From: <mar...@us...> - 2011-08-03 18:14:40
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Revision: 15272 http://pcgen.svn.sourceforge.net/pcgen/?rev=15272&view=rev Author: maredudd800 Date: 2011-08-03 18:14:33 +0000 (Wed, 03 Aug 2011) Log Message: ----------- Validate the rest of the drakes Issue#: NEWSOURCE-124 Modified Paths: -------------- Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_common.lst Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_racial.lst Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_kits.lst Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_races.lst Modified: Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_common.lst =================================================================== --- Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_common.lst 2011-08-03 14:01:45 UTC (rev 15271) +++ Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_common.lst 2011-08-03 18:14:33 UTC (rev 15272) @@ -10,15 +10,13 @@ Breath Weapon KEY:Breath Weapon ~ Dream Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Fine and Glittering Dust that twists reality for those subjected to it. Creatures caught in this area take %2d%3 Wisdom damage and are confused for 1d4 rounds as they hallucinate. A successful %4 DC Will save halves the Wisdom damage and the duration of the confusion effect.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathweaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:pg.35 ASPECT:Ability Benefit|(%1' Cone, %2d%3 bewilderment, Ref DC %4 half)|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC Breath Weapon KEY:Breath Weapon ~ Gear Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponLine|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Line of cacophanous grinding noise dealing %2d%3 sonic damage, DC %4 Reflex save for half damage. In addition to the sonic damage, you can focus your breath weapon on a single item as the shatter spell, DC %5 Reflex negates.|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:p.36 ASPECT:Ability Benefit|(%1' Line, %2d%3 sonic energy, Reflex DC %4)|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC Breath Weapon KEY:Breath Weapon ~ Glass Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponLine|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DEFINE:BreathWeaponBleedDamage|0 DESC:%1' line of shattered glass dealing %2d%3 piercing and slashing damage. In addition, creatures taking damage from the breath weapon also take %4 bleed damage. A DC %5 Reflex save halves this damage, including the bleed damage.|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponBleedDamage|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:p.37 ASPECT:Ability Benefit|(%1' Line, %2d%3 damage plus %4 bleed, Reflex DC %5)|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponBleedDamage|BreathWeaponDC -Breath Weapon KEY:Breath Weapon ~ Pact Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Calming Emotions, %2 DC Reflex for half, usable every 1d3 rounds.|BreathWeaponCone|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:pg.40 ASPECT:Ability Benefit|(%1' Cone, DC %2 Reflex for half)|BreathWeaponCone|BreathWeaponDC Breath Weapon KEY:Breath Weapon ~ Mist Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Acid %2d%3 damage, Reflex DC %4, usable every 1d4 rounds. Any creature taking damage must make a Fort DC %5 save or become nauseated for 1d4 rounds.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC|BreathWeaponDC SOURCEPAGE:p.43 BENEFIT:%1' Cone of Acid %2d%3 damage, Reflex DC %4, plus nausea, Fort DC %5, usable every 1d4 rounds. Breath weapons allow a Reflex save for half damage. You are immune to your own breath weapon.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) ASPECT:Ability Benefit|(%1' Cone, %2d%3 acid, Ref DC %4, plus nausea, Fort DC %5)|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC|BreathWeaponDC -Breath Weapon KEY:Breath Weapon ~ Cone of Lightning CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Lightning %2d%3 electricity, DC %4, usable every 1d4 rounds. Breath weapons allow a Reflex save for half damage. You are immune to your own breath weapon.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:p.44 ASPECT:Ability Benefit|(%1' Cone of Lightning %2d%3 electricity, DC %4)|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC -Breath Weapon KEY:Breath Weapon ~ Cone of Sound CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Sound %2d%3 sonic, DC %4, usable every 1d4 rounds. Breath weapons allow a Reflex save for half damage. You are immune to your own breath weapon.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:p.45 ASPECT:Ability Benefit|(%1' Cone of Sound %2d%3 sonic, DC %4)|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC +Breath Weapon KEY:Breath Weapon ~ Pact Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Calming Emotions, %2 DC Reflex for half, usable every 1d3 rounds.|BreathWeaponCone|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:pg.40 ASPECT:Ability Benefit|(%1' Cone, DC %2 Reflex for half)|BreathWeaponCone|BreathWeaponDC Breath Weapon KEY:Breath Weapon ~ Paper Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponLine|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Line, %2d%3 slashing, Ref DC %4 half, usable every 1d4 rounds.|BreathWeaponLine|BreathWeaponDice|BreathWEaponDamageDie|BreathWeaponDC SOURCEPAGE:pg.41 ASPECT:Ability Benefit|(%1' Line, %2d%3 slashing, Ref DC %4 half, usable every 1d4 rds.)|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) Breath Weapon KEY:Breath Weapon ~ Plumed Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponLine|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Line of Searing Fire %2d%3 fire, Ref DC %4, usable every 1d4 rounds. Creatures taking damage from the breath weapon must also succeed on a DC %5 Fortitude save or be blinded for 1d12 minutes.|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC|BreathWeaponDC SOURCEPAGE:p.42 ASPECT:Ability Benefit|(%1' Line of %2d%3 fire, Ref DC %4, plus blindness, Fort DC %5)|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) Breath Weapon KEY:Breath Weapon ~ Prismatic Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponRadius|0 DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponRainbowHDEffected|0 DEFINE:BreathWeaponRainbowDuration|0 DEFINE:BreathWeaponDC|10+HD/2+CON DESC:You breathe a ray of light that most humanoids see as a rainbow and produces one of two effects (Reflex %1 for half). The first is a rainbow pattern, per the spell, with a %2' radius, which affects %3 Hit Dice and lasts for %4 rounds. You control the pattern as per the spell. The other, more deadly, option is a prismatic spray, per the spell, %5' cone and role a 1d4 roll on the spell's table. Usable every 1d4+1 rounds.|BreathWeaponDC|BreathWeaponRadius|BreathWeaponRainbowHDEffected|BreathWeaponRainbowDuration|BreathWeaponCone BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:pg.43 ASPECT:Ability Benefit|(%1' Radius Rainbow Pattern, %2 HD effected for %3 rds, or %4' Cone Prismatic Spray, both DC %5, usable every 1d4+1 rds)|BreathWeaponRadius|BreathWeaponRainbowHDEffected|BreathWeaponRainbowDuration|BreathWeaponCone|BreathWeaponDC Breath Weapon KEY:Breath Weapon ~ Sewer Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1' Cone of Acid %2d%3 Acid, DC %4, usable every 1d4 rounds. Breath weapons allow a Reflex save for half damage. You are immune to your own breath weapon.