From: <mar...@us...> - 2009-01-07 21:23:47
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Revision: 8930 http://pcgen.svn.sourceforge.net/pcgen/?rev=8930&view=rev Author: maredudd800 Date: 2009-01-07 21:23:42 +0000 (Wed, 07 Jan 2009) Log Message: ----------- Update the navtree and prepped Campaign Material Loading Walkthrough. Issue#: 2489987 Modified Paths: -------------- Trunk/pcgen/docs/navtree.html Added Paths: ----------- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html Modified: Trunk/pcgen/docs/navtree.html =================================================================== --- Trunk/pcgen/docs/navtree.html 2009-01-07 20:49:27 UTC (rev 8929) +++ Trunk/pcgen/docs/navtree.html 2009-01-07 21:23:42 UTC (rev 8930) @@ -33,7 +33,8 @@ <li><a href="greetings.html"><strong>PCGen Documentation</strong></a></li> <li><a href="standards.html"><strong>Documentation Standards</strong></a></li> - <li><a href="installationpages/installationsectionheading.html">Installation</a> + <li> + <a href="installationpages/installationsectionheading.html">Installation</a> <ul> <li><a href="installationpages/installationjava.html">Manually Installing Java</a></li> <li><a href="installationpages/installationpcgen.html">Manually Installing PCGen</a></li> @@ -41,10 +42,12 @@ </ul> </li> - <li><a href="walkthroughpages/walkthroughsectionheading.html">Character Creation Walkthrough</a> + <li> + <a href="walkthroughpages/walkthroughsectionheading.html">Character Creation Walkthrough</a> <ul> <li><a href="walkthroughpages/walkthroughheadingstartup.html">Initial Start Up</a></li> <li><a href="walkthroughpages/walkthroughloadcampaign.html">Loading Campaign Materials</a></li> + <li><a href="walkthroughpages/walkthroughloadcampaignadvanced.html">Loading Campaign Materials, Advanced</a></li> <li><a href="walkthroughpages/toolbarquickicons.html">Toolbar Quick Icons</a></li> <li><a href="walkthroughpages/walkthroughcreatenew.html">Creating a New Character</a></li> <li><a href="walkthroughpages/walkthroughprintnew.html">Printing the New Character</a></li> @@ -117,6 +120,8 @@ <li><a href="menupages/settings/plugins/plugins_charactersheet.html">Plugins Menu</a></li> </ul> </li> + + <li><a href="menupages/settings/settingssourceloadingoption.html">Load Sources</a></li> </ul> </li> Added: Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html =================================================================== --- Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html (rev 0) +++ Trunk/pcgen/docs/walkthroughpages/walkthroughloadcampaignadvanced.html 2009-01-07 21:23:42 UTC (rev 8930) @@ -0,0 +1,111 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> + +<html> + <!-- + PCGen Documentation Project + + $Author: eddyanthony $ + $Date: 2008-03-20 23:11:09 -0400 (Thu, 20 Mar 2008) $ + $Revision: 5663 $ + + Contributors: + Shane Molnar - shaneATcliftonmotelDOTcomDOTau + + Description: + PCGen Walkthrough - Choose Campaign/Load Sources. + --> + <head> + <title>Loading Campaign Materials</title> + <link rel="stylesheet" type="text/css" href="../pcgen.css"> + <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> + </head> + + <body> + <h1>Loading Campaign Materials</h1> + + <ol> + <li><p>When PCGen starts up it displays the PCGen splash screen.</p> + + <p>After it automatically disappears, you will see the PCGen program window and will be on the + <strong>Source Materials</strong> tab. [Tabs for the Source Material and Loaded Characters + default to the bottom of the screen.]</p></li> + + <li><p>First you should choose your desired Game Mode.</p> + <p>As of now PCGen supports the following Game Modes:</p> + <ul> + <li>3.5e - <a href="http://www.wizards.com/D20/article.asp?x=srd35">Revised (v.3.5) System Reference Document</a> (default selection).</li> + <li>3e - <a href="http://groups.yahoo.com/group/pcgen/files/3.0%20SRD/">System Reference Document.</a></li> + <li>Deadlands - <a href="http://www.peginc.com/index.htm">by Pinnacle Entertainment</a></li> + <li>Legends of Excalibur - <a href="http://www.rpgobjects.com/">by RPG Objects</a></li> + <li>Modern - <a href="http://www.wizards.com/D20/article.asp?x=msrd">d20 Modern System Reference Document.</a></li> + <li>Spycraft - <a href="http://www.spycraftrpg.com/">by Alderac Entertainment Group.</a></li> + <li>Xcrawl - <a href="http://www.pandahead.com/">by Pandahead Productions</a></li> + <li>Sidewinder - <a href="http://www.doghouserules.net/">by Dog House Rules</a></li> + </ul> + + <p class="center"><img src="../images/menus/settings_gamemode.png" alt="Choosing Gamemode" /></p> + + <li><p>Now you can load sources appropriate to your chosen Game Mode/Campaign.</p> + + <p>The Window is broken into 4 panes. The sources <strong>Available</strong> to be used with PCGen, the + sources you have <strong>Selected</strong> for use in Character Generation, the <strong>Source + Info</strong> pane and the button pane.</p> + + <p class="center"><img src="../images/tabs/sourcematerial.png" alt="Loading Campaing Materials"></p> + + <p>If you have never started PCGen before, the right hand <strong>Selected</strong> pane will be empty.</p> + + <p>The upper-left <strong>Available</strong> frame is a tree of publishers.<br /> + Clicking the "+" sign next to a publisher will expand the tree and show + the + subgroups for that publisher.</p> + </li> + + <li><p>When you select a source of interest, the information about the source appears in the lower left + <strong>Source Info</strong> frame. </p> + + <p>Click the <strong>Add</strong> (">") button at the top of the + upper left frame to add the selected source + to the <strong>Selected</strong> pane. You can also double-click the source to + add it. You can also add all sources from a company or setting by selecting + the company/setting instead of the product and then clicking the + <strong>Add</strong> button or double clicking the company/setting.</p> + + <p>If, for instance, you wanted to create a character for the System Reference Document , you would expand the "SRD", and select the "3.0 SRD".</p> + + <p>Do this for every source you need to build your character.</p> + + <p><strong>Note:</strong> If the character you want to build requires information + other than that found in the core player's book, (i.e. it comes from a specific + campaign world, has a prestige class from a supplemental book, or equipment from a + magazine article) you will need to load the source which has this information.</p> + </li> + + <li><p>Once all the sources you need are in the upper right <strong>Selected + </strong>pane, click the <strong>Load</strong> button in the lower right frame. This will load + all sources in the upper right <strong>Selected</strong> pane.</p> + + <p>The Loaded column in the <strong>Selected</strong> pane will then change to + "Y"</p> + + <p>Various pop ups may come up detailing some licensing information and publisher information, + just close those (you can also uncheck the "show at start up" option, so that it only runs once).</p> + + <p>You now have the ability to create a new character. </p> + </li> + </ol> + + <p><strong>Optional:</strong> Before creating a character, you may wish to examine + and/or modify the settings PCGen uses for all characters. This allows certain + common "house rules" to override official rules for a system. This is + under the <strong>Settings-Preferences</strong> menu described <a href="../menupages/settings/settingspreferencesoption.html">here.</a></p> + + <p> + <a href="http://validator.w3.org/check?uri=referer"><img + src="../images/system/valid-html401.png" + alt="Valid HTML 4.01 Strict" height="31" width="88"></a> + </p> + +</body> + +</html> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |