From: JIRA (f. B. K. ) <ji...@pc...> - 2012-09-25 21:23:32
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I've done *most* of the feat reviewing. Everything in pfuc_feats has been reviewed and tested by me. There are a number of issues with the feats in this file that have been commented on in the commits above, but I'll review all of them here - someone with more skill than myself will need to review them and see what can be done to resolve the issues. <br/> <br/> Still in the pfuc_feats_review file are feats that have complicated resolutions. I'll get started on them now to see what I can accomplish, but likely someone with more experience will have to bang them with a hammer. I'll list them below. <br/> ------------------------------------------------ <br/> pfuc_feats: Here are the feats and issues of all feats I've tested and moved to this file: <br/> <br/> Amateur Gunslinger - Selection of 1st level grit doesn't work - parser is complaining about MULT:NO, but this feat most likely cannot be taken multiple times - you agree? <br/> <br/> Arc Slinger - This feat gives, for a sling, a -2 to the overall range penalties, not to each range increment How to set? <br/> <br/> Close-Quarters Thrower - TYPE=Thrown is not recognizing Weapon Focus on thrown weapons, tested with dagger and dart <br/> <br/> Defensive Weapon Training - needs to give the user the choose dialog to pick a weapon from their weapon training ability <br/> [[ANSWER: Requires CHOOSE:ABILITYSELECTION which hasn't been implemented yet - AM]] <br/> <br/> Distance Thrower - This feat gives, for a thrown weapon, a -2 to the overall range penalties, not to each range increment How to set? <br/> <br/> Domain Strike - Requires the user to select one of their non-previously-selected domain powers <br/> <br/> Dragon Ferocity - This feat gives some alternative methods for attaining Elemental Fist with limited capabilities, at least until the prereqs are met. How to do this? .MOD the original here and adjust the PREFEATS? or make a new version limited version? Not sure. Monks also "can use" Elemental Fist as if of the 4 winds archetype - doesn't mean he has the feat, only that he can use it. How to do? <br/> <br/> Earth Child Style - Should this update the Defensive Training +4 to a +6 in that part of the character sheet? There are no variables assigned to this right now <br/> <br/> Hex Strike - This feat requires the choice of one hex (that targets no more than one target each time) the feat is taken. As well, the Hex ability using this TYPE.WitchHex is not sufficient to meet the feat requirements. Not sure why. <br/> <br/> Impaling Critical - Weapon Specialization requires a piercing melee weapon. TYPE not currently registering this <br/> <br/> Improved Impaling Critical - Weapon Specialization requires a piercing melee weapon. TYPE not currently registering this <br/> <br/> Leaping Shot Deed - THIS IS NOT A BUG, JUST A COMMENT - Should this feat include some kind of GritCost variable? A number of the Deeds cost grit points. Dunno if it's important to add something like that it or not. <br/> <br/> Net Adept - This feat seems to indicate a slight change in the classification of a net for the possessor of this feat. Net and Trident suggest a net is two-handed, but the CRB says a net can be wielded off-hand. What is the truth? <br/> <br/> Net and Trident - see previous comment <br/> <br/> Prone Shooter - Weapon Focus (TYPE=Firearm) is not fulfilling though character has a weapon focus firearm feat. Also does not work on TYPE=Crossbow. Feat fulfills fine with Prone Slinger/Sling WF combo, however <br/> <br/> Rapid Reload - This is a duplicate from CRB, but modifies to include firearms - .MOD and the .CLEAR's work to change the existing feat appropriately. However, it's still being tagged as in the Core book. So, the given sourcepage is not correct. <br/> <br/> Siege Engineer - how to gain siege proficiency? how to require at least one Siege Weapon proficiency? UC is not clear, since siege weapons and firearms are considered exotic weapons. Does this mean a class given Exotic Weapon Proficiency is proficient with them all? <br/> <br/> Sorcerous Strike - This feat should make you choose one bloodline power each time you take the feat. how to accomplish this? <br/> <br/> Splintering Weapon - The feat requires the user to select a fragile weapon with which they are proficient. It is showing fragile weapons, but not limiting it to proficient weapons. How to fix? <br/> <br/> --------------------------------------------------------------------- <br/> pfuc_feats_review: Here are the feat names of all feats left in the review file. While someone else sees what they can fix in the pfuc_feats file, I'll continue to look at these and fix what I can: <br/> <br/> Bolstered Resilience, Branded for Retribution, Channeled Revival, Channeling Scourge, Elusive Redirection, Expert Driver, False Opening, Feral Combat Training, Final Embrace, Final Embrace Horror, Final Embrace Master, Fortified Armor Training, Haunted Gnome, Haunted Gnome Assault, Haunted Gnome Shroud, Hero's Display, Horse Master, Mantis Wisdom, Masterful Display, Monastic Legacy, Nightmare Fist, Nightmare Striker, Nightmare Weaver, Rebuffing Reduction, Revelation Strike, School Strike, Shapeshifter Foil, Shapeshifting Hunter, Signature Deed, Skilled Driver <br/> </div> <div style="color:#505050;padding:4px 0 0 0;"> </div> </td> </tr> </table> </td> </tr> </table> </td> </tr> </table> </td><!-- End #email-page --> </tr> <tr valign="top"> <td style="color:#505050;font-family:Arial,FreeSans,Helvetica,sans-serif;font-size:10px;line-height:14px;padding: 0 16px 16px 16px;text-align:center;"> This message is automatically generated by JIRA.<br /> If you think it was sent incorrectly, please contact your <a style='color:#3c78b5;' href='http://jira.pcgen.org/secure/ContactAdministrators!default.jspa'>JIRA administrators</a>.<br /> For more information on JIRA, see: <a style='color:#3c78b5;' href='http://www.atlassian.com/software/jira'>http://www.atlassian.com/software/jira</a> </td> </tr> </table><!-- End #email-wrap --> </div><!-- End #email-body --> |