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) SOURCEPAGE:p.38 ASPECT:Ability Benefit|(%1' Cone, %2d%3 Acid, Ref DC %4)|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC -Breath Weapon KEY:Breath Weapon ~ Line of Sonic CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponLine|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1 ft. line, %2d%3 sonic damage, DC %4 Reflex save for half, usable every 1d4 rounds.|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC SOURCEPAGE:pg.46 BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) ASPECT:Ability Benefit|(%1' line, %2d%3 sonic, Ref DC %4, usable every 1d4 rounds)|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC +Breath Weapon KEY:Breath Weapon ~ Song Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponLine|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1 ft. line, %2d%3 sonic damage, DC %4 Reflex save for half, usable every 1d4 rounds.|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC SOURCEPAGE:pg.46 BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) ASPECT:Ability Benefit|(%1' line, %2d%3 sonic, Ref DC %4, usable every 1d4 rounds)|BreathWeaponLine|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC Breath Weapon KEY:Breath Weapon ~ Tor Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural DEFINE:BreathWeaponCone|0 DEFINE:BreathWeaponDice|0 DEFINE:BreathWeaponDamageDie|0 DEFINE:BreathWeaponDC|10+(HD/2)+CON DESC:%1 ft. cone of earth and bones, %2d%3 bludgeoning damage, DC %4 Reflex save for half damage, usable every 1d4 rounds.|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC SOURCEPAGE:pg.48 BONUS:VAR|BreathWeaponDC|2|PREFEAT:1,Ability Focus (Breath Weapon) ASPECT:Ability Benefit|(%1' cone, %2d%3 bludgeoning, Ref DC %4, usable every 1d4 rounds)|BreathWeaponCone|BreathWeaponDice|BreathWeaponDamageDie|BreathWeaponDC # Set, as needed, the following variables Modified: Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_racial.lst =================================================================== --- Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_racial.lst 2011-08-03 14:01:45 UTC (rev 15271) +++ Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_abilities_racial.lst 2011-08-03 18:14:33 UTC (rev 15272) @@ -81,8 +81,8 @@ ###Block: Sewer Drake abilities # Ability Name Unique Key Category of Ability Type Define Description Source Page Hold Breath KEY:Hold Breath ~ Sewer Drake CATEGORY:Special Ability TYPE:SpecialQuality.Extraordinary DEFINE:HoldBreathDuration|0 DESC:You can hold your breath for %1 rounds before it risks drowning.|HoldBreathDuration SOURCEPAGE:pg.45 BONUS:VAR|HoldBreathDuration|CHASCORE*4 -Sludge Walk KEY:Sludge Walk ~ Sewer Drake CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:As a standard action, you can transform into a sludge-like form and slip through cracks, holes, or other extremely small openings. The drake retains its normal movement modes but can only move 10 ft. per round. In this form, the drake\xD5s Dexterity score drops to 5 in this form (reducing its AC to 15), it is not subject to critical hits or precision damage, and it gains a +20 bonus to Escape Artist checks to escape a grapple. The sewer drake reverts to its normal form if killed or knocked unconscious. A sewer drake can remain in this form for a number of rounds equal to 10 plus its Constitution bonus. SOURCEPAGE:pg.45 -Disease KEY:Disease ~ Sewer Drake CATEGORY:Special Ability TYPE:SpecialAttack.Extraordinary.AttackOption DEFINE:PoisonDC|10+(HD/2)+CON DESC:Bite\xD1injury; save Fort DC %1; onset 1 day; frequency 1 day; effect 1d3 Con damage; cure 2 consecutive saves.|PoisonDC SOURCEPAGE:pg.45 +Sludge Walk KEY:Sludge Walk ~ Sewer Drake CATEGORY:Special Ability TYPE:SpecialQuality.Supernatural DESC:As a standard action, you can transform into a sludge-like form and slip through cracks, holes, or other extremely small openings. The drake retains its normal movement modes but can only move 10 ft. per round. In this form, the drake's Dexterity score drops to 5 in this form (reducing its AC to 15), it is not subject to critical hits or precision damage, and it gains a +20 bonus to Escape Artist checks to escape a grapple. The sewer drake reverts to its normal form if killed or knocked unconscious. A sewer drake can remain in this form for a number of rounds equal to 10 plus its Constitution bonus. SOURCEPAGE:pg.45 +Disease KEY:Disease ~ Sewer Drake CATEGORY:Special Ability TYPE:SpecialAttack.Extraordinary.AttackOption DEFINE:PoisonDC|10+(HD/2)+CON DESC:Bite - injury; save Fort DC %1; onset 1 day; frequency 1 day; effect 1d3 Con damage; cure 2 consecutive saves.|PoisonDC SOURCEPAGE:pg.45 ###Block: Song Drake abilities # Ability Name Unique Key Category of Ability Type Define Description Source Page @@ -95,4 +95,4 @@ ###Block: Tor Drake abilities # Ability Name Unique Key Category of Ability Type Define Description Source Page -Channel Positive Energy KEY:Channel Positive Energy ~ Tor Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural SERVESAS:ABILITY=Special Ability|Channel Energy|Channel Positive Energy DEFINE:ChannelEnergyTimes|5 DEFINE:ChannelPositiveEnergyLVL|0 DEFINE:ChannelPositiveEnergyDC|0 DEFINE:ChannelPositiveEnergyDice|0 DEFINE:ChannelPositiveEnergyDieSize|6 DESC:You can unleash a wave of positive energy dealing %1d%2 (DC %3 for half) %4/day.|ChannelPositiveEnergyDice|ChannelPositiveEnergyDieSize|ChannelPositiveEnergyDC|ChannelEnergyTimes BONUS:VAR|ChannelPositiveEnergyDice|ChannelPositiveEnergyLVL/2 BONUS:VAR|ChannelPositiveEnergyDC|10+(ChannelPositiveEnergyLVL/2)+CHA BONUS:VAR|ChannelPositiveEnergyLVL|HD SOURCEPAGE:p.48 ASPECT:Ability Benefit|(%1d%2, Will DC %3, %4/day)|ChannelPositiveEnergyDice|ChannelPositiveEnergyDieSize|ChannelPositiveEnergyDC|ChannelEnergyTimes BENEFIT:You can unleash a wave of positive energy. You must choose to either deal %1d%2 points of positive energy damage to undead creatures; or to heal living creatures of %1d%2 points of damage. Creatures that take damage from channeled energy receive a %3 Will save (DC %3) to halve the damage.|ChannelPositiveEnergyDice|ChannelPositiveEnergyDieSize|ChannelPositiveEnergyDC BENEFIT:You can use this abilty %1 times per day.|ChannelEnergyTimes|PREVARGTEQ:ChannelEnergyTimes,1 BENEFIT:You may activate this ability with two uses of your Lay on Hands ability.|PREVARGTEQ:LayOnHandsTimes,1 +Channel Positive Energy KEY:Channel Positive Energy ~ Tor Drake CATEGORY:Special Ability TYPE:SpecialAttack.Supernatural SERVESAS:ABILITY=Special Ability|Channel Energy|Channel Positive Energy DEFINE:ChannelEnergyTimes|5 DEFINE:ChannelPositiveEnergyLVL|0 DEFINE:ChannelPositiveEnergyDC|0 DEFINE:ChannelPositiveEnergyDice|0 DEFINE:ChannelPositiveEnergyDieSize|6 DESC:You can unleash a wave of positive energy dealing %1d%2 (DC %3 for half) %4/day.|ChannelPositiveEnergyDice|ChannelPositiveEnergyDieSize|ChannelPositiveEnergyDC|ChannelEnergyTimes BONUS:VAR|ChannelPositiveEnergyDice|ChannelPositiveEnergyLVL/2 BONUS:VAR|ChannelPositiveEnergyDC|10+(ChannelPositiveEnergyLVL/2)+CHA BONUS:VAR|ChannelPositiveEnergyLVL|HD SOURCEPAGE:p.48 ASPECT:Ability Benefit|(%1d%2, Will DC %3, %4/day)|ChannelPositiveEnergyDice|ChannelPositiveEnergyDieSize|ChannelPositiveEnergyDC|ChannelEnergyTimes BENEFIT:You can unleash a wave of positive energy. You must choose to either deal %1d%2 points of positive energy damage to undead creatures; or to heal living creatures of %1d%2 points of damage. Creatures that take damage from channeled energy receive a Will save (DC %3) to halve the damage.|ChannelPositiveEnergyDice|ChannelPositiveEnergyDieSize|ChannelPositiveEnergyDC BENEFIT:You can use this abilty %1 times per day.|ChannelEnergyTimes|PREVARGTEQ:ChannelEnergyTimes,1 BENEFIT:You may activate this ability with two uses of your Lay on Hands ability.|PREVARGTEQ:LayOnHandsTimes,1 Modified: Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_kits.lst =================================================================== --- Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_kits.lst 2011-08-03 14:01:45 UTC (rev 15271) +++ Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_kits.lst 2011-08-03 18:14:33 UTC (rev 15272) @@ -387,7 +387,7 @@ SKILL:Perform (Wind Instruments) RANK:3 SKILL:Sense Motive RANK:3 SKILL:Stealth RANK:11 -#FEAT:Ability Focus (Breath Weapon) +FEAT:Ability Focus (Breath Weapon) FEAT:Alertness FEAT:Dodge FEAT:Flyby Attack @@ -413,5 +413,7 @@ FEAT:Multiattack FEAT:Power Attack FEAT:Weapon Focus (Bite) +FEAT:Improved Channel +FEAT:Channel Smite STAT:STR=11|DEX=10|CON=10|INT=11|WIS=11|CHA=10 Modified: Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_races.lst =================================================================== --- Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_races.lst 2011-08-03 14:01:45 UTC (rev 15271) +++ Trunk/content/notfordistribution/opendesign/midgard/book_of_drakes/bod_races.lst 2011-08-03 18:14:33 UTC (rev 15272) @@ -65,15 +65,17 @@ ## COMMENT: Language slot available. ## Drake (Sewer) OUTPUTNAME:[NAME] Drake STARTFEATS:1 SIZE:M MOVE:Walk,40,Climb,30,Swim,60 FACE:5 REACH:5 LANGAUTO:Draconic,Common BONUS:COMBAT|AC|8|TYPE=NaturalArmor BONUS:STAT|STR,CON|8 BONUS:STAT|DEX|2 BONUS:STAT|WIS|4 BONUS:VAR|BreathWeaponCone|30 BONUS:VAR|BreathWeaponDice|6 BONUS:VAR|BreathWeaponDamageDie|6 ABILITY:Special Ability|AUTOMATIC|Breath Weapon ~ Sewer Drake|Immunity to Poison|Immunity to Disease|Hold Breath ~ Sewer Drake|Sludge Walk ~ Sewer Drake|Disease ~ Sewer Drake LEGS:4 MONSTERCLASS:Dragon:7 RACETYPE:Dragon TEMPLATE:Esoteric|Bite ~ Medium Drake|Claw ~ Medium Drake|Tentacle ~ Medium Drake|Tail Slap ~ Medium Drake CR:6 SOURCEPAGE:pg.45 -Drake (Song) OUTPUTNAME:[NAME] Drake STARTFEATS:1 SIZE:T MOVE:Walk,40,Fly,80 FACE:2.5 REACH:0 LANGAUTO:Draconic,Common LANGBONUS:Sylvan BONUS:COMBAT|AC|4|TYPE=NaturalArmor BONUS:STAT|STR|-2 BONUS:STAT|DEX|6 BONUS:STAT|CON,INT|4 BONUS:STAT|WIS|2 BONUS:STAT|CHA|8 BONUS:SKILL|Perform (Oratory),Perform (Sing),Acrobatics (Jump)|4 BONUS:VAR|Maneuverability|4 BONUS:VAR|BreathWeaponLine|30 BONUS:VAR|BreathWeaponDice|4 BONUS:VAR|BreathWeaponDamageDie|8 BONUS:VAR|SonicResistanceBonus|15 ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Breath Weapon ~ Line of Sonic|Resistance to Sonic|Alter Mood ~ Song Drake|Accompany ~ Song Drake LEGS:4 SR:15 MONSTERCLASS:Dragon:5 RACETYPE:Dragon TEMPLATE:Esoteric|Bite ~ Tiny Drake|Claw ~ Tiny Drake CR:4 SOURCEPAGE:pg.46 SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=7|Detect Magic|Ghost Sound,10+CHA|Lullaby,10+CHA|Summon Instrument SPELLS:Innate|TIMES=3|CASTERLEVEL=7|Charm Person,11+CHA|Invisibility|Sleep,11+CHA|Ventriloquism,11+CHA SPELLS:Innate|TIMES=1|CASTERLEVEL=7|Eagle's Splendor,12+CHA|Suggestion,12+CHA +## +Drake (Song) OUTPUTNAME:[NAME] Drake STARTFEATS:1 SIZE:T MOVE:Walk,40,Fly,80 FACE:2.5 REACH:0 LANGAUTO:Draconic,Common LANGBONUS:Sylvan BONUS:COMBAT|AC|4|TYPE=NaturalArmor BONUS:STAT|STR|-2 BONUS:STAT|DEX|6 BONUS:STAT|CON,INT|4 BONUS:STAT|WIS|2 BONUS:STAT|CHA|8 BONUS:SKILL|Perform (Oratory),Perform (Sing),Acrobatics (Jump)|4 BONUS:VAR|Maneuverability|4 BONUS:VAR|BreathWeaponLine|30 BONUS:VAR|BreathWeaponDice|4 BONUS:VAR|BreathWeaponDamageDie|8 BONUS:VAR|SonicResistanceBonus|15 ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Breath Weapon ~ Song Drake|Resistance to Sonic|Alter Mood ~ Song Drake|Accompany ~ Song Drake LEGS:4 SR:15 MONSTERCLASS:Dragon:5 RACETYPE:Dragon TEMPLATE:Esoteric|Bite ~ Tiny Drake|Claw ~ Tiny Drake CR:4 SOURCEPAGE:pg.46 SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=7|Detect Magic|Ghost Sound,10+CHA|Lullaby,10+CHA|Summon Instrument SPELLS:Innate|TIMES=3|CASTERLEVEL=7|Charm Person,11+CHA|Invisibility|Sleep,11+CHA|Ventriloquism,11+CHA SPELLS:Innate|TIMES=1|CASTERLEVEL=7|Eagle's Splendor,12+CHA|Suggestion,12+CHA ## COMMENT: PCGen calculate the FLY skill bonus at 11 with no ranks in Fly. This exceeds the number given in the source. Fly +11 = +4[Maneuverability (Good)] +4[TYPE=SIZE] +3[STAT] +## COMMENT: Language slot available. ## Drake (Steam) OUTPUTNAME:[NAME] Drake STARTFEATS:1 SIZE:S MOVE:Walk,50,Fly,100 FACE:5 REACH:5 LANGAUTO:Draconic,Common BONUS:COMBAT|AC|4|TYPE=NaturalArmor BONUS:WEAPONPROF=Bite|DAMAGESIZE|1 BONUS:WEAPONPROF=Claws|DAMAGESIZE|1 BONUS:STAT|STR,WIS,CHA|2 BONUS:STAT|DEX|12 BONUS:STAT|CON|10 BONUS:SKILL|Acrobatics,Acrobatics (Jump),Perform (Oratory),Perform (Sing)|4|TYPE=Racial BONUS:VAR|Maneuverability|4 BONUS:VAR|BreathWeaponCone|20 BONUS:VAR|BreathWeaponDice|8 BONUS:VAR|BreathWeaponDamageDie|6 ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Breath Weapon ~ Cone of Fire|Immunity to Fire|Vulnerability to Cold|Steam Form ~ Steam Drake LEGS:4 DR:10/Cold iron MONSTERCLASS:Dragon:11 RACETYPE:Dragon TEMPLATE:Material|Bite ~ Small Drake|Claw ~ Small Drake CR:10 SOURCEPAGE:pg.47 +## COMMENT: Fly skill bonus is off. Source lists +10; PCGen calculates +12 [+2(TYPE=SIZE) +4(Maneuverability Good) +6(STAT)] + ## -## Drake (Tor) OUTPUTNAME:[NAME] Drake STARTFEATS:1 SIZE:L MOVE:Walk,40,Burrow,20,Fly,150 FACE:10 REACH:10 LANGAUTO:Draconic,Common BONUS:COMBAT|AC|12|TYPE=NaturalArmor BONUS:STAT|STR|12 BONUS:STAT|DEX,WIS|6 BONUS:STAT|CON|10 BONUS:STAT|CHA|4 BONUS:VAR|Maneuverability|2 BONUS:VAR|BreathWeaponCone|30 BONUS:VAR|BreathWeaponDice|8 BONUS:VAR|BreathWeaponDamageDie|6 ABILITY:Special Ability|AUTOMATIC|Flight Maneuverability|Breath Weapon ~ Tor Drake|Channel Positive Energy ~ Tor Drake|Scent|Regeneration|Immunity to Poison|Immunity to Disease|Resistance to Cold|Resistance to Electricity|Resistance to Fire LEGS:4 SR:24 MONSTERCLASS:Dragon:15 RACETYPE:Dragon TEMPLATE:Esoteric|Geographic|Bite ~ Huge Drake|Claw ~ Large Drake|Tail Slap ~ Large Drake CR:13 SOURCEPAGE:pg.48 SPELLS:Innate|TIMES=ATWILL|CASTERLEVEL=15|Deathwatch|Detect Undead SPELLS:Innate|TIMES=3|CASTERLEVEL=15|Gentle Repose,12+CHA|Restoration (Lesser),11+CHA|Remove Paralysis,12+CHA SPELLS:Innate|TIMES=1|CASTERLEVEL=15|Restoration (Greater),17+CHA|Undeath to Death,16+CHA BONUS:VAR|ColdResistanceBOnus|10 BONUS:VAR|ElectricityResistanceBonus|10 BONUS:VAR|FireResistanceBonus|10 BONUS:VAR|RegenerationRate|5 ## COMMENT: Bite damage does not follow standard PF progression. +1 size adjustment for 1d8 damage is 2d6, not 1d10. Coded 1d10 as workaround. -## Must complete Tor Drake's Breath Weapon, Need to add Channel Positive Energy to the Tor Drake ## ###Block: Base Drakes # Race Name Starting Feats Size Move Automatic Languages Bonus Languages Combat bonus Caster level bonus Stat bonus Modify VAR Ability Nb Legs Spell Res. Damage Reduction Monster Class Name and Starting Level Main Race Type Template Challenge Rating Source Page Innate Spells Add This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |