <p></p> + +<hr> + + <h3>Creating New Source Collections</h3> + + <p></p> + + <p>These are the steps followed to create your own "Source Collection".</p> + <ol class="indent2"> + <li> + <p>Click on the "Add" button on the "Load Sources" window.</p> + <p class="center"><img src="../images/windows/load_sources.png" alt="Basic Load Sources Window" /></p> + <p></p> + <p class="center"><img src="../images/windows/createnewsourcecollection1.png" alt="Create New Source Collection Window" /></p> + <p class="center"><img src="../images/windows/createnewsourcecollection2.png" alt="Create New Source Collection Window" /></p> + </li> + </ol> + <p></p> + +<hr> + <p> <a href="http://validator.w3.org/check?uri=referer"><img src="../images/system/valid-html401.png" This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2011-06-16 05:22:39
|
Revision: 15137 http://pcgen.svn.sourceforge.net/pcgen/?rev=15137&view=rev Author: maredudd800 Date: 2011-06-16 05:22:32 +0000 (Thu, 16 Jun 2011) Log Message: ----------- CHOOSE tag documentation cleanup to improve consistency between entries. Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesskills.html Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesskills.html =================================================================== --- Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesskills.html 2011-06-15 20:22:59 UTC (rev 15136) +++ Trunk/pcgen/docs/listfilepages/datafilestagpages/datafilesskills.html 2011-06-16 05:22:32 UTC (rev 15137) @@ -76,7 +76,7 @@ <hr> - <p class="new">*** New 5.13.5</p> + <p class="new">*** Deprecated 5.17.4 - Use <strong><a href="../globalfilestagpages/globalfileschoose.html#LANG">CHOOSE:LANG</a></strong> (See example below) - Remove 6.2</p> <p class="indent0"><strong><a name="CHOOSE_LANGUAGE">Tag Name:</a></strong> CHOOSE:LANGUAGE|x.x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Language type)</p> <p class="indent1"><strong>What it does:</strong></p> @@ -93,6 +93,8 @@ <p class="indent3">Choose between "Spoken" type languages.</p> <p class="indent2"><code>CHOOSE:LANGUAGE|Spoken.Written</code></p> <p class="indent3">Choose between languages which have both "Spoken" and "Written" types.</p> + <p class="indent1"><strong>Example Conversion to New Syntax:</strong></p> + <p class="indent2"><code>CHOOSE:LANGAUGE|Spoken</code> becomes <code>CHOOSE:LANG|TYPE=Spoken (also uses AUTO:LANGUAGE|%LIST)</code></p> <p></p> <hr> Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2011-06-15 20:22:59 UTC (rev 15136) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2011-06-16 05:22:32 UTC (rev 15137) @@ -64,7 +64,7 @@ <p class="indent0"><strong><a name="ABILITY">Tag Name:</a></strong> CHOOSE:ABILITY|w|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x] </p> <p class="indent1"><strong>Variables Used (w):</strong> Text (Ability category)</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Ability name or key)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Name of Feat which contains a <code>CHOOST:ABILITY</code> tag)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Ability type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Ability type)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> @@ -74,18 +74,20 @@ <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>Will present a list of abilities of the specified category that matches the stipulated criteria.</li> - <li>Using the <code>FEAT=Text</code> sub-tag will provide a list of LST objects chosen by the referenced feat.</li> - <li>Global qualifiers work for any LST Object which can be qualified with the exception of STAT and ALIGNMENT objects. - Use of the qualifiers has the following effect: + <li>Using the <code>FEAT=Text</code> sub-tag will provide a list of abilities chosen by the referenced feat which must contain a + <code>CHOOSE:ABILITY</code> tag.</li> + <li>Global qualifiers work with abilities. Use of the qualifiers has the following effect: <ul> <li><strong>ANY</strong> - Will return a list of all abilities of the designated ability category.</li> - <li><strong>PC</strong> - Will return a list of all abilities already taken by the Player Charachter.</li> + <li><strong>PC</strong> - Will return a list of all abilities already taken by the Player Character.</li> <li><strong>QUALIFIED</strong> - Will return a list of all abilities that the player character is otherwise qualified for.</li> </ul> </li> - <li>Criteria can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> + <li>Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>CHOOSE:ABILITY|FEAT|TYPE=Rogue Abilities</code></p> @@ -99,26 +101,20 @@ <hr> - <P class="new">*** Updated 5.17.4</a> + <P class="new">*** New 5.17.4</a> <p class="indent0"><strong><a name="ALIGNMENT">Tag Name:</a></strong> CHOOSE:ALIGNMENT|x|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Alignment by KEY)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Alignment type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Prohibited alignment type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat name)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This will produce a list of "Alignments". (e.g. LG, TN, CE, etc. for 3.5e gameMode)</li> - <li>Use of the <code>FEAT</code> subtag will provide the <strong>ALIGNMENT</strong> selection - made in the named feat, which must contain a <code>CHOOSE:ALIGNMENT</code> tag.</li> - <li>The list of alignments is provided as a comma (,) and pipe-delimmited (|) list of alignments:</li> - <ul> - <li>The comma (,) represents a logical <em>AND</em>, meaning multiple items are evaluated independently and then any - item that appears in ALL of the items is added to the list.</li> - <li>The pipe (|) represents a logical <em>OR</em>, meaning multiple items are evaluated independently and then any - item that appears in any of the items is added to the list</li> - <li>All commas are evaluated before pipes.</li> - </ul> + <li>Use of the <code>FEAT</code> subtag will provide the alignment selected by the referenced feqt which must contain a + <code>CHOOSE:ALIGNMENT</code> tag.</li> + <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical + <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> @@ -145,6 +141,9 @@ <p class="indent3">Allow the choice of one of Scale Mail or Chainmail.</p> <p class="indent1"><strong>Where it is Used:</strong></p> <p class="indent2">Global except for Equipmod Files</p> + <p class="indent1"><strong>Example Conversion to New Syntax:</strong></p> + <p class="indent2"><code>CHOOSE:ARMORPROF|Chainmail</code> becomes <code>CHOOSE:ARMORPROFICIENCY|EQUIPMENT[Chainmail]</code></p> + <p class="indent2"><code>CHOOSE:ARMORPROF|ALL</code> becomes <code>CHOOSE:ARMORPROFICIENCY|EQUIPMENT[ALL]</code></p> <p></p> <hr> @@ -152,22 +151,31 @@ <p class="new">*** New 5.17.4</p> <p class="indent0"><strong><a name="ARMORPROFICIENCY">Tag Name:</a></strong> CHOOSE:ARMORPROFICIENCY|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Armor proficiency)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Armor proficiency type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Prohibited armor proficiency type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key, that contains a CHOOSE:ARMORPROFICIENCY tag)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> - <p class="indent1"><strong>Variables Used (y):</strong> Text (Any <a href="globalfilesother.html#QUALIFIERS">Global Qualifier</a>)</p> - <p class="indent1"><strong>Variables Used (x):</strong> EQUIPMENT[Text] (Equipment name or key)</p> - <p class="indent1"><strong>Variables Used (x):</strong> EQUIPMENT[TYPE=Text] (Equipment type</p> - <p class="indent1"><strong>Variables Used (x):</strong> EQUIPMENT[!TYPE=Text] (Prohibited equipment type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> EQUIPMENT[ALL]</p> + <p class="indent1"><strong>Variables Used (y):</strong> ANY (Default)</p> + <p class="indent1"><strong>Variables Used (y):</strong> PC</p> + <p class="indent1"><strong>Variables Used (y):</strong> QUALIFIED</p> + <p class="indent1"><strong>Variables Used (y):</strong> EQUIPMENT[x] (Special Qualifier)</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> - <li>This will produce a list of all armors matching the criteria.</li> - <li>Parameters can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical + <li>This will produce a list of all armor proficiencies matching the criteria.</li> + <li>When using the "EQUIPMENT[x]" qualifier the parameters included inside the brackets are used to identify a list of equipment + from which the armor proficiencies are added to the final list of provided armor proficiencies.</li> + <li>Using the <code>FEAT=Text</code> sub-tag will provide a list of armor proficiencies selected by the referenced feat which must contain a + <code>CHOOSE:ARMORPROFICIENCY</code> tag.</li> + <li>Global qualifiers work for armor proficiencies. Use of the qualifiers has the following effect: + <ul> + <li><strong>ANY</strong> - Will return a list of all armor proficiencies.</li> + <li><strong>PC</strong> - Will return a list of all armor proficiencies already taken by the Player Character.</li> + <li><strong>QUALIFIED</strong> - Will return a list of all armor proficiencies that the player character is otherwise qualified for.</li> + </ul> + </li> + <li>Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> + <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> - <li>When using the "EQUIPMENT[x]" subtag, the parameters included inside the brackets are used to identify a list of equipment - from which the armor proficiencies are added to the final list of provided armor proficiencies.</li> <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> @@ -176,6 +184,10 @@ <p class="indent3">Will display a list of proficiencies for all heavy armors.</p> <p class="indent2"><code>CHOOSE:ARMORPROFICIENCY|Scale Mail|Chainmail</code></p> <p class="indent3">Will display a list consisting of Scale Mail and Chainmail.</p> + <p class="indent2"><code>CHOOSE:ARMORPROFICIENCY|EQUIPMENT[Chainmail]</code></p> + <p class="indent3">Will display a list the proficiencies for Chainmail.</p> + <p class="indent2"><code>CHOOSE:ARMORPROFICIENCY|EQUIPMENT</code></p> + <p class="indent3">Will display a list the proficiencies of all equipment taken.</p> <p class="indent1"><strong>Where it is Used:</strong></p> <p class="indent2">Global except for Equipmod Files</p> <p></p> @@ -202,23 +214,17 @@ <p class="new">*** New 5.17.4</p> <p class="indent0"><strong><a name="CHECK">Tag Name:</a></strong> CHOOSE:CKECK|x|x</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Check by KEY)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Check type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Prohibited check type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat name.)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This will produce a list of checks (e.g. Will, Reflex, etc).</li> - <li>Use of the <code>FEAT</code> subtag will provide the <strong>CHECK</strong> selection - made in the named feat, which must contain a <code>CHOOSE:CHECK</code> tag.</li> - <li>The list of checks is provided as a comma (,) and pipe-delimmited (|) list of checks:</li> - <ul> - <li>The comma (,) represents a logical <em>AND</em>, meaning multiple items are evaluated independently and then any - item that appears in ALL of the items is added to the list.</li> - <li>The pipe (|) represents a logical <em>OR</em>, meaning multiple items are evaluated independently and then any - item that appears in any of the items is added to the list</li> - <li>All commas are evaluated before pipes.</li> - </ul> + <li>Use of the <code>FEAT</code> subtag will provide the stat selected by the referenced feat which must contain a + <code>CHOOSE:CHECK</code> tag.</li> + <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical + <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> @@ -290,16 +296,18 @@ <ul class="indent2"> <li>Will present a list of equipment of the specified category that matches the stipulated criteria.</li> <li>Using the <code>WIELD=Text</code> sub-tag will provide a list of equipment of the referenced wield type, e.g. Light, One-Handed, Two-Handed.</li> - <li>Global qualifiers work for any equipment. Use of the qualifiers has the following effect: + <li>Global qualifiers work for equipment. Use of the qualifiers has the following effect: <ul> <li><strong>ANY</strong> - Will return a list of all equipment.</li> - <li><strong>PC</strong> - Will return a list of all equipment already taken by the Player Charachter.</li> + <li><strong>PC</strong> - Will return a list of all equipment already taken by the Player Character.</li> <li><strong>QUALIFIED</strong> - Will return a list of all equipment that the player character is otherwise qualified for.</li> </ul> </li> - <li>Criteria can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> + <li>Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>CHOOSE:EQUIPMENT|TYPE=Melee.Simple</code></p> @@ -357,17 +365,28 @@ <p class="new">*** New 5.17.3</p> <p class="indent0"><strong><a name="FEAT2">Tag Name:</a></strong> CHOOSE:FEAT|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x] </p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Feat name or key)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Name of Feat which contains a <code>CHOOST:FEAT</code> tag)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Feat type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Prohibited Feat type)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> - <p class="indent1"><strong>Variables Used (y):</strong> Text (Any <a href="globalfilesother.html#QUALIFIERS">Global Qualifier</a>)</p> + <p class="indent1"><strong>Variables Used (y):</strong> ANY (Default)</p> + <p class="indent1"><strong>Variables Used (y):</strong> PC</p> + <p class="indent1"><strong>Variables Used (y):</strong> QUALIFIED</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This will produce a list of feats matching the stipulated criteria.</li> - <li>Parameters can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical + <li>Using the <code>FEAT=Text</code> sub-tag will provide a list of feats chosen by the referenced feat which must contain a + <code>CHOOSE:FEAT</code> tag.</li> + <li>Global qualifiers work for feats. Use of the qualifiers has the following effect: + <ul> + <li><strong>ANY</strong> - Will return a list of all feats.</li> + <li><strong>PC</strong> - Will return a list of all feats already taken by the Player Character.</li> + <li><strong>QUALIFIED</strong> - Will return a list of all feats that the player character is otherwise qualified for.</li> + </ul> + </li> + <li>Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> + <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> - <li>Using the <code>FEAT=Text</code> sub-tag will provide a list of LST objects chosen by the referenced feat.</li> <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> @@ -471,27 +490,33 @@ <p class="new">*** New 5.17.4</p> <p class="indent0"><strong><a name="LANG">Tag Name:</a></strong> CHOOSE:LANG|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x] </p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Language name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> + <p class="indent1"><strong>Variables Used (x):</strong> LANGBONUS</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Language type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Prohibited language type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat Name)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> - <p class="indent1"><strong>Variables Used (y):</strong> LANGBONUS</p> - <p class="indent1"><strong>Variables Used (y):</strong> Text (<a href="globalfilesother.html#QUALIFIERS">Global Qualifier</a>)</p> + <p class="indent1"><strong>Variables Used (y):</strong> ANY (Default)</p> + <p class="indent1"><strong>Variables Used (y):</strong> PC</p> + <p class="indent1"><strong>Variables Used (y):</strong> QUALIFIED</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This presents a list of languages for selection.</li> - <li>Use of the <code>FEAT</code> subtag will provide the <strong>LANGUAGE</strong> selection - made in the named feat, which must contain a <code>CHOOSE:LANG</code> tag.</li> + <li>Use of the <code>FEAT</code> sub-tag will provide the language selected by the referenced feat which must contain a + <code>CHOOSE:LANG</code> tag.</li> <li>Use of <code>LANBONUS</code> will provide a list of languages granted to the character by the <code>LANGBONUS</code> tag through the character's race, class or template.</li> - <li>The list of languages is provided as a comma (,) and pipe-delimmited (|) list of languages:</li> - <ul> - <li>The comma (,) represents a logical <em>AND</em>, meaning multiple items are evaluated independently and then any - item that appears in ALL of the items is added to the list.</li> - <li>The pipe (|) represents a logical <em>OR</em>, meaning multiple items are evaluated independently and then any - item that appears in any of the items is added to the list</li> - <li>All commas are evaluated before pipes.</li> - </ul> + <li>Global qualifiers work for languages. Use of the qualifiers has the following effect: + <ul> + <li><strong>ANY</strong> - Will return a list of all languages.</li> + <li><strong>PC</strong> - Will return a list of all languages already taken by the Player Character.</li> + <li><strong>QUALIFIED</strong> - Will return a list of all languages that the player character is otherwise qualified for.</li> + </ul> + </li> + <li>Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> + <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical + <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>CHOOSE:LANG|Common|Goblin</code></p> @@ -639,14 +664,14 @@ <P class="new">*** Updated 5.17.4</a> <p class="indent0"><strong><a name="SCHOOLS">Tag Name:</a></strong> CHOOSE:SCHOOLS|x|x</p> + <p class="indent1"><strong>Variables Used (x):</strong> Text (School name)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text (School name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (School name)</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This will produce a list of "Schools" of magic. (e.g. Abjuration, Evocation, etc.)</li> - <li>Use of the <code>FEAT</code> subtag will provide the <strong>SCHOOL</strong> selection - made in the named feat, which must contain a <code>CHOOSE:SCHOOLS</code> tag.</li> + <li>Use of the <code>FEAT</code> subtag will provide the <strong>SCHOOL</strong> selection made in the named feat, which must contain a + <code>CHOOSE:SCHOOLS</code> tag.</li> <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> @@ -655,6 +680,8 @@ <p class="indent3">This will produce a list of all schools of magic (abjuration, evocation, etc.).</p> <p class="indent2"><code>CHOOSE:SCHOOLS|FEAT=Spell Focus</code></p> <p class="indent3">This will produce a list of all schools for which the character has the "Spell Focus" feat.</p> + <p class="indent1"><strong>Deprecated Syntax:</strong></p> + <p class="indent2"><code>CHOOSE:SCHOOLS</code> becomes <code>CHOOSE:SCHOOLS|ALL</code></p> <p class="indent1"><strong>Where it is Used:</strong></p> <p class="indent2">Global except for Equipmod Files</p> <p></p> @@ -692,16 +719,7 @@ <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This will produce a list of sizes (e.g. Small, Colossal, etc).</li> - <li>The list of templates is provided as a comma (,) and pipe-delimmited (|) list of templates:</li> - <ul> - <li>The comma (,) represents a logical <em>AND</em>, meaning multiple items are evaluated independently and then any - item that appears in ALL of the items is added to the list.</li> - <li>The pipe (|) represents a logical <em>OR</em>, meaning multiple items are evaluated independently and then any - item that appears in any of the items is added to the list</li> - <li>All commas are evaluated before pipes.</li> - </ul> - <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with - this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> + <li>The size list is a pipe (|) delimited list representing the logical <strong>OR</strong>.</li> </ul> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>CHOOSE:SIZE|ALL</code></p> @@ -939,24 +957,22 @@ <p class="new">*** New 5.17.4</p> <p class="indent0"><strong><a name="TEMPLATE">Tag Name:</a></strong> CHOOSE:TEMPLATE|x|y|y[x]|y[x,x]|x,y,y[x],y[x,x]</p> <p class="indent1"><strong>Variables Used (x):</strong> Text (Template Name or Key)</p> + <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat, by name or key)</p> <p class="indent1"><strong>Variables Used (x):</strong> TYPE=Text (Template Type)</p> <p class="indent1"><strong>Variables Used (x):</strong> !TYPE=Text (Template Type)</p> - <p class="indent1"><strong>Variables Used (x):</strong> FEAT=Text (Feat Name)</p> <p class="indent1"><strong>Variables Used (x):</strong> ALL</p> - <p class="indent1"><strong>Variables Used (y):</strong> Text (<a href="globalfilesother.html#QUALIFIERS">Global Qualifier</a>)</p> + <p class="indent1"><strong>Variables Used (y):</strong> ANY (Default)</p> + <p class="indent1"><strong>Variables Used (y):</strong> PC</p> + <p class="indent1"><strong>Variables Used (y):</strong> QUALIFIED</p> <p class="indent1"><strong>What it does:</strong></p> <ul class="indent2"> <li>This presents a list of templates for selection.</li> - <li>Use of the <code>FEAT</code> subtag will provide the <strong>TEMPLATE</strong> selection - made in the named feat, which must contain a <code>CHOOSE:TEMPLATE</code> tag.</li> - <li>The list of templates is provided as a comma (,) and pipe-delimmited (|) list of templates:</li> - <ul> - <li>The comma (,) represents a logical <em>AND</em>, meaning multiple items are evaluated independently and then any - item that appears in ALL of the items is added to the list.</li> - <li>The pipe (|) represents a logical <em>OR</em>, meaning multiple items are evaluated independently and then any - item that appears in any of the items is added to the list</li> - <li>All commas are evaluated before pipes.</li> - </ul> + <li>Use of the <code>FEAT</code> sub-tag will provide a list of templates selected by the referenced feat, which must contain a <code>CHOOSE:TEMPLATE</code> tag.</li> + <li>Qualifiers can be logically negated by prefacing with the exclamation point (!), i.e. <code>!PC</code> is a valid usage.</li> + <li>Criteria can be logically combined by using the comma (,), logical <strong>AND</strong>, and the pipe (|), logical + <strong>OR</strong>. Logical <strong>AND</strong>s are evaluated before logical <strong>OR</strong>s.</li> + <li>The <a href="globalfilesother.html#SELECT">SELECT</a> tag is used in conjunction with + this <code>CHOOSE</code> tag to define the number of "selections" that can be made.</li> </ul> <p class="indent1"><strong>Example:</strong></p> <p class="indent2"><code>CHOOSE:TEMPLATE|Mindless|Undead</code></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2011-06-15 20:22:59 UTC (rev 15136) +++ Trunk/pcgen/docs/navlistindex.html 2011-06-16 05:22:32 UTC (rev 15137) @@ -1090,7 +1090,7 @@ <a href="listfilepages/datafilestagpages/datafilesskills.html"><strong>Skill File Tags</strong></a> <ul> <li><a href="listfilepages/datafilestagpages/datafilesskills.html#ACHECK">ACHECK</a> <span class="note">(Skill)</span></li> - <li><a href="listfilepages/datafilestagpages/datafilesskills.html#CHOOSE_LANGUAGE">CHOOSE:LANGUAGE</a> <span class="note">(Skill)</span></li> + <li><a href="listfilepages/datafilestagpages/datafilesskills.html#CHOOSE_LANGUAGE">CHOOSE:LANGUAGE</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesskills.html#CLASSES">CLASSES</a> <span class="note">(Skill)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesskills.html#EXCLUSIVE">EXCLUSIVE</a> <span class="note">(Skill)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileskey.html#SkillKeys">KEY</a> <span class="note">(Skill)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2012-02-26 02:40:34
|
Revision: 16313 http://pcgen.svn.sourceforge.net/pcgen/?rev=16313&view=rev Author: maredudd800 Date: 2012-02-26 02:40:26 +0000 (Sun, 26 Feb 2012) Log Message: ----------- ADDED PRECHARACTERTYPE TO PREXXX DOCS AND NAVLISTINDEX. Issue#: NEWTAG-293 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html 2012-02-26 02:15:00 UTC (rev 16312) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesprexxx.html 2012-02-26 02:40:26 UTC (rev 16313) @@ -18,7 +18,7 @@ --> <head> <title>PRExxx Tag</title> - <link rel="stylesheet" type="text/css" href="../../pcgen.css" > + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> </head> @@ -286,6 +286,20 @@ <hr> + <p class="new"><a name="PRECHARACTERTYPE">*** New 5.17.12</a></p> + <p class="tagname"><strong>Tag Name:</strong> PRECHARACTERTYPE:x,x</p> + <p class="varused"><strong>Variables Used (x):</strong> Text (Character type.)</p> + <p class="indent1"><strong>What it does:</strong></p> + <p class="indent2">Sets requisites for character type.</p> + <p class="indent1"><strong>Examples:</strong></p> + <p class="tagexamplst">PRECHARACTERTYPE:PC</p> + <p class="tagexampdesc">Character must be designated as a <strong>PC</strong>.</p> + <p class="tagexamplst">PRECHARACTERTYPE:NPC,Monster</p> + <p class="tagexampdesc">Character must be a designated either as an <strong>NPC</strong> or as a <strong>Monster</strong>.</p> + <p></p> + +<hr> + <p class="indent0"><strong><a name="PRECHECK">Tag Name:</a></strong> PRECHECK:x,y=z</p> <p class="indent1"><strong>Variables Used (x):</strong> Number (The number of checks that must be equal to or greater than the numbers specified for the check to succeed).</p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2012-02-26 02:15:00 UTC (rev 16312) +++ Trunk/pcgen/docs/navlistindex.html 2012-02-26 02:40:26 UTC (rev 16313) @@ -907,6 +907,7 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREBASESIZE">PREBASESIZE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PREBIRTHPLACE">PREBIRTHPLACE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECAMPAIGN">PRECAMPAIGN</a> <span class="note">(Global PRExxx)</span></li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECHARACTERTYPE">PRECHARACTERTYPE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECHECK">PRECHECK</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECHECKBASE">PRECHECKBASE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECITY">PRECITY</a> <span class="note">(Global PRExxx)</span></li> @@ -2376,6 +2377,7 @@ <li><a href="listfilepages/datafilestagpages/datafilespcc.html#PRECAMPAIGN">PRECAMPAIGN</a> <span class="note">(PCC)</span></li> </ul> </li> + <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECHARACTERTYPE">PRECHARACTERTYPE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECHECK">PRECHECK</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECHECKBASE">PRECHECKBASE</a> <span class="note">(Global PRExxx)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesprexxx.html#PRECITY">PRECITY</a> <span class="note">(Global PRExxx)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2012-09-30 16:57:38
|
Revision: 17546 http://pcgen.svn.sourceforge.net/pcgen/?rev=17546&view=rev Author: maredudd800 Date: 2012-09-30 16:57:31 +0000 (Sun, 30 Sep 2012) Log Message: ----------- cl("x") removed from docs. Issue#: DOCS-95 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html 2012-09-30 15:11:45 UTC (rev 17545) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfilesformulas.html 2012-09-30 16:57:31 UTC (rev 17546) @@ -354,7 +354,7 @@ <hr> - <p class="status"><a name="ClassLevel">*** Updated 5.12.1</a> - Use of <code>cl("x")</code> deprecated.</p> + <p class="status"><a name="ClassLevel">*** Updated 5.12.1</a></p> <p class="indent0"><strong>Class Level (JEP Expression)</strong></p> <p class="indent1"><strong>Formula:</strong> <code>classlevel("x")</code></p> <blockquote> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2012-09-30 15:11:45 UTC (rev 17545) +++ Trunk/pcgen/docs/navlistindex.html 2012-09-30 16:57:31 UTC (rev 17546) @@ -779,7 +779,6 @@ <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#Boolean">Boolean Operators</a> <span class="note">(Math Oper)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#BooleanIf">If</a> <span class="note">(Math Oper)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#RandomNumbers">Random Numbers</a> <span class="note">(Math Oper)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#ClassLevel">cl()</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#ClassLevel">classlevel()</a> <span class="note">(Math Oper)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#SkillInfo">skillinfo()</a> <span class="note">(Math Oper)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#charbonusto">Character Bonus Information</a> <span class="note">(Math Oper)</span></li> @@ -1698,7 +1697,6 @@ <ul> <li><a href="listfilepages/globalfilestagpages/globalfilesdefine.html#CL">CL</a> <span class="note">(Global Variables)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesdefine.html#CLname">CL=name</a> <span class="note">(Global Variables)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#ClassLevel">cl()</a> <span class="deprecated">(Deprecated)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfilesformulas.html#ClassLevel">classlevel()</a> <span class="note">(Math Oper)</span></li> </ul> </li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2012-10-21 17:56:34
|
Revision: 17930 http://pcgen.svn.sourceforge.net/pcgen/?rev=17930&view=rev Author: maredudd800 Date: 2012-10-21 17:56:26 +0000 (Sun, 21 Oct 2012) Log Message: ----------- Initial upload with partial Menu docs update. Issue#: DOCS-193 Modified Paths: -------------- Trunk/pcgen/docs/installationpages/installationjava.html Trunk/pcgen/docs/installationpages/requirements.html Trunk/pcgen/docs/menupages/file/fileexportoptions.html Trunk/pcgen/docs/menupages/file/filepartyoptions.html Trunk/pcgen/docs/menupages/file/filesectionheading.html Trunk/pcgen/docs/menupages/menusectionheading.html Trunk/pcgen/docs/menupages/tools/toolssectionheading.html Trunk/pcgen/docs/navtree.html Added Paths: ----------- Trunk/pcgen/docs/images/menus/menu_edit_0.png Trunk/pcgen/docs/images/menus/menu_edit_1_addkit.png Trunk/pcgen/docs/images/menus/menu_file_0.png Trunk/pcgen/docs/images/menus/menu_file_1_save.png Trunk/pcgen/docs/images/menus/menu_file_3_party.png Trunk/pcgen/docs/images/menus/menu_help_0.png Trunk/pcgen/docs/images/menus/menu_sources_0.png Trunk/pcgen/docs/images/menus/menu_tools_0.png Trunk/pcgen/docs/menupages/edit/ Trunk/pcgen/docs/menupages/edit/editaddkitoptions.html Trunk/pcgen/docs/menupages/edit/editequipmentsetoptions.html Trunk/pcgen/docs/menupages/edit/editgenerateoptions.html Trunk/pcgen/docs/menupages/edit/editsectionheading.html Trunk/pcgen/docs/menupages/edit/edittemporarybonusoptions.html Trunk/pcgen/docs/menupages/sources/ Trunk/pcgen/docs/menupages/sources/sourcesinstalldataoptions.html Trunk/pcgen/docs/menupages/sources/sourcesloadoptions.html Trunk/pcgen/docs/menupages/sources/sourcessectionheading.html Trunk/pcgen/docs/menupages/sources/sourcesselectionoptions.html Added: Trunk/pcgen/docs/images/menus/menu_edit_0.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_edit_0.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_edit_1_addkit.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_edit_1_addkit.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_file_0.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_file_0.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_file_1_save.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_file_1_save.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_file_3_party.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_file_3_party.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_help_0.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_help_0.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_sources_0.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_sources_0.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Added: Trunk/pcgen/docs/images/menus/menu_tools_0.png =================================================================== (Binary files differ) Property changes on: Trunk/pcgen/docs/images/menus/menu_tools_0.png ___________________________________________________________________ Added: svn:mime-type + application/octet-stream Modified: Trunk/pcgen/docs/installationpages/installationjava.html =================================================================== --- Trunk/pcgen/docs/installationpages/installationjava.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/installationpages/installationjava.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -114,6 +114,8 @@ <p>Now you should be ready to launch PCGen.</p> +<hr> + <p> <a href="http://validator.w3.org/check?uri=referer"><img src="../images/system/valid-html401.png" Modified: Trunk/pcgen/docs/installationpages/requirements.html =================================================================== --- Trunk/pcgen/docs/installationpages/requirements.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/installationpages/requirements.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -32,6 +32,8 @@ <li>200MB of free HD space</li> </ul> +<hr> + <p> <a href="http://validator.w3.org/check?uri=referer"><img src="../images/system/valid-html401.png" Added: Trunk/pcgen/docs/menupages/edit/editaddkitoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/edit/editaddkitoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/edit/editaddkitoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,60 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Shane Molnar - shaneATcliftonmotelDOTcomDOTau + + Description: + PCGen Documentation File Menu Kit Options. + --> + <head> + <title>Add Kit Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Add Kit Options</h1> + + <p>The <strong>Add Kit</strong> command opens up a new window containing a set of kits for the user + to apply to his/her character. This is done mainly to help speed up character creation. Kits can be applied + anytime to characters.</p> + + <p>In the left hand pane is a list of kits which could be applied to the character. + Kits in red indicate the character does not pass the prerequisites set in the kit.</p> + + <p>In the 5.9.x line Default Monster Kits were added, if you create a new character and choose the Add Kit menu item + before you select a race the kit list will display all possible Default Monster Kits. If you have already selected a race + Only those Default Monster Kits for which that race qualifies for will be displayed.</p> + + <p class="center"><img src="../../images/menus/menu_edit_1_addkit.png" alt="Menu File Add Kit Options"></p> + + <p>You can click on a kit in the left hand pane to bring up information on that kit.</p> + + <p>You can double click on an item (or select and click the <strong>Apply Kit ></strong> button) in the left hand + pane to apply it to your character. A Warnings dialog box will pop up telling you which parts of the kit are + not able to be applied (usually because you do not have enough free slots of feats, or skill points etc) and + then gives you the option to apply or abort the kit</p> + + <p class="center"><img src="../../images/kits/kit_warning.png" alt="Menu File Add Kit Options"></p> + + <p>When you have applied the kit it will appear in the right hand pane.</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> Added: Trunk/pcgen/docs/menupages/edit/editequipmentsetoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/edit/editequipmentsetoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/edit/editequipmentsetoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,38 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Eric C smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation File Menu Generator Options. + --> + <head> + <title>Equipment Set Menu Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Equipment Set Menu Options</h1> + + <p>TBD</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> Added: Trunk/pcgen/docs/menupages/edit/editgenerateoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/edit/editgenerateoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/edit/editgenerateoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,38 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Eric C smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation File Menu Generator Options. + --> + <head> + <title>Generate Menu Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Generate Menu Options</h1> + + <p>This feature has not been implemented in the new graphical User Interface yet.</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> Added: Trunk/pcgen/docs/menupages/edit/editsectionheading.html =================================================================== --- Trunk/pcgen/docs/menupages/edit/editsectionheading.html (rev 0) +++ Trunk/pcgen/docs/menupages/edit/editsectionheading.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,50 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: maredudd800 $ + $Date: 2009-01-07 15:49:27 -0500 (Wed, 07 Jan 2009) $ + $Revision: 8929 $ + + Contributors: + Eric C Smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation Edit Menu Options. + --> + <head> + <title>Edit Menu Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Edit Menu Options</h1> + + +<p class="center"><img src="../../images/menus/menu_edit_0.png" alt="Edit Menu Options" /></p> + + <p>These are the <strong>Edit</strong> menu options that are available to use to modify characters + within PCGen. These options are used for starting a new PC, loading an existing PC, or exporting + a currently loaded PC to a file.</p> + + <p>The <strong>Undo</strong></p> + <p>The <strong>Redo</strong></p> + <p>The <strong>Add Kit</strong></p> + <p>The <strong>Generate</strong></p> + <p>The <strong>Equipment Set</strong></p> + <p>The <strong>Temporary Bonus</strong></p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> \ No newline at end of file Added: Trunk/pcgen/docs/menupages/edit/edittemporarybonusoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/edit/edittemporarybonusoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/edit/edittemporarybonusoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,38 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Eric C smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation File Menu Generator Options. + --> + <head> + <title>Temporary Bonus Menu Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Temporary Bonus Menu Options</h1> + + <p>TBD</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> Modified: Trunk/pcgen/docs/menupages/file/fileexportoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/file/fileexportoptions.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/menupages/file/fileexportoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -10,6 +10,7 @@ Contributors: Shane Molnar - shaneATcliftonmotelDOTcomDOTau + Eric C Smith - mareduddATblackrootDOTorg Description: PCGen Documentation File Menu Export Options. @@ -23,7 +24,7 @@ <body> <h1>Export Options</h1> - <p class="center"><img src="../../images/menus/file_export.png" alt="Export Options"></p> + <p class="center"><img src="../../images/menus/file_export_0.png" alt="Export Options"></p> <p>The <strong>Export</strong> option allows the user to export a character from PCGen to another format to be used or viewed by other applications.<br> @@ -33,7 +34,9 @@ These selections allow the user to export the program to a standard format: <a href="../../outputsheetpages/outputsheetsstd.html">XML or html</a>, <a href="../../outputsheetpages/outputsheetspdf.html">to a PDF</a> file to be viewed with Adobe Acrobat reader or a plain <a href="../../outputsheetpages/outputsheetstxt.html">Text</a> file.</p> - + +<hr> + <p> <a href="http://validator.w3.org/check?uri=referer"><img src="../../images/system/valid-html401.png" Modified: Trunk/pcgen/docs/menupages/file/filepartyoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/file/filepartyoptions.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/menupages/file/filepartyoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -23,29 +23,30 @@ <body> <h1>Party Options</h1> - <p class="center"><img src="../../images/menus/file_party.png" alt="Party Options"></p> + <p class="center"><img src="../../images/menus/menu_file_3_party.png" alt="Party Options"></p> <p>The <strong>Party</strong> command opens up a new set of options for the user to use. This is done mainly to help streamline the different commands a user has to remember in how to use PCGen.</p> - <p>The <strong>Open</strong> option + <p>The <strong>Open Party</strong> option opens up a party file from the last used saved folder. The file extension will be a .PCP file that the user will select to load the party.</p> - <p>The <strong>Open Recent</strong> option loads the most - recent party files used.</p> + <p>The <strong>Close Party</strong> option closes the party files.</p> - <p>The <strong>Close</strong> option closes the party files.</p> - - <p>The <strong>Save</strong> option saves the party to + <p>The <strong>Save Party</strong> option saves the party to the folder selected and asks for a name the first time. After the first time used it will use the previously saved name by default.</p> - <p>The <strong>Save As</strong> option allows the user to save + <p>The <strong>Save Party As</strong> option allows the user to save the party file as a different name than previously used. This is useful for having separate parties and separate PC's and NPC's in different groups.</p> + <p>The most recently closed or saved parties can be loaded from this menu.</p> + +<hr> + <p> <a href="http://validator.w3.org/check?uri=referer"><img src="../../images/system/valid-html401.png" Modified: Trunk/pcgen/docs/menupages/file/filesectionheading.html =================================================================== --- Trunk/pcgen/docs/menupages/file/filesectionheading.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/menupages/file/filesectionheading.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -10,6 +10,7 @@ Contributors: Shane Molnar - shaneATcliftonmotelDOTcomDOTau + Eric C Smith - mareduddATblackrootDOTorg Description: PCGen Documentation File Menu Options. @@ -23,85 +24,75 @@ <body> <h1>File Menu Options</h1> - <p class="center"><img src="../../images/menus/file.png" alt="File Menu Options"></p> + <p class="center"><img src="../../images/menus/menu_file_0.png" alt="File Menu Options"></p> - <p>These are the <strong>File</strong> options that are available to use once sources - have been loaded. These options are used for starting a new PC, loading an existing PC, or export - a currently loaded PC to a file.</p> + <p>These are the <strong>File</strong> menu options that are available to use once sources have + been loaded. These options are used for starting a new PC, loading an existing PC, or exporting + a currently loaded PC to a file.</p> - <p>The <strong>New</strong> command allows the user to create a new PC based on the - sources that were previously loaded. When this command is used a new PC screen appears and the - user can begin to input the information needed to build a PC.</p> - + <p>The <strong>New</strong> command allows the user to create a new PC based on the sources that + were previously loaded. When this command is used a new PC screen appears and the user can + begin to input the information needed to build a PC.</p> + +<!-- <p>The <strong>New NPC</strong> command opens up a new window containing options for creating random characters within a set of parameters you can specify.</p> +--> - <p>The <strong>Open</strong> command opens up a new window and prompts you to pick - the PC to load. This folder is the last place that the user selected to save a PC to. The default - is the Characters folder under the PCGen main directory.</p> + <p>The <strong>Open</strong> command opens up a new window and prompts you to pick the PC to load. + This folder is the last place that the user selected to save a PC to. The default is the + Characters folder under the PCGen main directory.</p> + + <p>The <strong>Close</strong> command closes the PC but does not exit the application. This is + used primarily to close the working PC and still be running PCGen but without that PC loaded.</p> - <p>The <strong>Open Recent</strong> command opens a recently closed or saved - file. This is useful for quickly loading saved or closed PC's and wanting - to open them up and edit them again.</p> + <p>The <strong>Close All </strong>command closes all loaded and running PC's but does not close + the application. This is used for clearing all running PC's that are being worked on.</p> + + <p>The <strong>Save </strong>command saves the current PC that is loaded. If the character has + not been saved before, a <strong>Save </strong>command another window will then open up and + ask for the name of the file that the user wishes to save it as. Otherwise the <strong>Save</strong> + command will automatically use the last filename used.</p> - <p>The <strong>Close</strong> command closes the PC but does not exit the application. - This is used primarily to close the working PC and still be running PCGen but without that PC loaded.</p> + <p>The <strong>Save As</strong> command allows the user to save the PC as something other than + what was previously used. This can be used to change the filename or location. This will + create a new file with the new name to be used but will not overwrite the preexisting file + that the PC is based off of.</p> - <p>The <strong>Close All </strong>command closes all loaded and running PC's - but does not close the application. This is used for clearing all running - PC's that are being worked on.</p> + <p>The <strong>Save All</strong> command is used to save all the open PC's to their respective + files and folders. This is a quick way to save multiple loaded PC's at one time using the + same names that they previously had before.</p> - <p>The <strong>Save </strong>command saves the current PC that is loaded. If the - character has not been saved before, a <strong>Save </strong>command another window will then open up and ask - for the name of the file that the user wishes to save it as. Otherwise the <strong>Save</strong> command will - automatically use the last filename used.</p> - - <p>The <strong>Save As</strong> command allows the user to save the PC as something - other than what was previously used. This can be used to change the filename or location. - This will create a new file with the new name to be used but will not overwrite the preexisting file - that the PC is based off of.</p> - - <p>The <strong>Save All</strong> command is used to save all the open PC's - to their respective files and folders. This is a quick way to save multiple - loaded PC's at one time using - the same names that they previously had before.</p> - - <p>The <strong>Revert to Saved</strong> command reverts all changes made to the - character and takes the PC back to the way it originally was when loaded. This reverts all changes - made to the PC, discards any added items or updates, and takes it back to the original file.</p> - - <p>The <strong>Party</strong> option allows the user to save all the PC's that - are created as a party and allows quick loading of the party at once. This - is useful for a DM who manages - the PC's to load all people in the party with one file name.</p> - - <p>The <strong>Print Preview</strong> command displays the current PC in the default - browser window. First you have to specify a "Default HTML Output Sheet" under - <a href="../settings/pcgen/pcgenoutput.html">Preferences</a>. Default Browser can be any html capable browser - e.g: Internet Explorer, Netscape, Mozilla, etc. The browser location can be customized via the - <a href="../settings/pcgen/pcgenlocation.html">Location Preferences</a>.</p> - + <p>The <strong>Revert to Saved</strong> command reverts all changes made to the character and + takes the PC back to the way it originally was when loaded. This reverts all changes made + to the PC, discards any added items or updates, and takes it back to the original file.</p> + + <p>The <strong>Party</strong> option allows the user to save all the PC's that are created as + a party and allows quick loading of the party at once. This is useful for a DM who manages + the PC's to load all people in the party with one file name.</p> + <p>The <strong>Print</strong> command sends the selected PC to the printer using one of - several files.</p> - <ul> - <li>Once the option is selected another window appears and asks the user to select which - file is to be used for printing.</li> - <li>Once the file is selected select the "Print" button and it will send - the file off to the printer.</li> - <li>If you wish to print all the PC's that are loaded select the "Entire - Party" - checkbox and select print.</li> - </ul> - + several files.</p> + <ul> + <li>Once the option is selected another window appears and asks the user to select which + file is to be used for printing.</li> + <li>Once the file is selected select the "Print" button and it will send + the file off to the printer.</li> + <li>If you wish to print all the PC's that are loaded select the "Entire + Party" checkbox and select print.</li> + </ul> + <p>The <strong>Export</strong> command exports the PC to a file used to view the PC. - These are used primarily to view and use the PC with other applications such as Internet Browsers, - Adobe Acrobat, OpenRPG, and others.</p> + These are used primarily to view and use the PC with other applications such as + Internet Browsers, Adobe Acrobat, OpenRPG, and others.</p> + + <p>The most recently closed or saved character can be loaded directly from this menu.</p> - <p>The <strong>Add Kit </strong>brings up a dialog box which allows you to apply - pre-generated sets of Feats, Skills, Equipment etc, to a character.</p> - <p>The <strong>Exit </strong>command exits PCGen and prompts the user to save the - application before closing.</p> + application before closing.</p> + +<hr> + <p> <a href="http://validator.w3.org/check?uri=referer"><img src="../../images/system/valid-html401.png" Modified: Trunk/pcgen/docs/menupages/menusectionheading.html =================================================================== --- Trunk/pcgen/docs/menupages/menusectionheading.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/menupages/menusectionheading.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -30,9 +30,9 @@ <p>These are:</p> <ul> <li><a href="file/filesectionheading.html"><strong>File</strong></a></li> - <li><a href="settings/settingssectionheading.html"><strong>Settings</strong></a></li> + <li><a href="edit/editsectionheading.html"><strong>Edit</strong></a></li> + <li><a href="sources/sourcessectionheading.html"><strong>Sources</strong></a></li> <li><a href="tools/toolssectionheading.html"><strong>Tools</strong></a></li> - <li><a href="debug/debugoption.html"><strong>Debug</strong></a></li> <li><a href="help/helpsectionheading.html"><strong>Help</strong></a></li> </ul> Added: Trunk/pcgen/docs/menupages/sources/sourcesinstalldataoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/sources/sourcesinstalldataoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/sources/sourcesinstalldataoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,74 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Header: /cvsroot/pcgendocs/pcgendocs/docs/listfilepages/datafilestagpages/datafilespcc.html,v 1.16 2006/02/18 15:02:00 eddyanthony Exp $ + $Author: maredudd800 $ + $Date: 2007-12-21 23:56:40 -0500 (Fri, 21 Dec 2007) $ + $Revision: 4765 $ + + Contributors: + Eric C. Smith - mareduddATblackrootDOTorg + + Description: + Provides information on the content of Out-of-Cycle Data Set files. + --> + <head> + <title>OOC Data Set Installation</title> + <link rel="stylesheet" type="text/css" href="../pcgen.css" > + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + + <h1>Out-of-Cycle (OOC) Data Set Installation</h1> + + <p class="indent0">The OOC data set installation capability has been added to PCGen + to allow for the distribution of those data sets released between stable releases. + This capability can also be used to install commercial data sets released by game + publishers. Such data sets must conform to PCGen's guidlines for the preparation + of data set archives. This page presents instructions for the installation of an + OOC data set installation archive.</p> + + <p class="indent0">For more information on the preparation of an OOC dataset archive + check out the <a href="../../listfilepages/datafilestagpages/datafilesinstall.html"> + Data Set Install Files</a> page.</p> + <p></p> + +<hr> + + <a name="INSTALLATION"></a> + <h2>Data Set Installation</h2> + + <p class="indent0">The following are the steps required to install an OOC data set:</p> + <ol class="indent1"> + <li>PCGen team publishes OOC dataset archive to SourceForge downloads section.</li> + <li>Download the OOC dataset archive from SourceForge.</li> + <li>Launch PCGen and select <strong>Sources</strong> > <strong>Install Data</strong>. + <div align="center"><br><img src="../../images/windows/data_installer.png"> </div><br> + </li> + <li>Find and <strong>Select</strong> the archive file to install via the presented "File Selection" dialog.</li> + <li>PCGen will verify that the selected dataset is compatible with the version of PCGen being used.</li> + <li>Information on the selected archive is displayed and you will be given a choice of "DATA" or + "VENDORDATA" folders with the default specified in <em>install.lst</em>.</li> + <li>Select the destination and click <strong>Install</strong>.</li> + <li>The dataset is saved to the selected location and is made available for use within PCGen.</li> + </ol> + <p></p> + + <p class="indent1">If installing a data set archive provided by a commercial game publisher you will + obtain the archive file, i.e. steps 1 and 2 above, per the publishers instructions.</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + + </body> + +</html> Added: Trunk/pcgen/docs/menupages/sources/sourcesloadoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/sources/sourcesloadoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/sources/sourcesloadoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,38 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Eric C smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation File Menu Generator Options. + --> + <head> + <title>Source Load Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Source Load Options</h1> + + <p>TBD</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> Added: Trunk/pcgen/docs/menupages/sources/sourcessectionheading.html =================================================================== --- Trunk/pcgen/docs/menupages/sources/sourcessectionheading.html (rev 0) +++ Trunk/pcgen/docs/menupages/sources/sourcessectionheading.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,61 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: maredudd800 $ + $Date: 2009-01-07 15:49:27 -0500 (Wed, 07 Jan 2009) $ + $Revision: 8929 $ + + Contributors: + Eric C Smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation Sources Menu Options. + --> + <head> + <title>Sources Menu Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Sources Menu Options</h1> + + +<p class="center"><img src="../../images/menus/menu_sources_0.png" alt="Sourses Menu Options" /></p> + + <p>The <strong>Sources</strong> menu is used to select, load, reload, and unload data sets within PCGen for the use of the user.</p> + + <p>The menu options are as follows: + <ul> + <li>Select Sources</li> + <li>Load Sources + <ul> + <li>MSRD</li> + <li>Pathfinder RPG for Game Masters (includes Monsters)</li> + <li>Pathfinder RPG for Players</li> + <li>Pathfinder for Players - Advanced</li> + <li>SRD 3.0 for Players</li> + <li>SRD 3.5 for Game Masters (includes Monsters)</li> + <li>SRD 3.5 for Players</li> + </ul> + </li> + <li>Reload Sources</li> + <li>Unload Sources</li> + <li>Install Data</li> + </ul> + </p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> \ No newline at end of file Added: Trunk/pcgen/docs/menupages/sources/sourcesselectionoptions.html =================================================================== --- Trunk/pcgen/docs/menupages/sources/sourcesselectionoptions.html (rev 0) +++ Trunk/pcgen/docs/menupages/sources/sourcesselectionoptions.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -0,0 +1,38 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Eric C smith - mareduddATblackrootDOTorg + + Description: + PCGen Documentation File Menu Generator Options. + --> + <head> + <title>Source Selection Options</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Source Selection Options</h1> + + <p>TBD</p> + +<hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> Modified: Trunk/pcgen/docs/menupages/tools/toolssectionheading.html =================================================================== --- Trunk/pcgen/docs/menupages/tools/toolssectionheading.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/menupages/tools/toolssectionheading.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -24,7 +24,7 @@ <body> <h1>Tools Menu Options</h1> - <p class="center"><img src="../../images/menus/tools.png" alt="Tools Menu Options"></p> + <p class="center"><img src="../../images/menus/menu_tools_0.png" alt="Tools Menu Options"></p> <p>The Tools Menu contains the tools available for use in and with PCGen.</p> Modified: Trunk/pcgen/docs/navtree.html =================================================================== --- Trunk/pcgen/docs/navtree.html 2012-10-21 11:11:53 UTC (rev 17929) +++ Trunk/pcgen/docs/navtree.html 2012-10-21 17:56:26 UTC (rev 17930) @@ -67,69 +67,30 @@ <li> <a href="menupages/file/filesectionheading.html">File Menu</a> <ul> +<!-- <li><a href="menupages/file/filenpcgen.html">New NPC Menu</a></li> +--> <li><a href="menupages/file/filepartyoptions.html">Party Menu</a></li> - - <li> - <a href="menupages/file/fileexportoptions.html">Export Menu</a> - <ul> - <li><a href="menupages/file/fileexportstandard.html">Export Standard Option</a></li> - <li><a href="menupages/file/fileexportpdf.html">Export PDF Option</a></li> - <li><a href="menupages/file/fileexporttxt.html">Export Text Option</a></li> - </ul> - </li> - - <li><a href="menupages/file/fileaddkitoptions.html">Add Kit Option</a></li> + <li><a href="menupages/file/fileexportoptions.html">Export</a></li> </ul> </li> <li> - <a href="menupages/settings/settingssectionheading.html">Settings Menu</a> + <a href="menupages/edit/editsectionheading.html">Edit Menu</a> <ul> - <li><a href="menupages/settings/settingsgamemodeoption.html">Game Mode/Campaign</a></li> - <li> - <a href="menupages/settings/settingspreferencesoption.html">Preferences Menu</a> - <ul> - <li> - <a href="menupages/settings/character/charactersectionheading.html">Character Menu</a> - <ul> - <li><a href="menupages/settings/character/characterabilityscoreoption.html">Abilities</a> - <ul> - <li><a href="menupages/settings/character/characterpurchasemethodoption.html">Purchase Mode Method</a></li> - </ul> - </li> - <li><a href="menupages/settings/character/characterhitpointsoption.html">Hit Points</a></li> - <li><a href="menupages/settings/character/characterhouserulesoption.html">House Rules</a></li> - <li><a href="menupages/settings/character/charactermonstersoption.html">Monsters</a></li> - </ul> - </li> + <li><a href="menupages/edit/editaddkitoptions.html">Add Kit</a></li> + <li><a href="menupages/edit/editgenerateoptions.html">Generate</a></li> + <li><a href="menupages/edit/editequipmentsetoptions.html">Equipment Set</a></li> + <li><a href="menupages/edit/edittemporarybonusoptions.html">Temporary Bonus</a></li> + </ul> + </li> - <li> - <a href="menupages/settings/appearance/appearancesectionheading.html">Appearance Menu</a> - <ul> - <li><a href="menupages/settings/appearance/appearancecolors.html">Colors</a></li> - <li><a href="menupages/settings/appearance/appearancedisplay.html">Display Options</a></li> - <li><a href="menupages/settings/appearance/appearancelevelup.html">Level Up Options</a></li> - <li><a href="menupages/settings/appearance/appearancelookandfeel.html">Look and Feel</a></li> - <li><a href="menupages/settings/appearance/appearancetabs.html">Tabs</a></li> - </ul> - </li> - - <li> - <a href="menupages/settings/pcgen/pcgensectionheading.html">PCGen Menu</a> - <ul> - <li><a href="menupages/settings/pcgen/pcgenequipoption.html">Equipment</a></li> - <li><a href="menupages/settings/pcgen/pcgenlanguage.html">Language</a></li> - <li><a href="menupages/settings/pcgen/pcgenlocation.html">Location</a></li> - <li><a href="menupages/settings/pcgen/pcgenoutput.html">Output</a></li> - <li><a href="menupages/settings/pcgen/pcgensources.html">Sources</a></li> - </ul> - </li> - <li><a href="menupages/settings/plugins/plugins_charactersheet.html">Plugins Menu</a></li> - </ul> - </li> - - <li><a href="menupages/settings/settingssourceloadingoption.html">Load Sources</a></li> + <li> + <a href="menupages/sources/sourcessectionheading.html">Sources Menu</a> + <ul> + <li><a href="menupages/sources/sourcesselectionoptions.html">Select Sources</a></li> + <li><a href="menupages/sources/sourcesloadoptions.html">Load Sources</a></li> + <li><a href="menupages/sources/sourcesinstalldataoptions.html">Install Data</a></li> </ul> </li> @@ -282,7 +243,6 @@ </ul> </li> - <li><a href="menupages/debug/debugoption.html">Debug Menu</a></li> <li> <a href="menupages/help/helpsectionheading.html">Help Menu</a> <ul> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <mar...@us...> - 2009-03-31 01:02:36
|
Revision: 9805 http://pcgen.svn.sourceforge.net/pcgen/?rev=9805&view=rev Author: maredudd800 Date: 2009-03-31 01:02:33 +0000 (Tue, 31 Mar 2009) Log Message: ----------- Removed tag docs Issue#: 2707803 Modified Paths: -------------- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html Trunk/pcgen/docs/navlistindex.html Modified: Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html =================================================================== --- Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2009-03-31 01:02:16 UTC (rev 9804) +++ Trunk/pcgen/docs/listfilepages/globalfilestagpages/globalfileschoose.html 2009-03-31 01:02:33 UTC (rev 9805) @@ -114,22 +114,6 @@ <hr> - <p class="indent0"><strong><a name="CCSKILLLIST">Tag Name:</a></strong> CHOOSE:CCSKILLLIST|x,x</p> - <p class="indent1"><strong>Variables Used (x):</strong> Text (Skill name)</p> - <p class="indent1"><strong>Variables Used (x):</strong> LIST</p> - <p class="indent1"><strong>What it does:</strong></p> - <p class="indent2">This will produce a list of all skills in the appropriate category for - that character (root skills are added only once).</p> - <p class="indent1"><strong>Example:</strong></p> - <p class="indent2"><code>CHOOSE:CCSKILLLIST|LIST</code></p> - <p class="indent3">This will produce a list of all skills in the appropriate category for - that character.</p> - <p class="indent1"><strong>Where it is Used:</strong></p> - <p class="indent2">Global except for Equipmod Files</p> - <p></p> - -<hr> - <p class="indent0"><strong><a name="CSKILLS">Tag Name:</a></strong> CHOOSE:CSKILLS</p> <p class="indent1"><strong>Variables Used:</strong> None</p> <p class="indent1"><strong>What it does:</strong></p> Modified: Trunk/pcgen/docs/navlistindex.html =================================================================== --- Trunk/pcgen/docs/navlistindex.html 2009-03-31 01:02:16 UTC (rev 9804) +++ Trunk/pcgen/docs/navlistindex.html 2009-03-31 01:02:33 UTC (rev 9805) @@ -637,7 +637,6 @@ <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#ABILITY">CHOOSE:ABILITY</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#ARMORPROF">CHOOSE:ARMORPROF</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#ARMORTYPE">CHOOSE:ARMORTYPE</a> <span class="note">(Global CHOOSE)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#CCSKILLLIST">CHOOSE:CCSKILLLIST</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#CSKILLS">CHOOSE:CSKILLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#DOMAIN">CHOOSE:DOMAIN</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipmentmodifiers.html#CHOOSEEQUIPMENT">CHOOSE:EQUIPMENT</a> <span class="note">(Equipment Modifier)</span></li> @@ -1616,11 +1615,10 @@ <ul> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#ABILITY">CHOOSE:ABILITY</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipmentmodifiers.html#ABILITY">CHOOSE:ABILITY</a> <span class="note">(Equipment Modifier)</span></li> - </ul + </ul> </li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#ARMORPROF">CHOOSE:ARMORPROF</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#ARMORTYPE">CHOOSE:ARMORTYPE</a> <span class="note">(Global CHOOSE)</span></li> - <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#CCSKILLLIST">CHOOSE:CCSKILLLIST</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#CSKILLS">CHOOSE:CSKILLS</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/globalfilestagpages/globalfileschoose.html#DOMAIN">CHOOSE:DOMAIN</a> <span class="note">(Global CHOOSE)</span></li> <li><a href="listfilepages/datafilestagpages/datafilesequipmentmodifiers.html#EQBUILDER">CHOOSE:EQBUILDER.SPELL</a> <span class="note">(Equipment Modifier)</span></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <edd...@us...> - 2009-07-03 06:34:20
|
Revision: 10004 http://pcgen.svn.sourceforge.net/pcgen/?rev=10004&view=rev Author: eddyanthony Date: 2009-07-03 06:34:14 +0000 (Fri, 03 Jul 2009) Log Message: ----------- Add 4e docs from 5.16 branch Modified Paths: -------------- Trunk/pcgen/docs/navtree.html Added Paths: ----------- Trunk/pcgen/docs/sourcehelp/4e_docs/ Trunk/pcgen/docs/sourcehelp/4e_docs/4e_doc_sectionheading.html Modified: Trunk/pcgen/docs/navtree.html =================================================================== --- Trunk/pcgen/docs/navtree.html 2009-07-03 06:29:18 UTC (rev 10003) +++ Trunk/pcgen/docs/navtree.html 2009-07-03 06:34:14 UTC (rev 10004) @@ -372,6 +372,7 @@ <li><a href="sourcehelp/spycraft/shadowforce_archer_help.html">Shadowforce Archer Worldbook</a></li> </ul> </li> + <li><a href="sourcehelp/4e_docs/4e_doc_sectionheading.html">4th Edition</a></li> </ul> </li> Added: Trunk/pcgen/docs/sourcehelp/4e_docs/4e_doc_sectionheading.html =================================================================== --- Trunk/pcgen/docs/sourcehelp/4e_docs/4e_doc_sectionheading.html (rev 0) +++ Trunk/pcgen/docs/sourcehelp/4e_docs/4e_doc_sectionheading.html 2009-07-03 06:34:14 UTC (rev 10004) @@ -0,0 +1,68 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author$ + $Date$ + $Revision$ + + Contributors: + Eddy Anthony - eddybaATmindspringDOTcom + Eric C Smith - mareduddATblackrootDOTorg + Andrew Maitland - drew0500ATyahooDOTcom + + Description: + PCGen's 4E Data Set Creation: Introduction + + When these documents are completed and merged with the rest of the PCGen Docs, the links for + pcgen.css and valid-html1401.png must be updated. + --> + <head> + <title>4th Edition and PCGen</title> + <link rel="stylesheet" type="text/css" href="../../pcgen.css" > + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + + <h1>4th Edition and PCGen</h1> + + <p class="indent0">Unfortunately 4th Edition is closed content and we do not have permission to create and distribute data for this game. + PCGen can support 4th Edition as easily as it supports 3.5 and 3.0 and many of our users have in fact created their own datasets for 4th Edition.</p> + + <p class="indent0">Because of the interest in using PCGen for 4th Edition we have done what we can by creating a Starter Set + as an aid to those wishing to code up their own data. The Starter Set is available as a separate download in the form of a data installer zip. + It is kept separate because it is incomplete, it's basically an almost empty structure which you can use to start coding your own set.</p> + + <p class="indent0">The Starter Set includes a dataset which has some sample data but no actually content from the game itself. + The sample data is meant to show how the data can be coded and you may want to delete or comment it out as you create your own. + The Starter Set also includes gameMode files specifically set up for 4e, output sheets and preview sheets and additional documentation + with instructions for creating datasets for 4e. The output sheets and preview sheets are only slightly modified versions of 3.5 sheets + and still need a lot of work to be fully 4e, again this is meant to be a starting point.</p> + + <p class="indent0">The starter set itself is incomplete and it's future usefulness depends largely on the feed back and contributions of you, + our community. If you have suggestions, improvements to the instructions or gameMode files, better outputsheets, etc.. + please post them to our yahoo group and we will happily update the starter set package.</p> + + <hr> + + <p class="indent0">You can + download the 4e Starter Set installer <a href="http://sourceforge.net/projects/pcgen/files/">from our download page + </a>or from this <a href="http://sourceforge.net/projects/pcgen/files/PCGen Stable Datasets/5160_pcgen_4e_starter_set_0.1.zip">direct link</a>. + See <a href="../../menupages/tools/toolsinstalldataset.html">this page</a> for instructions on using the installer.</p> + + <p class="indent0">Good luck and happy coding!</p> + + <hr> + + <p> + <a href="http://validator.w3.org/check?uri=referer"> + <img src="../../images/system/valid-html401.png" alt="Valid HTML 4.01 Strict" height="31" width="88"> + </a> + </p> + + </body> + +</html> \ No newline at end of file Property changes on: Trunk/pcgen/docs/sourcehelp/4e_docs/4e_doc_sectionheading.html ___________________________________________________________________ Added: svn:keywords + Date Revision Author Id Added: svn:eol-style + native This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |
From: <kar...@us...> - 2009-07-22 13:49:10
|
Revision: 10203 http://pcgen.svn.sourceforge.net/pcgen/?rev=10203&view=rev Author: karianna Date: 2009-07-22 13:49:08 +0000 (Wed, 22 Jul 2009) Log Message: ----------- Doc FREQ https://sourceforge.net/tracker/?func=detail&aid=2825381&group_id=25576&atid=748235 Modified Paths: -------------- Trunk/pcgen/docs/greetings.html Trunk/pcgen/docs/navtree.html Added Paths: ----------- Trunk/pcgen/docs/installationpages/requirements.html Modified: Trunk/pcgen/docs/greetings.html =================================================================== --- Trunk/pcgen/docs/greetings.html 2009-07-22 09:51:25 UTC (rev 10202) +++ Trunk/pcgen/docs/greetings.html 2009-07-22 13:49:08 UTC (rev 10203) @@ -104,8 +104,19 @@ favorite text editor (WordPad, Textpad, Edit and even VI!). </p> - - <h2>From the Benevolent Dictator</h2> + <h1>Features List</h1> + <ul> + <li>Allows you to Create and Maintain multiple Characters.</li> + <li>Is FREE and works on all major operating systems (Windows, Linux, UNIX, Mac OS</li> + <li>Data and character files are operating system independent</li> + <li>Supports d20 based Game Systems including D&D (3E, 3.5E, 4E), d20 Modern, Pathfinder, d20 Modern</li> + <li>Supports Tons of Publishers and their products (see <a href="acknowledgments/publishersandsources.html">here</a> for a full list)</li> + <li>Is highly configurable, allowing the user to add or remove races, classes, feats, and house rules such as unusual class or race restrictions.</li> + <li>Supports level advancement, with configurable progressions of feats, skills and ability score bonuses.</li> + <li>Produces numerous customized character and party sheets in HTML, TEXT and PDF formats.</li> + </ul> + + <h2>From the Benevolent Dictator</h2> <p>PCGen began in October of 2000 as my own personal project - both to teach myself Java and as an aid to help convert my high-level campaign from 1ed to 3e. Added: Trunk/pcgen/docs/installationpages/requirements.html =================================================================== --- Trunk/pcgen/docs/installationpages/requirements.html (rev 0) +++ Trunk/pcgen/docs/installationpages/requirements.html 2009-07-22 13:49:08 UTC (rev 10203) @@ -0,0 +1,43 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: takeyabue $ + $Date: 2007-08-08 20:00:26 +0000 (Wed, 08 Aug 2007) $ + $Revision: 3685 $ + + Contributors: + Shane Molnar - shaneATcliftonmotelDOTcomDOTau + + Description: + How to Install Java for PCGen. + --> + <head> + <title>Requirements</title> + <link rel="stylesheet" type="text/css" href="../pcgen.css" > + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Requirements for PCGen</h1> + + <ul> + <li>All versions of PCGen need Sun's Java Runtime Environment (JRE) which is available for all common OS's, including Windows, Mac OS, UNIX and Linux.</li> + <li>PCGen 5.10.2 (and above) needs to run under Sun's JRE (Java) 1.5.x (or above).</li> + <li>If you wish to view PDF output sheets, you'll need a PDF viewer.</li> + <li>Minimum RAM is 256MB (recommended 1-2GB)</li> + <li>Minimum CPU is 1GHz (recommended 2Ghz+)</li> + <li>200MB of free HD space</li> + </ul> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + + </body> + +</html> \ No newline at end of file Modified: Trunk/pcgen/docs/navtree.html =================================================================== --- Trunk/pcgen/docs/navtree.html 2009-07-22 09:51:25 UTC (rev 10202) +++ Trunk/pcgen/docs/navtree.html 2009-07-22 13:49:08 UTC (rev 10203) @@ -36,6 +36,7 @@ <li> <a href="installationpages/installationsectionheading.html">Installation</a> <ul> + <li><a href="installationpages/requirements.html">Requirements for PCGen</a></li> <li><a href="installationpages/installationjava.html">Manually Installing Java</a></li> <li><a href="installationpages/installationpcgen.html">Manually Installing PCGen</a></li> <li><a href="installationpages/upgradepcgen.html">Upgrading PCGen</a></li> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |