From: <ama...@us...> - 2012-11-04 23:20:19
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Revision: 18155 http://pcgen.svn.sourceforge.net/pcgen/?rev=18155&view=rev Author: amaitland Date: 2012-11-04 23:20:11 +0000 (Sun, 04 Nov 2012) Log Message: ----------- Fix bad parameter Modified Paths: -------------- Trunk/pcgen/outputsheets/base.xml Modified: Trunk/pcgen/outputsheets/base.xml =================================================================== --- Trunk/pcgen/outputsheets/base.xml 2012-11-04 22:56:56 UTC (rev 18154) +++ Trunk/pcgen/outputsheets/base.xml 2012-11-04 23:20:11 UTC (rev 18155) @@ -613,21 +613,20 @@ <!-- Should be changed to a variable due to improved crit --> <reach>|REACH|</reach> <!-- Commenting this out (will need a test as well) - 3.0 uses "Subdual", 3.5 uses "nonlethal". We'll need a separate node for both. -|IIF(<test for Lethal)| -|IIF(VAR.UnarmedLethal>0)| - <type>(lethal or nonlethal)</type> -|ELSE| - <type>(nonlethal only)</type> -|ENDIF| -|ELSE| + 3.0 uses "Subdual", 3.5 uses "nonlethal". We'll need a separate node for both. --> +|IIF(isgamemode("3e"))| |IIF(VAR.Unarmed>0)| <type>(subdual or normal)</type> |ELSE| <type>(subdual only)</type> |ENDIF| +|ELSE| +|IIF(VAR.UnarmedLethal>0)| + <type>(lethal or nonlethal)</type> +|ELSE| + <type>(nonlethal only)</type> |ENDIF| - --> +|ENDIF| </unarmed> |ENDIF| @@ -661,7 +660,7 @@ <!-- End Spirit Weapon - Ranged --> <!-- Blank Natural Attack --> -|FOR,%NaturalAttack,0,count("ABILITIES","CATEGORY=Natural Attack","Name=BlankNaturalAttack")-1,1,0| +|FOR,%NaturalAttack,0,count("ABILITIES","CATEGORY=Natural Attack","NAME=BlankNaturalAttack")-1,1,0| <naturalattack> <name>Weapon</name> <tohit></tohit> This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |