From: <mar...@us...> - 2012-12-29 19:59:53
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Revision: 18875 http://sourceforge.net/p/pcgen/code/18875 Author: maredudd800 Date: 2012-12-29 19:59:50 +0000 (Sat, 29 Dec 2012) Log Message: ----------- Initial upload of Paizo's Halflings of Golarion. Modified Rogue Talent Trap Spotter to allow for interaction with HoG. Issue#: NEWSOURSE-168 Modified Paths: -------------- Trunk/pcgen/data/d20ogl/paizo/pathfinder_rpg/core_rulebook/pfcr_abilities_class.lst Added Paths: ----------- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/OGL.txt Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halfling_of_golarion.jpg Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halflings_of_golarion.pcc Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_classes.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_racial.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_traits.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilitycategories.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_classes_prestige.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_deities.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_keepsakes.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_weapons.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_feats.lst Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_weaponprofs.lst Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/OGL.txt =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/OGL.txt (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/OGL.txt 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,39 @@ +OPEN GAME LICENSE Version 1.0a +The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc (“Wizards”). 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Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. + +15. COPYRIGHT NOTICE +Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. + +Pathfinder RPG Core Rulebook. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. + +Pathfinder Player Companion: Halflings of Golarion. Copyright 2010, Paizo Publishing, LLC; Authors: Hal MacLean and Amber E. Scott. + +PCGen dataset conversion for "Pathfinder Companion: Halflings of Golarion" Copyright 2013, PCGen Data Team (including, but not limited to Eric C. Smith) Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halfling_of_golarion.jpg =================================================================== (Binary files differ) Index: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halfling_of_golarion.jpg =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halfling_of_golarion.jpg 2012-12-29 19:45:54 UTC (rev 18874) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halfling_of_golarion.jpg 2012-12-29 19:59:50 UTC (rev 18875) Property changes on: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halfling_of_golarion.jpg ___________________________________________________________________ Added: svn:mime-type ## -0,0 +1 ## +application/octet-stream \ No newline at end of property Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halflings_of_golarion.pcc =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halflings_of_golarion.pcc (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/halflings_of_golarion.pcc 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,48 @@ +CAMPAIGN:Paizo - Halflings of Golarion +GAMEMODE:Pathfinder +TYPE:Paizo Publishing.Pathfinder Player Companion +RANK:3 +STATUS:ALPHA +GENRE:Fantasy +BOOKTYPE:Supplement +SETTING:Pathfinder Campaign Setting +PREMULT:2,[PRECAMPAIGN:1,BOOKTYPE=Core Rules,BOOKTYPE=Complete Core],[PRECAMPAIGN:1,BOOKTYPE=Complete Core,Paizo - Pathfinder Character Traits Web Enhancement,Paizo - Pathfinder Roleplaying Game Advanced Player's Guide] +PUBNAMELONG:Paizo Publishing +PUBNAMESHORT:Paizo +PUBNAMEWEB:http://paizo.com +SOURCELONG:Halflings of Golarion +SOURCESHORT:HoG +SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion +SOURCEDATE:2010-12 +ISOGL:YES + +COVER:halflings_of_golarion.jpg +LOGO:@/publisher_logos/Paizo_Publishing.png +URL:WEBSITE|http://www.paizo.com/|Visit Paizo Publishing! +URL:WEBSITE|http://www.paizo.com/communityuse|Paizo's Community Use Policy. +URL:Paizo Publishing|http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion|Buy this publication from Paizo Publishing! +DESC:Since the birth of modern fantasy fiction, halflings have been the incongruous, pint-sized adventurers at the center of it all, constantly overlooked and dismissed by their enemies, only to end up overcoming all odds. Nowhere is this more true than in the Pathfinder campaign setting, where plucky and courageous halflings do their best to integrate into the societies of larger races, where they’re frequently preyed upon by slavers and malicious employers. Yet despite such adversity, halflings maintain a notoriously positive outlook and an uncanny knack for being in the right place at the right time. Those who disregard halflings based on their size do so at their peril, for you never know when that smiling servant might slip your coins into his pocket—or his knife into your back. Put some hair on your toes with this new Pathfinder Player Companion. + +INFOTEXT:This dataset uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This dataset is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com. +COPYRIGHT:Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. +COPYRIGHT:Pathfinder RPG Core Rulebook. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams. +COPYRIGHT:Pathfinder Player Companion: Halflings of Golarion. Copyright 2010, Paizo Publishing, LLC; Authors: Hal MacLean and Amber E. Scott. +COPYRIGHT:PCGen dataset conversion for "Pathfinder Companion: Halflings of Golarion" Copyright 2013, PCGen Data Team (including, but not limited to Eric C. Smith) + +# Do not remove the EXTRAFILE comment. +#EXTRAFILE:OGL.txt + +# Data files +ABILITY:hog_abilities_classes.lst +ABILITY:hog_abilities_racial.lst +ABILITY:hog_abilities_traits.lst +CLASS:hog_classes_prestige.lst +DEITY:hog_deities.lst +EQUIPMENT:hog_equip_keepsakes.lst +EQUIPMENT:hog_equip_weapons.lst +FEAT:hog_feats.lst +WEAPONPROF:hog_weaponprofs.lst + +# +# EOF +# \ No newline at end of file Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_classes.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_classes.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_classes.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,17 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + + +###Block: Halfling Opportunist Abilities -------------------------------------------------------------------------------------------------------------- +# Ability Name Category of Ability Type Define Description Modify VAR Source Page Aspects Description of the Benefits +Exploitive Maneuver KEY:Exploitive Maneuver ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extaordinary DESC:You use your enemy's actions in combat for your own gain, as if the opponent were using aid another to assist you, giving you a bonus on her next skill check, attack roll, or to AC against the next attack. SOURCEPAGE:pg.28 BENEFIT:You use your enemy's actions in combat for your own gain, as if the opponent were using aid another to assist you, giving you a bonus on her next skill check, attack roll, or to AC against the next attack. The enemy must be able to reach you, and you must activate this ability as an immediate action and succeed at a combat maneuver check against the enemy's CMD. +#Trap Spotter KEY:Trap Spotter ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DEFINE:OppTrapSpotterRange|0 DESC:You have a keen ability to notice and react to danger. Whenever you come within %1 feet of a trap, you receive an immediate Perception skill check to notice the trap. This check should be made in secret by the GM.|OppTrapSpotterRange SOURCEPAGE:pg.29 BONUS:VAR|OppTrapSpotterRange|10 +Trap Spotter KEY:Trap Spotter ~ Opp CATEGORY:Special Ability TYPE:Internal ABILITY:Special Ability|AUTOMATIC|Trap Spotter +# The Opportunists Trap Spotter Class Ability is the same as the Rogue Talent Trap Spotter but has the ability to increase the range. +Excellent Aid KEY:Excellent Aid ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DEFINE:OpportunistExcellentAid|0 DESC:You have an amazing talent for getting the most out of those who assist you. Increase the bonus you get from aid another by +%1. This increase does not apply to when you use aid another to help others, only when others aid you.|OpportunistExcellentAid BONUS:VAR|OpportunistExcellentAid|(OpportunistLvl+1)/2 SOURCEPAGE:pg.29 +Exceptionally Lucky KEY:Exceptionally Lucky ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary BONUS:CHECKS|ALL|ExceptionallyLuckyBonus|TYPE=Racial DESC:You have learned how to squeeze even more from her innate luck. SOURCEPAGE:pg.29 BENEFIT:You have learned how to squeeze even more from her innate luck. Your halfling racial bonus on saving throws increases by +%1.|ExceptionallyLuckyBonus +Sneak Attack KEY:Sneak Attack ~ Opp CATEGORY:Special Ability TYPE:Internal.ClassAbility VISIBLE:NO BONUS:VAR|SneakAttack|OpportunistLvl/2 +# Uses PFCR Rogue Sneak Attack +Improved Trap Spotter KEY:Improved Trap Spotter ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary BONUS:VAR|TrapSpotterDistance|10 DESC:Your trap spotter ability increases. SOURCEPAGE:pg.29 +Fit In KEY:Fit In ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You have mastered the art of sending out nonverbal cues that suggest agreement and affiliation. This enables you to act as if you belong in any situation, whether an aristocratic garden party or an evil cult's inner sanctum. You can make a Disguise check in lieu of a Diplomacy check to influence the initial attitudes of NPCs. You do not need to change your appearance to make this check. If multiple creatures with differing views of appropriate behavior are present, you cannot simultaneously affect them and must choose a target creature or group to influence. SOURCEPAGE:pg.29 +Opportunity Attacker KEY:Opportunity Attacker ~ Opp CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DESC:You have mastered the art of striking foes when they are at their most vulnerable. When making an attack of opportunity, you deal your sneak attack damage even if your target is not flat-footed or otherwise denied its Dexterity bonus to AC. Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_racial.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_racial.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_racial.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,13 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + + +###Block: Halfling Racial Trait Modification +# Ability Name Category of Ability Ability +#CATEGORY=Internal|Halfling Racial Trait Default.MOD ABILITY:Halfling Racial Trait|AUTOMATIC|Jinx ~ Halfling|!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingFearless + + +###Block: Halfling Abilities +# Ability Name Unique Key Category of Ability Type Multiple Requirements Description Automatically Gained Weapon Prof. Save checks bonus Bonus to skill Change Weapon Prof. Category Source Page Aspects +Jinx KEY:Jinx ~ Halfling CATEGORY:Special Ability TYPE:RacialTraits.SpecialAttack.Supernatural.HalflingRacialTrait.HalflingLuck PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Jinx ~ Halfling],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.HalflingLuck] DEFINE:HalflingJinxDC|10+(TL/2)+CHA DEFINE:HalflingJinxRange|0 DESC:You can curse another creature with bad luck at will as a standard action. This curse has a range of %1 feet, and you must be able to see the target and have line of effect to it. The target gets a Will saving throw to resist this jinx (%2 DC). If your target makes this saving throw, it is immune to your jinx ability for 24 hours. A jinxed creature takes a –1 penalty on all saving throws. This jinx lasts for 24 hours or until you attempt to use your jinx again. A jinx is a supernatural ability, is not mind-affecting, does not allow spell resistance, and can affect any kind of creature not immune to luck effects.|HalflingJinxRange|HalflingJinxDC COST:0 SOURCEPAGE:pg.27 BONUS:VAR|HalflingJinxRange|30 + Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_traits.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_traits.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilities_traits.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,41 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + +###Block: Magic Traits +# Ability Name Category of Ability Type Multiple Requirements Required Race Description Source Page + + +###Block: Race Traits +# Ability Name Category of Ability Type Multiple Requirements Required Race Description Save checks bonus Bonus to skill Class Skill Source Page +Helpful KEY:Helpful ~ Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalflingTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Helpful ~ Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PREMULT:1,[PRERACE:1,Halfling],[PREABILITY:1,CATEGORY=Special Ability,Adopted ~ Trait (Halfling)] DESC:You see nothing wrong with letting others achieve greatness so long as the job gets done. Whenever you successfully perform an aid another action, you grant your ally a +4 bonus instead of the normal +2. SOURCEPAGE:pg.30 +Lettered KEY:Lettered ~ Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalflingTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Lettered ~ Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PREMULT:1,[PRERACE:1,Halfling],[PREABILITY:1,CATEGORY=Special Ability,Adopted ~ Trait (Halfling)] DESC:You can read a smattering of most languages and know enough to make pretty good guesses about the rest. Linguistics is a class skill for you, and you gain a +1 trait bonus on Linguistic checks made for the purpose of deciphering writing in an unfamiliar language. You never draw a false conclusion if you fail your Linguistics check; instead, you simply realize you cannot make sense of the writing. CSKILL:Linguistics BONUS:SKILL|Linguistics|1 SOURCEPAGE:pg.30 +Providential Passenger KEY:Providential Passenger ~ Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalflingTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Providential Passenger ~ Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PREMULT:1,[PRERACE:1,Halfling],[PREABILITY:1,CATEGORY=Special Ability,Adopted ~ Trait (Halfling)] DESC:Those who travel for a living understand that your mere presence could make the difference between success and failure once a journey begins, and this gives you an edge when negotiating your fare or other privileges. Improve the starting attitude that ship captains, caravan leaders, and those with similar sorts of responsibilities have toward you by one step. SOURCEPAGE:pg.30 +Scrounger KEY:Scrounger ~ Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalflingTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Scrounger ~ Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PREMULT:1,[PRERACE:1,Halfling],[PREABILITY:1,CATEGORY=Special Ability,Adopted ~ Trait (Halfling)] DEFINE:HalflingScroungeValueMin|TL*2 DEFINE:HalflingScroungeValueMax|TL*4 DESC:Others may call it junk, but you call it a bargain. You can buy objects with the broken condition at half price (instead of the normal three-quarters price). The value of the unbroken version of these objects cannot exceed %1gp. The price you pay for a broken object can never exceed %2gp (for example, at 5th level you can spend up to 10 gp on a broken object, meaning you can buy any object that, if not broken, has a value of 20 gp or less).|HalflingScroungeValueMax|HalflingScroungeValueMin SOURCEPAGE:pg.30 +Perfect Servant KEY:Perfect Servent ~ Trait CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalflingTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Perfect Servent ~ Trait],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait] PREMULT:1,[PRERACE:1,Halfling],[PREABILITY:1,CATEGORY=Special Ability,Adopted ~ Trait (Halfling)] DESC:Your training as a maid or valet has left you with unconscious mannerisms that seem to put members of the upper class at ease. You gain a +3 trait bonus on Diplomacy checks made to influence anyone with at least one level of Aristocrat. SOURCEPAGE:pg.30 + +###Block: Region Traits +# Ability Name Category of Ability Type Multiple Requirements Required Region Description Source Page +Cheap to Feed CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Cheap to Feed],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:1,Osirion,Varisia DESC:Life in a big city taught the consequences of pride. Now you have no qualms about pointing out how little of a burden your upkeep would prove to potential employers, captors, innkeepers, or anyone else able to provide you with the necessities of life. You gain a +3 trait bonus on Bluff checks made in order to gain food, water, or shelter. SOURCEPAGE:pg.30 +Dusk Dancer CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dusk Dancer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Nidal DESC:Growing up in shadowy Nidal has given you the confidence to avoid hazards which you can barely see. You gain a +2 trait bonus on Reflex saves in dim light or darkness. SOURCEPAGE:pg.30 +Equality for All CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Equality for All],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Andoran DESC:Even when facing foes much larger than yourself, you still embody the Andoran ethos of liberty. You gain a +2 trait bonus to your CMB and your CMD when facing opponents who are at least two sizes larger than you. SOURCEPAGE:pg.30 +Legalistic Liberation CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Legalistic Liberation],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:1,Molthune,Osirion DESC:You followed-or some might say exploited-the rules and earned your freedom by finding the loopholes within your homeland's labyrinthine codes regulating slavery and indentured servitude. You gain a +1 bonus on all Knowledge checks to find a legitimate way to avoid, negate, or escape an existing obligation. SOURCEPAGE:pg.30 +Rabble Rebel CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Rabble Rebel],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Galt DESC:Your time spent amid angry mobs has taught you exactly how to use crowds of people to distract your opponents. If you have at least three allies threatening your opponent, you gain a +2 bonus on Bluff checks to feint him and a +2 bonus on Sleight of Hand checks against him. SOURCEPAGE:pg.30 +Isger Fixer NAMEISPI:YES CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Isger Fixer],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Isger DESC:Everyone in Isger knows how to make do with substandard equipment, and you can improvise tools and materials in order to keep a damaged object working for just a little bit longer. Once per day, you can tinker with a broken object to allow anyone who uses it to ignore the penalties for its broken condition for 24 hours (this does not affect the object’s hit points). At the end of this time, it regains the broken condition (but you can use this trait on it over and over again). SOURCEPAGE:pg.30 +Pomp and Pageantry CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Pomp and Pageantry],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:Taldor DESC:Though others think you merely waste time, you know that those extra flourishes and ceremonial touches actually make your work just that much better. You gain a +1 trait bonus on Acrobatics, Diplomacy, Handle Animal, Intimidate, Perform, and Ride checks with class skills if you spend twice as long as it normally takes to make that check. SOURCEPAGE:pg.31 +Clumsy Slave CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Clumsy Slave],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait] PREREGION:1,Cheliax,Katapesh DESC:As a former slave, you learned how to conceal your malice toward your owner behind a facade of clumsiness. The first time you attack someone with an attack that deals nonlethal damage, your target must make a Sense Motive opposed by your Bluff check minus the damage dealt to realize you actually intended to harm him; failure means he believe the injury was an accident on your part instead (though he may still want to punish you for it). SOURCEPAGE:pg.31 + +###Block: Religion Traits +# Ability Name Category of Ability Type Required Deity Multiple Requirements Description Multiple? Choose Bonus to skill Class Skill Source Page +Backstabber CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Thamir Gixx PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Backstaber],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Pledging your faith to Norgorber’s lethal shadow gives you the skill to make a brutal attack against an opponent who cannot fully fend you off. When you hit a foe you are flanking, you deal an additional 1 point of damage (this damage is added to your base damage, and is multiplied on a critical hit). This additional damage is a trait bonus. SOURCEPAGE:pg.31 +Call for Help CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Chaldira Zuzaristan PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Call for Help],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Offering your devotion to and modeling your life on Desna's impetuous companion means you frequently find yourself in a jam but also ensures that you can always rely upon your friends to bail you out. When you take the total defense action, allies gain a +1 trait bonus on rolls made against a creature threatening you. SOURCEPAGE:pg.31 +Dawn Renewal CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Sarenrae PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Dawn Renewal],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Your morning prayers often send a welcome spark of divine vitality into your most recent patients. When you use the Heal skill to provide long-term care, your patients heal an extra 2 hit points at sunrise. SOURCEPAGE:pg.31 +Good Dreams CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Desna PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Good Dreams],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Your dreams often give you a hint of possible dangers you might face during your day-such as a fall, a blast of fire, or a poisonous snake-and this hint sometimes makes all the difference. Each time you sleep, the GM tells you of a dangerous dream you had. Once per day, if you have to make a saving throw against a threat related or similar to that dream, you can roll twice and take the more favorable result. If you do not encounter circumstances similar to the threat or situation you dreamed, this trait has no effect that day. If you have the Halfling Jinx trait (see page 27), you cannot select this trait, and vice versa. SOURCEPAGE:pg.31 +Provider CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Erastil PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Provider],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Few things exalt your faith more than feeding the hungry with your own honest sweat. You gain a +1 trait bonus on any d20 roll to acquire food or water for others. Though this bonus most often applies to Survival checks, it could also apply to attacking monsters that are safe and nutritious to eat (mainly animals and plants). However, Erastil takes a dim view of waste and of those who scorn his favor, and if you abuse this gift (for example, by using the bonus to defeat a bear, then only eating one bite of it), he punishes you with a –2 penalty on attacks, checks, and saves for 24 hours. SOURCEPAGE:pg.31 +Self-Sacrifice CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Shelyn PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Self-Sacrifice],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:You honor your goddess through your willingness to take risks for those you care about. As a move action, you can use your own body to grant soft cover (Core Rulebook 196) to an adjacent ally regardless of the difference in your respective sizes. +Sense of Order CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Abadar PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sense of Order],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Your ability to notice even the slightest change, and the discomfort it causes, made service to Abadar a logical choice. You gain a +3 trait bonus on any Perception check made to identify any changes to a location that have occurred since you last visited it. SOURCEPAGE:pg.31 +Sensing Imperfection CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Irori PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Sensing Imperfection],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:Your belief in Irori has honed your ability to recognize when someone lies or dissembles. Sense Motive is a class skill for you, and you gain a +1 trait bonus on Sense Motive checks. SOURCEPAGE:pg.31 +Venom-Drenched CATEGORY:Special Ability TYPE:Trait.BasicTrait.FaithTrait PREDEITY:1,Norgorber PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Venom-Drenched],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait] DESC:You have nothing to fear from one sort of poison. In fact, you can actually drink the toxic brew in order to make your blood dangerous. You are immune to one specific nonmagical poison (Core Rulebook 559). If you ingest a dose of that poison (even if it is a contact, inhaled, or injury poison), it remains in your system for 24 hours; any creature that bites you during that time is subject to the poison’s effects. SOURCEPAGE:pg.31 + +# +# End +# Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilitycategories.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilitycategories.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_abilitycategories.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,7 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + + +###Block: Halfling Jinxes +# +#ABILITYCATEGORY:Jinx VISIBLE:QUALIFY EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:FEAT TYPE:Jinx.WizardBonus PLURAL:Jinxes DISPLAYLOCATION:Feats Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_classes_prestige.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_classes_prestige.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_classes_prestige.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,20 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + + +# Class Name Hit Dice Type Abbreviation Max Level Source Page Save checks bonus Combat bonus +CLASS:Opportunist HD:8 TYPE:PC.Prestige ABB:Opp MAXLEVEL:5 SOURCEPAGE:pg.28 BONUS:CHECKS|BASE.Fortitude|(CL+1)/3 BONUS:CHECKS|BASE.Reflex,BASE.Will|(CL+1)/2 BONUS:COMBAT|BAB|CL*3/4|TYPE=Base.REPLACE +# Class Name Required Feat Required Skill +CLASS:Opportunist PRERACE:1,Halfling PRESKILL:2,Stealth=5,Perception=5 PREFEAT:1,Defensive Combat Training +# Class Name Skill Pts/Lvl Class Skill +CLASS:Opportunist STARTSKILLPTS:6 CSKILL:Acrobatics|Bluff|Climb|Diplomacy|Disable Device|Disguise|Escape Artist|Linguistics|Perception|TYPE=Perform|Sense Motive|Sleight of Hand|Stealth|Swim +1 DEFINE:OpportunistLvl|CL DEFINE:ExceptionallyLuckyBonus|floor(OpportunistLvl/2) +###Block: Normal Level Progression +1 ABILITY:Special Ability|AUTOMATIC|Exploitive Maneuver ~ Opp +1 ABILITY:Rogue Talent|AUTOMATIC|Trap Spotter +1 ABILITY:Special Ability|AUTOMATIC|Excellent Aid ~ Opp +2 ABILITY:Special Ability|AUTOMATIC|Exceptionally Lucky ~ Opp +2 ABILITY:Special Ability|AUTOMATIC|Sneak Attack|Sneak Attack ~ Opp +2 ABILITY:Special Ability|AUTOMATIC|Improved Trap Spotter ~ Opp +3 ABILITY:Special Ability|AUTOMATIC|Fit In ~ Opp +5 ABILITY:Special Ability|AUTOMATIC|Opportunity Attacker ~ Opp Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_deities.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_deities.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_deities.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,7 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + +# Deity Name Product Identity Alignment Domains Desciption of Deity/Title Deity Weapon Pantheon Source Page +Chaldira Zuzaristan NAMEISPI:YES ALIGN:NG DOMAINS:Good,Trickery,War|PREALIGN:LG,NG,CG,TN DESC:Goddess of mischief and battle DEITYWEAP:Sword (Short) PANTHEON:Pathfinder Chronicles SOURCEPAGE:pg.51 +Thamir Gixx NAMEISPI:YES ALIGN:CE DOMAINS:Chaos,Evil,Trickery|PREALIGN:CN,CE,NE DESC:God of greed and opportunity DEITYWEAP:Dagger PANTHEON:Pathfinder Chronicles SOURCEPAGE:pg.52 +## These deities are taken from the Pathfinder Campaign Setting: Gods and Magic and are being included per reference on page 31 of this book. \ No newline at end of file Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_keepsakes.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_keepsakes.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_keepsakes.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,23 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + + +###Block: Halfling Keepsakes +# Equipment Name Type Cost Weight Source Page Quality and value Special Property +Sacred Keepsake TYPE:SpellFocus COST:0 WT:0 MODS:REQUIRED SOURCEPAGE:pg.24 +# The items included below are examples from the book but I'm not certain if we should include them. +#Black Bead TYPE: COST: WT: SOURCEPAGE:pg.24 SPROP:Usually a trophy seized from a foe, this bead often commemorates tasks involving defeating a threat through manipulation or deception rather than direct action. A halfling who uses the bead while casting cause fear can target multiple creatures within range of the spell so long as their total Hit Dice does not exceed 5. A creature that fails its saving throw becomes shaken for 1d4 rounds; a successful save means that the spell has no effect. +#Blessed Button TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP:This brass button often commemorates tasks requiring the youth to destroy or drive off a threat to the community without directly engaging it in handto-hand combat. A halfling who uses it while casting bless weapon on a sling affects enables the sling to confer the spell’s benefits to the ammunition it fires. +#Constable’s Nail TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP: This bent iron nail is often given to young halflings to commemorate tasks involving capturing a criminal or another outlaw and bringing her safely to trial. A halfling who uses it while casting magic weapon may have the spell give the weapon the merciful ability instead of an enhancement bonus. In the hands of anyone but the caster, the weapon loses the merciful ability and reverts to the normal effect of magic weapon. +#Decisive Game Piece TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP: This object, gathered from a larger set of game pieces, often commemorates tasks involving gaining a strategic advantage over a more powerful foe. A halfling who uses it while casting bane may give opponents who fail their saves a –2 penalty to CMD instead of the normal spell effect. +#Half-Deck TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP: This partially intact deck of cards often commemorates tasks in which the young halfling must successfully take calculated risks in order to achieve a noteworthy goal. A halfling who uses it while casting divine favor gains a luck bonus on all skill and ability checks instead of on attack and damage rolls. +#Harvester’s Pouch TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP: This simple leather pouch, designed to dangle from a belt so the wearer could easily drop freshly picked fruits or vegetables into it, often commemorates tasks in which the halfling provided food for the elderly or infirm. A halfling who uses it while casting goodberry can focus all of the spell’s magic into a single berry. If eaten, this berry cures 1 point of ability damage. A creature can only benefit from this version of the spell once during any given 24-hour period. +#Jagged Dice TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP: This pair of ruined dice is often given to young halflings to commemorate tasks that involve coordinating a group in order to accomplish something that benefits the community as a whole. A halfling who uses it while casting deathwatch can, instead of learning about the injuries of nearby creatures, gain a rough understanding of their relative power. The GM should offer a ranking of creatures by their CR (without stating their actual CR) from most powerful to least. +#Knotted Strap TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.25 SPROP: This coarse bit of leather, drawn into a tight loop, often commemorates tasks involving defending a wild place from encroaching civilization. A halfling who uses it while casting shillelagh can cast the spell on a sling to give it the abilities of a +1 sling. Ammunition launched from this sling deals damage as if fired by a Large creature (bullets 1d6, stones 1d4) regardless of the halfling’s current size. If not wielded by the caster, the weapon behaves as if unaffected by this spell. +#Midnight Bandana TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.25 SPROP: This dark bit of cloth often commemorates tasks involving eliminating a threat to the community by stealth or sabotage. A halfling who wears it while casting sanctuary on herself can cause the spell to affect only one creature instead of all opponents within range. This creature gets a saving throw as normal to resist the effects of the spell. If it fails this saving throw, the halfling can attack it without automatically ending the spell. Each round in which the halfling makes an attack against the target, regardless of the number of attacks or whether or not any actually succeed, the target may make another saving throw in order to overcome the spell and retaliate. Whenever the halfling successfully strikes the target, she reduces the remaining duration of the spell by 1 round. For instance, if the spell had 5 rounds remaining and the halfling struck the target three times in a single round, the spell has only 2 rounds left on its duration. +#Noble Needle TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.25 SPROP: This sharp, sturdy needle often commemorates tasks that involve great risks or sacrifices. A halfling who uses it while casting cure light wounds can deal up to 1 hit point of damage/level (maximum 5) to herself and then add this amount to the number of hit points recovered by the target of the spell. +#Persuasive Arrowhead TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.25 SPROP: This arrow fragment often commemorates tasks involving protecting a specific animal from hunters or other threats. A halfling who uses it while casting charm animal gains a +10 bonus on Handle Animal checks regarding the charmed animal. +#Resilient Spring TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.25 SPROP: This tightly wound spring often commemorates tasks that involve great physical prowess. A halfling who uses it while casting jump can, as a swift action, choose to sacrifice some or all of the spell’s bonus on Acrobatics checks (up to a maximum of her caster level) for the remaining duration of the spell in order to gain an equal bonus on any one skill or ability check that turn relating to Strength, Dexterity, or Constitution. +#Trainer’s Whistle TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.24 SPROP: This simple whistle often commemorates tasks in which the halfling finds ways to eliminate the threat posed by particular sorts of animals without actually killing them. A halfling can, when first gaining this keepsake, designate one specific kind of animal (bears, wolves, cats, and so on) for which she has a particular affinity. When she uses the keepsake while casting calm animals, she can affect her chosen animal kind plus one other kind of animal (instead of the spell’s normal limitation of affecting only one kind of animal). Alternatively, she can only affect her chosen kind of animal, and then adds her caster level to the number of HD of animals affected (this is in addition to the normal 2d4 + caster level worth of HD affected). +#Vital Cup TYPE:SpellFocus COST:0 WT:0D SOURCEPAGE:pg.25 SPROP: This battered clay cup often commemorates tasks involving making the community a safer and more wholesome place. A halfling who uses this cup while casting bless water can pour the resulting water on one weapon or piece of ammunition to imbue it with the power of the holy water. The first creature the halfling strikes with this weapon during the next 24 hours takes additional damage as if it had been struck by a flask of holy water (assuming the creature is harmed by holy water). +#Whirling Earring TYPE:SpellFocus COST:0 WT:0 SOURCEPAGE:pg.25 SPROP: Usually fashioned from a broken shield or armor, this bent earring often commemorates tasks involving daring risks which paid off not so much through skill or cunning but rather by sheer luck. A halfling who uses the earring to cast entropic shield can, as an immediate action, end the spell to make a ranged attack against her automatically miss. She must make this decision before the attacker actually makes the attack roll. \ No newline at end of file Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_weapons.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_weapons.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_equip_weapons.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,19 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + +###Block: Weapons, Ranged +# Equipment Name Required Weapon Proficiency Type Cost Weight Critical Hit Multiplier Critical Hit Range Damage Wield Category Reach Multiplier Size Source Page Weapon prop. bonus +Sling (Double) PROFICIENCY:WEAPON|Sling (Double) TYPE:Weapon.Exotic.Ranged.Standard.Double.Bludgeoning.Container.Projectile.Sling CONTAINS:UNLIM|SlingStone COST:10 WT:1 CRITMULT:x2 CRITRANGE:1 DAMAGE:1d4 EQMOD:WOOD RANGE:50 SOURCEPAGE:pg.23 BONUS:WEAPON|DAMAGE|STR +Sling (Stiched) PROFICIENCY:WEAPON|Sling (Stiched) TYPE:Weapon.Exotic.Ranged.Standard.Bludgeoning.Projectile.Sling.Disarm.Trip CONTAINS:1|SlingStone COST:0 WT:1 CRITMULT:x2 CRITRANGE:1 DAMAGE:1d6 EQMOD:LEATHER RANGE:0 SOURCEPAGE:pg.23 BONUS:WEAPON|DAMAGE|STR + + +###Block: Ammunition +# Equipment Name Output Name Type Cost Weight Base Quantity CritMult Crit Range Damage Modifier Requires Modification? Source Page +Little Starstones TYPE:Ammunition.Standard.Bullet.Individual COST:0.0005 WT:0.2 BASEQTY:10 DAMAGE:1 EQMOD:CLOTH MODS:YES SOURCEPAGE:pg.23 +Little Starstones (10) TYPE:Ammunition.Standard.Bullet COST:0.005 WT:2 BASEQTY:1 DAMAGE:1 EQMOD:CLOTH MODS:YES SOURCEPAGE:pg.23 +Sharpstones TYPE:Ammunition.Standard.Bullet.Piercing.Slashing.Individual COST:0.1 WT:0.5 BASEQTY:1 DAMAGE:1d4 EQMOD:STEEL MODS:YES SOURCEPAGE:pg.23 +Sharpstones (10) TYPE:Ammunition.Standard.Bullet.Piercing.Slashing COST:1 WT:5 BASEQTY:10 DAMAGE:1d4 EQMOD:STEEL MODS:YES SOURCEPAGE:pg.23 +Softstones TYPE:Ammunition.Standard.Bullet.Individual COST:0.01 WT:0.4 BASEQTY:1 EQMOD:CLOTH MODS:YES SOURCEPAGE:pg.23 +Softstones (10) TYPE:Ammunition.Standard.Bullet COST:0.1 WT:4 BASEQTY:10 EQMOD:CLOTH MODS:YES SOURCEPAGE:pg.23 +Spongestones TYPE:Ammunition.Standard.Bullet.Piercing.Individual COST:1 WT:0.2 BASEQTY:1 EQMOD:WOOD MODS:YES SOURCEPAGE:pg.23 +Spongestones (10) TYPE:Ammunition.Standard.Bullet.Piercing COST:10 WT:2 BASEQTY:10 EQMOD:WOOD MODS:YES SOURCEPAGE:pg.23 \ No newline at end of file Added: Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_feats.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_feats.lst (rev 0) +++ Trunk/content/notfordistribution/paizo/pathfinder_player_companion/halflings_of_golarion/hog_feats.lst 2012-12-29 19:59:50 UTC (rev 18875) @@ -0,0 +1,25 @@ +SOURCELONG:Halflings of Golarion SOURCESHORT:HoG SOURCEWEB:http://paizo.com/products/btpy8i8p?Pathfinder-Player-Companion-Halflings-of-Golarion SOURCEDATE:2010-12 +#Author: Eric C. Smith (maredudd AT blackroot DOT org) + +###Block: Combat Feats +# Feat Name Output Name Type Required Ability Req. Att. Required Class Required Feat Prohibited Feat Required Lvl Multiple Requirements Required Skill Required Stat Var. Min. Value Define Description Stackable? Multiple? Choose Selections Automatically Gained Armor Prof. Automatically Gained Shield Prof. Automatically Gained Weapon Prof. Virtual Feat Add Spell Lvl Bonus to Ability Pool Save checks bonus Combat bonus Bonus to DC Bonus to HP Misc bonus Add to base move Bonus to skill Modify VAR Weapon prof. bonus Weapon prop. bonus Source Page Description of the Benefits +Ammo Drop TYPE:Combat PRESKILL:1,Sleight of Hand=1 PREWEAPONPROF:1,Sling,Sling Staff (Halfling),Sling (Double) DESC:Your coordination is so perfect that you can simply drop ammunition from your hand at the exact moment required for it to fall into an open sling as your twirl it around. SOURCEPAGE:pg.23 BENEFIT:You can load a sling or one end of a double sling with one hand as a swift action or move action. This does not provoke an attack of opportunity. +Halfling Slinger TYPE:Combat PRERACE:1,Halfling DESC:You have honed your racial talent for slingcraft. SOURCEPAGE:pg.23 BENEFIT:You gain a +1 racial bonus on attack rolls made using a sling. +Juggle Load TYPE:Combat PREFEAT:1,Ammo Drop DESC:Your fingers are so nimble that reloading your sling is almost effortless for you. SOURCEPAGE:pg.23 BENEFIT:You can load a sling or double sling as a free action. This does not provoke attacks of opportunity. This feat allows you to fire your sling as many times in a fullattack action as you could attack if you were using a bow. +Large Target TYPE:Combat PREWEAPONPROF:1,Sling,Sling Staff (Halfling),Sling (Double) DESC:The larger a creature is, the easier you find it to strike a vulnerable spot when attacking with a sling. SOURCEPAGE:pg.23 BENEFIT:Your attacks with all kinds of slings add a +1 bonus on damage rolls for every size category your opponent is larger than you. For example, if you are Small and your opponent Large (a difference of two sizes), you gain a +2 damage bonus. This is considered precision damage and is not multiplied on a critical hit. +Whip-Slinger TYPE:Combat PREWEAPONPROF:1,Sling,Sling Staff (Halfling),Sling (Double) DESC:You can use your sling as a sap to make attacks of opportunity. SOURCEPAGE:pg.23 BENEFIT:When wielding a sling, double sling, or halfling sling staff, you threaten areas around you as normal and can make attacks of opportunity with the sling into these threatened areas. The sling deals 1d4 nonlethal bludgeoning damage (1d6 for a Medium wielder), threatens a critical hit on a 20, and deals ×2 damage on a critical hit. If the sling isn’t loaded with ammunition when you make an attack of opportunity, you take a –4 penalty on the attack roll. + + +###Block: Halfling Jinx Feats +# Feat Name Output Name Type Required Ability Req. Att. Required Class Required Feat Prohibited Feat Required Lvl Multiple Requirements Required Skill Required Stat Var. Min. Value Define Description Stackable? Multiple? Choose Selections Automatically Gained Armor Prof. Automatically Gained Shield Prof. Automatically Gained Weapon Prof. Virtual Feat Add Spell Lvl Bonus to Ability Pool Save checks bonus Combat bonus Bonus to DC Bonus to HP Misc bonus Add to base move Bonus to skill Modify VAR Weapon prof. bonus Weapon prop. bonus Source Page Description of the Benefits +Arcane Jinxer TYPE:Jinx.WizardBonus PREABILITY:1,CATEGORY=Special Ability,Jinx ~ Halfling PRECLASS:1,SPELLCASTER.Arcane=1 DESC:You can sacrifice arcane spells or spell slots in order to make it harder to resist your jinxes. SOURCEPAGE:pg.26 BENEFIT: When you attempt to jinx a creature, you can expend one of your prepared arcane spells or available arcane spell slots to give your target a penalty on its jinx save equal to the level of the expended spell or spell slot. This does not alter the effect of the jinx, only the saving throw to resist the jinx. +Area Jinx TYPE:Jinx.WizardBonus PREABILITY:1,CATEGORY=Special Ability,Jinx ~ Halfling PREFEAT:1,Widen Spell DEFINE:AreaJinxRange|0 BONUS:VAR|AreaJinxRange|10 MULT:YES STACK:YES CHOOSE:NOCHOICE DESC:You can jinx multiple creatures so long as they are near each other. SOURCEPAGE:pg.26 BENEFIT:When you use your jinx, you create an instantaneous invisible burst with a maximum radius of %1 feet anywhere within the normal range of your jinx, affecting multiple targets. Any creature within this burst, regardless of whether or not you can see it, must make a saving throw to resist your jinx. If you use your jinx again, all of your current jinxes immediately end.|AreaJinxRange +Bolster Jinx TYPE:Jinx.WizardBonus PREABILITY:1,CATEGORY=Special Ability,Jinx ~ Halfling PREFEAT:1,Great Fortitude,Iron Will,Lightning Reflexes DESC:Your ability to resist certain effects somehow makes it even harder for creatures you jinx to do the same. SOURCEPAGE:pg.26 BENEFIT:A jinxed target's penalty on Fortitude, Reflex, or Will saves increases by 2 if you have the Great Fortitude, Lightning Reflexes, or Iron Will feat, respectively. If you have more than one of these feats, the additional penalties apply to all of the corresponding saves. +Distant Jinx TYPE:Jinx.WizardBonus PREABILITY:1,CATEGORY=Special Ability,Jinx ~ Halfling MULT:YES STACK:YES CHOOSE:NOCHOICE BONUS:VAR|HalflingJinxRange|30 DESC:Your jinx can affect creatures from farther away than normal. SOURCEPAGE:pg.27 BENEFIT:The range of your jinx increases by 30 feet. You can gain this feat multiple times. Its effects stack. +Fascination Jinx TYPE:Jinx.WizardBonus PREABILITY:1,CATEGORY=Special Ability,Jinx ~ Halfling,Bardic Performance DESC:If you jinx an already fascinated creature, it doesn’t fully recover until the jinx ends. SOURCEPAGE:pg.27 BENEFIT:If you jinx a creature under the effect of a bard's fascinate ability, it also takes a –10 penalty on initiative checks while affected by the jinx. A creature under the effect of your fascinate ability has a –2 penalty on its save against your jinx. +Jinx Alchemy TYPE:Jinx.WizardBonus PREABILI... [truncated message content] |